Hm, are you implying that some hidden stats allow these two ships to do more damage wih Single Cannons than any other?
Yes its called Ambush and with a proper setup Reman toon its 24s of +25% dmg when you decloak.
So the key is a romulan ship with a Battle cloak (that rules out the lockboxes save perhaps the voth with all 3 voth ship consoles)... also a ship that can support a high level Cannon skill and a High level DEM.
So that narrows it down to the 2 romulan ship choices DDIS mentioned. Again unless you are lucky / rich enough... and think there is a reason to use one of the Voth Cruisers with all 3 voth consoles.
Yes its called Ambush and with a proper setup Reman toon its 24s of +25% dmg when you decloak.
So the key is a romulan ship with a Battle cloak (that rules out the lockboxes save perhaps the voth with all 3 voth ship consoles)... also a ship that can support a high level Cannon skill and a High level DEM.
So that narrows it down to the 2 romulan ship choices DDIS mentioned. Again unless you are lucky / rich enough... and think there is a reason to use one of the Voth Cruisers with all 3 voth consoles.
Jesus... trying to imagine a SCI doing this on a Scimitar and popping Sensor Scan to go along all that.
Thanks for the anwers. However, that adds the Haakona (and lookalikes) to the single cannon family, and the Falchion anf the Tulwar, too.
The haakona would be limited to a level 1 cannons skill...
The none tac shims ya you could use them but I don't know why you would. Likely you would want the 5 tac consoles... in theory though perhaps if you are going to try to rely on DEM dmg alone. I think you need something with 4-5 tac consoles to really make them bite any though.
The Ar'Kif perhaps could work... and perhaps even the mogi / mirror dhlean.
I think DDIS was stating those ships worked the best because the combo high levels of the right skills to make them work... in his case he is also using things like TBR to keep people from moving out of optimum range. Really if you can't get your target under 3k from you... Heavy cannons are likely going to be the way to go as singles outside of that in close knife fighting range really are pretty bad. In close though hitting at Max effect the rom high crit h and d can make them hurt plenty in a hurry.
If you want to continue with the thinking Soph... I have been running something like DDIS builds on my Pirate Ship (ok everyone else calls them love boats).
Same theory as DDIS mostly... you don'have an ambush bonus of course... but the wave console does a great bit of dmg... and if you run the Enhanced bio torp with HY 2 on it it can add the killing power you need. Doffs that are required 3 techs of course... and a TBR reversal doff. Then lay the warp ejections and pull people into them while plinking with the rapid fire 2 single cannons... and slamming them with HY 2 Bio torps. If someone is just hanging on engage the Wave console. I am running elachi right now... but think I might switch to the rep disruptores... the combo of those with the set bonus to bump the proc to 4.5% is likely pretty good. Haven't tried it out though... I've been collecting weapons from the daily but I will break down soon and just spend the stupid 20k D each I guess.
Hm, are you implying that some hidden stats allow these two ships to do more damage wih Single Cannons than any other?
oh the stats that make it work aren't hidden, they are quite overt
- starting the fight on your terms from cloak and not being seen coming so your victim can prebuff his defenses
- rem boff ambush duration extenders
- rom boff crit buff
- rom boff ambush damage buffer
- rom boff cloak cooldown reducer, letting you use all these other bonuses every time CRF cycles
this is why i couldn't get it to work worth a TRIBBLE on my cruisers and battlecruisers. i blew i don't know how much EC trying :rolleyes:
Thanks for the anwers. However, that adds the Haakona (and lookalikes) to the single cannon family, and the Falchion anf the Tulwar, too.
problem with that ship is that its got a built in ENS tac, instead of a UNI like its bortas and ody counterparts. the mirror version has a ENS sci, but only 2 tac consoles, and is a 9 console ship. id really rather not have to chose between HE, ST and TBR on these builds, and i would here. plus this ship cant run APO, helpful for the damage and mobility to keep your nose glued to your target. its pretty far behind the d'deridex that can also run TBR2, APO and give up nothing essential.
