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Ideas for the G-X fleet version

darthconnor1701darthconnor1701 Member Posts: 172 Arc User
edited November 2013 in Federation Discussion
Ok so Geko said that the G-X was gonna get some stuff added and they were working on getting the Saucer Separation to work on it. Personally I could care less just want a fleet version with a few more tac options. But thought I make just a thread with what ppl want for a redone Gal-X.

My choices are

1. Make it 5 forward 3 rear weapons. Only twist being that the Lance is the 5th weapon and it can be changed to any damage type by buying special Lance weapon off Dilithium store or your fleet store. Still have the 3 min cooldown shot that is like a bo. This way you could get a version of the lance in any damage you want and have a mod that increases its accuracy.

2. A commander Tac esign tac with Lt com Engineer Lt engineer and lt science for stations.


3. Give the fleet version a 4th tac console.

3. Make the Cloak console an innate power. Only gets two cruiser commands so don't see that as being a big deal. Also would be killer since it's cloak is most likely based off a Romulan cloak that it would get the turn bonus like the Romulan warbirds do while cloaked.

Think those are my big three though as for number two I'd be happy with Com Engineer Lt commander Tac Lt Tac Lt Science and En engineer so it still has unique BO slots for the Fed side.

Just a thread for fun thoughts, doubtful the Devs will really take any ideas as Geko sounded like he had ideas of his own (not crazy bout a hanger but guess I'd use it if they stuck on on the G-X).
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Post edited by darthconnor1701 on
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Comments

  • dknight0001dknight0001 Member Posts: 1,542
    edited October 2013
    1. Never going to happen, especially multiple damage types for the Lance. All Federation Energy weapons are Phasers. Quads, Aux Cannons, Lance, Beam Lotus, the Vesta Deflector thing. The Lance will always be built in.

    2. Never going to happen, they want this to be an Engineering ship, most your going to get is a Universal somewhere.

    3. This is actually highly likely to happen.

    4. Never going to happen, and it's not going to grant the powers of a Romulan Battle Cloak. The Cloak will always be a Console and the Fleet version won't have it. Much like the Defiant you need the C-Store version to get the Cloaking Console.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
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  • shar487ashar487a Member Posts: 1,292 Arc User
    edited October 2013
    I'd like to see a "standard beam firing mode" added to the fleet Gal-X phaser lance so that it can constantly shoot as portrayed in "All Good Things." Standard lance shot damage should be a little stronger than a Mk XII DBB (around 220 base DPS), but with only a 45-degree forward firing arc. However, it will work with standard beam related skills like FAW and Beam Overload. This effectively makes the spinal lance a 5th fixed forward beam weapon on the the front of the Gal-X instead of the current poor console power offering that it is now.

    The above standard lance shot can co-exist with the present "Yamato-Cannon" lance firing mode on seperate cooldown timers, so those who use the Gal-X now need not worry about nerfs to their sniper-style tactics.
  • mustafatennickmustafatennick Member Posts: 868 Arc User
    edited October 2013
    Wow another gal x thread not predictable in the slightest :/

    Why do the federation fan mob always want what the other races have

    No fed cruiser will ever have a commander tac don't be ridiculous their strengths lie in commander eng if you can't see that then maybe you should play another game

    No fed ship will or should ever have an innate cloak never mind a battle cloak

    A hangar??? Where on earth or off earth are you living
    ----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
  • darthconnor1701darthconnor1701 Member Posts: 172 Arc User
    edited October 2013
    Wow another gal x thread not predictable in the slightest :/

    Why do the federation fan mob always want what the other races have

    No fed cruiser will ever have a commander tac don't be ridiculous their strengths lie in commander eng if you can't see that then maybe you should play another game

    No fed ship will or should ever have an innate cloak never mind a battle cloak

    A hangar??? Where on earth or off earth are you living


    1. Balance of races maybe, cause everyone wants to have the cool toys. Pick one or the other don't matter to me.

    2. Never say never and maybe in your eyes their strength lie there but to me I'd like to try something new and different. Considering we don't have one would be cool to have a cruiser with tac commander though I don't think it will happen as I said at bottom where I listed another Bo slot assignment I'd like.

