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Avenger Class Feedback

ajgamer1701ajgamer1701 Member Posts: 191 Arc User
edited January 2014 in Federation Discussion
Avenger is still a joke, too many disadvantages of an escort and a cruiser, not enough advantages of an escort or cruiser, a half breed ? Aye it is , but not the best combo and no real advantages for the federation cruiser /battlecruiser class ships (or destroyer class is even better than this ship) vs similar klingon classed cruisers, battlecruisers, and of course still no real "Heavy Battlecruiser" class fed ships. Oh, btw and the so called "Dreadnought Class" GAL X, is no where close to a "Dreadnought" by any kinda definition in comparison to any kinda ship, sea ,boat, vessel or in space sci fi or non fiction , in that class.

My Feedback on Avenger? : Simple, It needs a COMMANDER UNIVERSAL Boff station Period!, as well as, perhaps as a c store/fleet variation, a base turn of perhaps 11 or 12 vs its current base of 9. PERIOD!!!(Cant believe I paid money for this TRIBBLE which looked good on paper but largely not, with no clear advantage really that would make a serious difference, I'm sure you and your testers are aware, and collated and concluded to your current version) but really vs. any other kinda fed cruiser in any class, it's largely useless and not as modular as it seems to be by comparison.

Tho , I believe feedback, forums, for large, greedy corporate gaming companies are LARGELY USELESS and only a Token in reality, I sincerely hope someone that this kinda feedback concerns, takes it to heart for consideration, TY anyway :)
Things are only impossible until they are NOT! (Picard)
Post edited by ajgamer1701 on
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Comments

  • abfabfleetabfabfleet Member Posts: 0 Arc User
    edited November 2013
    Avenger is still a joke, too many disadvantages of an escort and a cruiser, not enough advantages of an escort or cruiser, a half breed ? Aye it is , but not the best combo and no real advantages for the federation cruiser /battlecruiser class ships (or destroyer class is even better than this ship) vs similar klingon classed cruisers, battlecruisers, and of course still no real "Heavy Battlecruiser" class fed ships. Oh, btw and the so called "Dreadnought Class" GAL X, is no where close to a "Dreadnought" by any kinda definition in comparison to any kinda ship, sea ,boat, vessel or in space sci fi or non fiction , in that class.

    My Feedback on Avenger? : Simple, It needs a COMMANDER UNIVERSAL Boff station Period!, as well as, perhaps as a c store/fleet variation, a base turn of perhaps 11 or 12 vs its current base of 9. PERIOD!!!(Cant believe I paid money for this TRIBBLE which looked good on paper but largely not, with no clear advantage really that would make a serious difference, I'm sure you and your testers are aware, and collated and concluded to your current version) but really vs. any other kinda fed cruiser in any class, it's largely useless and not as modular as it seems to be by comparison.

    Tho , I believe feedback, forums, for large, greedy corporate gaming companies are LARGELY USELESS and only a Token in reality, I sincerely hope someone that this kinda feedback concerns, takes it to heart for consideration, TY anyway :)

    Realizing your concern, personally I have the Fleet version of this ship and find it will rounded in PVP and the additional sci slot and shield modifier. I'm sure others will concur, it may be your build that needs some fine tuning. I'd suggest you'd reconsider examining the builds area of the forum for this ship's usefulness. I say this strongly as advice, not to disenheart you. You may see the others that have responded to the outpouring of yes's to this ship.
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  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited November 2013
    the ship is fine. probably the strongest fed cruiser (one of the strongest fed ships) out there, if it suits you. it is what it says on paper, if you have problems with understanding how stats will translate to gameplay, you should just go and test on tribble before buying anything

    10k DPS Vesta threads: 1; 2
  • uss917019uss917019 Member Posts: 182 Arc User
    edited November 2013
    yep thats it. I would of buy it only if it was bigger and now the turn rate would be acceptable but if it is right now how it is it should be a higher turn rate then a fat big *** cruiser turn rate.

