Update: I have now played the fed beginning and it is just as boring as I thought it would be.
note: posted before I tested the tutorial : From what I understand, (though I have yet to test it out in the game, as I'm waiting for a bit due to the new season being just launched), yet it sounds like, that they have changed the Federation story when you create a new Fed character.
Is this true?
If so I must say (and I don't doubt practically everyone will disagree with me), yet, I really Luved the way the Fed story was.
Getting into the middle of a Borg mission right away, is really awesome! I use to create new character's just to replay it!
And when I first tried the game, it 'took my breath away', I saw the borg ship and the borg drones and said out loud "oh f***!" .It was really cool!
Now , apparently they've changed it?! I will play through the new Fed story to see how much it has changed, yet I really don't like the fact they changed it.
It's kind of boring from the sounds of it, starting at the Academy on earth, its like.... ok..... hmm.... yea walkin round earth.... yeppers... ok... (I am imagining this is how it is now), oh go do this, ok master.. er captain... la la a....... **sigh*** oh klingon attacker...(probably), ... <falls asleep>
Boring.....
Does anyone else agree with the idea that they should NOT have changed it . (This is assuming that I understand correctly in that they did so, if I am wrong, then I'm wrong and this post then doesn't matter).
You don't like that they changed it but you haven't even played it.
I really shouldn't be surprised... but...
Aaaaanyway. They didn't really change the story so much as bump the Vega Colony attack immediately after the tutorial. The tutorial is a new beginning, which leads directly into the Vega Colony attack -- so that it all makes a little more sense from a starting character perspective.
And also gets rid of the slightly unrealistic beginning where a single piece-of-garbage Miranda can single-handedly fight off the Borg. This time you have a Regent-class and Noble-class you're backing up.
You're on the other side of the game where you're the crappy Miranda-class frigate that the T5 ships are calling in Fleet Support with to fight the Borg.
Believe me, it's far, far better now.
Although you're not thrown at the Borg right away. You will get to fight them, just not within the first five minutes.
Believe me, it's far, far better now.
Although you're not thrown at the Borg right away. You will get to fight them, just not within the first five minutes.
I also like that they tried to at least sort of explain why we're able to kill the Borg so easily. I mean it's not a 100% ironclad answer, but it's a lot better than it was before... which was no answer at all.
To be fair, the answer's always been there. The Borg attacking Vega colony are the damaged and bruised remnants of the Borg you fight in Khitomer Vortex. They traveled back through time.
Though I don't remember Cubes making a run for the time portal in the STF...
To be fair, the answer's always been there. The Borg attacking Vega colony are the damaged and bruised remnants of the Borg you fight in Khitomer Vortex. They traveled back through time.
Though I don't remember Cubes making a run for the time portal in the STF...
I meant the part where they mention that Admiral Janeway had contingency plans for fighting the Borg if they ever returned (probably taken from the alternate reality where the transphasic torpedo and ablative armor technology came from).
Said contingency plans implied a modification of your usual weapons to be effective against the Borg. This was new in the tutorial. Elisa "Chatterbox" Flores said she knew those plans existed but she wasn't expecting to have to use them so soon.
I still don't like them moving Vega to Sirius Sector. And ruining the awesomeness that was Khitomer Accord. :mad:
No real opinion on the first point. But I agree on the second point. I'm one of the few who enjoys both ground and space equally, and who enjoys good story even more. Khitomer Accord had a fantastic story that the STF revamp killed.
I just completed it myself right up the the battle with the cube. If you've done any of the borg STFs at all at level cap it kinda makes sense the way that fight happens. I'm not going to spoil it by providing any other details. But the last space fight was way better then the original, the ground portion is also way better then the original. My only complaint is your first encounter with the Khitomer i think they overdid it a little bit with the quantity of borg at the end. Everything else from the start at the academy to the cube battle was better then the original.
Believe me, it's far, far better now.
Although you're not thrown at the Borg right away. You will get to fight them, just not within the first five minutes.
in addition the storyline is a lot more convincing then where it was. it was a shame Cryptic removed the old STF at QS, it would explain the entire reason for the Borg invasion.
T6 Miranda Hero Ship FTW. Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
I thought it was an AMAZING start, and it makes it a tad more believable how a cadet gets command of an old miranda class ship out of the academy. I mean the situation with the borg makes it more believable that Starfleet really is short on capable officers and they need you in the hot seat.
