I am primarily a Fed player, and I just got my Romulan to level 44. I love the gameplay from both ends. I play a lot of PvP and I'm noticing a trend. It seems to me that the Federation ships can't match Romulan ships in terms of damage output. DPS test after DPS test, the highest i could get my Avenger class (yes, I know there are others out there. I have many of them. this is just an example) was 15,000, when guys in my fleet with Scimitars are regularly getting their ships from 25,000 to 50,000 with ease. It doesn't seem fair to leave the feds out in the cold like this. I would like to see the ability to match the Romulan damage output.
TheGrateLordeCheesus Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM Doesn't Owe AnyoneEC Kirks Prot
Which isn't a bad idea to nerf the scimi's when it comes to PvE. Heck, even my Avenger can melt a borg cube in a matter of seconds, but when it comes to PvP, the more damage, the more fun! in that case, it'd be nice to see a higher damage output to threaten the scimitars.
and when it comes to turning, the scimitars shouldn't have to worry about turning because they can just sit there and melt whatever comes at them.
TheGrateLordeCheesus Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM Doesn't Owe AnyoneEC Kirks Prot
Which isn't a bad idea to nerf the scimi's when it comes to PvE. Heck, even my Avenger can melt a borg cube in a matter of seconds, but when it comes to PvP, the more damage, the more fun! in that case, it'd be nice to see a higher damage output to threaten the scimitars.
and when it comes to turning, the scimitars shouldn't have to worry about turning because they can just sit there and melt whatever comes at them.
If you come at a Scimi head on, you deserve to get melted... you get behind it and just stay there... only 3 guns hitting you that way...
If anyone should have best DPS, it should be klinks. Right now it might even be KDF roms. Not sure.
Fed should be best HPS or best tanking.
True. When it comes to excelling in a role nobody needs, the feds are the best there is.
Unfortunately for Feds, they're a faction about playing sherlock holmes in a game that's about resolving every conflict with weapons fire. A game Romulans and Klingons play better. There's just no competing with Superior Operative/Pirate traits and the like, much less built in cloaks that take up no console space. (Defiant and Avenger need to equip a cloak device Klingon Raptors get for free) Romulan ships even get a battle cloak without sacrificing weapon slots, boff seating or hull. They also have powerful singularity powers. Equip a leech and you've more than compensated for your Romulans only downside. Equip a valdore console and your ship will be looking at greater and greater shield healing the more you pile on the dps. The feds just can't compete. It would be a forgivable flaw if STO wasn't purely a dps race. Unfortunately, it kinda is.
If the Fed players want to up their DPS just spam FAW constantly. It makes the numbers look nice.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
If you come at a Scimi head on, you deserve to get melted... you get behind it and just stay there... only 3 guns hitting you that way...
Thats just the problem though. getting to the back of the scimitar is the problem. flying in, you have to navigate around 5 fore weapons, then 8 on either side just to get to the aft, you're hard pressed to make it. once you get to aft, they could hit a subspace jumper, effectively TRIBBLE you over, or cloak and migrate behind or beside you and melt you again.
TheGrateLordeCheesus Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM Doesn't Owe AnyoneEC Kirks Prot
True. When it comes to excelling in a role nobody needs, the feds are the best there is.
Unfortunately for Feds, they're a faction about playing sherlock holmes in a game that's about resolving every conflict with weapons fire. A game Romulans and Klingons play better. There's just no competing with Superior Operative/Pirate traits and the like, much less built in cloaks that take up no console space. (Defiant and Avenger need to equip a cloak device Klingon Raptors get for free) Romulan ships even get a battle cloak without sacrificing weapon slots, boff seating or hull. They also have powerful singularity powers. Equip a leech and you've more than compensated for your Romulans only downside. Equip a valdore console and your ship will be looking at greater and greater shield healing the more you pile on the dps. The feds just can't compete. It would be a forgivable flaw if STO wasn't purely a dps race. Unfortunately, it kinda is.
Well, I don't believe arguing in the continuation of that escalation is the correct choice. This game is idiotically DPS centric, or at least caters to DPS before all else, and feds are at a disadvantage there, but the solution is hardly to increase fed DPS. I'd much rather see alternatives to dakka explored.
You bring up a good point. I've seen this same issue being run across the forums like crazy, too much combat and not enough exploration or diplomatic outcomes. It makes sense from a game prerogative to have more shooting, just to have more people play, but I do see what you mean when this game is a DPS-centric universe.
