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Priority One Episode 171| Season 9 with Al Rivera, part three

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  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited May 2014
    rinkster wrote: »
    Well there's your problem then.....

    Play the content you find outrageous on normal, you'll probably find it less...outrageous.

    Why would I do that??
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited May 2014
    Why would I do that??

    Sigh

    Let's see if I can lay this out for you.

    You find an Elite version of a fleet action...outrageous.

    So, rather than play the normal versions, you wish the elite version nerfed for you.

    Now, if I can be explicit, this is just wrong.

    If the elite version is too hard for you, then play the normal.

    It would be bad design on cryptics part is everyone could just roflstomp all the elite content.

    Lose the pride and learn how not to get killed......
  • bareelbareel Member Posts: 3 Arc User
    edited May 2014
    thecosmic1 wrote: »
    It seems to me they did figure it out by offering a Normal and an Elite mode. If you are not good enough to do it on Elite then do it on Normal.

    In the past that may have been a valid argument.

    Now since the gear is all Mk XII and requires the special input that drops on elite only it no longer is. I would fully support this if the reward structure was also changed. And yes I know the special input drops from the battlezones, but that is not true for all three reps with that special input part.

    Honestly I wish they would have removed those instead of the daily commendation. Then just used the commendation tokens as the special input. Aside from it creating an additional time gate I think that would have been a better approach.
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited May 2014
    rinkster wrote: »
    Sigh

    Let's see if I can lay this out for you.

    You find an Elite version of a fleet action...outrageous.

    So, rather than play the normal versions, you wish the elite version nerfed for you.

    Now, if I can be explicit, this is just wrong.

    If the elite version is too hard for you, then play the normal.

    It would be bad design on cryptics part is everyone could just roflstomp all the elite content.

    Lose the pride and learn how not to get killed......

    Learn how not to get killed Vicious Cycle in super-elite and steamroll the content?? Let Cryptic keep the level even separating the has and has nots?

    That's what you are suggesting.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited May 2014
    Why would I do that??
    If there are people that say they can do the content and do not find it outrageously difficult, then maybe you just reached your limit of your current abilities. So play the Normal version.


    Of course, there is the possibility that there is some problem. Maybe even a bug, that doesn't happen all the time, or affects only some players (because of gear, traits or something else specific to them).

    For Breach Elite problems, we got a confirmation that there was an actual issue making it more difficult then intended:
    Tracked down the problem. It is a bug and we'll be fixing it.

    I don't know. I just run the Battle Zone, it's open and fun, even if it gets a bit laggy. Of course, I don't play that long or often each day that I really have time for more than one or two missions, so I mostly live off the daily bonus marks.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited May 2014
    If there are people that say they can do the content and do not find it outrageously difficult, then maybe you just reached your limit of your current abilities. So play the Normal version.


    Of course, there is the possibility that there is some problem. Maybe even a bug, that doesn't happen all the time, or affects only some players (because of gear, traits or something else specific to them).

    For Breach Elite problems, we got a confirmation that there was an actual issue making it more difficult then intended:


    I don't know. I just run the Battle Zone, it's open and fun, even if it gets a bit laggy. Of course, I don't play that long or often each day that I really have time for more than one or two missions, so I mostly live off the daily bonus marks.

    Show me a video of you doing Vicious Cycle on Elite mode....
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited May 2014
    Show me a video of you doing Vicious Cycle on Elite mode....
    I haven't even tried it on Elite yet, and I am not claiming I have, nor that I find it easy.

    But if there are people that legitimately claim it's doable and not outrageous, then maybe you're just not up to it. But of course, if people illegitimately claim it, then... It may be outrageous, and maybe it's even unintended.

    I think it would neither be the first time where content is bugged, nor the first time where players overestimate their abilities.
    I don't know what is the case now, but if we want to figure this out, people finding it too hard should probably provide details (now that the general opinion is already communicated, repeating it over and over won't help, add information. Combat Logs may be good. Not sure how useful videos are.) And maybe people that say it isn't should also - maybe we see differences in the numbers?
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • hyplhypl Member Posts: 3,719 Arc User
    edited May 2014
    Really? I mean, it's difficult and time consuming, but not impossible to finish Viscous Cycle on Elite mode. I've done it. Other people have done it. Hell, I even got the hasty demise accolade or whatever for killing the planet killers in a short time. That was the best group ever. :P
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  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited May 2014
    skollulfr wrote: »
    im getting fed up with people who are too short sighted to see why the cap on active passives was mandatory to prevent power creep, and to save cryptic from needing to divert development time to recycling old content so it still worked with the full spec players.

    a job they cant even do as the content cant be both interesting and challenging to established players, and not wall off nerw players from being able to do the content at the same time.


    then dont do it.
    if you arent up to the challenge, do the regular instead. you arent entitled to win just because you spawned into the map.