    3. Disagree with ya. Personally as both it and the defiant had one I think they should be innate course I think all tier 5 ships should keep their console slots and get the power from the console they currently come with. 3 piece sets would give a console so you can pick which ship you want and get the bonuses but would only have to use consoles from the other two ships.

    4. The hanger I don't know maybe I heard it in a podcast where they said they had an idea to add a hanger. Maybe you should try listening to them instead of coming in here insulting ppl that heard their ideas.

    Think you're in wrong thread. This is ideas we like to see whether they actually will happen or not. If you don't have any ideas there other G-X threads where you can complain so please move to one of them. It's simply put a thread or wishlist for just fun ideas ppl have about alterations done to a ship they meaning the devs said they were looking to upgrade before they release the Fleet version.
    [SIGPIC][/SIGPIC]
  • starswordcstarswordc Member Posts: 10,966 Arc User
    edited October 2013
    1. Make it 5 forward 3 rear weapons. Only twist being that the Lance is the 5th weapon and it can be changed to any damage type by buying special Lance weapon off Dilithium store or your fleet store. Still have the 3 min cooldown shot that is like a bo. This way you could get a version of the lance in any damage you want and have a mod that increases its accuracy.
    5 fore 3 rear might happen given that you're (supposedly) supposed to be using the lance, which is a spinal weapon, but the lance is always going to be built-in.
    2. A commander Tac esign tac with Lt com Engineer Lt engineer and lt science for stations.
    Cruisers. Don't. Get. Commander. Tac. Period. And if you build it right you don't need it anyway.
    3. Give the fleet version a 4th tac console.
    Might be doable.
    3. Make the Cloak console an innate power. Only gets two cruiser commands so don't see that as being a big deal. Also would be killer since it's cloak is most likely based off a Romulan cloak that it would get the turn bonus like the Romulan warbirds do while cloaked.
    PLEASE do this.


    And it doesn't need a hangar.
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  • sevmragesevmrage Member Posts: 0 Arc User
    edited November 2013
    I think I remember reading somewhere that the shuttlebay of the X was expanded to allow a fighter wing.

    Personally, I'd be happy with a better lance and another console or two to start.
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  • blurrachiblurrachi Member Posts: 70 Arc User
    edited November 2013
    it needs a ltC uni slot,4-5 tact consoles....5 forward weps,3 back....just like the avenger..it is a warship
    ..for all intense and purposes should be the rommy counterpart,crew hull size,etc...claok is meh, most ppl take it off anyway....
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2013

    No fed ship will or should ever have an innate cloak never mind a battle cloak

    A hangar??? Where on earth or off earth are you living

    before season 5, galaxy x and defiant have an integrated cloack, it was a ship abilitie that you aquired when buying the ship.
    i don't remember about the defiant but the galaxy x got a third tact console slot for transforming the cloack into a console.
    one would said it is an fair trade while i would question the fact that a tier 5 ship got only 8 console in the first place.
    as usual with the galaxy x, unesplicable hold on it stats.


    a hangar? indeed where on earth, correction, on universe are you living?
    to my great dissapointement gecko mentioned it several time in the last podcast interview wich mean that he seriously thinking about adding one.
    give me your transponding coordonate universe so i can see my future galaxy x without a hangar been added please.
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2013
    1. Make it 5 forward 3 rear weapons.

    that is in the spirit of the ship and would be gladly welcome.
    it would also justify the name dreadnought and the only 2 cruiser command that we have.
    Only twist being that the Lance is the 5th weapon and it can be changed to any damage type by buying special Lance weapon off Dilithium store or your fleet store. Still have the 3 min cooldown shot that is like a bo. This way you could get a version of the lance in any damage you want and have a mod that increases its accuracy.