ive had my fun keeping this to myself mostly for the last month, i'll just go ahead and spill how you too can polish a TRIBBLE!
singles d'deridex
proton weapon/beam array, 3 single cannons, 4 turrets
mine holding turn console, valdor, voth console if you use proton weapon, another turn or crit or whatever. just don't use leach, AtB and battlecloak on the same ship, trust me. 3x embassy plasma/particle gen consoles 3 spire tac console
doffs: 3 tech, 1 TBR pull TB doff, 2 BO penn energy weapon doffs
best part of this build is that your ship looks dead to rights canon, more so then anything else in the game
doffs: 3 tech, 1 TBR pull TB doff, 2 BO penn energy weapon doffs
explained how to use them already. be sure to battleclaok often, the AtB is just there for general quality of life if you dont cloak often enough. could replace it with RSP, and you might actually be better off. a full roster of superior rom and rem boffs required of course, more important than anything else really.
sci scim with its 5 particle consoles is a thought, but consider, the scim cant slot TBR high then 1, without sacrificing DEM2. you will probably only break even with the d'deridex's TBR2, but your actual weapons damage and penetration will be in the toilet, with at best DEM1 and only 3 tac consoles. you just made a ship inferior to the d'deridex most likely. nope, tac scim wins again
The haakona would be limited to a level 1 cannons skill...
The none tac shims ya you could use them but I don't know why you would. Likely you would want the 5 tac consoles... in theory though perhaps if you are going to try to rely on DEM dmg alone. I think you need something with 4-5 tac consoles to really make them bite any though.
The Ar'Kif perhaps could work... and perhaps even the mogi / mirror dhlean.
I think DDIS was stating those ships worked the best because the combo high levels of the right skills to make them work... in his case he is also using things like TBR to keep people from moving out of optimum range. Really if you can't get your target under 3k from you... Heavy cannons are likely going to be the way to go as singles outside of that in close knife fighting range really are pretty bad. In close though hitting at Max effect the rom high crit h and d can make them hurt plenty in a hurry.
If you want to continue with the thinking Soph... I have been running something like DDIS builds on my Pirate Ship (ok everyone else calls them love boats).
Same theory as DDIS mostly... you don'have an ambush bonus of course... but the wave console does a great bit of dmg... and if you run the Enhanced bio torp with HY 2 on it it can add the killing power you need. Doffs that are required 3 techs of course... and a TBR reversal doff. Then lay the warp ejections and pull people into them while plinking with the rapid fire 2 single cannons... and slamming them with HY 2 Bio torps. If someone is just hanging on engage the Wave console. I am running elachi right now... but think I might switch to the rep disruptores... the combo of those with the set bonus to bump the proc to 4.5% is likely pretty good. Haven't tried it out though... I've been collecting weapons from the daily but I will break down soon and just spend the stupid 20k D each I guess.
an important factor to these ships is that they have 8 weapons. more weapons means more DEM applied, your already down a cannon as it is with the important beam with its BO. seriosly, if that procs, you cant not get a kill on these 2 ships. any other warbird, im iffy on them doing that great, maybe the dhlean, its nearest to the d'deridex. everything else has to chose between TBR and DEM, so eh, no other warbirds are suitable.
chuck them torps! you aren't defeating a shield facing with single cannons, so whats the point! power drain is not much of an issue, you don't need the cutting beam 2 part ether, and like the torp it wont be seeing hull. and no DEM? ugg you are killin me :P
an important factor to these ships is that they have 8 weapons. more weapons means more DEM applied, your already down a cannon as it is with the important beam with its BO. seriosly, if that procs, you cant not get a kill on these 2 ships. any other warbird, im iffy on them doing that great, maybe the dhlean, its nearest to the d'deridex. everything else has to chose between TBR and DEM, so eh, no other warbirds are suitable.
chuck them torps! you aren't defeating a shield facing with single cannons, so whats the point! power drain is not much of an issue, you don't need the cutting beam 2 part ether, and like the torp it wont be seeing hull. and no DEM? ugg you are killin me :P
the dhelan can to that but with dhc love that ship !