    Plus on a note side that i have the Fleet Heavy Escort Carrier and that is bigger then the Avenger and it has a 15 degges turn rate so how can that small ship be having a low turn rate???
    [SIGPIC][/SIGPIC]
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited November 2013
    uss917019 wrote: »
    Plus on a note side that i have the Fleet Heavy Escort Carrier and that is bigger then the Avenger and it has a 15 degges turn rate so how can that small ship be having a low turn rate???
    Because Cryptic.

    Fed HEC, Romulan Ar'Kif, Romulan Mogai are all destroyer size with escort class turn-rate. The Romulan Ha'feh is cruiser size with escort turn-rate. The Avenger is escort sized (same as the Kumari) and it has destroyer turn-rate. Laws of the in-game universe are not constant.
  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited November 2013
    reyan01 wrote: »
    It has a better turn rate than the majority of cruisers, and that's without taking into consideration the improvements that can be gained from using Fleet Armor with the turn rate bonus, or Fleet/non-fleet RCS consoles.

    This. I can't go into it right now* but one of my fleet bosses runs a Fleet Avenger and makes it dance like an escort (albeit one of the slower ones), and we had two of us beating on him at once and couldn't even get his shields down.

    It's all down to skills and gear.

    * I'll post his build after he lifts the gag order on it (he created the build as a proof-of-concept or something for another admin and doesn't want it getting out just yet).
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • galadimangaladiman Member Posts: 346 Arc User
    edited November 2013
    Love it, myself. Would love it even more if I could have it with a Galaxy-Class skin :p but still, it's a very nice performer.
    Please reconsider ARC. Please make it optional, at the least. PLEASE.
    It seems the vast majority of your most active players (forum regulars) hate the idea... and while that's a small subset of the playerbase, I think it's an important constituency.
    THE PLAYERS DO NOT WANT THIS.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited November 2013
    Because Cryptic.

    Fed HEC, Romulan Ar'Kif, Romulan Mogai are all destroyer size with escort class turn-rate. The Romulan Ha'feh is cruiser size with escort turn-rate. The Avenger is escort sized (same as the Kumari) and it has destroyer turn-rate. Laws of the in-game universe are not constant.

    You're underselling the scale of the Ar'kif and the Mogai. They're larger than everything in the Fed cruiser stable except the Odyssey.
  • redstarsweredstarswe Member Posts: 0 Arc User
    edited November 2013
    Personally I'd be happy with a lt commander science, remove the ensign tac and bump the lt science up a notch so that I can have my GW:)
    A contract is a contract...(but only between Ferengi).
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited November 2013
    You're underselling the scale of the Ar'kif and the Mogai. They're larger than everything in the Fed cruiser stable except the Odyssey.

    Sorry posted without full coffee quotient
  • stirling191stirling191 Member Posts: 0 Arc User
    edited November 2013
    Sorry posted without full coffee quotient

    's all good. The "destroyer" classification in STO is so nebulous that your description was technically correct, but it lacked I think the punch you were looking for :cool: .
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited November 2013
    redstarswe wrote: »
    Personally I'd be happy with a lt commander science, remove the ensign tac and bump the lt science up a notch so that I can have my GW:)

    Removing an Ensign slot to increase a LT to a LTCMDR is not an equitable trade, something else would have to be removed as well.
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited November 2013
    I switched out my Fleer Excel' for a standard Avenger (fleet is too low of a shipyard atm for the fleet version), while it reports a higher turn rate (same equipment and power ratings), it doesn't feel as "tossable" as my Excel does. Maybe its because I added a DHC on it and I am psychologically handicapping my maneuvers or something.
  • bigman9490bigman9490 Member Posts: 0 Arc User
    edited November 2013
    The fleet avenger is probably my new favorite ship. Instead of running DHC, try DBB. I also appreciate the increased survivability over the the armitage which I usually fly.

    Using my tac captain abilities, antiproton weaponry, EPtW, and Attack patterns, It tears things to pieces out there. :D
  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited November 2013
    bigman9490 wrote: »
    The fleet avenger is probably my new favorite ship. Instead of running DHC, try DBB.

