1. The beginner...you fly into combat with only yourself in mind...you heal yourself and only care about your target
2. The veteran... he knows what he's doing...you toss heals on your teammates, you can take a punch. you change to the focus fire target. You think your pretty good and to a beginner, you are
3. The elite...you know what's happening, you see the patterns. you defend the alphas, nuke the ever living TRIBBLE out of a target as soon as their oh **** abilities go off uptime. You are a vet, but you are also so much more. You are beyond what normal pvpers do...you are timing, you control when someone will pop...and it feels good.
Through my experience, most players are beginners, there may be 1 or 2 vets on either side...and when there's an elite...you notice. They may not do the most heals or damage. But they contribute the most to the kill counter
This is the best description i have read of the status of players PVP-Skills.
"Better were the days when mastery o' space came not from bargains struck with eldritch creatures... but from the sweat of a man's brow and the strength of his back alone. Ye all know thi's to be true!"
Being a healer can be frustrating. It means that you cannot win a match only extend it's time. You rely on teammates for kills.
More than frustrating... boring. I remember a match with Edna as healer, it dragged for so long the match gave him nerves for not participating actively in the fight.
#respect for healer, they do a job nearly nobody wants to do.
Edit: Forgot about his staying cloaked for long durations, was never sure if that was Psy OPs or just insisting on having every buff available on attack runs. Probably a mix of both.
Nah, that was just part of his tactical doctrine. Basically if you had two skilled klinks shooting at you, getting you to about half hull, THEN he'd decloak and unload a full alpha on you. And only then. He would never take on anyone 1on1, even with a fully buffed decloaking alpha strike.
That's why he generally stuck to kerrat rather than the queues. It suited his playstyle more than engaging in a 5v5.
Nah, that was just part of his tactical doctrine. Basically if you had two skilled klinks shooting at you, getting you to about half hull, THEN he'd decloak and unload a full alpha on you. And only then. He would never take on anyone 1on1, even with a fully buffed decloaking alpha strike.
That's why he generally stuck to kerrat rather than the queues. It suited his playstyle more than engaging in a 5v5.
Idk, I was teamed w/him in random PuG matches enough particularly before the grinding/fleet powercreep set in (kinda sad by the time Rommies came in grinding/powercreep went full throttle) to know his playstyle. Keep in mind he's coming from EvE perspective where the whole concept of "fair fighting" is frowned upon and the goal is to utilize every advantage you can. It's why uneven fighting, ie many vs one, isn't something that bothered him.
So was the approach of doing nothing which could have an effect of annoying people and throwing them off. eg:
"He purposefully arrived at the duel late. He left Yoshioka there waiting knowing that this would infuriate the Samurai and cause him to get agitated. After all, Musashi had initiated the duel and now he was disrespecting the Samurai by making him wait. This Samurai was the head of one of the most prestigious martial arts schools in all of Japan. Musashi was purposefully disrespecting him. "
Did he take it too far? Sure, I remember him basically spawn camping 1 crappy player in an arena rather than having fun fights. I remember his rants in team chat as well. But, still he brought a unique personality to the game (as did other who are long gone).
[Zone] Dack@****: cowards can't take a fed 1 on 1 crinckley cowards Hahahaha you smell like flowers
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
The problem is that there are certain burst builds that just ruin the fun for everyone... How are you ever going to get experienced when you just go in and get killed within 5 seconds? You don't even have time to reflect what went wrong
If you have sound on and music on low you should be able to hear their buffs, thats when you hit rsp or better yet fbp3
Now please make the matches fun and give people a chance. I understand why the queues are empty. When certain people are playing they just beat everything in minutes. My last match lasted 5 minutes. I was proud that I managed to tank 5 people for over a minute, but it was too late
The queues are empty, why? Because there are people going around that make matches last only 5 minutes. Once this stops and people are actually matches both skill and gear wise (and actually class wise, so no 5 tacs vaping), you will see more people playing. I just had to wait 20 minutes to get in queue just to get blown up and lose in 5 minutes
Here's a message to so called "pro" players. You are geared. You might be good. But step down and make PvP fun again. There's no challenge in killing a whole group in seconds. They will quit and you will end up waiting too.
At the moment, this game revolves too much around killing your enemy before they kill you, nullifying support and defensive builds in matches like this. No matter what set/build, it should be star trek again and not tab burst tab burst tab burst.. You can save that for PvE.