problem is dem1 won't be much help on the dhelan..
the dhelan can to that but with dhc love that ship !
problem is dem1 won't be much help on the dhelan..
the TBR pull, and having your ship and thier's coalition box's touching, makes it really easy for your target to leave a 45 degree fireing arc. DEM1 wont cut it, DHCs and DEM aren't a great fit because they fire much less individual shots, your just a typical escort at that point.
an important factor to these ships is that they have 8 weapons. more weapons means more DEM applied, your already down a cannon as it is with the important beam with its BO. seriosly, if that procs, you cant not get a kill on these 2 ships. any other warbird, im iffy on them doing that great, maybe the dhlean, its nearest to the d'deridex. everything else has to chose between TBR and DEM, so eh, no other warbirds are suitable.
chuck them torps! you aren't defeating a shield facing with single cannons, so whats the point! power drain is not much of an issue, you don't need the cutting beam 2 part ether, and like the torp it wont be seeing hull. and no DEM? ugg you are killin me :P
I don't 1v1... facings drop all the time due to focus fire... the singles are just constant pressure.. and the bio to the face sure does score kills. I have had no issues racking up kills with the torp.
Frankly you won't often kill someone with DEM alone either. Yes the shim might get the odd kill fast enough to say DEM + bleed did it. The risan though... lol 4 singles on that would be stupid. I will say though I gave sophi a build with a engi team I wasn't looking at my build I run DEM 2 on it still and don't run engi team.
the TBR pull, and having your ship and thier's coalition box's touching, makes it really easy for your target to leave a 45 degree fireing arc. DEM1 wont cut it, DHCs and DEM aren't a great fit because they fire much less individual shots, your just a typical escort at that point.
yup..( and thats why also if u miss on singles - u miss less dps)
there is the new crafting proc - is the new proc per hit ? i like the sound of -10 damage resistance rating on antiproton
Was thinking about dropping RSP for DEM and FAW3 for CRF2. I could use TB somewhere (TBR pull currently too expensive for my budget), but I got no idea which heal I gotta drop.
Was thinking about dropping RSP for DEM and FAW3 for CRF2. I could use TB somewhere (TBR pull currently too expensive for my budget), but I got no idea which heal I gotta drop.
if i remember correctly protonic work on critical so singles can do more proc bcs they have more hits ..
if u drop TT u can use APO and u wont need the PH as dontdrunkimshoot suggest
All you need to do is equipping 1 Single & 1 DHC and do some testing. While you might be able to get slightly faster kills with DHCs on targets that don't move, your dps will always be higher with single cannons on targets that move fast.
You just have to take a lot of things into your consideration:
- your turnrate
- your/your teams abilities to slow a target
- your role (sustained or spike dmg)
- piloting skills
- opponents speed
I'm not saying single cannons are better than DHCs, but I prefer them in a lot of situations.
Option 2 would be to switch out Elachi for Plasma, get the +plasma Embassy consoles, and put the Rom Torp en Experimental Beam in the back, with the Zero-Point instead of the Hydrodynamic. Gots to get that Rommy hull burn.
Isaac the Adequate - Level 70 Oath of Devotion Paladin
DDIS, my beam DD ran into your cannon DD in the solo queue a week ago. I remember it was odd that you werent doing any damage on broadside, I guess that's why.
Just from the notes here it seems that the build would need to focus on timed decloak strike. If they hit PH/APO and move out of the forward arc, the fight will turn around on you really fast. Would be a fun build to tinker with though.
As for the thread I think SCs on an Avenger/Mogh with high maneuverabilty could work really well.
Option 2 would be to switch out Elachi for Plasma, get the +plasma Embassy consoles, and put the Rom Torp en Experimental Beam in the back, with the Zero-Point instead of the Hydrodynamic. Gots to get that Rommy hull burn.
i wd drop the kcb for tractor mine/transphasic cluster/1 more turret but maybe thats just me.. i also lose the ewp for rsp or et.. why dual and not dhc?
i wd drop the kcb for tractor mine/transphasic cluster/1 more turret but maybe thats just me.. i also lose the ewp for rsp or et.. why dual and not dhc?