    This. Even if you go full fleet neutronium +turn, you still probably won't be able to keep an escort in your firing arc for long if you're using DHCs. Buddy of mine uses the temporal set, chroniton DBB with beam overload. He hits me with that, I feel like the USS Kelvin when the Narada turned up. :D

    "Are our shields even up?!"
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • bigman9490bigman9490 Member Posts: 0 Arc User
    edited November 2013
    starswordc wrote: »
    This. Even if you go full fleet neutronium +turn, you still probably won't be able to keep an escort in your firing arc for long if you're using DHCs.

    That is exactly I do along with a Fleet RCS with the hull resist. Its got tremendous power behind it.Cannot wait for the new tac consoles coming with the spire (vulnerability locator +1.6% crit chance). XD
  • kyoukiseikyoukisei Member Posts: 0 Arc User
    edited November 2013
    Have no idea why you are having such a hard time with your Avenger. Mine has gone toe to toe with a Plasma/Romulan set equipped Oddy and when I say toe to toe... I mean point blank no flinching.. slugfest... in the end it was called a draw because the most we could get was a brief shields down 50% hull on each other.. then a full 100% on both again in 2 seconds. mostly we couldn't even drop each others shields. my avenger still needs tweaking too ... PVP.. when i was taken unawares a Scimitar dropped me.... when I Was expecting the ship a second time i sat there healing and buffing while it tried uselessly to blow me up.... my fleet turned that sad KDF Romulan ship into space dust while he couldn't even get my shields past 50% .. The Avenger well designed and equipped is a decent turning ship that can easily be improved with fleet armor/hull RCS consoles. it's durability is awesome.... and it's firepower can be made very eye opening.


    Just do some PVP with fleet mates to see where it needs improving... I'm sure in the end you'll have a tough little cookie that doesn't crumble.
  • starswordcstarswordc Member Posts: 10,963 Arc User
    edited November 2013
    To the OP: Post your build here, including skills and rep, and tell us what doffs you're using, and folks more knowledgeable than I will see what they can do with it.

    My fleetmates are of the opinion that cruiser commands and the Avenger in particular are putting escorts back where they're supposed to be: providing extra firepower to back up cruisers and science vessels, guarding their flanks and so forth.
    "Great War! / And I cannot take more! / Great tour! / I keep on marching on / I play the great score / There will be no encore / Great War! / The War to End All Wars"
    — Sabaton, "Great War"
    VZ9ASdg.png

    Check out https://unitedfederationofpla.net/s/
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited November 2013
    One point... No Federation ships have a Universal Commander slot, nor should they. And so far Cryptic is standing firm on that design principle, so we can throw that suggestion right out.

    I flew one in Beta and felt it was a decent ship even without equipping all the high-end junk they let people test with. It flies like a battle cruiser ought to fly. It's not ever meant to be a really, really big escort.
    My views may not represent those of Cryptic Studios or Perfect World Entertainment. You can file a "forums and website" support ticket here
    Link: How to PM - Twitter @STOMod_Bluegeek
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  • badgerpants999badgerpants999 Member Posts: 241 Arc User
    edited November 2013
    My 2 EC, nothing with a base turn rate less than 14 DPS should ever have dual cannons of any flavor, heavy or other wise, but I just PvE with real escorts so I might be wrong. Just find a play style you like, find a ship that fits your play style and practice till you can fight with your eyes closed. Step 4 = Profit!
  • theraven2378theraven2378 Member Posts: 6,014 Arc User
    edited November 2013
    The Avenger is an excellent ship, tried it with dhcs for a while then changed it to a beam boat, it's the best beam boat I've flown for a long time.
    NMXb2ph.png
      "The meaning of victory is not to merely defeat your enemy but to destroy him, to completely eradicate him from living memory, to leave no remnant of his endeavours, to crush utterly his achievement and remove from all record his every trace of existence. From that defeat no enemy can ever recover. That is the meaning of victory."
      -Lord Commander Solar Macharius
    • timezargtimezarg Member Posts: 1,268
      edited November 2013
      People are actually complaining about the Avenger being 'weak'? Seriously?