    1. They are just going keep recycling content.
    2. Actually I did it and possible can do it again. Even if I did steamroll it and told everyone how to steamroll it. What Cryptic going do next? Make it even harder and outrageous.

    Then what happens to the gap then.

    Against, with the stupid reputation TRIBBLE NERF which limits my abilities for the time I spent on it. TRIBBLE Cryptic.
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited May 2014
    If there are people that say they can do the content and do not find it outrageously difficult, then maybe you just reached your limit of your current abilities. So play the Normal version.


    Of course, there is the possibility that there is some problem. Maybe even a bug, that doesn't happen all the time, or affects only some players (because of gear, traits or something else specific to them).

    For Breach Elite problems, we got a confirmation that there was an actual issue making it more difficult then intended:


    I don't know. I just run the Battle Zone, it's open and fun, even if it gets a bit laggy. Of course, I don't play that long or often each day that I really have time for more than one or two missions, so I mostly live off the daily bonus marks.

    If it's too easy for you, let me see a video to back up your claim that that Vicious Cycle Elite is a elite normal level.
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited May 2014
    Learn how not to get killed Vicious Cycle in super-elite and steamroll the content?? Let Cryptic keep the level even separating the has and has nots?

    That's what you are suggesting.

    Well, regardless of what I'm suggesting, you seem to be suggesting that the inability to steamroll content is what you consider outrageous.

    I'd consider it an appropriate skill level.

    Content should not be easy, especially if its marked elite.

    When its new, pugs are always at a severe disadvantage as the strategies and tactics have not filtered through to everyone.

    It will get easier, as more and more people figure it out.

    All I'm getting from you though, is that you find the elite version too hard right now and want it nerfed.

    I'm sorry, but you need to suck it up and do one of two things.

    Learn how not to get steamrolled or stop playing elite.
  • mustrumridcully0mustrumridcully0 Member Posts: 12,963 Arc User
    edited May 2014
    If it's too easy for you, let me see a video to back up your claim that that Vicious Cycle Elite is a elite normal level.
    I know English isn't my native language, but I've never had such a problem making my point clear.

    I have no fracking idea if the mission is really "too hard" or you are just not good enough for it.

    We have one mission where it is confirmed that there is a bug making it too hard. MAybe this is one too, but maybe it is not, and just by people crying on the forum and others objecting their claims of outrageousness, I am not going to find out the truth.

    But if one would try to make a point, it would work great to provide some hard data. For all we know, if I play it, it would be super-easy, because there is a bug that only affects you if you queue with a team on separate maps.
    (Sounds far fetched? Well, the PvP Solo/Duo Queue limitation seems to be broken by a similar condition.). Or I am just way more awesome then I believe I am. Or I will suck hard because I suck at this game.

    IF you want to move the investigation in the issue you believe to exist along, then you may want to provide more data. Combat Logs could be awesome, since they would likely show abnormal damage numbers (and you could compare them to combat logs from other elite difficulty missions). Videos may be helpful, but they may not be, because there is too much information to parse and just because some people blow up doesn't mean anyhting unless you can identify what the cause of their blowing up is (Incompetence, Standard Issue Shields, NPCs dealing 10 times their supposed damage)

    Or don't do anything and just trust that your reports will lead to an investigation and crypticfrost or whoever else would be trying to repro it will find the answer.
    Star Trek Online Advancement: You start with lowbie gear, you end with Lobi gear.
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited May 2014
    rinkster wrote: »
    right now and want it nerfed.

    I'm sorry, but you need to suck it up and do one of two things.

    Learn how not to get steamrolled or stop playing elite.

    What? I can roll through almost all the content except the Hive and this Vicious Cycle. What the hell are you talking about?

    Outrageous is Outrageous. So, don't tell me outrageous is normal.