Well, I was under the impression that - with DEM - more shots = more applications of DEM.
Isaac the Adequate - Level 70 Oath of Devotion Paladin
Well, I was under the impression that - with DEM - more shots = more applications of DEM.
again maybe it's just me but on bird of prey i'm looking for spike damage.. and the +crit which u have on dhc worth more to me.. SC+DEM = low turn r ships
again maybe it's just me but on bird of prey i'm looking for spike damage.. and the +crit which u have on dhc worth more to me.. SC+DEM = low turn r ships
Oh, I have spike too. On my B'rel. But I was looking for something else to toy with, .
Isaac the Adequate - Level 70 Oath of Devotion Paladin
the TBR pull, and having your ship and thier's coalition box's touching, makes it really easy for your target to leave a 45 degree fireing arc. DEM1 wont cut it, DHCs and DEM aren't a great fit because they fire much less individual shots, your just a typical escort at that point.
Was thinking about dropping RSP for DEM and FAW3 for CRF2. I could use TB somewhere (TBR pull currently too expensive for my budget), but I got no idea which heal I gotta drop.
procs happen per cycle activation, and cannon cycles happen every 3 seconds, beams every 4, so cannons proc more.
i wouldn't be caught dead using RSP on a warbird, because if i were ever to have needed it, i was dumb enough to not have already cloaked.
the way to make singles work ive explained. if you stick with beams, id pick ether BO or faw, not run both. APO is invaluable for offense or defense ether way
Option 2 would be to switch out Elachi for Plasma, get the +plasma Embassy consoles, and put the Rom Torp en Experimental Beam in the back, with the Zero-Point instead of the Hydrodynamic. Gots to get that Rommy hull burn.
i tried something almost exactly like that in the past, and its just to hard to never break fireing arc with DCs, that's what makes them suck. its pretty hard to get your singles out of arc, but real easy if that same firing cycle is on a 45 deg weapon. DHCs need only about 1 second time on target every 2 seconds to get their top potential dps, singles and duels, you can NEVER lose arc, each shot you don't fire is 25% of your dps.
its not worth using the COM station for DEM3, DEM2 and omega 3 with room for a DBB and BO3 will get you kills much easier, with the chunk of life it can take. keep in mind this is a 6 weapon ship, DEM tacs on a certain amount of damage per shot, so you want as many shots as possible, an 8 weapon ships not 6. every turret is very valuable.
+plasma consoles are better on non plasma weapons, especially if you have several. if 1 procs, they all proc, 3 stacked dots actually hurt a lot, especially compared to plasma weapons that will only ever cause 1 dot.
i wouldn't be caught dead using RSP on a warbird, because if i were ever to have needed it, i was dumb enough to not have already cloaked.
I seem to draw alot of aggro from other players (must be my charming personality), RSP helped so far alot when people prevented me from cloaking.
But I'll try DEM3 over RSP3. The hard part will be finding someone with a RomEng.
the way to make singles work ive explained. if you stick with beams, id pick ether BO or faw, not run both. APO is invaluable for offense or defense ether way
Worked fine so far. PH as substitute for APO. FAW for spam clearing or supression fire and proccing BO as finisher. But when I'll get the single cannons I'll try it your way.
i tried something almost exactly like that in the past, and its just to hard to never break fireing arc with DCs, that's what makes them suck. its pretty hard to get your singles out of arc, but real easy if that same firing cycle is on a 45 deg weapon. DHCs need only about 1 second time on target every 2 seconds to get their top potential dps, singles and duels, you can NEVER lose arc, each shot you don't fire is 25% of your dps.
its not worth using the COM station for DEM3, DEM2 and omega 3 with room for a DBB and BO3 will get you kills much easier, with the chunk of life it can take. keep in mind this is a 6 weapon ship, DEM tacs on a certain amount of damage per shot, so you want as many shots as possible, an 8 weapon ships not 6. every turret is very valuable.