My ONLY complaint is the fact that you can't sub say one of the 500 zen ships like the NX or ToS connie or in my case for the science officer an Oberth if you already have it purchased.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
I thought it was an AMAZING start, and it makes it a tad more believable how a cadet gets command of an old miranda class ship out of the academy. I mean the situation with the borg makes it more believable that Starfleet really is short on capable officers and they need you in the hot seat.
My ONLY complaint is the fact that you can't sub say one of the 500 zen ships like the NX or ToS connie or in my case for the science officer an Oberth if you already have it purchased.
Well, you can't very well sub it out when Ms. Flores cites the ship you're on by name and model in cutscene mode. Besides, you could never sub the noob ship in any of the tutorials (Romulan, KDF, or even the old Fed one) until you were given back control and set loose upon your shipyard, so it's not like anything was changed.
Well, you can't very well sub it out when Ms. Flores cites the ship you're on by name and model in cutscene mode.
assuming that the same programming used to tell if your playing a vulcan for the toast scene can be used to tell the class of starship you might chose, if it was possible, at the character creation it would be simple for the voice actress to do a couple of extra lines. there is only eight tier 1 ships anyway
IMO choosing your ship class at the character creation screen would be a nice feature after all you spend so much of your time as the starship its just as much as a character as your avatar
Vulcan is 16LY away and Andoria is 20LY away, notably in the Procyon sector, Beta quadrant. Vega is 90LY away in star trek and that its nearby neighbor systems are Jouret, Pollux. if anything both Pollux and Vega should be around Regulus and Tau Dewa.
T6 Miranda Hero Ship FTW. Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
I have no idea why people still worry about the exact location of planets in star trek. the show has contradicted locations, distances, even the position of entire empires since day 1.
Well, you can't very well sub it out when Ms. Flores cites the ship you're on by name and model in cutscene mode. Besides, you could never sub the noob ship in any of the tutorials (Romulan, KDF, or even the old Fed one) until you were given back control and set loose upon your shipyard, so it's not like anything was changed.
assuming that the same programming used to tell if your playing a vulcan for the toast scene can be used to tell the class of starship you might chose, if it was possible, at the character creation it would be simple for the voice actress to do a couple of extra lines. there is only eight tier 1 ships anyway
IMO choosing your ship class at the character creation screen would be a nice feature after all you spend so much of your time as the starship its just as much as a character as your avatar
Yes and no. I actually was able to grind out some Zen and buy some extra slots and had enough to buy the Oberth. It would of been nice like you said at the creation screen to pick a ship to start out with, if you have bought the ship. Basically if you bought the 3 starter ships, you could pick from the miranda or the other 3.
I mean it's not hard to program that in. Couple of do while loops and rock and roll. Plus a little more voice acting isn't too bad.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
Does anyone have a video link or even a link to a written progression of events of the way the Fed story started out before? I would like to either jog my memory or see if I actually somehow missed the whole startup sequence.
Thanks,
Force
(Edit: Got a couple PMs of the links, thanks gonna check out the new tutorial when it's back up)
Okay perhaps my memory is as buggy as a newly-released MMO expansion. In the past month and a half (ish), I started 3 Fed captains (that is the period since I first signed up to STO).
The parts I recall are being welcomed to Starfleet Academy, being told to talk to various officers, sent to rescue the SS Azura, go help out the Delta Volanis colonies, etc. I don't recall being sent to Vega colony, or fighting the Borg, or anything I would describe as 'awesome'.
I also recall getting a couple crappy common BOffs to start with (Mira - Andorian, etc) whereas my Klingon and Romulan start with purples.
It's possible that everything was so new to me back then (I mean, way back 7 weeks ago) that I simply glossed over it all in my venture to see the next new thing.
Does anyone have a video link or even a link to a written progression of events of the way the Fed story started out before? I would like to either jog my memory or see if I actually somehow missed the whole startup sequence.
Thanks,
Force
Bwah? The original tutorial started as follows:
1. Play STO intro video narrated by Nimoy
2. Zoom in on your newb ship while a voice plays of someone from the Khitomer calling for help
3. You start in the lounge and run up to the bridge, where you talk to the captain, tap a console, and talk to Zachary Quinto.