One thing that may be why it is this way now is the fact that the Fed faction was the original to the game. When the klinks and rommies got new tutorials, ship designs, maps, missions and so on, the feds got left behind with a less-than-stellar tutorial and ship equipment availability. It seems like the new ideas are going to Romulans and KDF and refiting the ideas to fit the Fed system that was created when the game first started. I'm just saying, it may be high time for PW and Cryptic to re do a lot of the space gameplay for the feds.
TheGrateLordeCheesus Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM Doesn't Owe AnyoneEC Kirks Prot
If the Fed players want to up their DPS just spam FAW constantly. It makes the numbers look nice.
But... but... it doesn't crit!
Tyr shall give me strength! For the glory of Tempus! I am the hands of Shar! Flames of Kossuth, protect me! Oghma, grant me knowledge! Lolth commands, and I obey!
As someone with a FAW crit build, I can confirm that it does now. They finally got it working.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
I run a FAW crit build as well, and IT WORKS! made me happy Earlier today my Avenger was hitting a 10k crit hit per beam. that cube didn't last long :P
TheGrateLordeCheesus Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM Doesn't Owe AnyoneEC Kirks Prot
Yes it crits but it's still not properly giving the Mods of the weapon and user such as Acc.
According to the devs that's endemic to any boff power that overrides the normal to-hit algorithm.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
You wanna know why Romulans dish out so much damage? Two words: Critical boosts. The Romulans have a trait that considerably boosts critical damage and chance, and they can put 5 boffs with that trait on their ships.
If they didn't have that, their damage wouldn't be much more than the KDF's.
I don't think anything has happened to Federation DPS. When you compare it with the crazy numbers you can get from a Romulan in a Scimitar, then yes, there is a discrepancy. That is a function of how good at dps the Romulans are with the right setup.
The Federation has never been about being the most shooty. They have always been about diplomacy, and solving problems with dialog, which is NOT reflected at all in this game.
The Picard Maneuver was a tactic that involved firing off repeated salvos of dialog, that wore down the opponent and caused them to get bored and leave, allowing the captain successfully complete his mission. :P
I don't think anything has happened to Federation DPS. When you compare it with the crazy numbers you can get from a Romulan in a Scimitar, then yes, there is a discrepancy. That is a function of how good at dps the Romulans are with the right setup.
The Federation has never been about being the most shooty. They have always been about diplomacy, and solving problems with dialog, which is NOT reflected at all in this game.
The Picard Maneuver was a tactic that involved firing off repeated salvos of dialog, that wore down the opponent and caused them to get bored and leave, allowing the captain successfully complete his mission. :P
I wouldn't say that. Canon-wise, Starfleet ensured there was peace for most parts by being militarily strong, regardless of the flower-picking the Federation likes to proclaim so much. You do not become the major power of the quadrant, fighting many wars against the Klingons, Romulans, Cardassians, Borg, Dominion, and countless other short skirmishes without having military strength and proficiency.
NERF IT ALL! I want cardboard cut outs of ships with all the same stuff! Do it nowz!!!
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
50k on a scim? Um is this a troll post or are you bad at numbers...highest DPS teams I see are 20-25k...
Also the only thing Roms actually have for dmg increase is Operative which gives + crit chance/Severity, it has very little to do with the ships themselves. (While feds have leadership [hull heal]) And KDF have pirate [Flat dmg boost])
I think Sup operative gives something like 2% crit chance/2% crit severity so X5 Boffs+ the captain traint its a good 12% for each...So given a Rom captain has the capability to crit for 10% ish more then a Fed captain...Is that 10% really game breaking to you?
I wouldn't say that. Canon-wise, Starfleet ensured there was peace for most parts by being militarily strong, regardless of the flower-picking the Federation likes to proclaim so much. You do not become the major power of the quadrant, fighting many wars against the Klingons, Romulans, Cardassians, Borg, Dominion, and countless other short skirmishes without having military strength and proficiency.
That doesn't mean they they have fleets of battleships at their disposal.
What the Federation has is significant numbers of multirole starships that can be pushed into combat at a moments notice.
Individually Federation starships tend not to be as powerful combatants as their many of their contemporaries. But war isn't a series of single ship to ship battles. Battles are fought between fleets of ships, where numbers, tactics, and technology is just as important as raw firepower.
