Couple of questions regarding kits;
A.) Is there no Mk X, XI and XII fleet versions of the Triage and Nanite Health Monitor Modules, and is there any mission that awards these Kit modules for completion?
and;
B.) Where do I need to go to trade in a Fleet Kit, and in doing so, will I receive a Kit Frame and all the Modules that came with the old kit?
Thanks in advance. The new kit system is more confusing than it needs to be
Comments
My character Tsin'xing
Can't answer A, but you trade fleet kits in where you bought them.
so, spire kits go back to the spire vendor, embassy kits at the embassy.
And you get in return, a kit that mimics the old fleet one which can be taken apart and rearranged, plus a small buff intrinsic to the kit frame.
Awesome, thanks!
I was doing Assimilation (it gives a random purple Mk XI) but so far no luck.
My character Tsin'xing
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Yep, that's a huge problem. You can only buy them from the dil vendor and the ones from the exchange are insanely overpriced (at least the more popular ones)
We'll be adding these soon.
Systems Designer - Cryptic Studios
Twitter: @JeffAHamilton
silly question why were they not added now when you went live? Seems like ya kinda dropped the ball.
No point in putting in all these shiny new kits if people can't buy modules to tailor it. :mad:
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Tip: replay 'Assimilation', should reward random kit frame with one random module.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
You're supposed to play the game and get the modules off drops.
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Sure for better stuff, but why wasn'lt atleast white modules already in the EC shop off the bat? Should of been there. That way I can tailor my kit right then and there then play the game and pray for better drops.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
This was my thinking until I discovered the trade-in for Embassy Kits. This means my Engineers now have all the bonuses of the Romulan Eng kit with Mine Barrier XII instead of Quick Fix.
Suddenly, I no longer need to swap between kits during KGE.
Good to know.
And what about the other modules at Mk X and above? Triage, NHM etc?
Granted, the names aren't hard to figure out. But the "All" category on the Exchange is still very broken for many things, so I have a hard time thinking I'm getting the entire list when I search for modules there.
I can confirm that Assimilation gives a purple mark xi profession-specific frame plus module.
Earlier in this thread someone mentioned "go to badlands" but it is unclear if they meant that as a location or if they mean the Cardassian mission named "Badlands". When I look in the list of rewards shown for Badlands on the initial Hail for that episode/mission, it does not list a kit the way Assimilation does.
Looking at all the other Cardassian missions I do not see any of them offering a kit frame/module. Prior to Season 9 one of those missions, Cage of Fire, did offer a profession specific mark x kit (old style). But it no longer lists a kit reward...not sure if that is just an oversight in rewards listed on hail or not.
Also, anyone know the best zone for getting high level kit module drops? I did an hour in Dysan ground battlezone and got one white module.
I got two modules doing the FE again... but that was probably just luck.
if I stop posting it doesn't make you right it. just means I don't have enough rum to continue interacting with you.
Honestly the kit wont be the problem. It'll be the modules. A lot of work ahead to get the reputation to advance further up the chain.
It would be nice if the amount of dailys that actually grant rep go up. Or at least add reputation to building items. Having a total of 4 items that grant direct reputation of any significant variety makes it
3100 per day. And thats if for some reason your daily resets. My Undine daily has not reset for some reason despite more than 20 hours on cooldown.
3100 per day would make it about a month give or take to max out the rep. Assuming you did no projects.
I get why they dont want people to speed through it. Forced grind is forced grind =/ But not being able to craft modules when people seem to have already blown through the Reputation (maybe i'm misreading it) just makes things more annoying.