4. Beam over to the Khitomer, use a tricorder, shoot some borg, shoot some things beside borg, shoot some more borg.
5. Get told that they blew up the bridge on your Miranda and you're the highest ranking officer alive, get a Boff of your choice.
6. Go to space, transport some people, learn to use full impulse, warp out
7. Fight some probes, fight some spheres, fight a cube
8. Beam down to the Vega colony, learn to use a rifle and a kit
9. shoot some borg
10. Beam out and report back to Earth, and talk to admiral quinn, who orders you to talk to Malcolm Sissel and rescue the Azura.
It seems rather strange having a cadet serve as first officer on the senior staff of a ship when everything was peaceful and honky dory on the borg front.
Yes and no. I actually was able to grind out some Zen and buy some extra slots and had enough to buy the Oberth. It would of been nice like you said at the creation screen to pick a ship to start out with, if you have bought the ship. Basically if you bought the 3 starter ships, you could pick from the miranda or the other 3.
I mean it's not hard to program that in. Couple of do while loops and rock and roll. Plus a little more voice acting isn't too bad.
Do we really need the risk of more problems just for something silly? I mean how many NX or Constitution class vessels do you think Starfleet is going to issue out in the 25th century?
Then there is the Steamrunner, which is needed to be unpacked from the special pack.
Can't have a honest conversation because of a white knight with power
It seems rather strange having a cadet serve as first officer on the senior staff of a ship when everything was peaceful and honky dory on the borg front.
If it was a training ship, why not? That's actually the best remaining in-universe justification for keeping Mirandas T1. The hulls may be ready to accept modular weapons, engines, and modern tech, but the hulls around are just too useful as training ships, freighter escort and rear-line duty to modernize up to true borg-fighting capability.
I enjoyed the new beginning. I actually deleted one of my lower level alts and started from scratch. A new Klingon starfleet graduate that is separated from his home and mentor, Worf, when the war escalates. I love the Klingon antagonist too. I want more of that. Like a nemesis. That being said, the new tutorial is not boring for me, and when I create more alts I wont skip it because that's how much I like it.
Does anyone have a video link or even a link to a written progression of events of the way the Fed story started out before? I would like to either jog my memory or see if I actually somehow missed the whole startup sequence.
This is how it started before; warning wall of death text incoming!
your future self and teammates start out orbiting Quadra Sigma, you must destroy two transwarp gates to the left and right, while attempting to keep spheres and probes from getting through the time portal center field. first the tactical cube must be dealt with then the trouble begins. when you have deal with the gates, the probes and all borg reinforcements you head through the time portal and ending up orbiting Vega colony before the invasion. your future fleet destroys the borg fleet in orbit but not before your future self detect something unusual on the surface on the planet. your future team beam down and talk to the local colony commander from the past where your tutoral self (that is you in the tutorial would meet him for the second time although he pretends not to know of you only hours later). your future self in the past and team moves to a badly hidden entrance and end up underground vega colony where you destroy the borg complex (and pick up a borg boff if you want), your future self goes back to that local commander and beams down supplies to help defend against the borg, your future self then beams upto the ship and pursues donatra after crippling some probes that your tutorial self will end up destroying anyways after saving the khitomer and transferring people and supplies when you first get control of your ship in the tutorial, your tutorial self ends up warping out next to a destroyed cube and ship junk to destroy these crippled probes before your tutorial self then warps to Vega to destroy more probes and spheres before beaming down to Vega nad meeting that commander. Your future self in the past defeats donatra after 3 waves of enemies and they end up back in their own time when they go through the time portal nearby. Your tutorial self warps out from Vega when the job is done there and ends up near a plent with a massive rock debris field with half destroyed cubes holding the area with a sphere for company to each cube. once the cube and sphere are dealt with the tutorial concludes.
T6 Miranda Hero Ship FTW. Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
This is how it started before; warning wall of death text incoming!
So that's how it happened before! I never knew since I didn't do STFs under the old system. Cute, but I'm not surprised they felt justified in cutting it out.
New tutorial is very good. It also surprised me as i played it like the old one and actually got killed by the sphere when i was not paying attention, assuming it cant really kill me (Elite diff)
So that's how it happened before! I never knew since I didn't do STFs under the old system. Cute, but I'm not surprised they felt justified in cutting it out.
one of the best things from the STFs was the old STF system before Cryptic broke it in half. you had to orbit QS, Sibiran or Vorn and shout out looking for a team. sometimes it doesnt work but when it did the reward at the time was a piece of borg kit, that made the journey worthwhile.
