Avenger is still a joke, too many disadvantages of an escort and a cruiser, not enough advantages of an escort or cruiser, a half breed ? Aye it is , but not the best combo and no real advantages for the federation cruiser /battlecruiser class ships (or destroyer class is even better than this ship) vs similar klingon classed cruisers, battlecruisers, and of course still no real "Heavy Battlecruiser" class fed ships. Oh, btw and the so called "Dreadnought Class" GAL X, is no where close to a "Dreadnought" by any kinda definition in comparison to any kinda ship, sea ,boat, vessel or in space sci fi or non fiction , in that class.
My Feedback on Avenger? : Simple, It needs a COMMANDER UNIVERSAL Boff station Period!, as well as, perhaps as a c store/fleet variation, a base turn of perhaps 11 or 12 vs its current base of 9. PERIOD!!!(Cant believe I paid money for this TRIBBLE which looked good on paper but largely not, with no clear advantage really that would make a serious difference, I'm sure you and your testers are aware, and collated and concluded to your current version) but really vs. any other kinda fed cruiser in any class, it's largely useless and not as modular as it seems to be by comparison.
Tho , I believe feedback, forums, for large, greedy corporate gaming companies are LARGELY USELESS and only a Token in reality, I sincerely hope someone that this kinda feedback concerns, takes it to heart for consideration, TY anyway
Comments
Realizing your concern, personally I have the Fleet version of this ship and find it will rounded in PVP and the additional sci slot and shield modifier. I'm sure others will concur, it may be your build that needs some fine tuning. I'd suggest you'd reconsider examining the builds area of the forum for this ship's usefulness. I say this strongly as advice, not to disenheart you. You may see the others that have responded to the outpouring of yes's to this ship.
10k DPS Vesta threads: 1; 2
Plus on a note side that i have the Fleet Heavy Escort Carrier and that is bigger then the Avenger and it has a 15 degges turn rate so how can that small ship be having a low turn rate???
Fed HEC, Romulan Ar'Kif, Romulan Mogai are all destroyer size with escort class turn-rate. The Romulan Ha'feh is cruiser size with escort turn-rate. The Avenger is escort sized (same as the Kumari) and it has destroyer turn-rate. Laws of the in-game universe are not constant.
This. I can't go into it right now* but one of my fleet bosses runs a Fleet Avenger and makes it dance like an escort (albeit one of the slower ones), and we had two of us beating on him at once and couldn't even get his shields down.
It's all down to skills and gear.
* I'll post his build after he lifts the gag order on it (he created the build as a proof-of-concept or something for another admin and doesn't want it getting out just yet).
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
It seems the vast majority of your most active players (forum regulars) hate the idea... and while that's a small subset of the playerbase, I think it's an important constituency.
THE PLAYERS DO NOT WANT THIS.
You're underselling the scale of the Ar'kif and the Mogai. They're larger than everything in the Fed cruiser stable except the Odyssey.
Sorry posted without full coffee quotient
's all good. The "destroyer" classification in STO is so nebulous that your description was technically correct, but it lacked I think the punch you were looking for :cool: .
Removing an Ensign slot to increase a LT to a LTCMDR is not an equitable trade, something else would have to be removed as well.
Using my tac captain abilities, antiproton weaponry, EPtW, and Attack patterns, It tears things to pieces out there.
This. Even if you go full fleet neutronium +turn, you still probably won't be able to keep an escort in your firing arc for long if you're using DHCs. Buddy of mine uses the temporal set, chroniton DBB with beam overload. He hits me with that, I feel like the USS Kelvin when the Narada turned up.
"Are our shields even up?!"
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
That is exactly I do along with a Fleet RCS with the hull resist. Its got tremendous power behind it.Cannot wait for the new tac consoles coming with the spire (vulnerability locator +1.6% crit chance). XD
Just do some PVP with fleet mates to see where it needs improving... I'm sure in the end you'll have a tough little cookie that doesn't crumble.
