Hello
Did anyone read Al comment? To me he makes some valid points but at the same time. I feel there is a lost connection between developers and players.
http://priorityonepodcast.com/po171/#comment-5478
I have not touched the load out system because I rather stick with weapons that work against all factions. I don't use the reputation system weapons. I don't even change my traits. It's not needed with a good build.
Now with the 4/4/4 Reputation Nerf/Buff I don't see any special need to do above the Dyson, Borg, Nukara, and Romulan reputation systems. To me, it feels Al doesn't see that reality.
Additionally, the new content is insane on elite. It's like Cryptic doesn't know the mid point of normal and crazy. Vicious Cycle 100k+ dps hits and being blown up out of no where. A team can't survive long enougth to coordinate.
Disclosure, this is my personal view. Don't take it as a general view representing the whole player base. It's my observation. Although I see people getting Undine ships, It doesn't seem to be used as much as other release lockbox ships.
Isn't the Federation as bad as Undine using the Undine ships? If they are lifeforms, isn't that just flat out slavery
Comments
Yeah, you must be playing another completely different game.
Are you sure you are playing the new STF's especially Vicious Cycle in Elite mode with other Elite mode players? I don't think you are.
The planet killer shoots 100k dps beams along with those regular ships sending 15 to 20k dps torpedo. No ship can survive that long. A standardl has a ship 45 to 50k hull and you get hit with 100k+ dps damage.
You are not playing it in Elite.
I think he is playing a differnt game as well
The new elites are garbage because there ( Grind ) content
you do them over and over for rewards
and right now the reward doent reflect the time involved to grind it
simple math
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Maybe ... if the rewards were different ... right now it's easier to get Marks & Isomorphs, by sitting on your TRIBBLE in the BZ and hitting FAW once or twice ... wasting time in "Undine STFs" ? no thanks, what's the point ...
You get marks faster by playing the battlezone. Despite the framerate issues, I find it more enjoyable.
Yes I'm sure. I got the special dohickey needed to get the equipment in reputation. Yes the 100k hits CAN one shot you, but with shields up they barely scratch the surface. I actually have yet to die from it.
Live Long And Suck It. - Wil Weaton
I did read Al comment on the page and I have to agree, the undine lockbox is not that bad, its acctually great. The stuff in there are not anti-undine. Got most of them all, and there is even something (trait or kit module, cant recall right now), that it helps fighting the borg actually by curring and preventing borg assimilation...
And why alot of ppl think slavery about the undine ships? There are not sentient, like Moya from FarScape show if you will. They are more like the Wraith hive-ships from Star-Gate Atlantis if to make a comparison.
Anyway you make consider like our horses or dogs. Do you consider them slaves too? Becouse in some states the horse are still used by police on patrols. While the dogs are used to detect drugs, bombs or missiing persons or in pole regions at pulling sledges.
And yes, some elites with voth and undine enemies are broken for sure, they hit way to hard.
Funny, I played it yesterday for the first time since it went live (had done it in Tribble) and got all the accolades, including the super speedy one.
My guess is people are still haven't adapted to the trait changes and don't pay attention to their shields because neither my tac or sci shield drain builds get blown up by that.
¿? dude, the issue is, that even with full shields and hull, you will die anyways.. yo missed something here lol. But i agree it is a question of luck, nothing more.
Anyways that is not what bothers me, what bothers me is the stupid hyper lag that makes the VC impossible to play. I tried only 2 times (yesterday night was the last one) and the same spot the two times. We wer so many ships that i was floating in the space tryin to do something useful. Because i coudnt fire anyone, or move my ship. If that is the way it will be every time, nah, sorry but that "STF" is not for me lol.
And since i never experimented a smooth gameplay in VC, i cant know for sure if i like it or not. As i said, terrible lag the 2 times i tried it. Cryptic needs to fix this, the most important issue is the lag. Once the lag is out, we will see how the mission goes. But im afraid that the engine of STO is not capable enough to handle so many ships in a vast space filled with glows, fireworks and dissapearing projectiles... <<< lol. But i wonder, if this is the case, why cryptic did something like VC anyways?? nah, dont tell me, they do a lot of things anyways, without even think. Thats the problem.
the quantum shield is not supposed to be breached which leads me tho think it is a bug and i have been playing the new Undine STFs if you know what you are doing it is a cakewalk have had little problem and the planet killer is a slight problem but if you are good you can more often than not take the brunt with shielding. i have been hit by the 100k but usually the shots bounce off my shields causing moderate damage to them.
It's almost impossible. Possible to end the mission but you end up getting blown up so much. That it takes longer, rewards does not match time, and frankly no ship can take the onslaught of the planet killer with the new reputation system change.
