i use currently the mirror Ki'tang with my eng captain, and i has no problems; the ship can take a lot of damages, and do good dps at the same time; but i don't use it like the other ship; i try to hit always the flank.
Do my Brothl BoP pets count? :P They seem to wreck things up pretty good
OT though, I was wondering if anyone used the new mirror BoP. I managed to get one n the lockbox but haven't unpacked it yet. Was wondering if anyone here has used it? Anyone care to share opinions?
Damn it feels good to be back in sto after such a long time...
We still live!!!!! Hahahahahahahahaa! We live and we will conquer!!!!! Hahahahahaaha!
-Roach, when asked about Klingon extinction!
Mirror KiTang is a good BoP for anybody that doesn't have a Hegh'Ta yet. The universal boff seating and the battle cloak can introduce folks to a playstyle they may have overlooked before. However, it is massively weak. It has less hull than just about any other lvl40 ship. It has a shield modifier of 0.8, like most BoPs, and with a 4/3/3/1 setup you run into the useless ensign again (found on many escort classes).
The Hegh'Ta with 4/3/2/2 boff seating and better hull, or the Fleet Norgh with 4/3/3/2 seating and a MUCH better hull and a better shield rating are the real alternatives.
IMO the Hoh'Sus isn't worth it. Same as the Hegh'Ta but with a single extra TAC console? Not worth it. The Fleet Hoh'Sus is a bit better but still... Not worth 4 modules for a single TAC console, when the Fleet Norgh give you an extra boff slot.
The Fleet Norgh still reigns in the land of KDF BoPs.
That doesn't, however, mean folks can't enjoy the Mirror Ki'Tang for a while. That's why it's popular.
Yeah, I bought 3 Ki'Tangs on the Exchange (1 million EC each) for my Tactical KDF toon to try out different load outs. I have not unboxed them yet though. I was gonna test out some rep gear with 'em but since Mk XIV gear are going live with Delta Rising, I decided to hold off on buying rep gear now.
I was actually considering purchasing another Hegh'ta BoP for 120k dilithium with the intent of different load outs, but decided to wait and see what T6 KDF ships will be available.
The MU Ki'Tang is also a joy to fly.... for lols I set my Ferasan Engy in one as an A2B Faw torp spammer for STFs and it does surprising well. :eek:
You just have to accept the fact that in a BoP you will occasionally die while serving the Empire usually due to a missing shield facing or Borg super torp but they are IMO some of the most fun ships you can fly in STO especially with some practice and the proper tactics.
PS biggest problem seems to be for me at least is that my Batteries still go missing from the power tray and i have to reslot them at the start of every map change.
So can I choose the T5 Hegh'ta as my free T5 ship, but then cannot buy another for the 120k refined dilithium asking price?
Only if you delete the first one. You can't have 2 of the same ship in your Roster at the same time.
You can have the B'Rel (T1), the B'Rel Refit (T1+), The B'Rel Retrofit (T5) & the Fleet B'Rel Retrofit (T5) all at the same time but you can't have 2 Fleet B'Rel Retrofits.
That being said with the load out system provided your carrying all the gear, and have the right BOFFs you can run multiple configurations and save them.
For example I could have a Torpedo Bomber configuration for my B'Rel Retrofit and a DHC Configuration. And out of combat (a bit easier with Battlecloak) I can swap load outs with a couple of clicks as long as all the Gear is in my Inventory.
I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. If I ask you a question it is not an insult but a genuine attempt to understand why. When I insult you I won't be discreet about it, I will be precise and to the point stupid.
The MU Ki'Tang is also a joy to fly.... for lols I set my Ferasan Engy in one as an A2B Faw torp spammer for STFs and it does surprising well. :eek:
You just have to accept the fact that in a BoP you will occasionally die while serving the Empire usually due to a missing shield facing or Borg super torp but they are IMO some of the most fun ships you can fly in STO especially with some practice and the proper tactics.
PS biggest problem seems to be for me at least is that my Batteries still go missing from the power tray and i have to reslot them at the start of every map change.