+plasma consoles are better on non plasma weapons, especially if you have several. if 1 procs, they all proc, 3 stacked dots actually hurt a lot, especially compared to plasma weapons that will only ever cause 1 dot.
Scimitar Barbie has been single'd to death multiple times
Appreciate the feedback. Cheers.
Yeah, I've been running the Norgh with DHC's and a DBB with BO3, and she actually does nicely. Apart from the occasional BO3 one-shot, I'm surprised at her sturdiness. Although, if I'm going to run DHC's, I'd rather pack the EWP1 to create a bit of zone denial and make people burn their HE sooner.
Isaac the Adequate - Level 70 Oath of Devotion Paladin
@DDIS. What about using a Haakona with single cannons? I've been trying to figure out a useful pvp build with it and a single cannon build seems like a good fit with a decloaking csv and DEM3 while in assault mode.
Comments
Believe he outlined the process earlier in the thread.
Yes its called Ambush and with a proper setup Reman toon its 24s of +25% dmg when you decloak.
So the key is a romulan ship with a Battle cloak (that rules out the lockboxes save perhaps the voth with all 3 voth ship consoles)... also a ship that can support a high level Cannon skill and a High level DEM.
So that narrows it down to the 2 romulan ship choices DDIS mentioned. Again unless you are lucky / rich enough... and think there is a reason to use one of the Voth Cruisers with all 3 voth consoles.
Jesus... trying to imagine a SCI doing this on a Scimitar and popping Sensor Scan to go along all that.
The haakona would be limited to a level 1 cannons skill...
The none tac shims ya you could use them but I don't know why you would. Likely you would want the 5 tac consoles... in theory though perhaps if you are going to try to rely on DEM dmg alone. I think you need something with 4-5 tac consoles to really make them bite any though.
The Ar'Kif perhaps could work... and perhaps even the mogi / mirror dhlean.
I think DDIS was stating those ships worked the best because the combo high levels of the right skills to make them work... in his case he is also using things like TBR to keep people from moving out of optimum range. Really if you can't get your target under 3k from you... Heavy cannons are likely going to be the way to go as singles outside of that in close knife fighting range really are pretty bad. In close though hitting at Max effect the rom high crit h and d can make them hurt plenty in a hurry.
If you want to continue with the thinking Soph... I have been running something like DDIS builds on my Pirate Ship (ok everyone else calls them love boats).
http://skillplanner.stoacademy.com/?build=piratesingleboat2_0
Same theory as DDIS mostly... you don'have an ambush bonus of course... but the wave console does a great bit of dmg... and if you run the Enhanced bio torp with HY 2 on it it can add the killing power you need. Doffs that are required 3 techs of course... and a TBR reversal doff. Then lay the warp ejections and pull people into them while plinking with the rapid fire 2 single cannons... and slamming them with HY 2 Bio torps. If someone is just hanging on engage the Wave console. I am running elachi right now... but think I might switch to the rep disruptores... the combo of those with the set bonus to bump the proc to 4.5% is likely pretty good. Haven't tried it out though... I've been collecting weapons from the daily but I will break down soon and just spend the stupid 20k D each I guess.
oh the stats that make it work aren't hidden, they are quite overt
- starting the fight on your terms from cloak and not being seen coming so your victim can prebuff his defenses
- rem boff ambush duration extenders
- rom boff crit buff
- rom boff ambush damage buffer
- rom boff cloak cooldown reducer, letting you use all these other bonuses every time CRF cycles
this is why i couldn't get it to work worth a TRIBBLE on my cruisers and battlecruisers. i blew i don't know how much EC trying :rolleyes:
problem with that ship is that its got a built in ENS tac, instead of a UNI like its bortas and ody counterparts. the mirror version has a ENS sci, but only 2 tac consoles, and is a 9 console ship. id really rather not have to chose between HE, ST and TBR on these builds, and i would here. plus this ship cant run APO, helpful for the damage and mobility to keep your nose glued to your target. its pretty far behind the d'deridex that can also run TBR2, APO and give up nothing essential.
ive had my fun keeping this to myself mostly for the last month, i'll just go ahead and spill how you too can polish a TRIBBLE!
singles d'deridex
proton weapon/beam array, 3 single cannons, 4 turrets
TT1, CRF1, APO1
BO1
EPtE1, AtB, EPtS3, DEM3
ET1
HE1, ST2, TBR2
solanae deflector
solanae engine
spire core
fleet shield
mine holding turn console, valdor, voth console if you use proton weapon, another turn or crit or whatever. just don't use leach, AtB and battlecloak on the same ship, trust me.