    Then the incentive they give for doing Elite for the missions is garbage.
  • gooddaytodie39gooddaytodie39 Member Posts: 0 Arc User
    edited May 2014
    Looks like this thread has been totally de-railed which seems to happen in most threads in this forum. Back to the subject of the interview. Al posted a reply to the interview and his disappointment with its lock box coverage.
    Honestly, I think it was a reality check that Al needed to hear. This game continues to go in the wrong direction under his leadership. Why is that in today's day and age everything said needs to be "constructive and balanced" as Al put it when it comes to feedback on these people's games? Priority One Podcast is run by a bunch of Trekkies who play STO, not NY Times journalists. It's silly to me to expect fair and balanced coverage of your products Al. That's what the lock boxes are, a product. They're not content.
    The fundamental issue here is what Cryptic and Al Rivera decide to sell to the players. There are tons and tons of things that people want to buy that could be in the Zen store that are not. The offerings in the Zen store are really really limited from any perspective. And the prices are too high. But that's another topic.
    Why not base more of your revenue of off quality items in the zen store instead of so much focus on Lock Boxes and having your players purchasing things they only have a small chance to get? I feel like Al Rivera lives in a bubble when it comes to this game and his disconnect from the player base. He comes off as an arrogant and stubborn dude that doesn't take his customers seriously and briistles at anything he doesn't like to hear.
  • catoblepasbetacatoblepasbeta Member Posts: 1,532 Arc User
    edited May 2014
    I think it was good to get some more coverage of the merchandising fiasco between NuTrek and old Trek. Bad Robot's/JJ's attempt to wipe out non NuTrek merchandise. Rumors say that Abrahms abandoned ship over this. Everything I hear about JJ in regards to NuTrek makes me think the guy has an ego a mile wide.
  • thunderhawk101thunderhawk101 Member Posts: 227 Arc User
    edited May 2014
    I know English isn't my native language, but I've never had such a problem making my point clear.

    I have no fracking idea if the mission is really "too hard" or you are just not good enough for it.

    We have one mission where it is confirmed that there is a bug making it too hard. MAybe this is one too, but maybe it is not, and just by people crying on the forum and others objecting their claims of outrageousness, I am not going to find out the truth.

    But if one would try to make a point, it would work great to provide some hard data. For all we know, if I play it, it would be super-easy, because there is a bug that only affects you if you queue with a team on separate maps.
    (Sounds far fetched? Well, the PvP Solo/Duo Queue limitation seems to be broken by a similar condition.). Or I am just way more awesome then I believe I am. Or I will suck hard because I suck at this game.

    IF you want to move the investigation in the issue you believe to exist along, then you may want to provide more data. Combat Logs could be awesome, since they would likely show abnormal damage numbers (and you could compare them to combat logs from other elite difficulty missions). Videos may be helpful, but they may not be, because there is too much information to parse and just because some people blow up doesn't mean anyhting unless you can identify what the cause of their blowing up is (Incompetence, Standard Issue Shields, NPCs dealing 10 times their supposed damage)

    Or don't do anything and just trust that your reports will lead to an investigation and crypticfrost or whoever else would be trying to repro it will find the answer.


    Thank you! Now with that said, I very much doubt ole vivenne will take your advice, all s/he(?) seems to be good for is entertaining the rest of the forums with vitriolic whining and childish demands. Good show though.
    erei1 wrote: »
    I enjoy this kind of thread. It's like farting in the air to fight the wind. It's poetic, childish and completely useless.
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited May 2014
    So, don't tell me outrageous is normal.

    No, apparently it's elite....which you're not yet, obviously.
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited May 2014
    rinkster wrote: »
    No, apparently it's elite....which you're not yet, obviously.

    You can also bite me. Why not give me your player name? We can go into PVP and I'll just blow you up.

    I made a valid opinion and I even stated it's my opinion and not the general player base. All, I get is attacked by some people in the forums just for saying 100k+ dps is nuts and could have been negated some using the old reputation system.

    As I am going state again, It was a opinion. I doubt Cryptic will change anything as they spiral down the rabbit hole in their grand competence of thinking.
  • vivenneanthonyvivenneanthony Member Posts: 1,278 Arc User
    edited May 2014
    Thank you! Now with that said, I very much doubt ole vivenne will take your advice, all s/he(?) seems to be good for is entertaining the rest of the forums with vitriolic whining and childish demands. Good show though.

    You can do the same thing. Friendly pvp.
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited May 2014
    You can also bite me. Why not give me your player name? We can go into PVP and I'll just blow you up.

