Not defiance, just time issues. I have a life outside this game that takes up the majority of time, and unlike yourself, I have very little to spend on gaming.
What with all the bugs keeping me from the queued events and battlezone, I have not even got to tier one. Once they fix the bug I am on about, then maybe I can make some head way.
Good for you anyways.
Edit: looks like they just fixed it, so yay...
nakedsnake001 was giving his opinion on the new T5 active ability called "Defiance". Take another look at the blog. Also, lots of people have real lives outside the game and are "weekend warriors" or "lunchbreak lieutenants", which is why they're trying to revamp the system. They've based it off of our feedback in attempts to accommodate as many people as they can. Sheesh, the way some people respond in these forums - they act like the Devs are making decisions on a whim and haven't considered anything...
...and if you have 20 characters...do the work for your reps. That is a play-style choice, similar to advancing your toons through the rep singularly or simultaneously. No one is forcing you to create all of these toons and hitch them to the donkey mill. You want T5? Put in the time. I'm with themarie who posted earlier - complaining because there are "extra clicks"??? You've gotta be kidding me.
The point behind the reputation system is that you are earning reputation. This is why we're likely never to see some sort of 'marks conversion' project. For each reputation you're essentially getting notoriety and access to better tech because of your achievements in that particular area. So, when you "sponsor" your alts, you might be vouching for them and essentially "fast tracking" them in some sense so that they get double xp, but they still have to earn their own "reps".
I'm looking forward to the continuing story and gameplay!
I'll put it this way there are so many grinds to do that alts take a back seat when you are dealing with dilithium, fleet marks, and then a new rep every 6 months. In most cases though the rep gear isn't what I want out of it mainly just the passives.
I can see your point if you are a player who only plays a few characters than I could agree with you but for someone more heavily invested there just isn't enough time to do everything that needs to be done and get reputations done on every character.
I can do it I have my rep almost done on 3 toons working on 4...When this new rep hits I can do it to... I don't play as much but when I do I get things done .. I have 5 toons .. 3 almost maxed rep for the ones we have now.. .. if people like doing this and have alts its possible ... not impossible .. Have fun
If I can throw my opinion into the hat, based on what I've seen on Tribble, I really like this new system for the reputation tracks.
Energy credits in place of commodities, a 1 hour project that can be repeated many times for 150 (maybe more in the future, most people won't run 24 of them per day, so it's a bit of a grind) alongside one that requires completion of a daily mission for 2500, store items unlocked instantly when available, and store rewards given for projects filled, should all replace the current system.
I can do it I have my rep almost done on 3 toons working on 4...When this new rep hits I can do it to... I don't play as much but when I do I get things done .. I have 5 toons .. 3 almost maxed rep for the ones we have now.. .. if people like doing this and have alts its possible ... not impossible .. Have fun
The problem is the repetitive missions are not fun. I have alts for variety. I want to play pvp and foundry. I need the rep for pvp so I am forced into a pve repetitive grind, and that is the worst kind of pve. The devs need to make this account bound. Simple as that. This is not work, we play for fun, when the dealing with a requirement gets to be no fun we stop playing. I have logged in many times just to log out when I look at the captain list because I have those leveled up and well played and the new ones are so far back it isn't worth the effort.
So having fun with rep is contradictory. I have asked that at least have the rep traits not apply in pvp, that would make it to where we only had to grind for gear if it fancied us. But as it is it is impossible to have fun because i want to be competitive and have variety, in order to do that I waste so much time on reputation.
And the cooldowns/sponsorship program hurts this even more because it means that a prime has to complete the rep before others can start it. That reduces the time that play can occur simply because even the pvp queues are more active early in a season.
Then there is the nooby issue, I don't want STO to feel like Eve and be so newcomer unfriendly that it is an issue with growing the base. I am not saying it is as bad, but imagine being a new comer in a year. You want to fly two toons, look at the number of reps you have to work on. A new person in free to play is probably not going to be that invested over the long haul.
Edit: i have 3 characters fully leveled and I am cutting my Science loose now, he will stay where he is. My Kdf are all half way through Omega and that is it. My Rommies never even started in rep. When they release the next faction, say Cardassians, I am not even going to touch them.
