I think the Borg should be capable of some research. Experimentation to confirm and refine theories should be well within their capabilities and our expectations, but they would lack innovation, faltering at the "form a hypothesis" step.
Consider the discovery of penicillin or velcro, the circumstances that inspired those discoveries and innovations would never occur under Borg living conditions since they were serendipitous events that sparked the imagination and creativity of the observer.
It doesnt stand to reason, Borg Adaptation is something they always had as far we seen ... the Borg dont create because the Borg eliminate creative thought, at that point creation ceases to be possible, they can only use what they know.
This is why they could not deal with Species 8472 as Voyager did, they lack independent and creative thought.
The notion the Borg can do EVERYTHING is simply fanwank of the worst kind, the Borg have a very serious flaw of they cannot create anything, only use something another assimilated species created.
Adaptation to weapons is NOT creative thought.
Precisely. Without the creative impulse you cannot come up with something NEW. Adapting something is just the process of integration by learning how something works.
I think the Borg should be capable of some research. Experimentation to confirm and refine theories should be well within their capabilities and our expectations, but they would lack innovation, faltering at the "form a hypothesis" step.
Consider the discovery of penicillin or velcro, the circumstances that inspired those discoveries and innovations would never occur under Borg living conditions since they were serendipitous events that sparked the imagination and creativity of the observer.
If we are going to be raising the level cap and introducing a new tier of ships, it seems like it would be necessary to introduce a new tier of enemies as well. Fusion cube anyone?
I'm concerned that this may not happen however, because it would logically also include upgrading other NPC ships as well. What would a Hirogen, Breen, or True Way T6 look like?
According to Cryptic. Its been said by the Devs that there was something wrong with the Borg when they returned. They never got around to fully explaining it...Either that or I really didnt have time to read the text. People love to power through the content you know.
If we are going to be raising the level cap and introducing a new tier of ships, it seems like it would be necessary to introduce a new tier of enemies as well. Fusion cube anyone?
I'm concerned that this may not happen however, because it would logically also include upgrading other NPC ships as well. What would a Hirogen, Breen, or True Way T6 look like?
Or they'll just make all enemies stronger, like has always happened.
Most people don't seem to notice this, but try doing your missions without reputation skills, with old kits that don't have the +weapon proficiency and such bonuses, without a warp core and see if you can still run your missions like you used to do when all these things weren't available.
You'll find that every time that we, the players, are improved with some new skills, items (the introduction of secondary deflectors will probably also mean that enemies will be adapted to them) or better skills and items, the enemies are improved as well.
Link? I don't recall this being mentioned anywhere.
I believe it was explained in the Khitomer Accord STF before the devs completely changed the STFs so they could be done in 15 minutes or less. It involves going back in time and helping the Vega Colony before your previous self arrives.
I believe it was explained in the Khitomer Accord STF before the devs completely changed the STFs so they could be done in 15 minutes or less. It involves going back in time and helping the Vega Colony before your previous self arrives.
Still say they should've left that alone. It was one of the best stories in STO.
Now Vega is nothing but a Borg planet in the heart of Federation space and the Federation pretending it's not there.......
Sure it does. You can't claim the Borg are technologically where they were 40 years ago without any evidence to back it up. If anything, we've seen their technology progressing in-game.
You go ahead and undo the clear canon progression STO followed then. Not my problem you can't accept it.
Cbrjwrr is correct, about basically everything here.
As for future!tech? Part of the Collective assimilated the armor tech. You know, the part that was destroyed due to also assimilating the pathogen. Obviously those data didn't get to the entire Collective (yes, I know a segregated Collective doesn't make any sense, but the Borg never made any sense. There's no way around it; not every drone is privy to the things the Borg Queen or other entities know), or else the Borg wouldn't be around anymore.
And yes, we need proper difficult content. But not the Borg. Give the Borg a rest, guys. Maybe after a hiatus, they'll be interesting again when they're reintroduced in the next series or something. (Of course, you'd have to handle them differently. The issue is that the kind of threat the Borg pose can only be used effectively once, because they only have the one technique. Once the Federation adapted, the Borg were never going to win, because as mentioned, they haven't advanced. Not comprehensively, anyway; they can do certain things better, but their general tactical strength hasn't changed much.)
Anyway, have the Undine and Elachi be incredibly difficult foes. And then of course the Iconians, down the line. Or perhaps their soldier servitor race; I would imagine they have one, and none of the servitor races we've seen fit the bill. The Elachi and Solanae are both mostly composed of researchers.
I'm thinking that the Iconian "gimmick" in terms of combat, beyond however they handle the gate stuff, should be speed and high damage. We already have tons of tanky and sciency foes; the Undine are the only ones who are really escort-type opponents. So basically, they can hit incredibly hard, but are relatively flimsy...if you can hit them, which you can't because they're so fast. Thus rendering DEEPS far less useful; you don't need it to kill Iconians -- you need positioning and accuracy. Or possibly science abilities.