Wars are fought at the strategic scale where resources, production, technological prowess and alliances come into play. This is where the Federation's military power lies. The ability to produce enough advanced ships, bases, and the personnel to man them, to sustain a war effort sufficient to either defeat, or force an opponent into negotiations.
The Dominion did a pretty good job of stomping on the Federation, until a whole fleet of Dominion ships was made to magically disappear. The Klingons and Romulans also helped the Federation against the Dominion at times. The Federation did not take on the Dominion alone.
The borg also suffered being brought down to normal via plot magic. If it were not for that, the Borg could have overwhelmed the Federation. If you look at what is happening in game, without cooperation, via Omega fleet, the federation faces defeat without the support of the Klingons.
The Federation is a major military power, but it's not the military power.
The borg also suffered being brought down to normal via plot magic. If it were not for that, the Borg could have overwhelmed the Federation.
Only because Starfleet's tacticians are mentally TRIBBLE. As seen in "Emissary" their idea of fighting the Borg was to charge straight in as ones and twos so that the cube could blast them one at a time. Contrast with what they tried in First Contact, which was to fight it as an at least vaguely coordinated group. No mumbo-jumbo or plot magic, just firepower, which by the time the fight drifted into the inner Sol System had the cube to the point of complete shield failure by attrition alone. The Enterprise pretty much just delivered the deathblow, though I'll grant that by that point the fleet defending Earth was in almost as bad shape as the cube was.
For all their advanced technology the Borg are complete idiots. Their idea of space tactics is to send one cube and have it basically ignore any enemy ship that isn't directly in its path. Their ground tactics consist entirely of walking slowly towards you as a skirmish line of friggin' zombies that, if Starfleet Security weren't also complete morons, they could easily tear apart by throwing something as readily available as a type 2 phaser set to overload.
The Borg Collective is the result of groupthink on a biological scel.
"Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
— Sabaton, "Great War"
Comments
Fed should be best HPS or best tanking.
Have you ever seen a Scimi try and turn? It's like getting the Titanic to avoid an iceberg...
and when it comes to turning, the scimitars shouldn't have to worry about turning because they can just sit there and melt whatever comes at them.
Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM
Doesn't Owe Anyone EC
Kirks Prot
If you come at a Scimi head on, you deserve to get melted... you get behind it and just stay there... only 3 guns hitting you that way...
True. When it comes to excelling in a role nobody needs, the feds are the best there is.
Unfortunately for Feds, they're a faction about playing sherlock holmes in a game that's about resolving every conflict with weapons fire. A game Romulans and Klingons play better. There's just no competing with Superior Operative/Pirate traits and the like, much less built in cloaks that take up no console space. (Defiant and Avenger need to equip a cloak device Klingon Raptors get for free) Romulan ships even get a battle cloak without sacrificing weapon slots, boff seating or hull. They also have powerful singularity powers. Equip a leech and you've more than compensated for your Romulans only downside. Equip a valdore console and your ship will be looking at greater and greater shield healing the more you pile on the dps. The feds just can't compete. It would be a forgivable flaw if STO wasn't purely a dps race. Unfortunately, it kinda is.
Thats just the problem though. getting to the back of the scimitar is the problem. flying in, you have to navigate around 5 fore weapons, then 8 on either side just to get to the aft, you're hard pressed to make it. once you get to aft, they could hit a subspace jumper, effectively TRIBBLE you over, or cloak and migrate behind or beside you and melt you again.
Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM
Doesn't Owe Anyone EC
Kirks Prot
Well, I don't believe arguing in the continuation of that escalation is the correct choice. This game is idiotically DPS centric, or at least caters to DPS before all else, and feds are at a disadvantage there, but the solution is hardly to increase fed DPS. I'd much rather see alternatives to dakka explored.
One thing that may be why it is this way now is the fact that the Fed faction was the original to the game. When the klinks and rommies got new tutorials, ship designs, maps, missions and so on, the feds got left behind with a less-than-stellar tutorial and ship equipment availability. It seems like the new ideas are going to Romulans and KDF and refiting the ideas to fit the Fed system that was created when the game first started. I'm just saying, it may be high time for PW and Cryptic to re do a lot of the space gameplay for the feds.
Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM
Doesn't Owe Anyone EC
Kirks Prot
For the glory of Tempus!