T6 Miranda Hero Ship FTW. Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
It seems rather strange having a cadet serve as first officer on the senior staff of a ship when everything was peaceful and honky dory on the borg front.
I agree with sonnikku,
and also, as I said, I've now played the new beginning, and in my opinion, I nearly fell asleep at the start.
'walk to this person' talk to that person, talk to that person.... no action for a million years it seems...
then, whats the first enemy you battle? oh gee, predictably and boringly the Klingons.
and finally, after a bit, you face off against the borg, but it's not really as exciting cause not only are you tired of the tutorial already, yet you have no big threat like the first tutorial did.
or so it seems, even though a massive amount of ships arrive, they don't destroy you, they just suddenly move on to other ships?....
**sigh***
yeah.... should have kept it how it was.
I respect other's opinion's , as for myself though I found the change to the tutorial to be utterly boring as ever, compared to the exciting old one.
Comments
I really shouldn't be surprised... but...
Aaaaanyway. They didn't really change the story so much as bump the Vega Colony attack immediately after the tutorial. The tutorial is a new beginning, which leads directly into the Vega Colony attack -- so that it all makes a little more sense from a starting character perspective.
And also gets rid of the slightly unrealistic beginning where a single piece-of-garbage Miranda can single-handedly fight off the Borg. This time you have a Regent-class and Noble-class you're backing up.
You're on the other side of the game where you're the crappy Miranda-class frigate that the T5 ships are calling in Fleet Support with to fight the Borg.
Although you're not thrown at the Borg right away. You will get to fight them, just not within the first five minutes.
I also like that they tried to at least sort of explain why we're able to kill the Borg so easily. I mean it's not a 100% ironclad answer, but it's a lot better than it was before... which was no answer at all.
Though I don't remember Cubes making a run for the time portal in the STF...
I meant the part where they mention that Admiral Janeway had contingency plans for fighting the Borg if they ever returned (probably taken from the alternate reality where the transphasic torpedo and ablative armor technology came from).
Said contingency plans implied a modification of your usual weapons to be effective against the Borg. This was new in the tutorial. Elisa "Chatterbox" Flores said she knew those plans existed but she wasn't expecting to have to use them so soon.
No real opinion on the first point. But I agree on the second point. I'm one of the few who enjoys both ground and space equally, and who enjoys good story even more. Khitomer Accord had a fantastic story that the STF revamp killed.
in addition the storyline is a lot more convincing then where it was. it was a shame Cryptic removed the old STF at QS, it would explain the entire reason for the Borg invasion.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
My ONLY complaint is the fact that you can't sub say one of the 500 zen ships like the NX or ToS connie or in my case for the science officer an Oberth if you already have it purchased.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Well, you can't very well sub it out when Ms. Flores cites the ship you're on by name and model in cutscene mode. Besides, you could never sub the noob ship in any of the tutorials (Romulan, KDF, or even the old Fed one) until you were given back control and set loose upon your shipyard, so it's not like anything was changed.
assuming that the same programming used to tell if your playing a vulcan for the toast scene can be used to tell the class of starship you might chose, if it was possible, at the character creation it would be simple for the voice actress to do a couple of extra lines. there is only eight tier 1 ships anyway
IMO choosing your ship class at the character creation screen would be a nice feature after all you spend so much of your time as the starship its just as much as a character as your avatar
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
Well read down in the next part
Yes and no. I actually was able to grind out some Zen and buy some extra slots and had enough to buy the Oberth. It would of been nice like you said at the creation screen to pick a ship to start out with, if you have bought the ship. Basically if you bought the 3 starter ships, you could pick from the miranda or the other 3.
I mean it's not hard to program that in. Couple of do while loops and rock and roll. Plus a little more voice acting isn't too bad.