    i have already loose my integrated cloack long time ago, can i please keep my integrated lance?
    because if that happened you can be sure it will be at the expense of an other ship stats. not that i am against the idea to be able to switch weapons type, but trading a weapons slot for it is not a good idea and certainly not worth it.
    for the record the galaxy x also have 1 weapons slot less in the back in the past and the lance was the justification, the dps that the lance provide is not worht the lost of a weapon slot, foward slot or back slot.
    2. A commander Tac esign tac with Lt com Engineer Lt engineer and lt science for stations.

    meh, never happened. and if it would, what would be the price, would it be worth it?
    3. Give the fleet version a 4th tac console.

    that is the logical step but you known, with the galaxy syndrome floating arround his head, this 10th console could really be ending in the engineering slot.
    pray for this not to happened.
    3. Make the Cloak console an innate power. Only gets two cruiser commands so don't see that as being a big deal. Also would be killer since it's cloak is most likely based off a Romulan cloak that it would get the turn bonus like the Romulan warbirds do while cloaked.

    yes for the return of the cloack as integrated, not a console.
    cryptic seem to think that the cloack on the dreadnought was somekind of "favor" they give to the federation player.
    hey!! wake up! the fact that the galaxy x got a cloack is CANON, why should we loose stats for having one, especially when it is JUST a regular cloack not a battle cloack.
    if you don't want the federation to have cloack in the first place you shoudn't have bring the dreadnought into the game.
    but you have, so now take your responsabilities.
    i wonder how the klingons will react if we transform their cloack into a console, and what about the romulan?

    it funny how the romulan cloack improved their general stats because it is integrated and allow them to cloack and hide at any time while been granted a huge bonus turn.
    while we, galaxy x player must loose a console slot for something that only work in the beguining of the fight.
    an other strike of the galaxy syndrome it seem.
  • dknight0001dknight0001 Member Posts: 1,542
    edited November 2013
    neo1nx wrote: »
    yes for the return of the cloack as integrated, not a console.
    cryptic seem to think that the cloack on the dreadnought was somekind of "favor" they give to the federation player.
    hey!! wake up! the fact that the galaxy x got a cloack is CANON, why should we loose stats for having one, especially when it is JUST a regular cloack not a battle cloack.

    Is the Galaxy X a Canon ship? The Enterprise D was destroyed in this time line so never got upgraded to Admiral Riker's Specifications. Was the Galaxy X in "All Good things" a possible Future or a Q mind game?

    If the Galaxy X gets integrated Cloak than the Defiant gets integrated Cloak, which means since there are no longer cloaking consoles they'll have to give the Avenger integrated Cloak.

    As for taking cloaks off the Klingon ships will that you be giving them a Hull and Shield Buff? Giving them the better BOFF layouts? The BoP should stay a Battle Cloaker given it's got the weakest hull in the game. The Qin Raptor has 3 Ensign Tac powers (a constant complaint of Defiant users) and the Negh'var has the 3 Ensign Eng powers which according to Federation opinion is the Worst layout in the game on the Galaxy.

    The Klingons have the least content and nowhere near the ships the Federation has. The new Klingon ship was pushed back to 2014. While the Galaxy X performs way under par and needs to be tweaked do you really feel the need to take something from the unsupported faction to make yourself feel better.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited November 2013
    A lance that actually can be considered somewhat accurate.
  • raistalionraistalion Member Posts: 24 Arc User
    edited November 2013
    I'll play this game...

    If I could wish for Gal-X upgrades...

    4+ Lance Forward weapons (with damage-type choice, and give it a nice +acc bonus so the lance hits given its slow recharge), 3 rear sounds good to me, but I would also give it a bonus foreward shield modification so that its tougher point on while weaker in the other quarters which fits with the fore weapon facing and is in the "defensive" federation mindset. It should also have a unique warp core or power benefits, after all they mounted a third nacelle on it, which has to count for something.

