...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
...talking to players is like being a mall Santa. Everyone immediately wants to tell you all of the things they want, and you are absolutely powerless to deliver 99% of them.
There's also that moment that Cooper is freaked out and trying to focus on defenses as the Voth close in, and Tuvok says something like "Doctor we are in a hurry". Classic Tuvok. At least Cooper fired back with that "Vulcans!" line. You have to wonder, was that just maintaining the act and illusion of Cooper, or an actual heartfelt snipe by the Undine.
Has there ever been one that hasn't stated the obvious for narrative purposes to clearly convey a setting or tone to the audience? (Even Spock - either/or - was guilty of clearly stating what everyone was currently observing.)
Dyson Captain gets sniped and Tuvok says: "I sense a presence. We are not alone."
Nooo!!! Really?!?! I thought he shot himself! Thanks for the info there Sherlock! :rolleyes:
Whomever wrote that jewel of dialog needs to go sit in a corner and think about what they've done.
Guessing you haven't watched much Voyager then? Tuvok always had an annoying penchant for stating the startlingly obvious. lol Tuvok and Neelix are 2 of the most irritating Start Trek characters there ever were.
The dialogue in the episode is entirely in keeping with his character.
Well the place is riddled with automatic defenses, so there's no reason the captain had to have been shot by a living being.
The red laser coming from across the room, from a Voth sniper, was a good clue on what was happening. You know, the tri-laser aiming thing before the shot, that last for about half a minute.
Hmm, how come when playing on higher difficulty, you do not have this scene? There is a power armor scene instead of the captain dying scene.
So it's not just me going crazy. On my playthrough, the Captain was killed on the ship before we ever got to the sphere. I only ever saw Cooper and Tuvok on the station itself. Playing on the lower level difficulty. But in the room after the beams/swarmers/yourself, one of the Voth ran into and reactivated the power armour. Is that the scene you're meaning? That's what happened to me.
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A Romulan Strike Team, Missing Farmers and an ancient base on a Klingon Border world. But what connects them? Find out in my First Foundary mission: 'The Jeroan Farmer Escapade'
So it's not just me going crazy. On my playthrough, the Captain was killed on the ship before we ever got to the sphere. I only ever saw Cooper and Tuvok on the station itself. Playing on the lower level difficulty. But in the room after the beams/swarmers/yourself, one of the Voth ran into and reactivated the power armour. Is that the scene you're meaning? That's what happened to me.
Yes, exactly this. I was quite surprised when on lower difficulty and third playthrough there was the captain out of sudden and a different scene. I wonder if this is an isolated case or if I missed more in the game playing on the highest difficulty all the time. I lowered it only because I wanted the third playthrough to be done quickly.
Hmm, how come when playing on higher difficulty, you do not have this scene? There is a power armor scene instead of the captain dying scene.
It's not related to difficulty. It's random. You either have the power armor or the sniper. And later, you either have the Shunshine/Dr Who room or the "protect the NPC" room.
I believe the scenes you get depend on your choices, take getting Cooper into an EV suit, talk nice to him to get him into it and you take one path to the final room, scare him into getting into it and you take the other path to the final room.
Later in that same mission, Dr. Cooper blasts Tuvok with some lightning power and transforms into an Undine, and Tuvok says, "You're ..... not......Cooper!"
LOL Really, Tuvok? Thanks for clearing that up for us! haha
I believe the scenes you get depend on your choices, take getting Cooper into an EV suit, talk nice to him to get him into it and you take one path to the final room, scare him into getting into it and you take the other path to the final room.
I was wondering if the dialog choices I had with the Subcommander back at Joint Command influenced the captain/battle armor scenes.
Also, I think someone said there was an accolade to be had if you kept Tuvok from being rendered unconscious. Is that accurate, or were they kidding? I've yet to find the trigger for that if true.
I was wondering if the dialog choices I had with the Subcommander back at Joint Command influenced the captain/battle armor scenes.
Also, I think someone said there was an accolade to be had if you kept Tuvok from being rendered unconscious. Is that accurate, or were they kidding? I've yet to find the trigger for that if true.
It's True, you have to keep him conscious the entire time. your supposed to get it after finishing the sunshine/swarmer room at the end as your going into the final room.
Dyson Captain gets sniped and Tuvok says: "I sense a presence. We are not alone."
Nooo!!! Really?!?! I thought he shot himself! Thanks for the info there Sherlock! :rolleyes:
Whomever wrote that jewel of dialog needs to go sit in a corner and think about what they've done.
That's a staple of TNG writing - look at practically ANY scene with Deanna Troi talking to Captain Picard during an alien encounter.
Formerly known as Armsman from June 2008 to June 20, 2012
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
So it's not just me going crazy. On my playthrough, the Captain was killed on the ship before we ever got to the sphere. I only ever saw Cooper and Tuvok on the station itself. Playing on the lower level difficulty. But in the room after the beams/swarmers/yourself, one of the Voth ran into and reactivated the power armour. Is that the scene you're meaning? That's what happened to me.
