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Recluse Fine Tuning

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  • bpharmabpharma Member Posts: 2,022
    edited January 2014
    In this case though the recluse can carry the Gravity well 1 and indeed I run mine with this and Commander tactical for moar deeps (lol) and all that jazz.

    The problem is if you're replacing a tactical position for a science position, in PvE science is just not competitive at the high end. By the time a tykens rift with 4 flow cap consoles sucks spheres or cubes dry allowing for shields to turn off it would have been dead through dee pee ess alone.

    Don't get me wrong, it's not me saying science is in a good place, it's not and I wish it was a viable alternative to get all missions done quickly but it's sadly not the case. Only maybe 3 or 4 missions benefit from science abilities and even then a lot of the time it's the same 2 abilities over and over.

    It is through repetition that we learn our weakness.
    A master with a stone is better than a novice with a sword.

    Has damage got out of control?
    This is the last thing I will post.
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    saxfire wrote: »
    you stack partigens but yet you use something like vm and cpb.. good luck with that...

    That was my original plan yes, but has changed since then, had you bothered to read anything but the first post sir.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    dahminus wrote: »
    I am 90% sure I made a build for you with many points dictating why you should go with a commander tactical...as well as other reasons

    I have decided upon much reflection to try out the build you gave me :D What are the Doffs for it?

    And yes i intentionally put it off :P
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • gstamo01gstamo01 Member Posts: 0 Arc User
    edited January 2014
    meimeitoo wrote: »
    Very quick look? For the Lieutenant Commander Science, I'd probably switch VM 1 out for GW1. And maybe put a TB2, instead of CPB1, so you have cycle-sync going on both GW and TB/TBR.

    AND dump the Tachyon Beam. It's junk. A TB with a Doff will strip more shields than Tachyon Beam and it fires in 360 degrees..

    I honestly don't agree with your build at all in the OP. You've mounted Energy Weapons, yet went out of your way to have nothing but the subsystem targeting the ship came with.. You'd be better off pulling all your Beam Arrays except the Hyper-Dual so that you can still subsystem target and keep your set abilities (which is also pointless without the other Nukara 3-piece set).

    But it your build makes you happy, have at it.

    That was my original plan yes, but has changed since then, had you bothered to read anything but the first post sir

    Nobody is going to read four pages of people correcting you, so swallow that pill right now and be thankful you have so many folks here trying to help you out..
    You know Cryptic has Jumped the Proverbial Shark when they introduced Tractor Pulling to Star Trek Online! :D
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    gstamo01 wrote: »
    AND dump the Tachyon Beam. It's junk. A TB with a Doff will strip more shields than Tachyon Beam and it fires in 360 degrees..

    I honestly don't agree with your build at all in the OP. You've mounted Energy Weapons, yet went out of your way to have nothing but the subsystem targeting the ship came with.. You'd be better off pulling all your Beam Arrays except the Hyper-Dual so that you can still subsystem target and keep your set abilities (which is also pointless without the other Nukara 3-piece set).

    But it your build makes you happy, have at it.

    I have changed the build, consistently throughout the thread. Using various advices, but the point in the ship is really versatility. So i chose to use Science, sure i could do it better with something else, sure i could do more with a totally different build, but fine tuning the build i want, well thats what i wanted.

    As for the nukara space set (not weapons set) what is it that is so important that set does? The weapons stabilizers shave one second off my stuff coming back online, and a clicky tet lattice with 3 min recharge isnt super BA either, and nothing in the other bonuses boosts anything tets do. So im just curious as to your reasoning.
    gstamo01 wrote: »
    Nobody is going to read four pages of people correcting you, so swallow that pill right now and be thankful you have so many folks here trying to help you out..

    Then whats the point in posting? If you dont read you end up reposting things others say, or utterly useless information, while 4 pages may seem like a lot of words for some people, i have read through everysingle line of a thread before i post in it, and that includes monster threads like the Beef with Galaxy thread.

    Asking for advice and recieving 0 because their advice is already outdated by the second page, well you could see why that would be a problem. It isnt quite a pill, as most people arent "correcting" me as you say, because that would mean i am wrong. Nobody is wrong in a build unless you are trying to wedge a ship into a role it isnt meant to be in at all, and i didnt do that, science is where carriers usually sit, with a few exceptions, so it does science stuff, and carries smaller ships, role its meant to do? CHECK.

    And certain people on this thread i have listened to intently about other ships, but i wanted to break out of the standard DPS pattern with this ship, so i did.

