single cannons are mostly useless, period. Unless the person talking was talking about some sort of weird niche special purpose build, they were either trolling you or sadly mistaken. The niche build would be procs-per-shot builds. The single cannon build is about is useful as the all turret "cruiser".
They sort of make sense on slow to turn ships. But not really. The dps is terribad, and big slow turning ships can't get to the 2-3 distance required to get the max out of cannons, and most such ships do not support enough tactical seats to get all the required cannon skills. Most of this class of ship is going to do better with either beam array aoe spam or beam banks and turn consoles for a high dps frontal assault from the 5kish range. I have done it for fun -- I have a DD with single cannons, and it does "ok" but it takes a lot of piloting and frustration to get about the same effect as beam arrays.
I think it was ddis and deokkent that said it...They aren't really known for trolling. I could be wrong about who they were but I remember it being a two well known pvpers that stated that at different times.
In those super fast dogfights. Where it seems the game can't register you have a target in your arc...i can see that extra arc angle coming in handy...but I was skeptical
I was trying to remember the last time I'd heard folks rolling with them on things like the Excelsior - was going back, was going back, was going back...heh, saying pre-LoR definitely works.
I think it was ddis and deokkent that said it...They aren't really known for trolling. I could be wrong about who they were but I remember it being a two well known pvpers that stated that at different times.
In those super fast dogfights. Where it seems the game can't register you have a target in your arc...i can see that extra arc angle coming in handy...but I was skeptical
Maybe. I know I have seen some DBB escorts.... at least in that situation you would be close enough to get cannon dps but it still seems like too little damage to win or, if you did win, useless against any other type of target.
it's easier to hold target with the 90 arc..but still..
but maybe there is a logic specially now with all the increasing defence in the game from the undine engine and the now crafting console bcs dhc fire 2 big shots and sc fire 4 smaller shots so maybe u miss less :cool:
I see some top pvpers mention they are viable due to arc...
Is it an inside joke or for realsies?
No inside joke here, but they are only really usefull on ships with DEM III and CRF. So escorts are not the best option, but a while ago there were some decent Galor and Excelsior builts around such a setup. Still it's a niche setup, but if you specialize into it you get solid results. Weapons with 2 mods like Phased Tetryon or Phased Polaron work best here.
There used to be single cannon Excelsior, but after the introduction of Avenger and Mogh, they've become obsolete. Still quite viable, but definitely not a good option considering you can get way superior results in other ships. I wouldn't worry about them on Cruisers, Battle Cruisers and Escorts. Let them use beams or dual heavies.
I can see single cannons useful on science ships anyway, mainly those who have a Lt. tac, they can go TT1, CRF1 to do more damage on a single target, in the case of tac captains, that is.
There are these mods... plasma, phaser, polaron, disruptor, tetryon that are per cycle
Then there's these mods, undine antiproton push. elachi and proton, that are per hit.
sure yes.. but my point is the fact that u can "push" more proc hit bcs of the sc 4cycle AND if u miss one of ur shots ( again there is an increase with the defence numbers ) u miss less dps than dhc bcs ur shots divided to 4
On an escort not sure I see the point or a full single cannon setup. Having said that I often put one on an escort. The timing works out well and yes it gives you a little extra plink between arcs... and no matter what the current devs say there wrong Single cannons proc more often. IF the current devs in fact changed that its time to remove the +10% crtd on DHC... no one really complains about that because the current devs really don't understand the game do they.
As for cruisers yes the risan galor ect with Single cannons are far from junk.
DDIS was most likely refering to the Romulan DD... and yes loaded with single cannons with decloak dmg bonus it is nothing to joke about.... with DEM people will find themselves at 25% hull before they realize your there.
my single cannon scimitar has been annihilating everything targetable of late, but its slightly more involved then just equip singles and win.
step 1- use a scimitar or d'deridex, not even the mogh or avenger can seem to make these do anything, need all the damage and crit you can get out of warbirds
step 2- the highest end DEM you can slot of course, this will account for like 65% of of your effective damage.
step 3- TBR pull, that will allow you to deal cannon damage to your target at under 1km range, likely raising your single cannon DPS as high as DHC DPS, when they are typically fired from 3 to 5 range. TBR pull will likely pull a a target out of a narrow fireing are, when at point blank, but thats not an issue for 180 degree cannons. the TBR damage is great for dealing even more directly to hull, on the d'deridex especially make sure you go all out buffing partial gens, solonea deflector and 3 partical/plasma sci consoles and TBR 2. this should deal 15% to 25% of your damage
step 4- on a d'deridex BO1 for that otherwise useless to this build ENS tac, and on the scimitar BO3. with 2 or 3 BO penetration doff, if it procs all your shots for 5 seconds will do an additional 30% penetration. on a scimitar, BO3 can damn near 1 shot a target all on its own sometimes anyway
step 5- the captain trait that adds additional shield penetration, maybe that knetic amplifier. i know the first one makes a big difference at least.