I keep wanting to build up my mirror Kitang as a DHC boat, maybe even a A2B DHC boat. But it's just so frustrating trying to get behind mobs, point my nose at them and firing away. Lot of times too i end up pulling aggro so i have to go from a stop or a slow crawl to speeding away. It seems like loading up on +defense and speed tanking would be best, which an A2B faw setup could do. I can even keep the flanking bonus and just do donuts behind the mobs. But i really dont want another A2B boat, especially a BoP.
WTB reduced threat generation skills/talents/gear for small crafts and BoPs pst
ISE parse = was 7.7k dps with 2.9mil damage done in the 6:25min run
Overall shes a very fun ship to fly in any of the STFs atm might get her a purple Energy wpns doff to reduce cannon cd recharge from one of my other alts but she works fine for me atm decently tanky especially if i swapped out the EWP for EptS-3 or ET-3 or A2Sif-2/A2damp-2 doffed.
I fly a fleet B'Rel exclusively. It's a 10-12k ship, I might die once every other STF. It's NOT a hit and run ship, just a normal straight up cannon build. I run threat reduction consoles, and those are what seem to make it as survivable as it is. It's a challenge, but it certainly isn't "not viable" (double negative intended) as most of the community says it is. Just keep it simple. Don't too jiggy with it.
I fly a fleet B'Rel exclusively. It's a 10-12k ship, I might die once every other STF. It's NOT a hit and run ship, just a normal straight up cannon build. I run threat reduction consoles, and those are what seem to make it as survivable as it is. It's a challenge, but it certainly isn't "not viable" (double negative intended) as most of the community says it is. Just keep it simple. Don't too jiggy with it.
Same here. If I get in the middle of an NPC spam fest occasionally I'll have to pull back a bit to heal, but I definitely do not fly and my ship does not perform, as a hit & run special. I use it to cannon everything in sight, just like my Defiant and T'varo does.
"Go play with your DPS in the corner, I don't care how big it is." ~ Me "There... are... four... lights!" ~Jean Luc Picard
Cant really say much about Bops other than a HoH'SuS Bird-of-Prey (because fleet marks kept piling up and otherwise i never got around buying a decent BOP, despite alway considering it but ultimately settling with something... heavier) works in PVE.
Its a different style of fighting and those BOPs tend to be rather fragile. Do something stupid and you wind up in a nice fireball. But they dish out good damage. I think the main reason for them being rare in PVE is because you have to fly them actively, meaning timing and maneuvering, which can a bit exhausting whilst grinding for a longer duration.
Its just so much easier to sit in you tank-carrier and let the drones do the job. But it is certainly doable. I end often up doing it when i am either too lazy or to unaware to switch ships. No problem.
Now I am starting to wonder... so far I read someone saying use Jem'hadar set for a bop, dual beam bank, and thats it bad we have to withdraw? Did they nerf rapid fire or something? Before my break I ran a bop with Dual heavy cannons, full borg set, and did elite borg stfs in space. Never died unless I had a bad team, and I ended up having to pull more then I should with a ship of that class.
Anyways just carious did they nerf something in regards to cannon fire?
Nah. Just because it's in the PvE queue doesn't make it an STF.
The original trilogy, ISE, CSE, KSE (and maybe the newer HSE, but I'm reluctant to include it) are STFs.
The term STF applies to what now rewards omega rep marks. Special Task Forces were combined KDF/FED teams to combat the growing borg menace. They had their own officer contacts and their own [borg] equipment stores. All other stuff is not an STF.
Only if you delete the first one. You can't have 2 of the same ship in your Roster at the same time.
You can have the B'Rel (T1), the B'Rel Refit (T1+), The B'Rel Retrofit (T5) & the Fleet B'Rel Retrofit (T5) all at the same time but you can't have 2 Fleet B'Rel Retrofits.
That being said with the load out system provided your carrying all the gear, and have the right BOFFs you can run multiple configurations and save them.