    For that matter, I remember hearing in a podcast that the Voth are getting a Phase-cloak that gives a improved defensive ability while cloaked but does not provide any alpha-strike benefits... weren't the feds working on that tech too? wouldnt that have been where a cloak for the Gal-X came from? (Also if we follow canon defiants should have a Romulan cloak or one based on thier principles)

    But that's all just wishes up in the air, never happen kind of thing.

    What I really wish for...

    Is for the Fleet Version to be released.

    - Raith
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2013
    Is the Galaxy X a Canon ship? The Enterprise D was destroyed in this time line so never got upgraded to Admiral Riker's Specifications. Was the Galaxy X in "All Good things" a possible Future or a Q mind game?

    the enterprise D is not the only galaxy class ship you known.
    and the galaxy that appear in all good things may or may not be a possible future but that irrelevant, it appear on the show, it is canon.
    it is not a cryptic design or invention.
    If the Galaxy X gets integrated Cloak than the Defiant gets integrated Cloak, which means since there are no longer cloaking consoles they'll have to give the Avenger integrated Cloak.

    don't blame galaxy x and defiant player for cryptic descision to give cloack to a non canon federation ship.
    did you wait the avenger to come out to put that argument?
    s for taking cloaks off the Klingon ships will that you be giving them a Hull and Shield Buff? Giving them the better BOFF layouts? The BoP should stay a Battle Cloaker given it's got the weakest hull in the game. The Qin Raptor has 3 Ensign Tac powers (a constant complaint of Defiant users) and the Negh'var has the 3 Ensign Eng powers which according to Federation opinion is the Worst layout in the game on the Galaxy.

    HEY! HEY! do not try to bring this into a pitifull federation vs klingons ok.
    and don't make me said what i didn't, i would apreciate.
    i didn't said to take the cloack off the klingons, but was wondering what would be there reaction if it were transform into a console, and that goes for the romulan too.
    so get out your hight horse and learn to read more carrefully next time before giving intention to people that never been there from the beguining.
  • davidwforddavidwford Member Posts: 1,836 Arc User
    edited November 2013
    Have any of you guys actually looked at the T5 VA stats?

    http://sto.gamepedia.com/Dreadnought_Cruiser

    For some of us, trading the aft weapon for an extra fore weapon would be a downgrade. And this talk of making the Spinal Lance a 5th weapon slot is giving up a feature for nothing.

    For my part, I want to see the base stats stay the same, the hull and shields get the standard Fleet upgrade, the Spinal Lance remain a built in feature. IF, and this is a big IF the Spinal Lance should be a console, then the Dreadnaught should gain an additional console slot for that change. Consoles would be 4 Engineer, 4 Tactical, 2 Science for the built in Spinal lance, and 4 Engineer, 4 Tacitcal, and 3 Science if the Spinal Lance was a console.

    My preference for the BOFF slots would be 1 CDR Eng, 1 Universal LtCDR, 1 Lt Tac, 1 Lt. Universal, 1 Ens Universal. But that is likely asking for too much. More likely, they will make just the ensign slot universal and keep the rest the same.
  • lianthelialianthelia Member Posts: 7,897 Arc User
    edited November 2013
    4. The hanger I don't know maybe I heard it in a podcast where they said they had an idea to add a hanger. Maybe you should try listening to them instead of coming in here insulting ppl that heard their ideas.

    I thought the hangar idea was for the Galaxy Retrofit not the Gal-X?

    Honestly though, it kinda sounds like you want to make the Gal-X into a Scimitar basically, especially with mentioning a hangar....
    Can't have a honest conversation because of a white knight with power
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2013
    lianthelia wrote: »
    I thought the hangar idea was for the Galaxy Retrofit not the Gal-X?

