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new suggestion to avoid teammates with a million injuries in pve q's

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  • moosoomanmoosooman Member Posts: 38 Arc User
    edited April 2014
    easily solved - quick boot for inactive players
    not letting players with injuries join
    [SIGPIC][/SIGPIC]
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2014
    Making the injuries more injurious, such that players won't say "oh I can just ignore them", might help. At present, a Mild Injury reduces the effectiveness of the damaged system by 5%, a Moderate Injury by 10%, and a Critical Injury by 20%. Multiplying this percentage by three or four would motivate players to heal their injuries ASAP rather than just trying to shrug them off.

    I can see the posts now.......
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited April 2014
    timelord79 wrote: »
    Game won't let you queue with at least 1 critical injury, 3 major injuries, 5 minor injuries or 1 major and 3 minor injuries.

    Problem solved? ;)

    This!!!


    Make it so your first officer pops up and wont let you queue. All of us who played Bridge Commander hated our first officer, Saffi Larsen, but she was always right. I don't mind a few injuries but man..some people really stack them on.
  • mirrorchaosmirrorchaos Member Posts: 9,844 Arc User
    edited April 2014
    ruttager1 wrote: »
    you have all been there, 5 man team, 2 team mates having a crazy amount of injuries, left unattended. often time these folks end up taking a few pot shot and afk for the rest of match, or they may come alive during boss battle (to get credit) i was thinking if you have above a certain amount of injuries you cannot q for team events. (who wants a teammate so debuffed by dmg before the match that they cannot tank or do dmg?) this wont stop true farmers, but it will improve dmg/ tanking among teams in pve q's. heres hoping this gets a good look over:) perfect world , and cryptic, you have done great things for this game, been a happy player for many years, here is to many more!

    <Rutt

    the whole injury system has been fubar since my first day in the game. tbh it needs to be taken care of at some point including a visual damage like legacy but more advanced, i mean you see chunks of ship getting torn away and exposed decks with force fields and eletrical charges sparking away, bright hot burns around the edge parts... in an ideal world of course.
    T6 Miranda Hero Ship FTW.
    Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
  • tyranthraxisiityranthraxisii Member Posts: 0 Arc User
    edited April 2014
    Could just have people randomly have warp core breaches if they are injured?
    http://www.youtube.com/watch?NR=1&v=TREQGl54BU8&feature=endscreen
    I thought WoW's forums had angry elitist snobs, but I never could have imagined the level STO forums has.:confused:
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited April 2014
    Just play in normal difficulty, there is no point playing in advanced on elite. That is the most easy "solution" you will find. LOL.


    good luck getting bnp's
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited April 2014
    daan2006 wrote: »
    well you make your own team then you do like in wow you ready have every thing you need oh wait you got a injuries go fix......................


    see ppl IQ not every thing

    Oh good, i bow before your clearly superior understanding.

    Only thing is, how does your solution fix the problem in the good old fashioned pug?

    Because, you see, what the OP proposed does exactly that.

    Make a requirement of entry to an STF, or other team based queue event, a clean bill of ship health and, BINGO, problem solved.

    Your solution, wise and cunning as it obviously is, only works for premades.
  • thumpyechothumpyecho Member Posts: 298 Arc User
    edited April 2014
    I'll just leave this here....

    ...stuff like this...(sorry for the image quality I'm not very good with that kind of thing, plus it's an old pic, saved in the wrong format)
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2014
    anazonda wrote: »
    good luck getting bnp's

    Borg ESTFs are easy peasy though.
  • edited April 2014
    This content has been removed.
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited April 2014
    Borg ESTFs are easy peasy though.

    Yea, but he kinda claimed Normals was a good thing... However, with a Normal run, you don't get BNP's, and as such won't be able to get the top-grade gear.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • snoggymack22snoggymack22 Member Posts: 7,084 Arc User
    edited April 2014
    timelord79 wrote: »
    Game won't let you queue with at least 1 critical injury, 3 major injuries, 5 minor injuries or 1 major and 3 minor injuries.

    Problem solved? ;)

    Sounds like a nerf to me!
    [SIGPIC][/SIGPIC]
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited April 2014
    Sounds like a nerf to me!

    Time to nerf the nerf, nerfing people who nerf themselves.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited April 2014
    +1

    I've been saying this for ages myself. Queue should not allow you to enter Elites when you have *any* ship injury. Period. What, you're an inexperienced player and you don't know exactly what ship injuries are?! Then you have no business in an Elite to begin with!
    3lsZz0w.jpg
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited April 2014
    exa12 wrote: »
    they show above your shield wheel with your other active effects


    yup show up with the buff debuffs
    victoriasig_zps23c45368.jpg
  • lystentlystent Member Posts: 1,019
    edited April 2014
    I will gladly repair my ship in between matches, but there is no way I'm gonna spend 2k+ ec every time I get lagged to death.
  • gpgtxgpgtx Member Posts: 1,579 Arc User
    edited April 2014
    the components are easy to pick up i have like 3 stacks of 20 in my bank with out even trying
    victoriasig_zps23c45368.jpg
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited April 2014
    lystent wrote: »
    I will gladly repair my ship in between matches, but there is no way I'm gonna spend 2k+ ec every time I get lagged to death.