    No offense to you but people arent correcting anything, and if people are whoops, but adding nothing useful because you cant be bothered to read is your problem, and ill call you out for it.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited January 2014
    As for the nukara space set (not weapons set) what is it that is so important that set does? The weapons stabilizers shave one second off my stuff coming back online, and a clicky tet lattice with 3 min recharge isnt super BA either, and nothing in the other bonuses boosts anything tets do. So im just curious as to your reasoning.

    When he said to keep your Hyper-Dual Refracting Tetryon Beam Bank, I think it's clear he was referring to keeping the Nukara Appropriated Munitions set (with at least the Nukara Particle Converter), so you can reap the benefits of the added +7.6% Tetryon Damage +15.2 Starship Flow Capacitors.
    3lsZz0w.jpg
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    gstamo01 wrote: »
    You'd be better off pulling all your Beam Arrays except the Hyper-Dual so that you can still subsystem target and keep your set abilities (which is also pointless without the other Nukara 3-piece set). ..
    meimeitoo wrote: »
    When he said to keep your Hyper-Dual Refracting Tetryon Beam Bank, I think it's clear he was referring to keeping the Nukara Appropriated Munitions set (with at least the Nukara Particle Converter), so you can reap the benefits of the added +7.6% Tetryon Damage +15.2 Starship Flow Capacitors.

    There are only two Nukara space sets, so if i am keeping the beam and set abilities, what is the OTHER set he is talking about do you think?
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • gstamo01gstamo01 Member Posts: 0 Arc User
    edited January 2014
    I assumed he wanted the Tet set for the Tet bonus. Which is why I asked about the Tet Space set as well. Lattice is a Beam Overload that hits primary and secondary targets. It's wicked to have if you are going to use Tets.

    (I am talking about the two Nukara Space Sets guys. How is that confusing??)

    There is the Space Set and the Weapons Set. You are currently only setup with the Weapons Set. Use both.
    You know Cryptic has Jumped the Proverbial Shark when they introduced Tractor Pulling to Star Trek Online! :D
  • dahminusdahminus Member Posts: 0 Arc User
    edited January 2014
    I assume he means the munition set. Not the strike force set at all
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • gstamo01gstamo01 Member Posts: 0 Arc User
    edited January 2014
    Both.

    Regardless, if you go all the way back to the original post I made on his build, I said something to the effect of disagreeing with the build entirely, BUT if I had to run it, I would use both Tetryon Sets for the extra bump in DPS/DMG.
    You know Cryptic has Jumped the Proverbial Shark when they introduced Tractor Pulling to Star Trek Online! :D
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    gstamo01 wrote: »
    I assumed he wanted the Tet set for the Tet bonus. Which is why I asked about the Tet Space set as well. Lattice is a Beam Overload that hits primary and secondary targets. It's wicked to have if you are going to use Tets.

    (I am talking about the two Nukara Space Sets guys. How is that confusing??)

    There is the Space Set and the Weapons Set. You are currently only setup with the Weapons Set. Use both.

    I knew you where talking about the both space sets. And yes i was going for the extra damage from the muntions set.
    gstamo01 wrote: »
    Both.

    Regardless, if you go all the way back to the original post I made on his build, I said something to the effect of disagreeing with the build entirely, BUT if I had to run it, I would use both Tetryon Sets for the extra bump in DPS/DMG.

    My question is is how the Deflector, Engines and shields add that bump? Just the Lattice?
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited January 2014
    My question is is how the Deflector, Engines and shields add that bump? Just the Lattice?

    Eh. Unstable Tetryon Lattice is kinda cute and all; but I wouldn't build my DPS around an ability that only fires every 3 minutes.

    However, Nukara space set isn't actually all that bad (very tanky); so you might as well give that a try too.
    3lsZz0w.jpg
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    meimeitoo wrote: »
    Eh. Unstable Tetryon Lattice is kinda cute and all; but I wouldn't build my DPS around an ability that only fires every 3 minutes.

    However, Nukara space set isn't actually all that bad (very tanky); so you might as well give that a try too.

    Well since my question was directed at someone else asking why they felt that set added to the DPS, your answer isnt very helpful, as clearly you do not know what he means by it.

    Just saying.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • gstamo01gstamo01 Member Posts: 0 Arc User
    edited January 2014
    Again, not my build of choice for a Recluse, but with both sets, under a GW that Lattice will annihilate whatever targets got sucked in. You could ever tag on a Refracting Cascase and/or ISO Charge if you wanted.

    The point is that with your very limited DPS you designed, a 3min AoE BO Lattice won't hurt.