I put up a cover shield and saved the captain, but afterwards i could not proceed.
The poor captain was just a redshirt in disguise i guess.
This program, though reasonably normal at times, seems to have a strong affinity to classes belonging to the Cat 2.0 program. Questerius 2.7 will break down on occasion, resulting in garbage and nonsense messages whenever it occurs. Usually a hard reboot or pulling the plug solves the problem when that happens.
Not to mention practically EVERY line in the final mission, including when he tells you about 5 times that there are Undine in the Sol system while you're in the middle of fighting them, when you first beam to ESD and he stated that it's been damaged (No, really? I thought it always looked like this! -.-). Or when the massive planet killer arrives in the final battle, "the undine have brought large craft through a quantum singularity" "... Old news, as usual...". -.-
My favourite? ESD central hub, after speaking to Quinn:
*General 'been through some s**t' Avran walks out of the room, 12 ft tall sack of evolutionary mistake falls from the ceiling 2 ft away with a station shaking thud and opens fire, shot are exchanged*
(5 yrs later) "Ambush."
*Both Avran and the Undine stop firing and shift their gaze back and forth between each other and the Vulcan (who hasn't fired a single shot so far), shrug and go back to shooting each other*
*General Avran emerges victorious, turns to Tuvok, about to speak, changes her mind and commits suicide, it's just easier than having to deal with that guy right now.*
[SIGPIC][/SIGPIC]
I'm not THAT difficult to please, I just have a very low tolerance threshold for stupid BS! - George Carlin.
Comments
How dare you use Logic :eek:
Sorry, sir! Won't happen again, sir!
Has there ever been one that hasn't stated the obvious for narrative purposes to clearly convey a setting or tone to the audience? (Even Spock - either/or - was guilty of clearly stating what everyone was currently observing.)
Praetor of the -RTS- Romulan Tal Shiar fleet!
Guessing you haven't watched much Voyager then? Tuvok always had an annoying penchant for stating the startlingly obvious. lol Tuvok and Neelix are 2 of the most irritating Start Trek characters there ever were.
The dialogue in the episode is entirely in keeping with his character.
The red laser coming from across the room, from a Voth sniper, was a good clue on what was happening. You know, the tri-laser aiming thing before the shot, that last for about half a minute.
So it's not just me going crazy. On my playthrough, the Captain was killed on the ship before we ever got to the sphere. I only ever saw Cooper and Tuvok on the station itself. Playing on the lower level difficulty. But in the room after the beams/swarmers/yourself, one of the Voth ran into and reactivated the power armour. Is that the scene you're meaning? That's what happened to me.
A Romulan Strike Team, Missing Farmers and an ancient base on a Klingon Border world. But what connects them? Find out in my First Foundary mission: 'The Jeroan Farmer Escapade'
Maby demoted since on voayger he have lower rank (leitnant? it is long time i watched it).
LOL Really, Tuvok? Thanks for clearing that up for us! haha
Nope. Mine is walk into the same room when it has the power suit right in front of you.
"Tricorder scans indicate a Voth Battlesuit here."
I felt like sitting on it and asking. "Are you sure?"
Originally Posted by pwlaughingtrendy
Network engineers are not ship designers.
Nor should they be. Their ships would look weird.
HAHAHA. such a fitting galaxy quest quote.
I was wondering if the dialog choices I had with the Subcommander back at Joint Command influenced the captain/battle armor scenes.
Also, I think someone said there was an accolade to be had if you kept Tuvok from being rendered unconscious. Is that accurate, or were they kidding? I've yet to find the trigger for that if true.
It's True, you have to keep him conscious the entire time. your supposed to get it after finishing the sunshine/swarmer room at the end as your going into the final room.
That's a staple of TNG writing - look at practically ANY scene with Deanna Troi talking to Captain Picard during an alien encounter.
PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
Telepaths in ST are there to state the obvious.
I put up a cover shield and saved the captain, but afterwards i could not proceed.
The poor captain was just a redshirt in disguise i guess.
My favourite? ESD central hub, after speaking to Quinn:
*General 'been through some s**t' Avran walks out of the room, 12 ft tall sack of evolutionary mistake falls from the ceiling 2 ft away with a station shaking thud and opens fire, shot are exchanged*
(5 yrs later) "Ambush."
*Both Avran and the Undine stop firing and shift their gaze back and forth between each other and the Vulcan (who hasn't fired a single shot so far), shrug and go back to shooting each other*
*General Avran emerges victorious, turns to Tuvok, about to speak, changes her mind and commits suicide, it's just easier than having to deal with that guy right now.*
I'm not THAT difficult to please, I just have a very low tolerance threshold for stupid BS! - George Carlin.