    What? A whole 2000 EC?

    Why, when I was a whelp.......(bangs on and on about the olde days and how we had to walk to the academy, up hill, both ways)
  • lystentlystent Member Posts: 1,019
    edited April 2014
    rinkster wrote: »
    What? A whole 2000 EC?

    Why, when I was a whelp.......(bangs on and on about the olde days and how we had to walk to the academy, up hill, both ways)

    when I am only averaging 500 EC a gig cause I almost always hit "greed" on the need/greed/pass, does it really pay? Even when I am grinding up for something helpfull?
  • rinksterrinkster Member Posts: 3,549 Arc User
    edited April 2014
    lystent wrote: »
    when I am only averaging 500 EC a gig cause I almost always hit "greed" on the need/greed/pass, does it really pay? Even when I am grinding up for something helpfull?

    Ok, if you're level 50 and only getting 500 Ec a run, then you're doing something to get in the way of your own eventual riches
  • cha0s1428cha0s1428 Member Posts: 416 Arc User
    edited April 2014
    rinkster wrote: »
    Ok, if you're level 50 and only getting 500 Ec a run, then you're doing something to get in the way of your own eventual riches

    Plus....its free
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited April 2014
    lystent wrote: »
    when I am only averaging 500 EC a gig cause I almost always hit "greed" on the need/greed/pass, does it really pay? Even when I am grinding up for something helpfull?

    You must be doing something vewy, vewy wrong. :P

    No, seriously. Even an accidental Mk XI shield you discard will land you ca. 20,000-35,000 EC. In fact, you have to go out of your way to only get 500 EC per round.

    Also, Minor/Major components just drop themselves. Never had any need to *buy* them (except maybe in my first week at lv 50). Been running Elites ever since, and never had to replenish them manually.
    3lsZz0w.jpg
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2014
    lystent wrote: »
    when I am only averaging 500 EC a gig cause I almost always hit "greed" on the need/greed/pass, does it really pay? Even when I am grinding up for something helpfull?

    Uhhhh.... to do that you literally need to hit "pass" on everything.
  • revandarklighterrevandarklighter Member Posts: 0 Arc User
    edited April 2014
    lystent wrote: »
    when I am only averaging 500 EC a gig cause I almost always hit "greed" on the need/greed/pass, does it really pay? Even when I am grinding up for something helpfull?

    Pro tip: Hit need. Everybody does that.

    And if you simply don't want that... well you can hardly complain not getting stuff if you don't take stuff.
    And your teammates will want you to have your ship repair over you passing on loot.
  • alexvio1alexvio1 Member Posts: 389 Arc User
    edited April 2014
    I often see that problem in The Breach (elite). Those "teammates" often AFK also. If I see AFKer with tons of injures I leave the map.
  • centersolacecentersolace Member Posts: 11,178 Arc User
    edited April 2014
    alexvio1 wrote: »
    I often see that problem in The Breach (elite). Those "teammates" often AFK also. If I see AFKer with tons of injures I leave the map.

    Sad but true. :(
  • comtedeloach2comtedeloach2 Member Posts: 499 Arc User
    edited April 2014
    sometimes we forget... I've had several runs with no injuries and then a run chock full of injuries and forgot to go heal. it's why i keep supplies on me

    I didn't sell any repair parts for ships for a year, they are all in my bank, I can heal anywhere, anytime. There is no excuse for not repairing your ship.
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited April 2014
    I didn't sell any repair parts for ships for a year, they are all in my bank, I can heal anywhere, anytime. There is no excuse for not repairing your ship.

    Indeed. First thing you die when you die (fortunately not that often for me) is to NOT ignore that big red text that says 'DAMAGED' when you respawn and press 'U'.

    Common courtesy, really, towards your team mates, to heal yourself. And not show up damaged at all.
    3lsZz0w.jpg
  • shadowwraith77shadowwraith77 Member Posts: 6,395 Arc User
    edited April 2014
    Definite need to help eliminate this issue for sure I approve of, there should be no excuses for those who allow for so many injuries to accumulate before a match.
    tumblr_nq9ec3BSAy1qj6sk2o2_500_zpspkqw0mmk.gif


    Praetor of the -RTS- Romulan Tal Shiar fleet!

  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited April 2014
    And the funny part is, of all the 'hard' things to program (like reliable AFK-testing), preventing ppl to queue for Elites with injuries would actually be trivial, with 0 false positives.
    3lsZz0w.jpg
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