For example I could have a Torpedo Bomber configuration for my B'Rel Retrofit and a DHC Configuration. And out of combat (a bit easier with Battlecloak) I can swap load outs with a couple of clicks as long as all the Gear is in my Inventory.
Hmmmm....
I guess that kills my plan on having a more than one Mirror Ki'Tang as well; each with different load outs.
If so, then I suppose I'll just sell two of the unboxed Mirror Ki'Tang....
Now I am starting to wonder... so far I read someone saying use Jem'hadar set for a bop, dual beam bank, and thats it bad we have to withdraw? Did they nerf rapid fire or something? Before my break I ran a bop with Dual heavy cannons, full borg set, and did elite borg stfs in space. Never died unless I had a bad team, and I ended up having to pull more then I should with a ship of that class.
Anyways just carious did they nerf something in regards to cannon fire?
You must be talking about the BoP build basics thread...
The Jem'Hadar shields are pretty decent for entry level shields. You can easily get them at level 50 by simply repeating the mission. I say that they are pretty decent because it has 10% energy damage reduction AND 10% kinetic damage reduction. Most other shields that you can get from episode repeats are 20% reduction of a specific damage or 10% reduction to all energy types and a crappy 1% chance proc.
Also did you read what the guy said about having one DBB? you put on 1 DBB and you use a beam overload and that one attack will strip the shield facing or bring it down really really low so that way you are hitting hull with your torpedoes. I've been playing a long time and the single DBB+BO trick has been around for a long time.
As far as having to withdraw? you say that before you went on break that you would only die unless you had a bad team? the dude was just giving advice on what to do if he got aggro. Which as you know is pretty easy to do even in a BoP. If the other 4 people dont have threat talents or they dont know how to build up their ship then obviously you in your bop being the better player will end up having to tank it.
I read the guys post dont get me wrong, but unless this has changed, beams are natorious for draining your weapon power. Especially attacks like beam overload. I understand you want it to punch a hole through the shields, but after doing that, you wont have any weapon power left. Even capped at 125 in weapon power. Then again its carious. Ill have to think on that one.
There is a doff that has a chance to clear debuffs when using EPTs. If you chain 2x EPTs nonstop like many of us do, it's just a short wait before things like the neutralizer and plasma fire go away. IF you can last long enough you can get rid of them. I've used it on several of my toon builds, but it really depends on your setup and your ship build as to whether or not that's a useful addition. I had one where I chose to not run HE in lieu of something else, and ran that doff along with 2x EPTs. It's different but it still worked.
I use BoPs on 2 of my chars for all content at all time. One is a Fleet B'rel, the other Hegh'ta Heavy BoP. Ocassionally I use one on a third char, my Ferasan, when I'm in the mood. They all do quite well in their BoPs.
I'll tell you one thing, the quality of teams and people who know or care how they do stuff has fallen very low. I'm doing CCE these days and my "fragile" ships like the B'rel, T'Varo and the Kumari barely drop under 70% hull, while I see the heaviest of heavy ships blowing up left and right all the time.
No reason not to play a BoP in STFs or anything else for that matter, if you have at least a basic idea what you're doing.
Frankly, BOPs in elites is the best way to put a little challenge into them. I have done elite stfs in a brel quite often and its hardly an issue just know you will die easier but still can go several stf's in a row without dying. My rom engineer with a fleet mogai frankly gets a bit boring as it seems almost invincible. Primary issue I have with cryptics treatment of raiders is that they have nothing they do better than other ship types that gives it an advantage. Raiders can only out turn and that doesn't mean much.
I think alot more of them will now, with the Brel upgrade getting +1 tac console and I hear that the BoPs get ship mastery passives that boost thier firepower more.
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Real Join Date: October 2010
OT though, I was wondering if anyone used the new mirror BoP. I managed to get one n the lockbox but haven't unpacked it yet. Was wondering if anyone here has used it? Anyone care to share opinions?
Damn it feels good to be back in sto after such a long time...