    My Recluse is built around Torps and not Beams so I don't even use Weapon Power or Tact consoles. Much like my Temporal Science Korrath.
    You know Cryptic has Jumped the Proverbial Shark when they introduced Tractor Pulling to Star Trek Online! :D
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited January 2014
    Well since my question was directed at someone else asking why they felt that set added to the DPS, your answer isnt very helpful, as clearly you do not know what he means by it.

    Just saying.

    Whoa! You know, antagonizing everyone in this thread might not work so well as an incentive as you might imagine.

    Just sayin'
    3lsZz0w.jpg
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    meimeitoo wrote: »
    Whoa! You know, antagonizing everyone in this thread might not work so well as an incentive as you might imagine.

    Just sayin'

    Sorry not trying to antagonize you. But the point still stands if you dont know the answer to a question, dont answer the question, it just muddies the details.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    gstamo01 wrote: »
    Again, not my build of choice for a Recluse, but with both sets, under a GW that Lattice will annihilate whatever targets got sucked in. You could ever tag on a Refracting Cascase and/or ISO Charge if you wanted.

    The point is that with your very limited DPS you designed, a 3min AoE BO Lattice won't hurt.

    My Recluse is built around Torps and not Beams so I don't even use Weapon Power or Tact consoles. Much like my Temporal Science Korrath.

    Thank you for that answer.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • kalicopko1kalicopko1 Member Posts: 5 Arc User
    edited January 2014
    Ok, ill give you my sci heavy recluse build.

    http://skillplanner.stoacademy.com/?build=ronanheavyscirecluse_0

    I use 3 torpedo doffs (vr)
    TBR doff (voth doff) (vr)
    1 Transporter doff (vr)
    1 Gravimetric doff (vr) (for extra GW)

    I left an open slot in sci consoles, cozi couldnt find dyson science consoles, so ill write it here, i use Particle generator vr for extra hull dmp (proton dmg) it procs nearly every time i use sci abilities.

    You must also put all your power levels to aux and shields, whats left then to eng. I run 55/125/77/130 and it works great. After looking again on my power levels its 77/125/88/127 - when i have both emps and empe active.

    When you are going to attack use plasma hyperflux + nadeon detonator (either with rom plasma or gravimetric torpedo) + SS + GW+EWP+TBR+TF/CPB + Iso charge + (that tier 5 tholian thing) + 2x elite tholian mesh weavers (you can swap 1 elite mesh weaver for elite scorpion fighter for extra spam)

    Cubes in elite stfs will go down very quickly.

    That TBR doff is very very usefull lol, and transporter officer is usefull too lol.

    This is kinda a torpedo boat, so idk if you gonna like it or not lol.

    Thats how id do my heavy recluse sci build.

    So please add critics lol.

    Forgot to add, i use Helmsmann trait for extra turning (tho you could get inspirational leader). And i forgot to add when you attack use tholian web generator. Thats all lol.
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    kalicopko1 wrote: »
    Ok, ill give you my sci heavy recluse build.

    http://skillplanner.stoacademy.com/?build=ronanheavyscirecluse_0

    I use 3 torpedo doffs (vr)
    TBR doff (voth doff) (vr)
    1 Transporter doff (vr)
    1 Gravimetric doff (vr) (for extra GW)

    I left an open slot in sci consoles, cozi couldnt find dyson science consoles, so ill write it here, i use Particle generator vr for extra hull dmp (proton dmg) it procs nearly every time i use sci abilities.

    You must also put all your power levels to aux and shields, whats left then to eng. I run 55/125/77/130 and it works great.

    When you are going to attack use plasma hyperflux + nadeon detonator (either with rom plasma or gravimetric torpedo) + SS + GW+EWP+TBR+TF/CPB + Iso charge + (that tier 5 tholian thing) + 2x elite tholian mesh weavers (you can swap 1 elite mesh weaver for elite scorpion fighter for extra spam)

    Cubes in elite stfs will go down very quickly.

    That TBR doff is very very usefull lol, and transporter officer is usefull too lol.

    This is kinda a torpedo boat, so idk if you gonna like it or not lol.

    Thats how id do my heavy recluse sci build.

    So please add critics lol.

    Nifty looking. :P
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
  • capnshadow27capnshadow27 Member Posts: 1,731 Arc User
    edited January 2014
    http://skillplanner.stoacademy.com/?build=ussspiderhunter43_0

    Might try this, the Refracting Tets just arent cutting it, which is really sad, i wish they where on par with other Rep weapon sets, like the Rom Plasmas.
    Inertia just means you can do Powerslides in you carrier!
    I am Il Shadow and i approve these Shennanigans!
    [SIGPIC][/SIGPIC]
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