it actually makes the d'deridex one of the more dangerous tac cruisers without having to be FAW scum, and is legit hax on a scimitar. been a wile since i invented some legit hax, but that's the best way to describe what my scimitar has been doing. if you want to know exactly how to built it, the green link in my sig will show you it in detail.
my single cannon scimitar has been annihilating everything targetable of late, but its slightly more involved then just equip singles and win.
step 1- use a scimitar or d'deridex, not even the mogh or avenger can seem to make these do anything, need all the damage and crit you can get out of warbirds
step 2- the highest end DEM you can slot of course, this will account for like 65% of of your effective damage.
step 3- TBR pull, that will allow you to deal cannon damage to your target at under 1km range, likely raising your single cannon DPS as high as DHC DPS, when they are typically fired from 3 to 5 range. TBR pull will likely pull a a target out of a narrow fireing are, when at point blank, but thats not an issue for 180 degree cannons. the TBR damage is great for dealing even more directly to hull, on the d'deridex especially make sure you go all out buffing partial gens, solonea deflector and 3 partical/plasma sci consoles and TBR 2. this should deal 15% to 25% of your damage
step 4- on a d'deridex BO1 for that otherwise useless to this build ENS tac, and on the scimitar BO3. with 2 or 3 BO penetration doff, if it procs all your shots for 5 seconds will do an additional 30% penetration. on a scimitar, BO3 can damn near 1 shot a target all on its own sometimes anyway
step 5- the captain trait that adds additional shield penetration, maybe that knetic amplifier. i know the first one makes a big difference at least.
it actually makes the d'deridex one of the more dangerous tac cruisers without having to be FAW scum, and is legit hax on a scimitar. been a wile since i invented some legit hax, but that's the best way to describe what my scimitar has been doing. if you want to know exactly how to built it, the green link in my sig will show you it in detail.
what single cannon mods do you use? [acc]x3, [acc]x2 [crtd]?
might help to log in, and go back and click my link again, and then close the first gateway window that probably shows an error now. its unfortunate that it doesn't just work better.
I gotta say, you beat the tar out of me recently with your dd, loved it, its awsome seeing some uncommon ships do some huge butt kicking in pvp:)
and ya like he said, it was like borderline vape, LOL 1 sec alive, 2 second almost dead, not even to second 3 and I am already looking at a a respawn button as a HUGE dd goes flying through my corpse all slow LOL!!
ya thats whats fun for me, turning the underdog into a champ, bonus points if i can do it with the worst weapon type in the game.
taking the best ship, and stomping a mud hole with the best weapons and build for it has never been my thing, and ruins you for any slightly lesser ships. why pvp fleets, premades and tournaments have never been my thing. also why i never got a bug, still wanted to enjoy all my other fed escorts, akira, saber, MVAM, steemrunner, defient and vet ship. hunter and patrol refit finally did them all in though :rolleyes:
people are hard wired to react promptly to everything but singles, so their reaction to and dismisal of your attacks often lead them to their quick deaths, i find. its funny when they try to use RSP. silly, i wasn't trying to breach your shields :P
but really, d'deridex or scimitar, don't bother on anything else, it does nothing
Hm, are you implying that some hidden stats allow these two ships to do more damage wih Single Cannons than any other?
Its not so much a hidden stat as they can take more Single Cannons then the other ships. At least I think that's why he said only those ships.
EDIT A quick look at the setup and it me be might be better using 5 front cannons and 1 rear 360 beam for the shield pen proc. Then upgrading rapid fire 3, downgrading to beam overload 2. Needs testing. Would it be a noticeable change?
Comments
They sort of make sense on slow to turn ships. But not really. The dps is terribad, and big slow turning ships can't get to the 2-3 distance required to get the max out of cannons, and most such ships do not support enough tactical seats to get all the required cannon skills. Most of this class of ship is going to do better with either beam array aoe spam or beam banks and turn consoles for a high dps frontal assault from the 5kish range. I have done it for fun -- I have a DD with single cannons, and it does "ok" but it takes a lot of piloting and frustration to get about the same effect as beam arrays.
In those super fast dogfights. Where it seems the game can't register you have a target in your arc...i can see that extra arc angle coming in handy...but I was skeptical
My PvE/PvP hybrid skill tree
I was trying to remember the last time I'd heard folks rolling with them on things like the Excelsior - was going back, was going back, was going back...heh, saying pre-LoR definitely works.