Nope. Almost every player in STO. Because one thing is what the original characters say, other different thing is what cryptic translates into the game related to that.
What do you mean, I don't know that? Future!Janeway's knowledge was assimilated. That included both the pathogen, and the tech. Thus, they should be treated as one item: anything that received the tech knowledge would also have received the pathogen. They obviously didn't know that the pathogen was dangerous, so they couldn't have screened it out.
Comments
Consider the discovery of penicillin or velcro, the circumstances that inspired those discoveries and innovations would never occur under Borg living conditions since they were serendipitous events that sparked the imagination and creativity of the observer.
Precisely. Without the creative impulse you cannot come up with something NEW. Adapting something is just the process of integration by learning how something works.
What I would do is a Holodeck set up remake of the Battle of Wolf 359 - now we can buff the Borg as much as we need to to make it accurate.
This is correct!
I would like to see one that had to be TRIBBLE, the same way Kirk had it done ^^
I'm concerned that this may not happen however, because it would logically also include upgrading other NPC ships as well. What would a Hirogen, Breen, or True Way T6 look like?
forget that! turn them all into invisible insta death torp boats and let the rest take care of its self :P ohhh the nerd rage hahaha.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
According to Cryptic. Its been said by the Devs that there was something wrong with the Borg when they returned. They never got around to fully explaining it...Either that or I really didnt have time to read the text. People love to power through the content you know.
Or they'll just make all enemies stronger, like has always happened.
Most people don't seem to notice this, but try doing your missions without reputation skills, with old kits that don't have the +weapon proficiency and such bonuses, without a warp core and see if you can still run your missions like you used to do when all these things weren't available.
You'll find that every time that we, the players, are improved with some new skills, items (the introduction of secondary deflectors will probably also mean that enemies will be adapted to them) or better skills and items, the enemies are improved as well.
A2B FAW and Scimitars say otherwise
http://www.arcgames.com/en/games/star-trek-online/news/detail/6007893
I believe it was explained in the Khitomer Accord STF before the devs completely changed the STFs so they could be done in 15 minutes or less. It involves going back in time and helping the Vega Colony before your previous self arrives.
It doesn't need to.
Still say they should've left that alone. It was one of the best stories in STO.
Now Vega is nothing but a Borg planet in the heart of Federation space and the Federation pretending it's not there.......
You go ahead and undo the clear canon progression STO followed then. Not my problem you can't accept it.
Cbrjwrr is correct, about basically everything here.
As for future!tech? Part of the Collective assimilated the armor tech. You know, the part that was destroyed due to also assimilating the pathogen. Obviously those data didn't get to the entire Collective (yes, I know a segregated Collective doesn't make any sense, but the Borg never made any sense. There's no way around it; not every drone is privy to the things the Borg Queen or other entities know), or else the Borg wouldn't be around anymore.
And yes, we need proper difficult content. But not the Borg. Give the Borg a rest, guys. Maybe after a hiatus, they'll be interesting again when they're reintroduced in the next series or something. (Of course, you'd have to handle them differently. The issue is that the kind of threat the Borg pose can only be used effectively once, because they only have the one technique. Once the Federation adapted, the Borg were never going to win, because as mentioned, they haven't advanced. Not comprehensively, anyway; they can do certain things better, but their general tactical strength hasn't changed much.)
Anyway, have the Undine and Elachi be incredibly difficult foes. And then of course the Iconians, down the line. Or perhaps their soldier servitor race; I would imagine they have one, and none of the servitor races we've seen fit the bill. The Elachi and Solanae are both mostly composed of researchers.
I'm thinking that the Iconian "gimmick" in terms of combat, beyond however they handle the gate stuff, should be speed and high damage. We already have tons of tanky and sciency foes; the Undine are the only ones who are really escort-type opponents. So basically, they can hit incredibly hard, but are relatively flimsy...if you can hit them, which you can't because they're so fast. Thus rendering DEEPS far less useful; you don't need it to kill Iconians -- you need positioning and accuracy. Or possibly science abilities.
Nope. Almost every player in STO. Because one thing is what the original characters say, other different thing is what cryptic translates into the game related to that.
Well, you right. New people dont know too much about the game yet.
But almost every player that have been around STO for a while will agree.
What do you mean, I don't know that? Future!Janeway's knowledge was assimilated. That included both the pathogen, and the tech. Thus, they should be treated as one item: anything that received the tech knowledge would also have received the pathogen. They obviously didn't know that the pathogen was dangerous, so they couldn't have screened it out.