    Honestly though, it kinda sounds like you want to make the Gal-X into a Scimitar basically, especially with mentioning a hangar....

    no no, gecko specifically mentioned the hangar for the galaxy x, twice.
    he never mentioned it for the galaxy R.

    if the changes that he propose would be done it would indeed make it something very close to a scimitar.

    fleet galaxy dread
    7 turn
    4 tact console
    commander tact
    integrated cloack
    spinal lance
    hangar

    scimitar
    7 turn
    5 tact console
    commander tact
    integrated battle cloack
    thalaron pulse
    hangar


    this sound more realistic

    fleet galaxy dread

    6 turn
    4 tact console
    ltcommander tac
    integrated cloack
    spinal lance
  • valrobertson93#5365 valrobertson93 Member Posts: 64 Arc User
    edited November 2013
    The dreadnought already has 4f/4a on weapons. Especially considering that it's designed as a warship, I think a slightly more tactical setup would be ideal. 5f/3a plus the lance would be perfect when combined with the BOFF setup of the Assault Cruiser Refit. This would dramatically realign the ship in-game with the way it was obviously used in the (one time) it was used in the show.

    Personally, I think that giving this ship either a hangar or saucer separation would kill the concept of what it is. However, I fully support the idea of a Galaxy Y Assault Carrier. This ship would be a complete refit of a Galaxy Class ship into something new. With the large numbers of Galaxies that were obviously produced in the canon universe during and immediately after the Dominion war, it makes sense that Starfleet would refit some of the ships to other specifications to do other jobs.

    I see Starfleet refitting some Galaxies to be carriers indeed. I can see these ships receiving a secondary hull refit that is essentially identical to that of the Dreadnought; three nacelles, bigger impulse engines, etc. Just NO LANCE.

    The saucer is where the dramatic refit would take place. on the Galaxy Y Assault Carrier. The saucer would be heavily modified to support a wing of fighters. It would also be refit with a fore and aft torpedo launcher and more powerful impulse engines. When going into combat, the ship would launch its fighter wing, separate and function as two escorts with moderate hull and a full wing (maybe two?) of fighters in support.

    In game, this sould be similar to the way in which the chevron of an Odyssey supports you by healing you and firing on your enemy while you fly the battle section.

    I personally LOVE the idea of a purpose built Galaxy Carrier refit in the same vein as the Galaxy X. It makes sense to me.
    The Valiant Valerie
  • dknight0001dknight0001 Member Posts: 1,542
    edited November 2013
    neo1nx wrote: »
    the enterprise D is not the only galaxy class ship you known.
    and the galaxy that appear in all good things may or may not be a possible future but that irrelevant, it appear on the show, it is canon.
    it is not a cryptic design or invention.



    don't blame galaxy x and defiant player for cryptic descision to give cloack to a non canon federation ship.
    did you wait the avenger to come out to put that argument?



    HEY! HEY! do not try to bring this into a pitifull federation vs klingons ok.
    and don't make me said what i didn't, i would apreciate.
    i didn't said to take the cloack off the klingons, but was wondering what would be there reaction if it were transform into a console, and that goes for the romulan too.
    so get out your hight horse and learn to read more carrefully next time before giving intention to people that never been there from the beguining.

    Why do you take offence at questions? A simple Yes the Galaxy X is Canon would have sufficed.

    As far as we know the only Galaxy converted to a Galaxy X was the Enterprise D, and only because Admiral Riker pulled strings. I don't believe it was a standard refit for all Galaxies.

    I'm not against cloaking consoles for the Fed ships that have them, but they where not built with cloaking devices like their Klingon and Romulan counterparts. They where added on afterwards. And only a single Defiant class ever had a cloak (Yes the first one got destroyed and the second one got a cloak too, but still only a single Defiant with a cloak)

    This is a game, it needs to balanced and fair before it adhere's to Canon. Having said this I think the Phaser Lance shouldn't miss, the Garumba never seems to miss. And instead of only having a single Defiant capable of Cloak the Developers have given every player the option to live out there DS9 Fantasies in a cloaked Defiant with Quad Cannons.

    And I never expected to be able to use the Avenger in the argument until Cryptic added it. And since they added it the Argument for the necessity of cloaking consoles for the Federation exists. And can be added to the list of why they should be consoles.