    lol

    /10char
  • o0kami87o0kami87 Member Posts: 590 Arc User
    edited May 2014
    Al seemed overly defensive in his comment, I'm not fond of the undine box, it's the only box I don't like and it's personal, from a combination of having a bad taste in my much from them changing the Rep and traits systems into new types of gear and a lack of understanding with the undine ships. But it's personal, I'm not saying others shouldn't buy it, if you want something go for it, it's not in my realm of interest and as such I will personally ignore it, just as I ignore the new Rep system and find myself drifting to other games.
    First, Vice Admiral, U.S.S. Wolf Pack-F, NX-101687-FFirst., Vice Admiral, A.R.W. Moon WolfWolf, I.K.S. Frost Bite
  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited May 2014
    The problem with justifying the use of an item like the Undine bioship with concepts such as "cool" and "amazing" is that there is now no longer a barrier as to what you can potentially offer the player base. You know what would be "cool" and "amazing" for some, if not a large swath of the player base; Borg ships. And why not, if we can justifiably fly the vessels of an enemy more powerful and dangerous than the Collective, then why not start offering Borg vessels in lock boxes as well?
    U.S.S. Endeavour NCC-71895 - Nebula-class
    Commanding Officer: Captain Pyotr Ramonovich Amosov
    Dedication Plaque: "Nil Intentatum Reliquit"
  • eldarion79eldarion79 Member Posts: 1,679 Arc User
    edited May 2014
    amosov78 wrote: »
    The problem with justifying the use of an item like the Undine bioship with concepts such as "cool" and "amazing" is that there is now no longer a barrier as to what you can potentially offer the player base. You know what would be "cool" and "amazing" for some, if not a large swath of the player base; Borg ships. And why not, if we can justifiably fly the vessels of an enemy more powerful and dangerous than the Collective, then why not start offering Borg vessels in lock boxes as well?

    That might be Cryptic's Proverbial Line, we will probably get Iconain ships before we get Borg ships. There are so many different races in Star Trek and I see Hirogen, Voth, and other minor race ships being flown around, so start giving us Deferi, Breen, Gorn, Orioni, and different ships in the Ferengi, Cardassian, Dominion, so on.
  • omegaphallicomegaphallic Member Posts: 101 Arc User
    edited May 2014
    The Undine ships are not like Dogs and horses, they're like the Acorn Worm, which is a marine worm that has no brain, but does have a nervious system, just like Undine Ships. I did my research on Undine ships and looked for creatures that don't have a brain, but function instead with a nervous system instead. You could download an sentient AI system for the ship, the nervious system functions like a computer core, but you can do the same for a regular ship.

    As for the new Undine Qued events, they're fun, but if you don't complete the optionals, you get poor Undine Marks (aside from the daily box), its more fun, less confusing, and more profitable to do the Battle Zone, which also doesn't have the long cool down. I also do Undine Inflitration some times. s
  • omegaphallicomegaphallic Member Posts: 101 Arc User
    edited May 2014
    I know more about Undine tech now then I do about the Orion tech aka my Fleet Corsair that I use all the time.
  • cers001cers001 Member Posts: 286 Arc User
    edited May 2014
    Where is STOKE's listing they interviewed Al Saturday week ago is it got good enough for a front page listing?
    CVN-65 U.S.S. Enterprise - A ship so badass it survived John McCain.
  • omegaphallicomegaphallic Member Posts: 101 Arc User
    edited May 2014
    eldarion79 wrote: »
    That might be Cryptic's Proverbial Line, we will probably get Iconain ships before we get Borg ships. There are so many different races in Star Trek and I see Hirogen, Voth, and other minor race ships being flown around, so start giving us Deferi, Breen, Gorn, Orioni,
    and different ships in the Ferengi, Cardassian, Dominion, so on.

    The Obilesk is Solanae technology and as a servitor race alot of thier technology is devrived from Iconian technology. Same with the Elachi. So its sort of like we already have ships at least influenced by Iconian technology.

    As for the borg, there are the assimulated romulan ships that are a mix of borg and romulan technology, so we while there are no "pure" Iconian or Borg ships we do have playable ships that are a mix..

    J
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited May 2014
    amosov78 wrote: »
    The problem with justifying the use of an item like the Undine bioship with concepts such as "cool" and "amazing" is that there is now no longer a barrier as to what you can potentially offer the player base. You know what would be "cool" and "amazing" for some, if not a large swath of the player base; Borg ships. And why not, if we can justifiably fly the vessels of an enemy more powerful and dangerous than the Collective, then why not start offering Borg vessels in lock boxes as well?

    Cool and amazing are pretty poor substitutes for canon and not-an-insult-to-the-IP

    A tardis would be cool and amazing, but it has no place in STO.

    Star trek fan, my foot.
  • purplegamerpurplegamer Member Posts: 1,015 Arc User
    edited May 2014
    amosov78 wrote: »
    The problem with justifying the use of an item like the Undine bioship with concepts such as "cool" and "amazing" is that there is now no longer a barrier as to what you can potentially offer the player base. You know what would be "cool" and "amazing" for some, if not a large swath of the player base; Borg ships. And why not, if we can justifiably fly the vessels of an enemy more powerful and dangerous than the Collective, then why not start offering Borg vessels in lock boxes as well?

    Nailed it. It's a case of Al covering himself because the decisions he makes are unpopular; wasn't the "dinosaurs with lasers" thing also one of his moments of genius?
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