My fleetmates are of the opinion that cruiser commands and the Avenger in particular are putting escorts back where they're supposed to be: providing extra firepower to back up cruisers and science vessels, guarding their flanks and so forth.
— Sabaton, "Great War"
Check out https://unitedfederationofpla.net/s/
I flew one in Beta and felt it was a decent ship even without equipping all the high-end junk they let people test with. It flies like a battle cruiser ought to fly. It's not ever meant to be a really, really big escort.
Link: How to PM - Twitter @STOMod_Bluegeek
-Lord Commander Solar Macharius
Let me point out a quick comparison here:
http://sto.gamepedia.com/Fleet_Avenger_Battle_Cruiser
versus
http://sto.gamepedia.com/Fleet_Tor%27Kaht_Battle_Cruiser_Retrofit
Check out the stats on those two ships, with the Tor'kaht being the closest KDF equivalent to the Avenger. Check them out, and then decide whether you think the Avenger is 'weak' or 'junk'. Before the Avenger, the Tor'kaht was arguably the best non-Romulan tactical-focused battlecruiser in-game. The Avenger outperforms it in a number of ways, including boff station layout. It outmanuevers every KDF battlecruiser due to its ridiculously high inertia rating.
The Federation just got the best non-Romulan battlecruiser in-game, completely stealing another edge from the KDF, and people have the NERVE to complain? OP, I've got some advice for you: Shut up and learn how to fly battlecruisers, 'cause it's obvious you don't know how if you think the Avenger is 'weak'. It's not a bloody escort, it's a battlecruiser. The only thing escort-like on this thing is the inertia, everything else is battlecruiser-level, including the blasted hull strength. Treat it like one.
I'd love to know more.... Any hints you could give would be welcome.
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I'm having a hard time understanding what you said here. Please explain what all of the acronyms are?
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What I am most dissapointed in is the VATA console. I mean this ship should be something special itself and not because of a console that you can store away because you can't put it on another ship.
There I hoped for a unique in-built ship ability that makes the Battlecruiser unique itself and not because of a console that feels like a Hangar Pet.
My thoughts:
- at least 2 Subsystem Targeting abilities or
- a Micro-projectile Launcher (Torpedo or Mine) in contrast to Phaser Lotus/Spinal Lance or
- in-build Tier1of FAW/CRF/CSV or...
Why not a Hybrid ship composed of all three ship types? No uber-ship, but with the best they have to offer:
12 Turn-rate and Sub-Target from a Science ship
Weapon capabilities from an Escort
Defense from a Cruiser.
I do have both Avengers and I am planing on making a beam boat and a cannon boat with 2x 30% RCS Consoles.
This. I have both, my KDF engi has the Tor'kaht, my FED tac has the fleet avenger. I love both but the Avenger outshines my Tor'kaht in performance. I put 4 DHCs on it on front, turrets and cutting beam in back, and torp in front for fun. I mostly fly PvE mind you, and there it performs like a ten ton truck with engines. It can withstand a punishment my MultiVec would usually only dream of, while delivering a barrage of death. You don't fly it as an escort, even if it is, but rely on your inertia to slide into position, and your hull and shields until someone actually makes the mistake and gets into your cannon arc. Then usually it's toast. I understand this wouldn't fly in PvP, but as a PvE ship, it's a monster.
Also I got the Helmsman trait for a slightly higher turn rate without having to get RCS consoles, now it turns almost like my Tor'Kaht. Not to mention that with S8 shield resequencers, you can spam your science slots with turn rate consoles, leaving room for Fleet Neutroniums.
this is pure satire right? of all the cruisers in the game, this is the most dangerious, what the hell would you even do with a COM uni anyway?
wile 9 turn is sort of low when compared to kdf battlecruisers, keep in mind its still the highest end game fed cruiser turn rate available. every single cruiser in the game should get a +2 added to their base though. its the hardest battlecruiser to use DHCs on, but with 5 forward weapon its easily the most punishing.