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FIX - Intergrated Intel - Windows 7 Graphics crash FIX

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  • jhighfilljhighfill Member Posts: 59 Arc User
    edited January 2013
    I am having issues with my AMD A6-3600 APU with Radeon(tm) HD Graphics, The game is frezeing about every 30-60 min.
  • tsurutafan01tsurutafan01 Member Posts: 0 Arc User
    edited January 2013
    Just as a final follow up and to return this to its actual topic, as I was one of the previous very vocal complainers, post-patch I have still yet to have a single glitch or error related to this problem of any kind. It's run smooth as silk again, as it did pre-season 7.

    Well done.


    "We are smart." - Grebnedlog

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  • speedofheatspeedofheat Member Posts: 111 Arc User
    edited February 2013
    Well I have just started getting this problem!

    My main display is driven by an AMD 7870

    my two secondary displays by my HD4000, it has just started since the Saturday stability patch ...
    y3m-yM6W2jBAA7NpYi95PewTOHD9vSNpFGl3huKvuKsGif7jH9lBSYRtnx-AxOUzQw00u0SrjnMeAt0McFsPmCC2FoawxgX3ZON4Ork7H39MCRYsgBUn0QYSADDqYpB6wB5twq-_jNOp7AdrNeItQjiXChE9kwGvBsqc-vTz7oj3YM?width=660&height=198&cropmode=none
  • sgtreusterssgtreusters Member Posts: 0 Arc User
    edited April 2013
    I'm experiencing the same issues. I've tried the temp fix suggested and it's reduced the problem but it still makes everything almost impossible to play.

    It seems to happen when theres a lot of action, but sometimes it happens when i open my DOff panel. I've even run this at half res (Very Ugly) and it still occurs on occasion.

    I'm a lifer and have played this since open beta and I love this game. I don't have the cash to buy a new rig but I'm at a loss.

    PLEASE HELP:confused:
    SgtReuster
    [SIGPIC][/SIGPIC]
    CASPIAN RISING
  • hammerjoe60hammerjoe60 Member Posts: 1 Arc User
    edited December 2013
    DXGI_ErrorDevice_remmoved
    DXGI_ErrorDevice_Hung 0x887a0006
    while creating a render target view

    I have not played in about a year and this si what I come back to? Where can I get some help?
  • stoutesstoutes Member Posts: 4,219 Arc User
    edited December 2013
    Unfortunatly not in a topic that's older then 30 days; that's called necroing. If you have more then 5 posts (I think) you can create a topic of your own.
    maxvitor wrote: »
    Nerf is OP, plz nerf
    That's quite the paradox, how could you nerf nerf when the nerf is nerfed. But how would the nerf be nerfed when the nerf is nerfed? This allows the nerf not to be nerfed since the nerf is nerfed? But if the nerf isn't nerfed, it could still nerf nerfs. But as soon as the nerf is nerfed, the nerf power is lost. So paradoxally it the nerf nerf lost its nerf, while it's still nerfed, which cannot be because the nerf was unable to nerf.

    I call it, the Stoutes paradox.
  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited December 2013
    stoutes wrote: »
    Unfortunatly not in a topic that's older then 30 days; that's called necroing. If you have more then 5 posts (I think) you can create a topic of your own.

    The forum rules quite frankly leave forum newbies with a catch-22. They physically can't make a new thread so they post in an old one that's related to their topic. Then they get yelled at for necroing a thread when it was the only way to get attention to their problem.
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  • crjasoncrjason Member Posts: 0 Arc User
    edited March 2014
    Anyone found a fix for the "Fatal Error: Direct3D driver returned error code (UNKNOWN: 0x88760870) while Locking vertex buffer." Here's what I have tried:
    1. Unistall video driver and install a nice fresh new one
    2. Unistall DirectX and install a nice fresh new one
    3. Using DX9 in the game
    4. Lowering video settings in the game (this makes the error less frequent but is not even playable in my eyes)

    The error used to be a lot less frequent, now it is at least once every 30 minutes, and almost everytime I play the Mirror Invasion Event. I am assuming that as the game progresses, the graphics improve and are more demanding; however, my graphics card is still well above the minimum required. Just wondering if anyone out there has found a fix or workaround. Thanks!
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