PvE Jem'Hadar motto:Participation Ribbonsare life.
I have no beef with the Rep system we have now. The only thing I don't like it the amount of marks you can get. It's easy toget 100+ Borg marks in one stf. Yet the Max rom or tholian mark pack I've gotten is 35.
I have the same concern, believe me.
This is my stats for intensive mark collecting, doing each task equally during bonus hour.
Omega: 3000
Nukara: 800
Romulan: 400
I've grown so frustrated with the Tau Dewa patrol, I avoid that one now.
And I don't have the time or doffs to invest in Epohh raising either.
That isn't a catch. That is a gameplay style choice you are making.
Not everyone levels all their characters at the same pace.
Actually, I did not.
One got there first, the other got there 6 months later (because the content was so boring I didn't bother to play him) and the last one was max level only 2 months ago.
And for the first two, when Rep came out, they were already 50, so could do it in sync.
For Voth, all 3 are at the max level, so they can do Voth marking together.
I cant believe some players are still complaining.
Cryptic has given us everything we wanted.
We have way to be weekend players, the new rep systems for easier advancement on other characters.
I mean what do you want, one click and unlock everything.
I want to be better than the other guy who logs in every 5-6 days. I deserve to be better.
It is not grinding, we have new content to play, new enemy, new maps and as we play those content and enjoy it
we will be rewarded with new equipment. Very simple.
Not quite everything I wanted. I would like account bound Rep and I will tell you why that is going to not hurt content utilization:
First account bound rep is not going to make it easier for me to be better than you, because you will have the same rep process, I will still have to gain marks and whatever else for each toon to outfit with gear and such.
Most people with alts are limiting their alt rep leveling due to game play time. For me I actually play rep system less now than if I had account bound rep. This is complicated so don't jump to conclusions. I completed rep on my 3 toons so far, and cutting that to 2 now, i get gear I want then I never touch it again. If I had account rep than I would be in rep missions at least as long and I would get gear for all of my captains. I would dedicate more time to the game because there is more reward for that time, I am not acting entitled, I am willing to trade more time and therefore more Zen purchases because I enjoy diversity. It does not make me better than you in game because there is no synergy between captains.
Now extrapolate how this treats a new comer to the game that only wants two toons, they have effectively 6 reps to do now (4 prime and 4 at half price), if they wait a year they are looking at 7.5. I feel that a new comer with a F2P account will just not be that invested in the long haul and it hurts overall membership. If they release a new faction as I just stated above, lets say Cardassians, how much utilization and sales will they lose because people go through the story line but never build up their Cardassian and STO doesn't sell as many ships and other faction specific gear.
That hurts all players IF it reduces revenue that impacts reinvestment in the game. That is an if, but I beleive it is likely without a major change. The sponsorship is a step in the right direction, but there are more steps to make and I feel the devs have "job well done" attitude about it.
This is not to say I am not excited about dyson content, but really its only good once or twice. I like new stuff, I like not knowing what is going to happen or have a predetermined rubric for how to attack a mission that becomes more a time trial than a challenge.
PvE Jem'Hadar motto:Participation Ribbonsare life.
This is my stats for intensive mark collecting, doing each task equally during bonus hour.
Omega: 3000
Nukara: 800
Romulan: 400
I've grown so frustrated with the Tau Dewa patrol, I avoid that one now.
And I don't have the time or doffs to invest in Epohh raising either.
I only want to mention one teensy thing here, you only really need 3 science doffs, doesnt matter if they are common.
One to do the epohh research, two to do epohh raising. This way takes longer (10 days - 11 days) Collect 4 tags per day, do research collect 1 research next day, 5 days later purchase first epohh, 4 days to raise to elder, while raising collect more tags fairly easy cycle with little work needed and no special doffs.
The epohh elders pull 400 marks no matter if they are rare or regular, so no special doff needed, just regular old common science doffs, same with the research one science doff, if you have traits sure it has a chance to go faster, but more likely than not itll take you 6 days total to get your first epohh, so i hope that clears it up for you.....:D
Inertia just means you can do Powerslides in you carrier!