    Why are you mad at me for your suggestion of making Klingon cloaks consoles and my suggestion that they be refunded the price they paid for integrated cloaks?

    Also could you clarify what you mean here? I don't understand what your trying to say.
    giving intention to people that never been there from the beguining.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2013
    As far as we know the only Galaxy converted to a Galaxy X was the Enterprise D, and only because Admiral Riker pulled strings. I don't believe it was a standard refit for all Galaxies.

    I'm not against cloaking consoles for the Fed ships that have them, but they where not built with cloaking devices like their Klingon and Romulan counterparts. They where added on afterwards. And only a single Defiant class ever had a cloak (Yes the first one got destroyed and the second one got a cloak too, but still only a single Defiant with a cloak)

    pure speculation on your part, or little attempt of your mind to find justification to the cryptic move.
    This is a game, it needs to balanced and fair before it adhere's to Canon

    in what transforming an integrated cloack, that is even not a battle cloack, into a console is fair, when every other ship that have cloack in other faction didn't have to suffer this?



    and it is not at your question that i take offense, it is this:
    The Klingons have the least content and nowhere near the ships the Federation has. The new Klingon ship was pushed back to 2014. While the Galaxy X performs way under par and needs to be tweaked do you really feel the need to take something from the unsupported faction to make yourself feel better.

    your vicious attempt to make me look for some one who wants to take something to the Klingon faction while i was merely questioning what the reaction would be if the same treatement where applying to klingons and romulan.
    and your reaction speaks volumes about the injustice we currently suffer since i remind you that we actually also paid for an intergrated cloack, mind you.
    yes!! the cloack was integrated in the first place, it was then transform into a console in season 5, do you have memory problem? or you weren't there already?
  • tancrediivtancrediiv Member Posts: 728 Arc User
    edited November 2013
    1. I completely agree with OP Boff layout.

    2. NO bloody hangars

    3. NO bloody saucer separation

    4. Standard integral cloak.

    5. 1 additional Tac console on fleet version

    6. Standard hull and shield mod upgrade on fleet model

    7. 1 point boost to turn on fleet model

    8. Improve lance accuracy and reduce CD by half

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  • projectfrontierprojectfrontier Member Posts: 0 Arc User
    edited November 2013
    Galaxy Dreadnought is just bad, but then again so is the general malaise of how ships are setup in this game.

    A great deal could be done that would improve the arrangement of the game, but I don't see it happening. People, players and developers alike, are stuck in their own personal variations of Hell, each one terrified of any form of change.

    Honestly I wouldn't be surprised if they took people's ideas posted on these forums for the Dreadnought and shoved them onto the Andorian Escort just to see what it would be like in game (Phaser Wing cannon and Phaser Dispersal array for instance both stink like suggestions made for this ship).

    Either way, "Dreadnought" ships should have a lot of fire power and in this game Tactical Powers > Engineering Powers towards those ends.
  • dknight0001dknight0001 Member Posts: 1,542
    edited November 2013
    neo1nx wrote: »
    pure speculation on your part, or little attempt of your mind to find justification to the cryptic move.

    Agreed the Enterprise D being the only Galaxy X is pure speculation on my part. But thinking it was a Fleet wide refit of every Galaxy is pure speculation too. Thinking it was done to even some of the ships is pure speculation. Thinking it was anything more than a Q mind game is pure speculation.

    The base ship needs upgrades I don't deny it. But I can tell you the Fleet version is only going to be +1 Console, 10% more Hull and Shields.

    It's certainly not going to get more Turn or Integrated Cloak, and it probably won't get a new BOFF layout, the best you can hope for is the they fix the Lance on the Base model.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
  • westx211westx211 Member Posts: 42,332 Arc User
    edited November 2013
    Regardless of whether you want it or not the fleet version will NOT be released until saucer separation is ready.
    Men are not punished for their sins, but by them.
  • darthconnor1701darthconnor1701 Member Posts: 172 Arc User
    edited November 2013
    Is the Galaxy X a Canon ship? The Enterprise D was destroyed in this time line so never got upgraded to Admiral Riker's Specifications. Was the Galaxy X in "All Good things" a possible Future or a Q mind game?