      Let me point out a quick comparison here:

      http://sto.gamepedia.com/Fleet_Avenger_Battle_Cruiser

      versus

      http://sto.gamepedia.com/Fleet_Tor%27Kaht_Battle_Cruiser_Retrofit

      Check out the stats on those two ships, with the Tor'kaht being the closest KDF equivalent to the Avenger. Check them out, and then decide whether you think the Avenger is 'weak' or 'junk'. Before the Avenger, the Tor'kaht was arguably the best non-Romulan tactical-focused battlecruiser in-game. The Avenger outperforms it in a number of ways, including boff station layout. It outmanuevers every KDF battlecruiser due to its ridiculously high inertia rating.

      The Federation just got the best non-Romulan battlecruiser in-game, completely stealing another edge from the KDF, and people have the NERVE to complain? OP, I've got some advice for you: Shut up and learn how to fly battlecruisers, 'cause it's obvious you don't know how if you think the Avenger is 'weak'. It's not a bloody escort, it's a battlecruiser. The only thing escort-like on this thing is the inertia, everything else is battlecruiser-level, including the blasted hull strength. Treat it like one.
      tIqIpqu' 'ej nom tIqIp
    • redheadguyredheadguy Member Posts: 423 Arc User
      edited November 2013
      starswordc wrote: »
      This. I can't go into it right now* but one of my fleet bosses runs a Fleet Avenger and makes it dance like an escort (albeit one of the slower ones), and we had two of us beating on him at once and couldn't even get his shields down.

      It's all down to skills and gear.

      * I'll post his build after he lifts the gag order on it (he created the build as a proof-of-concept or something for another admin and doesn't want it getting out just yet).

      I'd love to know more.... Any hints you could give would be welcome.
      [SIGPIC]

      [/SIGPIC]
    • redheadguyredheadguy Member Posts: 423 Arc User
      edited November 2013
      edalgo wrote: »
      Fleet Avenger is my new favorite ship to fly. Tactical captain and 7 beam arrays + cutting beam. Dual Aux2batt setup. Tanky as hell while running ZERO armor consoles nor RCS consoles. All crit consoles + Plasmonic leech and Aux batteries. I'm normally running 125 in weapons (overcapping as much as possible) , 130 in shields and 90 in engines.

      I've actually gone solo against 2 bug ships and killed them both in under 15 seconds. I couldn't do that in either of my bug ships unless they were completely incompetent. Massive pressure dps. On top of that I'm also set up to run! 50km in 5 seconds if on CD! GL if I get my GDF+APA and your RSP is on CD. DEM3 is completely OP right now.

      I'm having a hard time understanding what you said here. Please explain what all of the acronyms are?
      [SIGPIC]

      [/SIGPIC]
    • kintishokintisho Member Posts: 1,040 Arc User
      edited November 2013
      Fleet version is a decent ship, not the greatness I had hoped for either. For it sacrifice of hull and size it should have 25% more turn rate.
    • organicmanfredorganicmanfred Member Posts: 3,236 Arc User
      edited November 2013
      Overall I like the ship very much, even the looks of it. But it has this unique Kitbash touch. Mix a downgraded Cruiser and Escort together, there is your Avenger.

      What I am most dissapointed in is the VATA console. I mean this ship should be something special itself and not because of a console that you can store away because you can't put it on another ship.

      There I hoped for a unique in-built ship ability that makes the Battlecruiser unique itself and not because of a console that feels like a Hangar Pet.

      My thoughts:
      - at least 2 Subsystem Targeting abilities or
      - a Micro-projectile Launcher (Torpedo or Mine) in contrast to Phaser Lotus/Spinal Lance or
      - in-build Tier1of FAW/CRF/CSV or...

      Why not a Hybrid ship composed of all three ship types? No uber-ship, but with the best they have to offer:
      12 Turn-rate and Sub-Target from a Science ship
      Weapon capabilities from an Escort
      Defense from a Cruiser.

      I do have both Avengers and I am planing on making a beam boat and a cannon boat with 2x 30% RCS Consoles.
    • mashaniemashanie Member Posts: 0 Arc User
      edited November 2013
      timezarg wrote: »
      People are actually complaining about the Avenger being 'weak'? Seriously?