Maybe. I know I have seen some DBB escorts.... at least in that situation you would be close enough to get cannon dps but it still seems like too little damage to win or, if you did win, useless against any other type of target.
but maybe there is a logic specially now with all the increasing defence in the game from the undine engine and the now crafting console bcs dhc fire 2 big shots and sc fire 4 smaller shots so maybe u miss less :cool:
No inside joke here, but they are only really usefull on ships with DEM III and CRF. So escorts are not the best option, but a while ago there were some decent Galor and Excelsior builts around such a setup. Still it's a niche setup, but if you specialize into it you get solid results. Weapons with 2 mods like Phased Tetryon or Phased Polaron work best here.
But aren't those double proc mods per cycle, not per shot?
My PvE/PvP hybrid skill tree
I can see single cannons useful on science ships anyway, mainly those who have a Lt. tac, they can go TT1, CRF1 to do more damage on a single target, in the case of tac captains, that is.
i'm no expert but from what i see proc mods are not per cycle and not per shot but per hit..there is someone with hard data on that?
Per shot/per hit...kinda splitting hairs, no?
There are these mods... plasma, phaser, polaron, disruptor, tetryon that are per cycle
Then there's these mods, undine antiproton push. elachi and proton, that are per hit.
My PvE/PvP hybrid skill tree
sure yes.. but my point is the fact that u can "push" more proc hit bcs of the sc 4cycle AND if u miss one of ur shots ( again there is an increase with the defence numbers ) u miss less dps than dhc bcs ur shots divided to 4
On an escort not sure I see the point or a full single cannon setup. Having said that I often put one on an escort. The timing works out well and yes it gives you a little extra plink between arcs... and no matter what the current devs say there wrong Single cannons proc more often. IF the current devs in fact changed that its time to remove the +10% crtd on DHC... no one really complains about that because the current devs really don't understand the game do they.
As for cruisers yes the risan galor ect with Single cannons are far from junk.
DDIS was most likely refering to the Romulan DD... and yes loaded with single cannons with decloak dmg bonus it is nothing to joke about.... with DEM people will find themselves at 25% hull before they realize your there.
step 1- use a scimitar or d'deridex, not even the mogh or avenger can seem to make these do anything, need all the damage and crit you can get out of warbirds
step 2- the highest end DEM you can slot of course, this will account for like 65% of of your effective damage.
step 3- TBR pull, that will allow you to deal cannon damage to your target at under 1km range, likely raising your single cannon DPS as high as DHC DPS, when they are typically fired from 3 to 5 range. TBR pull will likely pull a a target out of a narrow fireing are, when at point blank, but thats not an issue for 180 degree cannons. the TBR damage is great for dealing even more directly to hull, on the d'deridex especially make sure you go all out buffing partial gens, solonea deflector and 3 partical/plasma sci consoles and TBR 2. this should deal 15% to 25% of your damage
step 4- on a d'deridex BO1 for that otherwise useless to this build ENS tac, and on the scimitar BO3. with 2 or 3 BO penetration doff, if it procs all your shots for 5 seconds will do an additional 30% penetration. on a scimitar, BO3 can damn near 1 shot a target all on its own sometimes anyway
step 5- the captain trait that adds additional shield penetration, maybe that knetic amplifier. i know the first one makes a big difference at least.
it actually makes the d'deridex one of the more dangerous tac cruisers without having to be FAW scum, and is legit hax on a scimitar. been a wile since i invented some legit hax, but that's the best way to describe what my scimitar has been doing. if you want to know exactly how to built it, the green link in my sig will show you it in detail.
http://i.imgur.com/o3dusAq.gif
http://i.imgur.com/3H7L9ZF.png
http://i.imgur.com/KscfLHc.gif
as long as they double tap BO too
what single cannon mods do you use? [acc]x3, [acc]x2 [crtd]?
gateway links-->Solana Soleus
That always links me to my characters
You click the link.
You login.
You see a list of your toons.
You click one (the first/etc).
You should see his build instead of your own.
They're [Acc]x3 Mk XI Cannons and Turrets, though.
thanks
yeah the gateway has never worked well for me. Even doing your method it's now just giving me a error...
ya thats whats fun for me, turning the underdog into a champ, bonus points if i can do it with the worst weapon type in the game.
taking the best ship, and stomping a mud hole with the best weapons and build for it has never been my thing, and ruins you for any slightly lesser ships. why pvp fleets, premades and tournaments have never been my thing. also why i never got a bug, still wanted to enjoy all my other fed escorts, akira, saber, MVAM, steemrunner, defient and vet ship. hunter and patrol refit finally did them all in though :rolleyes:
people are hard wired to react promptly to everything but singles, so their reaction to and dismisal of your attacks often lead them to their quick deaths, i find. its funny when they try to use RSP. silly, i wasn't trying to breach your shields :P
but really, d'deridex or scimitar, don't bother on anything else, it does nothing
EDIT A quick look at the setup and it me be might be better using 5 front cannons and 1 rear 360 beam for the shield pen proc. Then upgrading rapid fire 3, downgrading to beam overload 2. Needs testing. Would it be a noticeable change?