    If the Galaxy X gets integrated Cloak than the Defiant gets integrated Cloak, which means since there are no longer cloaking consoles they'll have to give the Avenger integrated Cloak.

    As for taking cloaks off the Klingon ships will that you be giving them a Hull and Shield Buff? Giving them the better BOFF layouts? The BoP should stay a Battle Cloaker given it's got the weakest hull in the game. The Qin Raptor has 3 Ensign Tac powers (a constant complaint of Defiant users) and the Negh'var has the 3 Ensign Eng powers which according to Federation opinion is the Worst layout in the game on the Galaxy.

    The Klingons have the least content and nowhere near the ships the Federation has. The new Klingon ship was pushed back to 2014. While the Galaxy X performs way under par and needs to be tweaked do you really feel the need to take something from the unsupported faction to make yourself feel better.

    If was a different timeline so it really doesn't matter if this was a unique ship to them or something that was being done to alot of the older galaxies for the war vs the Klingons. All that does matter is that Starfleet at some point found out about this alt timeline Enterprise that Picard saw and decided to built or well modify a bunch of Galaxies to its layout or atleast the best they knew of the layout that was described.

    Personally I don't want to take anything away from the Kilingons thou even more so I don't want this thread turned into a Fed vs Klink rampage.
    [SIGPIC][/SIGPIC]
  • darthconnor1701darthconnor1701 Member Posts: 172 Arc User
    edited November 2013
    A lance that actually can be considered somewhat accurate.

    Pretty much common amoung everyone using the G-X we want acc bonus brought to lance or a slot for the lance so we can give it an acc bonus ourselves would be nice.
    davidwford wrote: »
    Have any of you guys actually looked at the T5 VA stats?

    http://sto.gamepedia.com/Dreadnought_Cruiser

    For some of us, trading the aft weapon for an extra fore weapon would be a downgrade. And this talk of making the Spinal Lance a 5th weapon slot is giving up a feature for nothing.

    For my part, I want to see the base stats stay the same, the hull and shields get the standard Fleet upgrade, the Spinal Lance remain a built in feature. IF, and this is a big IF the Spinal Lance should be a console, then the Dreadnaught should gain an additional console slot for that change. Consoles would be 4 Engineer, 4 Tactical, 2 Science for the built in Spinal lance, and 4 Engineer, 4 Tacitcal, and 3 Science if the Spinal Lance was a console.

    My preference for the BOFF slots would be 1 CDR Eng, 1 Universal LtCDR, 1 Lt Tac, 1 Lt. Universal, 1 Ens Universal. But that is likely asking for too much. More likely, they will make just the ensign slot universal and keep the rest the same.

    Yea it would mess up others builds and I'd say sorry if it had happen already but this is about what you want the Dreadnaught to become not about what you don't want. Its just suggestions we ourselves would like to see. Pretty sure the Devs are already filled with ideas of their own and doubt our suggestions will make it to table but I thought it be fun to list them anyways.
    lianthelia wrote: »
    I thought the hangar idea was for the Galaxy Retrofit not the Gal-X?

    Honestly though, it kinda sounds like you want to make the Gal-X into a Scimitar basically, especially with mentioning a hangar....

    No as another posted it was mentioned just for the G-X and honestly I really don't care either way. If we get it I'll make use of it if not I wouldn't miss it. To me though I have to agree that I don't like the idea of the hanger all that much and I really don't like the Saucer Separation being added as another said it takes away the idea of what the ship is about. I think both could be useful in their own ways but don't really agree with either.
    [SIGPIC][/SIGPIC]
  • darthconnor1701darthconnor1701 Member Posts: 172 Arc User
    edited November 2013
    tancrediiv wrote: »
    1. I completely agree with OP Boff layout.