3x embassy plasma/particle gen consoles
3 spire tac console
doffs: 3 tech, 1 TBR pull TB doff, 2 BO penn energy weapon doffs
best part of this build is that your ship looks dead to rights canon, more so then anything else in the game
singles scimitar
DBB, 4 singles, 3 turrets
TT1, CRF1, BO3, APO3
EPtE1, AtB1, DEM2
ET1, EPtS2
ST1, TBR1
HE1
solanae deflector
solanae engine
spire core
fleet shield
2 fleet turn consoles
secondary shield, shield wile cloak, valdor
5 spire tac
doffs: 3 tech, 1 TBR pull TB doff, 2 BO penn energy weapon doffs
explained how to use them already. be sure to battleclaok often, the AtB is just there for general quality of life if you dont cloak often enough. could replace it with RSP, and you might actually be better off. a full roster of superior rom and rem boffs required of course, more important than anything else really.
sci scim with its 5 particle consoles is a thought, but consider, the scim cant slot TBR high then 1, without sacrificing DEM2. you will probably only break even with the d'deridex's TBR2, but your actual weapons damage and penetration will be in the toilet, with at best DEM1 and only 3 tac consoles. you just made a ship inferior to the d'deridex most likely. nope, tac scim wins again
an important factor to these ships is that they have 8 weapons. more weapons means more DEM applied, your already down a cannon as it is with the important beam with its BO. seriosly, if that procs, you cant not get a kill on these 2 ships. any other warbird, im iffy on them doing that great, maybe the dhlean, its nearest to the d'deridex. everything else has to chose between TBR and DEM, so eh, no other warbirds are suitable.
chuck them torps! you aren't defeating a shield facing with single cannons, so whats the point! power drain is not much of an issue, you don't need the cutting beam 2 part ether, and like the torp it wont be seeing hull. and no DEM? ugg you are killin me :P
the dhelan can to that but with dhc love that ship !
problem is dem1 won't be much help on the dhelan..
the TBR pull, and having your ship and thier's coalition box's touching, makes it really easy for your target to leave a 45 degree fireing arc. DEM1 wont cut it, DHCs and DEM aren't a great fit because they fire much less individual shots, your just a typical escort at that point.
I don't 1v1... facings drop all the time due to focus fire... the singles are just constant pressure.. and the bio to the face sure does score kills. I have had no issues racking up kills with the torp.
Frankly you won't often kill someone with DEM alone either. Yes the shim might get the odd kill fast enough to say DEM + bleed did it. The risan though... lol 4 singles on that would be stupid. I will say though I gave sophi a build with a engi team I wasn't looking at my build I run DEM 2 on it still and don't run engi team.
yup..( and thats why also if u miss on singles - u miss less dps)
there is the new crafting proc - is the new proc per hit ? i like the sound of -10 damage resistance rating on antiproton
Was thinking about switching to Dem3, so.. what I want to know is:
Would I get more protonic polaron procs if I switched from beams+FAW3 to single cannons and CRF2?
Also this is my current boff setup, any ideas?
ET1
TT1, BO2, FAW3
TT1
EptE1, Aux2bat1, EptS3, RSP3
PH1, HE2, ST3
Doffs:
3x Tech, 1x BO Pen, 1x WCE cleanse
Was thinking about dropping RSP for DEM and FAW3 for CRF2. I could use TB somewhere (TBR pull currently too expensive for my budget), but I got no idea which heal I gotta drop.
if i remember correctly protonic work on critical so singles can do more proc bcs they have more hits ..
if u drop TT u can use APO and u wont need the PH as dontdrunkimshoot suggest
All you need to do is equipping 1 Single & 1 DHC and do some testing. While you might be able to get slightly faster kills with DHCs on targets that don't move, your dps will always be higher with single cannons on targets that move fast.