^This is why I generally do not PvP anymore... I mean in the big war zones where it is pure chaos anyway it is fun but... eh. In the actual matches either I am the jerk who is just murdering everyone else or I am on the wrong end of a premade with a group of folks who cannot scrape anything together if they wanted to... Either way it loses its charm fast if you do not need a constant ego stroking or the like.
Everyone suffers from inflated ego every once in a while. Until someone comes up with a counter to what you're doing. And that's what I like about PvP. I don't have a lot of Arena premade experience - actually, none - but even in Ker'rat some people adapt to what you're doing. That makes it all the more interesting. If you would really find the one build 'to rule them all', it would be boring.
Most of my PvP time, I spend with Julius. He's just running a B'rel - hardly the top dog ship in PvP - and yeah, I get some free kills pugging Arena and jumping into a Cap and Hold. But when someone shows up that can see me miles away, or knows vapers are around and prepares for it, that's when it really gets interesting. The free kills aren't 'the fun kills. The fun kills are when people adapt to what you're doing and you, in turn, adapt to their counter.
It's not just a game of rock-paper-scissors. It's also about changing from rock to scissors.
That being said: Yeah, it takes a bit of investment to get all the gear, boffs and doffs to be able to make that shift. But all that investment makes it worthwhile, at least for me, when I get that one person that I couldn't get before. And, apart from maybe the doffs, we're all running the same gear PvE people can grind out.
Isaac the Adequate - Level 70 Oath of Devotion Paladin
Comments
This is the best description i have read of the status of players PVP-Skills.
More than frustrating... boring. I remember a match with Edna as healer, it dragged for so long the match gave him nerves for not participating actively in the fight.
#respect for healer, they do a job nearly nobody wants to do.
Nah, that was just part of his tactical doctrine. Basically if you had two skilled klinks shooting at you, getting you to about half hull, THEN he'd decloak and unload a full alpha on you. And only then. He would never take on anyone 1on1, even with a fully buffed decloaking alpha strike.
That's why he generally stuck to kerrat rather than the queues. It suited his playstyle more than engaging in a 5v5.
Daizen - Lvl 60 Tactical - Eclipse
Selia - Lvl 60 Tactical - Eclipse
Idk, I was teamed w/him in random PuG matches enough particularly before the grinding/fleet powercreep set in (kinda sad by the time Rommies came in grinding/powercreep went full throttle) to know his playstyle. Keep in mind he's coming from EvE perspective where the whole concept of "fair fighting" is frowned upon and the goal is to utilize every advantage you can. It's why uneven fighting, ie many vs one, isn't something that bothered him.
So was the approach of doing nothing which could have an effect of annoying people and throwing them off. eg:
http://www.danieldimarzio.com/miyamotomusashi.html
see the section:
"He purposefully arrived at the duel late. He left Yoshioka there waiting knowing that this would infuriate the Samurai and cause him to get agitated. After all, Musashi had initiated the duel and now he was disrespecting the Samurai by making him wait. This Samurai was the head of one of the most prestigious martial arts schools in all of Japan. Musashi was purposefully disrespecting him. "
Did he take it too far? Sure, I remember him basically spawn camping 1 crappy player in an arena rather than having fun fights. I remember his rants in team chat as well. But, still he brought a unique personality to the game (as did other who are long gone).
Random Quote from Kerrat
"Sumlobus@****: your mums eat Iced Targ Poo"
C&H Fed banter
If you have sound on and music on low you should be able to hear their buffs, thats when you hit rsp or better yet fbp3
^This is why I generally do not PvP anymore... I mean in the big war zones where it is pure chaos anyway it is fun but... eh. In the actual matches either I am the jerk who is just murdering everyone else or I am on the wrong end of a premade with a group of folks who cannot scrape anything together if they wanted to... Either way it loses its charm fast if you do not need a constant ego stroking or the like.
This man speaks truth
Most of my PvP time, I spend with Julius. He's just running a B'rel - hardly the top dog ship in PvP - and yeah, I get some free kills pugging Arena and jumping into a Cap and Hold. But when someone shows up that can see me miles away, or knows vapers are around and prepares for it, that's when it really gets interesting. The free kills aren't 'the fun kills. The fun kills are when people adapt to what you're doing and you, in turn, adapt to their counter.
It's not just a game of rock-paper-scissors. It's also about changing from rock to scissors.
That being said: Yeah, it takes a bit of investment to get all the gear, boffs and doffs to be able to make that shift. But all that investment makes it worthwhile, at least for me, when I get that one person that I couldn't get before. And, apart from maybe the doffs, we're all running the same gear PvE people can grind out.