We still live!!!!! Hahahahahahahahaa! We live and we will conquer!!!!! Hahahahahaaha!
-Roach, when asked about Klingon extinction!
The Hegh'Ta with 4/3/2/2 boff seating and better hull, or the Fleet Norgh with 4/3/3/2 seating and a MUCH better hull and a better shield rating are the real alternatives.
IMO the Hoh'Sus isn't worth it. Same as the Hegh'Ta but with a single extra TAC console? Not worth it. The Fleet Hoh'Sus is a bit better but still... Not worth 4 modules for a single TAC console, when the Fleet Norgh give you an extra boff slot.
The Fleet Norgh still reigns in the land of KDF BoPs.
That doesn't, however, mean folks can't enjoy the Mirror Ki'Tang for a while. That's why it's popular.
I was actually considering purchasing another Hegh'ta BoP for 120k dilithium with the intent of different load outs, but decided to wait and see what T6 KDF ships will be available.
Plain Jane c-store B'rel in CCE
The MU Ki'Tang is also a joy to fly.... for lols I set my Ferasan Engy in one as an A2B Faw torp spammer for STFs and it does surprising well. :eek:
You just have to accept the fact that in a BoP you will occasionally die while serving the Empire usually due to a missing shield facing or Borg super torp but they are IMO some of the most fun ships you can fly in STO especially with some practice and the proper tactics.
PS biggest problem seems to be for me at least is that my Batteries still go missing from the power tray and i have to reslot them at the start of every map change.
So can I choose the T5 Hegh'ta as my free T5 ship, but then cannot buy another for the 120k refined dilithium asking price?
It should count. Most people consider any PvE queued missions that has both "Normal" and "Elite" versions of the same mission to be STFs.
Only if you delete the first one. You can't have 2 of the same ship in your Roster at the same time.
You can have the B'Rel (T1), the B'Rel Refit (T1+), The B'Rel Retrofit (T5) & the Fleet B'Rel Retrofit (T5) all at the same time but you can't have 2 Fleet B'Rel Retrofits.
That being said with the load out system provided your carrying all the gear, and have the right BOFFs you can run multiple configurations and save them.
For example I could have a Torpedo Bomber configuration for my B'Rel Retrofit and a DHC Configuration. And out of combat (a bit easier with Battlecloak) I can swap load outs with a couple of clicks as long as all the Gear is in my Inventory.
If I ask you a question it is not an insult but a genuine attempt to understand why.
When I insult you I won't be discreet about it, I will be precise and to the point stupid.
I keep wanting to build up my mirror Kitang as a DHC boat, maybe even a A2B DHC boat. But it's just so frustrating trying to get behind mobs, point my nose at them and firing away. Lot of times too i end up pulling aggro so i have to go from a stop or a slow crawl to speeding away. It seems like loading up on +defense and speed tanking would be best, which an A2B faw setup could do. I can even keep the flanking bonus and just do donuts behind the mobs. But i really dont want another A2B boat, especially a BoP.
WTB reduced threat generation skills/talents/gear for small crafts and BoPs pst
Lahne's MU BoP
Weapons
3 - Disruptor DHC with CritDx2/3 [Nanite/Elachi/polarized disr]
1 - Enhanced Bio molecular photon torp
1 - Heavy bio Disruptor turret
1 - Gravimetric photon torp
Aegis set and the Dyson anniv warp core
Wpn battery / Subspace Field modulator
Leech / Hydrodynaminc Compensator / Mk XI Fleet neutronium [+turn]
Borg console / Dyson console [for 2pc photon torp boost]
2 - Mk X Disr console / Vulnerabitiy Locator [Disr] / CC Tac console [CC 4pc weapons bonus]
Power Level = 100/60/25/15 for 125/78/50/49
Stations =
TT-1, CSV-1, TS-3, APO-3
HE-1, ST-2, GW-1
EptE-1, ET-2, EWP-1
THY-1
ISE parse = was 7.7k dps with 2.9mil damage done in the 6:25min run
Overall shes a very fun ship to fly in any of the STFs atm might get her a purple Energy wpns doff to reduce cannon cd recharge from one of my other alts but she works fine for me atm decently tanky especially if i swapped out the EWP for EptS-3 or ET-3 or A2Sif-2/A2damp-2 doffed.