You just have to take a lot of things into your consideration:
- your turnrate
- your/your teams abilities to slow a target
- your role (sustained or spike dmg)
- piloting skills
- opponents speed
I'm not saying single cannons are better than DHCs, but I prefer them in a lot of situations.
I was thinking about doing something like this:
PartiNorgh 1: http://skillplanner.stoacademy.com/?build=partinorgh_0
Option 2 would be to switch out Elachi for Plasma, get the +plasma Embassy consoles, and put the Rom Torp en Experimental Beam in the back, with the Zero-Point instead of the Hydrodynamic. Gots to get that Rommy hull burn.
Just from the notes here it seems that the build would need to focus on timed decloak strike. If they hit PH/APO and move out of the forward arc, the fight will turn around on you really fast. Would be a fun build to tinker with though.
As for the thread I think SCs on an Avenger/Mogh with high maneuverabilty could work really well.
i wd drop the kcb for tractor mine/transphasic cluster/1 more turret but maybe thats just me.. i also lose the ewp for rsp or et.. why dual and not dhc?
Well, I was under the impression that - with DEM - more shots = more applications of DEM.
again maybe it's just me but on bird of prey i'm looking for spike damage.. and the +crit which u have on dhc worth more to me.. SC+DEM = low turn r ships
I think you just made me puke up in my mouth a little bit there
Scimitar Barbie. Everything else is just a toy!
BTW I know you are kidding, but in every joke there is 50% of what you really think
Super SpecialStar Trek Online Review
SpecialTemporal PUG 100K DPS Build
We are Travelers
Oh, I have spike too. On my B'rel. But I was looking for something else to toy with, .
last post on the last page
procs happen per cycle activation, and cannon cycles happen every 3 seconds, beams every 4, so cannons proc more.
i wouldn't be caught dead using RSP on a warbird, because if i were ever to have needed it, i was dumb enough to not have already cloaked.
the way to make singles work ive explained. if you stick with beams, id pick ether BO or faw, not run both. APO is invaluable for offense or defense ether way
i tried something almost exactly like that in the past, and its just to hard to never break fireing arc with DCs, that's what makes them suck. its pretty hard to get your singles out of arc, but real easy if that same firing cycle is on a 45 deg weapon. DHCs need only about 1 second time on target every 2 seconds to get their top potential dps, singles and duels, you can NEVER lose arc, each shot you don't fire is 25% of your dps.
its not worth using the COM station for DEM3, DEM2 and omega 3 with room for a DBB and BO3 will get you kills much easier, with the chunk of life it can take. keep in mind this is a 6 weapon ship, DEM tacs on a certain amount of damage per shot, so you want as many shots as possible, an 8 weapon ships not 6. every turret is very valuable.
+plasma consoles are better on non plasma weapons, especially if you have several. if 1 procs, they all proc, 3 stacked dots actually hurt a lot, especially compared to plasma weapons that will only ever cause 1 dot.
Scimitar Barbie has been single'd to death multiple times
Good to know thanks!
I seem to draw alot of aggro from other players (must be my charming personality), RSP helped so far alot when people prevented me from cloaking.
But I'll try DEM3 over RSP3. The hard part will be finding someone with a RomEng.
Worked fine so far. PH as substitute for APO. FAW for spam clearing or supression fire and proccing BO as finisher. But when I'll get the single cannons I'll try it your way.
Appreciate the feedback. Cheers.
Yeah, I've been running the Norgh with DHC's and a DBB with BO3, and she actually does nicely. Apart from the occasional BO3 one-shot, I'm surprised at her sturdiness. Although, if I'm going to run DHC's, I'd rather pack the EWP1 to create a bit of zone denial and make people burn their HE sooner.