Star Trek Battles member. Want to roll with a good group of people regardless of fleets and not have to worry about DPS while doing STFs? Come join the channel and join in the fun!
http://forum.arcgames.com/startrekonline/discussion/1145998/star-trek-battles-channel-got-canon/p1
Thanks,
Force
(Edit: Got a couple PMs of the links, thanks gonna check out the new tutorial when it's back up)
Bwah? The original tutorial started as follows:
1. Play STO intro video narrated by Nimoy
2. Zoom in on your newb ship while a voice plays of someone from the Khitomer calling for help
3. You start in the lounge and run up to the bridge, where you talk to the captain, tap a console, and talk to Zachary Quinto.
4. Beam over to the Khitomer, use a tricorder, shoot some borg, shoot some things beside borg, shoot some more borg.
5. Get told that they blew up the bridge on your Miranda and you're the highest ranking officer alive, get a Boff of your choice.
6. Go to space, transport some people, learn to use full impulse, warp out
7. Fight some probes, fight some spheres, fight a cube
8. Beam down to the Vega colony, learn to use a rifle and a kit
9. shoot some borg
10. Beam out and report back to Earth, and talk to admiral quinn, who orders you to talk to Malcolm Sissel and rescue the Azura.
Do we really need the risk of more problems just for something silly? I mean how many NX or Constitution class vessels do you think Starfleet is going to issue out in the 25th century?
Then there is the Steamrunner, which is needed to be unpacked from the special pack.
If it was a training ship, why not? That's actually the best remaining in-universe justification for keeping Mirandas T1. The hulls may be ready to accept modular weapons, engines, and modern tech, but the hulls around are just too useful as training ships, freighter escort and rear-line duty to modernize up to true borg-fighting capability.
This is how it started before; warning wall of death text incoming!
your future self and teammates start out orbiting Quadra Sigma, you must destroy two transwarp gates to the left and right, while attempting to keep spheres and probes from getting through the time portal center field. first the tactical cube must be dealt with then the trouble begins. when you have deal with the gates, the probes and all borg reinforcements you head through the time portal and ending up orbiting Vega colony before the invasion. your future fleet destroys the borg fleet in orbit but not before your future self detect something unusual on the surface on the planet. your future team beam down and talk to the local colony commander from the past where your tutoral self (that is you in the tutorial would meet him for the second time although he pretends not to know of you only hours later). your future self in the past and team moves to a badly hidden entrance and end up underground vega colony where you destroy the borg complex (and pick up a borg boff if you want), your future self goes back to that local commander and beams down supplies to help defend against the borg, your future self then beams upto the ship and pursues donatra after crippling some probes that your tutorial self will end up destroying anyways after saving the khitomer and transferring people and supplies when you first get control of your ship in the tutorial, your tutorial self ends up warping out next to a destroyed cube and ship junk to destroy these crippled probes before your tutorial self then warps to Vega to destroy more probes and spheres before beaming down to Vega nad meeting that commander. Your future self in the past defeats donatra after 3 waves of enemies and they end up back in their own time when they go through the time portal nearby. Your tutorial self warps out from Vega when the job is done there and ends up near a plent with a massive rock debris field with half destroyed cubes holding the area with a sphere for company to each cube. once the cube and sphere are dealt with the tutorial concludes.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
So that's how it happened before! I never knew since I didn't do STFs under the old system. Cute, but I'm not surprised they felt justified in cutting it out.
[SIGPIC][/SIGPIC]
one of the best things from the STFs was the old STF system before Cryptic broke it in half. you had to orbit QS, Sibiran or Vorn and shout out looking for a team. sometimes it doesnt work but when it did the reward at the time was a piece of borg kit, that made the journey worthwhile.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
That is literally the worst thing about "traditional" MMO group content. Give me a properly implemented group finder any day.
Been around since Dec 2010 on STO and bought LTS in Apr 2013 for STO.
I agree with sonnikku,
and also, as I said, I've now played the new beginning, and in my opinion, I nearly fell asleep at the start.
'walk to this person' talk to that person, talk to that person.... no action for a million years it seems...
then, whats the first enemy you battle? oh gee, predictably and boringly the Klingons.
and finally, after a bit, you face off against the borg, but it's not really as exciting cause not only are you tired of the tutorial already, yet you have no big threat like the first tutorial did.
or so it seems, even though a massive amount of ships arrive, they don't destroy you, they just suddenly move on to other ships?....
**sigh***
yeah.... should have kept it how it was.
I respect other's opinion's , as for myself though I found the change to the tutorial to be utterly boring as ever, compared to the exciting old one.