I am the hands of Shar!
Flames of Kossuth, protect me!
Oghma, grant me knowledge!
Lolth commands, and I obey!
The bug was not critical enough to fix.
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As someone with a FAW crit build, I can confirm that it does now. They finally got it working.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
Fixed in 8.5 update!
Systems:
Powers:
Beam Fire at Will:
Resolved an issue where this ability was unable to critically hit.
http://sto-forum.perfectworld.com/showthread.php?t=998941
Ship build coordinator for The Breakfast Club http://WWW.TBCSTO.COM
Doesn't Owe Anyone EC
Kirks Prot
Everyone is a critic. :P
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I thought I read somewhere that they're taking a second look at acc overflow and that's either the same or similar to how they want to redo it?
According to the devs that's endemic to any boff power that overrides the normal to-hit algorithm.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
If they didn't have that, their damage wouldn't be much more than the KDF's.
The Federation has never been about being the most shooty. They have always been about diplomacy, and solving problems with dialog, which is NOT reflected at all in this game.
The Picard Maneuver was a tactic that involved firing off repeated salvos of dialog, that wore down the opponent and caused them to get bored and leave, allowing the captain successfully complete his mission. :P
I wouldn't say that. Canon-wise, Starfleet ensured there was peace for most parts by being militarily strong, regardless of the flower-picking the Federation likes to proclaim so much. You do not become the major power of the quadrant, fighting many wars against the Klingons, Romulans, Cardassians, Borg, Dominion, and countless other short skirmishes without having military strength and proficiency.
Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
Chief of Starfleet Intelligence Service == Praise Cheesus
NERF IT ALL! I want cardboard cut outs of ships with all the same stuff! Do it nowz!!!
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Also the only thing Roms actually have for dmg increase is Operative which gives + crit chance/Severity, it has very little to do with the ships themselves. (While feds have leadership [hull heal]) And KDF have pirate [Flat dmg boost])
I think Sup operative gives something like 2% crit chance/2% crit severity so X5 Boffs+ the captain traint its a good 12% for each...So given a Rom captain has the capability to crit for 10% ish more then a Fed captain...Is that 10% really game breaking to you?
Actually the new dps record is 83k. Admittedly this involves a substantial amount of... manipulation but its there lol.
That doesn't mean they they have fleets of battleships at their disposal.
What the Federation has is significant numbers of multirole starships that can be pushed into combat at a moments notice.
Individually Federation starships tend not to be as powerful combatants as their many of their contemporaries. But war isn't a series of single ship to ship battles. Battles are fought between fleets of ships, where numbers, tactics, and technology is just as important as raw firepower.
Wars are fought at the strategic scale where resources, production, technological prowess and alliances come into play. This is where the Federation's military power lies. The ability to produce enough advanced ships, bases, and the personnel to man them, to sustain a war effort sufficient to either defeat, or force an opponent into negotiations.
The Dominion did a pretty good job of stomping on the Federation, until a whole fleet of Dominion ships was made to magically disappear. The Klingons and Romulans also helped the Federation against the Dominion at times. The Federation did not take on the Dominion alone.
The borg also suffered being brought down to normal via plot magic. If it were not for that, the Borg could have overwhelmed the Federation. If you look at what is happening in game, without cooperation, via Omega fleet, the federation faces defeat without the support of the Klingons.
The Federation is a major military power, but it's not the military power.
Only because Starfleet's tacticians are mentally TRIBBLE. As seen in "Emissary" their idea of fighting the Borg was to charge straight in as ones and twos so that the cube could blast them one at a time. Contrast with what they tried in First Contact, which was to fight it as an at least vaguely coordinated group. No mumbo-jumbo or plot magic, just firepower, which by the time the fight drifted into the inner Sol System had the cube to the point of complete shield failure by attrition alone. The Enterprise pretty much just delivered the deathblow, though I'll grant that by that point the fleet defending Earth was in almost as bad shape as the cube was.
For all their advanced technology the Borg are complete idiots. Their idea of space tactics is to send one cube and have it basically ignore any enemy ship that isn't directly in its path. Their ground tactics consist entirely of walking slowly towards you as a skirmish line of friggin' zombies that, if Starfleet Security weren't also complete morons, they could easily tear apart by throwing something as readily available as a type 2 phaser set to overload.
The Borg Collective is the result of groupthink on a biological scel.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/