Hello Captains,
With the Shuttle Weekend Event (5/29 10AM PDT - 6/2 10AM PDT), the "No Win Scenario" goes from five (5) players to
twenty (20) players!Pease use this thread here to share your
strategies,
successes or
failures in playing this 20-player event.
More information
Event announcement thread:
http://sto-forum.perfectworld.com/showthread.php?p=17191211Event announcement blog post:
http://community.arcgames.com/en/news/star-trek-online/detail/5005493
Personally, I'm
excited about this event!!
Comments
I am sure you will all enjoy the action while flying in your shuttles!
~CaptainSmirk
Since its a team, a few FAW-Spammers should be nice, to get enemies shieldfacings down, and then, well, spread the death over them^^
I hope it will be fun and challenging, but the Bug-Potential is very, very big with this NWS-Event^^
Getting 20 coordinated people though......that sounds harder than the mission itself.
Kindergarteners playing soccer is my strategy inspiration for the Undine battlespace. I think it will work for this.
IKS Korrasami (Fleet B'rel Bird of Prey Retrofit T5-U)
The aceton people were talking about, what is it ?
Wondering, any console worth unpacking from the big Legacy Pack, for rommies ?
Tholian, Voth and Aeon seem to have at least 2 boff seats, giving an advantage I guess. Aeon has additional sensor analysis, voth HEM. Console layout shouldnt be too important as most consoles would be universal.
I was basing this on 5 man so 20 man changes things both better and maybe worse :S.
While I've got various ideas to test and think are the key to progressing I wouldn't suggest doing anything as it could be a single big target or many small or I could be wrong with my ideas completely necessitating a revamp.
No GW, no CSV, limited weapons and heals....hope it's a fun challenge that is beatable in 4 days Cryptic this time around I won't have 3 months to get a winning team:P!
I'll post my thoughts up once I know what works/doesn't work. At this late stage things we'll either have things we need or not only a few could we get like off the exchange.
Good luck to everyone 4 days before it goes away or an unknown time .
Aceton = aceton Assimilator - KDF side that is virtually indestructible and kills heavy torps - very nice.
Shuttle? I've got a doc drawn up but I'd need to edit it for public use. Most shuttles fall in to this category though:
With this in mind shuttles will vary very little from one to another especially if you're going to use uni consoles.
Hope this helps.
Danube Runabouts are a good choice for just about anyone, since they have the built-in Tractor Beam 1, and the Yellowstone comes with the Tetryon Engine that allows you to dump warp plasma.
The Toron is almost identical to the Danube, except it has Jam Sensors instead of Tractor Beam.
The Romulan Commander's Gig deserves mention, since it's the only small craft that has Singularity Jump.
The Scorpion is interesting, while it doesn't have the built-in CRF of the Peregrine or the To'Duj, it does have Singularity Overload AND a Romulan Battle Cloak.
The Tal'Kyr support craft has 2 Ens Sci seats as well as an innate SIF Transfer ability, which is a hull heal, making it a good choice for a healer-type.
The Time Shuttles come with the special deflector that fires the Subatomic Disruptor beam, (Disruptor Damage), not to mention the Time Shuttles also have Sensor Analysis.
The Voth Heavy Fighter has Integrated Hazard Emitters with a Ens Engineer and Ens Universal, so it's quite versatile. Unfortunately these Hazard Emitters can only target yourself.
The Stalker Fighter comes with the Thoron generator, which deals small damage, but also drains the target's Aux power and has a chance to offline Aux as well.
The Ferengi Na'Far shuttle, while nothing special, since it only has 1 BOff seat and no innate abilities, does have the Metaphasic Shield, which gives you the Metaphasic Shield Array ability, in which your weapons and aux go offline, you slow down, but your shields gain massive damage resistance and even gain a RSP-like ability, and you become immune to teleport.
Since there's so little BOFF skills, thinking maybe some
exotic weapon proc will help there ?
Any thoughts on this matter ?
This point also applies to set bonuses (touched on in the stowiki NWS guide) so while 1 item may be uber cool going for a slightly inferior item with set 2 bonus might prove better. I've found a number of combos I'm interested in trying but think I've got my first loadout I'm happy with and kicks TRIBBLE in atmosphere assault.
The AP 360 array is probably the best standard array, for those who need the 360 arc.
For those who prefer to deliver huge dps bursts, than DHC's would be more suited, as for torpedoes well they are useful, but so is the KCB.
Praetor of the -RTS- Romulan Tal Shiar fleet!
To'duj/toron
4pc solonae set (for the awesome metaphasic rsp without the ferengi shield)
tholian rep console for + beam accuracy
faw1
and cheese... lots of cheese
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Does the point-defense turret on the warheads do x25 damage against you for being in a shuttle?
Not sure. I just know they still kill fast. About the same level as they would on a normal ship.
Basic 1 team per flank and decent builds can get up to 8-9 depending on race but I think it would take another step to get to 10 or beat it. For now I'm just enjoying the event .
Matriarch of Banished Orion Girls. Neela D'tan
@captaintpol (with many alts)
May we sail and have fun always and forever. LLAP
(PC version NW)
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