Good Hunting
Same here. If I get in the middle of an NPC spam fest occasionally I'll have to pull back a bit to heal, but I definitely do not fly and my ship does not perform, as a hit & run special. I use it to cannon everything in sight, just like my Defiant and T'varo does.
"There... are... four... lights!" ~Jean Luc Picard
plus you have to get used to the position to master the flanking system
1 B'rel retrofit & 1 fleet HoH'SuS (4 tact console)
all equiped in disruptor + omega torp, pl leech, uni zero point, uni assimilated module, sc - threat console.
Com Tact : TT1 - TS2 - CSV2 - APB3
Lt com sci with ph1-HE2-TSS3
Lt Tact : TS1 - CSV1
LT Eng : ET1 - Epts2
and I don't have any problem in stf's.
2 Nausicaan & 2 Lethean BOff
I often place 3rd in Crystaline Entity, although if I'm not in a good group without enough debuff on entity, it can be painfull.
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In Space, drinking or piloting, you must choose ! If you drink, put on the autopilot
Its a different style of fighting and those BOPs tend to be rather fragile. Do something stupid and you wind up in a nice fireball. But they dish out good damage. I think the main reason for them being rare in PVE is because you have to fly them actively, meaning timing and maneuvering, which can a bit exhausting whilst grinding for a longer duration.
Its just so much easier to sit in you tank-carrier and let the drones do the job. But it is certainly doable. I end often up doing it when i am either too lazy or to unaware to switch ships. No problem.
Anyways just carious did they nerf something in regards to cannon fire?
The original trilogy, ISE, CSE, KSE (and maybe the newer HSE, but I'm reluctant to include it) are STFs.
The term STF applies to what now rewards omega rep marks. Special Task Forces were combined KDF/FED teams to combat the growing borg menace. They had their own officer contacts and their own [borg] equipment stores. All other stuff is not an STF.
Hmmmm....
I guess that kills my plan on having a more than one Mirror Ki'Tang as well; each with different load outs.
If so, then I suppose I'll just sell two of the unboxed Mirror Ki'Tang....
You must be talking about the BoP build basics thread...
The Jem'Hadar shields are pretty decent for entry level shields. You can easily get them at level 50 by simply repeating the mission. I say that they are pretty decent because it has 10% energy damage reduction AND 10% kinetic damage reduction. Most other shields that you can get from episode repeats are 20% reduction of a specific damage or 10% reduction to all energy types and a crappy 1% chance proc.
Also did you read what the guy said about having one DBB? you put on 1 DBB and you use a beam overload and that one attack will strip the shield facing or bring it down really really low so that way you are hitting hull with your torpedoes. I've been playing a long time and the single DBB+BO trick has been around for a long time.
As far as having to withdraw? you say that before you went on break that you would only die unless you had a bad team? the dude was just giving advice on what to do if he got aggro. Which as you know is pretty easy to do even in a BoP. If the other 4 people dont have threat talents or they dont know how to build up their ship then obviously you in your bop being the better player will end up having to tank it.
And one other important one that Hazard Emitters clears is Borg Shield Neutralizer.
I do fly it more like a Raptor/Escort, but I would say she performs very well in STFs, Tholian Alert, ect.
But she does have quite a few lobi item on that ship, and is still a work in progress, needs KHG Shields & Engine, and counter-command deflector.
First ship I plan to upgrade to tier 5U.
I'll tell you one thing, the quality of teams and people who know or care how they do stuff has fallen very low. I'm doing CCE these days and my "fragile" ships like the B'rel, T'Varo and the Kumari barely drop under 70% hull, while I see the heaviest of heavy ships blowing up left and right all the time.
No reason not to play a BoP in STFs or anything else for that matter, if you have at least a basic idea what you're doing.