    2. NO bloody hangars

    3. NO bloody saucer separation

    4. Standard integral cloak.

    5. 1 additional Tac console on fleet version

    6. Standard hull and shield mod upgrade on fleet model

    7. 1 point boost to turn on fleet model

    8. Improve lance accuracy and reduce CD by half

    1. Finally someone that agrees and isnt insulting yay lol

    2. I'm not to crazy about the hanger idea. as listed I'll take it but can't say I really want it. Just more buttons I have to remember to push lol.

    3. Agreed. Interesting Idea but always thought the hull would be fused to the saucer in order to create that much power cycling to that big lance.

    4. Nothing fancy just get rid of the console and put it on the ship like the lance. Though could still have console in slot since it is transferable to the Avenger now. This is a basic thing I think all ships with special consoles should have it integrated and only have a console there if it can be used on another ship of a different type or ships that can give their abilities for 3 piece bonuses.

    5.Yea 4th tac would be great no need for more Science or engineering as it's suppose to be a heavy hitter.

    6. Agreed

    7. Would be nice

    8. Honestly need the first part though I would love to shoot it off twice as often.
    [SIGPIC][/SIGPIC]
  • lianthelialianthelia Member Posts: 7,897 Arc User
    edited November 2013
    neo1nx wrote: »
    no no, gecko specifically mentioned the hangar for the galaxy x, twice.
    he never mentioned it for the galaxy R.

    if the changes that he propose would be done it would indeed make it something very close to a scimitar.

    fleet galaxy dread
    7 turn
    4 tact console
    commander tact
    integrated cloack
    spinal lance
    hangar

    scimitar
    7 turn
    5 tact console
    commander tact
    integrated battle cloack
    thalaron pulse
    hangar


    this sound more realistic

    fleet galaxy dread

    6 turn
    4 tact console
    ltcommander tac
    integrated cloack
    spinal lance

    I suppose I shouldn't be surprised, took everything unique the KDF has so now working on what the RR has...
    Can't have a honest conversation because of a white knight with power
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2013
    Agreed the Enterprise D being the only Galaxy X is pure speculation on my part. But thinking it was a Fleet wide refit of every Galaxy is pure speculation too. Thinking it was done to even some of the ships is pure speculation. Thinking it was anything more than a Q mind game is pure speculation.

    since we never see more of that alternate universe, everything that we could think about it is indeed pure speculation.
    the things is that in sto cryptic seem to have made their choice about it, unless every galaxy x i see outside esd are illusional copy of myself, it seem to me to be be a fleet wide refit in the end.
    The base ship needs upgrades I don't deny it. But I can tell you the Fleet version is only going to be +1 Console, 10% more Hull and Shields.

    It's certainly not going to get more Turn or Integrated Cloak, and it probably won't get a new BOFF layout, the best you can hope for is the they fix the Lance on the Base model.

    i never think i was a predicator, however i am pretty confident, just like you, that this ship indeed won't have it cloack be made intergrated and no turn will be added to it normal stats.
    however i bielieve that gecko will give him more turn by the way of set bonus that he was talking about in one of his last interview, in the same way of the odyssey set bonus ( +0.5 turn )
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2013
    tancrediiv wrote: »
    2. NO bloody hangars

    yep!
    3. NO bloody saucer separation

    yep!
    5. 1 additional Tac console on fleet version

    yep!
    6. Standard hull and shield mod upgrade on fleet model

    yep!
    7. 1 point boost to turn on fleet model

    would not said no to that!
    8. Improve lance accuracy and reduce CD by half

    maybe not half but certainly a reduction of that cooldown, and of course better accuracy
    4. Standard integral cloak.

    what do you mean by integral? integrated?
  • neo1nxneo1nx Member Posts: 962 Arc User
    edited November 2013
    lianthelia wrote: »
    I suppose I shouldn't be surprised, took everything unique the KDF has so now working on what the RR has...

    hmm, sorry, what is RR?
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