      Let me point out a quick comparison here:

      http://sto.gamepedia.com/Fleet_Avenger_Battle_Cruiser

      versus

      http://sto.gamepedia.com/Fleet_Tor%27Kaht_Battle_Cruiser_Retrofit

      Check out the stats on those two ships, with the Tor'kaht being the closest KDF equivalent to the Avenger. Check them out, and then decide whether you think the Avenger is 'weak' or 'junk'. Before the Avenger, the Tor'kaht was arguably the best non-Romulan tactical-focused battlecruiser in-game. The Avenger outperforms it in a number of ways, including boff station layout. It outmanuevers every KDF battlecruiser due to its ridiculously high inertia rating.

      The Federation just got the best non-Romulan battlecruiser in-game, completely stealing another edge from the KDF, and people have the NERVE to complain? OP, I've got some advice for you: Shut up and learn how to fly battlecruisers, 'cause it's obvious you don't know how if you think the Avenger is 'weak'. It's not a bloody escort, it's a battlecruiser. The only thing escort-like on this thing is the inertia, everything else is battlecruiser-level, including the blasted hull strength. Treat it like one.

      This. I have both, my KDF engi has the Tor'kaht, my FED tac has the fleet avenger. I love both but the Avenger outshines my Tor'kaht in performance. I put 4 DHCs on it on front, turrets and cutting beam in back, and torp in front for fun. I mostly fly PvE mind you, and there it performs like a ten ton truck with engines. It can withstand a punishment my MultiVec would usually only dream of, while delivering a barrage of death. You don't fly it as an escort, even if it is, but rely on your inertia to slide into position, and your hull and shields until someone actually makes the mistake and gets into your cannon arc. Then usually it's toast. I understand this wouldn't fly in PvP, but as a PvE ship, it's a monster.

      Also I got the Helmsman trait for a slightly higher turn rate without having to get RCS consoles, now it turns almost like my Tor'Kaht. Not to mention that with S8 shield resequencers, you can spam your science slots with turn rate consoles, leaving room for Fleet Neutroniums.
    • johankreigjohankreig Member Posts: 449 Arc User
      edited November 2013
      I use this on my engi toon, and can hold my own against a voth citadel ship, the ship is fine, and i dont even have the fleet version yet, the VATA console is also excelent and very versitile.
      Jorhana Kreig: KDF, Tal'is: Romulan Fed, Shona'a: Romulan KDF, Johan Paul Kreig: Fed
    • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
      edited November 2013
      Avenger is still a joke, too many disadvantages of an escort and a cruiser, not enough advantages of an escort or cruiser, a half breed ? Aye it is , but not the best combo and no real advantages for the federation cruiser /battlecruiser class ships (or destroyer class is even better than this ship) vs similar klingon classed cruisers, battlecruisers, and of course still no real "Heavy Battlecruiser" class fed ships. Oh, btw and the so called "Dreadnought Class" GAL X, is no where close to a "Dreadnought" by any kinda definition in comparison to any kinda ship, sea ,boat, vessel or in space sci fi or non fiction , in that class.

      My Feedback on Avenger? : Simple, It needs a COMMANDER UNIVERSAL Boff station Period!, as well as, perhaps as a c store/fleet variation, a base turn of perhaps 11 or 12 vs its current base of 9. PERIOD!!!(Cant believe I paid money for this TRIBBLE which looked good on paper but largely not, with no clear advantage really that would make a serious difference, I'm sure you and your testers are aware, and collated and concluded to your current version) but really vs. any other kinda fed cruiser in any class, it's largely useless and not as modular as it seems to be by comparison.

      Tho , I believe feedback, forums, for large, greedy corporate gaming companies are LARGELY USELESS and only a Token in reality, I sincerely hope someone that this kinda feedback concerns, takes it to heart for consideration, TY anyway :)

      this is pure satire right? of all the cruisers in the game, this is the most dangerious, what the hell would you even do with a COM uni anyway?

      wile 9 turn is sort of low when compared to kdf battlecruisers, keep in mind its still the highest end game fed cruiser turn rate available. every single cruiser in the game should get a +2 added to their base though. its the hardest battlecruiser to use DHCs on, but with 5 forward weapon its easily the most punishing.
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