It's like the Hive. It's possible to beat but someone better have a large amount of minor, major, and critical components because they likely will get blown up more then five time with critical damage. Just in case.
In Elite, not Normal mode.
What's not cool is the reward being something really TRIBBLE like 35 marks...
Why, oh why cant the new STFS reward like the borg ones? 75 marks and 960 dilithium? I love the idea of the new missions (just like i did with storming the spire) but i just never get around to plaything them because they are just not worth the time
No. The difference if we use the dog or horse example as undine ship maw or whatever it is. It's like taking a maw and strapping a ak47, grenade launcher, and cybernatic stuff on it putting it in warzone.
I would not do that to my pet but it's okay for the Federation to do it??? Breed to kill.
Well, I'm glad you're enjoying things.
For myself, I've gone from playing an average of two or three hours a day to logging on long enough to get a daily reward to get one toon through the Undine rep, so twenty minutes tops.
If cryptic can't be bothered to make an actual game based on the Star Trek ip then I can't be bothered to play.
How do you cater to both groups in the game when one wants it to be harder and one thinks it is too hard?
It seems like something has to give somewhere and that occasionally the guy who wants harder content needs to get it - even if that means some others will find it too hard and never play it.
Cryptic kicked my tactical ability with defense with the new reputation system change. I adapted enougth with the new set but basically the new reputation system does not come close to the old one with only the 4/4/4 cap.
So, I got screwed by Cryptic and that's why they won't see another dime out my wallet.
Point A
Difficult, we do want. Outrageous we do not want. Also, we want to be rewarded for the time.
My ideas
a. Remove the respawn option for super elite.
b. Once fully damaged go into disabled mode. Allow us to go into our ship and repair it or do a ship interior combat. Ships disabled, and Borg decides to transport into a ship.
c. Let the Borg use abilities of other factions in addition.
d. Give spheres - tactical strength, Give cubes - tactical cubes strength, and Tactical-Cubesx2. Make the Unimatrix almost impossible to beat
e. Increase cap to 8/8/4 - No buffs.
f. Make the Undine menacing as much as the Borg. Borg should be more powerful then Undine, period.
g. Bring in a non-playerable super faction that pops up randomly. Iconians.
h. Put ground and space persistent map on every freaken planet. Doesn't have to be habitat but can be habitated.
Point B
That's what Cryptic has to figure out. They done it with other games. Something has to give and making content that does not meet end-game is crazy. Which Cryptic said they will not do.
True but challenging and frustrating are different things.
Let's take the Undine CZ. Those snot balls and gws are annoying as there are no counters. They could have done it so that they were able to be destroyed by the anti-Undine weapon for the snot balls and the gws having counters in the sci powers. They could balance it by making them power up if hit by other weapon types and even get bigger, thus being able to reduce the spawn but increase the challenge through the need of teamwork and communication.
Simply making things hit harder or do a one shot kill is not a challenge.
This is easy
Rewards should scale to time invested
Harder longer to complete conted should reward the same amount for time invested in the content
Example STF 10 minutes avg time to complete 75 marks 960 dil
New harder content 30 minutes to complete 225 marks 2880 dil
what we have is this
New harder content 30 minutes to complete 30 marks 240 Dil
I did not add bonus marks
Saphire.. Science ground......Ko'el Romulan space Tac
Leva........Tactical ground.....Koj Romulan space Eng
JJ-Verse will never be Canon or considered Lore...It will always be JJ-Verse
Thank you for this comment.
No. They aren't going make content for end-users. So, honestly they did not figure it out.
They figured it out when the game was released but the dynamics changed. When the game started there was no reputation system and/or buffs like now. So, Elite was Elite, you knew if you saw a Cube you was pretty much screwed.
Tactical cube you was going have a bad day. In Normal mode, you saw a cube, leave.
Now, you see a Cube. You just spit at it and steamroll onto another cube in Normal and especially in Elite. Hell, steamroll over a dozen cubes.
Agreed, I've never figured out why people complain that elite missions are too hard while ignoring the normal versions.
Sorry. I only play Elite. So, I know a little about what's difficult and challenging, and what's outrageous.
You might be one of the greatest players in STO or you might be one of the worst who just thinks he is one of the best - or you could be entirely average. What is challenging you to might be easy to me - or it might be impossible for me. We are not all equally ranked.
Maybe this Elite content just is not for you at this point in time.
Well there's your problem then.....
Play the content you find outrageous on normal, you'll probably find it less...outrageous.
other elite stf with 3 planet killers was fine, no problems at all.