I am Il Shadow and i approve these Shennanigans!
[SIGPIC][/SIGPIC]
It does LOOK from reading this that the sponsorship tokens go straight into your account bank, which is going to **** over Silvers by requiring them to pay 1000 Zen for an unlock. Why not drop it in main inventory and allow it to be mailed?
I've grown so frustrated with the Tau Dewa patrol, I avoid that one now.
And I don't have the time or doffs to invest in Epohh raising either.
LOL that's the dumbest thing said so far, since Epohh raising takes 4 minutes a day and has a 100% success chance. Good doffs just give it more Critical success chance.....
You dont have to invest anything other than 4 minutes and 1-2 duty officer mission slots. This is by FAR the easiest reputation gain system in ANY game.
Over all these are all good changes and improvements. The only gripe I got is that the consoles given out by the rep projects sell for Zero money. I wont be needing these, even my weakest alts have better gear, and selling them for at least a little 1000 credits would be good.
The voth rep...so far as hardness goes, it all depends if you Epohh or not.
If you dont epohh, it goes like this : Easiest is Omega, than Voth, than hard ones being Romulan and Nukara.
If you epohh, its Romulan, omega than Voth, with the nukara being hardest.
Mind doing it all in 16 characters, even with the tokens, will not be easy. But nobody forced me to have those alts , and if I do the reps on them, the tokens will cut all that big grind in half.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
Wow, like this is probablly the best update ever about the rep system and ppl still complain :eek:
Among others, what I really like about the new rep system is the dyson commendations. So no more hypos, batteries and such for projects. I never seemed to had those in the right amount so allways had to divert and go to a shop... And you can choose your own favorite content to play, whatever you favor ground or space, so this is really neat.
Oh and I am glad the dyson armor has a costume unlock to customize it at the tailor, that thing looks awesome, wish those pics had higher res.
This is my stats for intensive mark collecting, doing each task equally during bonus hour.
Omega: 3000
Nukara: 800
Romulan: 400
I've grown so frustrated with the Tau Dewa patrol, I avoid that one now.
Similar outcomes from testing yesterday, and Tau Dewa patrol isn't worth it ether. My most frustrating experience being the patrol mission regarding herding the Geki out. The mission states to avoid the poachers yet there is no way to do so because they sit in the set path and wait. Took 3 hours yesterday and for only 60 marks it's far from a worthy payoff.
(Small note to those know me, before you try. Yes I do campain for the original unaltered stfs to be returned as an option. This is not comparable as the question is not of time spent but of reward, or lack there of in this case, for said time)
Similar outcomes from testing yesterday, and Tau Dewa patrol isn't worth it ether. My most frustrating experience being the patrol mission regarding herding the Geki out. The mission states to avoid the poachers yet there is no way to do so because they sit in the set path and wait. Took 3 hours yesterday and for only 60 marks it's far from a worthy payoff.
Um, you can redo any of the missions you want in Tau Dewa for credit. They're not on a cooldown timer or anything. I usually just do Nequencia Alpha 5 times, which takes a few minutes. If you're really lazy, you could do an "Enemy Contact" and park your ship there. Each repeat of the "kill 10 ships" gives 15% credit towards completing Tau Dewa.
I am confused; the post says it has taken player feedback in mind, but the player feedback has been overwhelmingly against time-gating ANYTHING. NO ONE likes the idea of being FORCED to log in.
Yes, the Crystalline mission was successful insofar that it was limited time, but I am against this translating to this rep system.
Yes I do campain for the original unaltered stfs to be returned as an option. This is not comparable as the question is not of time spent but of reward, or lack there of in this case, for said time)
I would find that interesting.
But there would have to be a compensate reward for doing the more involved version, since you're investing more of your time to do it.
And also, I feel the new segmented STFs are damaging the story aspect of them.
Given the disparity of mark levels, they should allow us to convert one kind of mark to another if we have a shortfall in one area.
Since Omega marks are the most plentifully available, that would be logical choice to convert.
Or maybe Cryptic should acknowledge the disparity and increase the rewards by a factor of 10 for Nukara, Romulan and the upcoming Voth marks.
Personally, the only reason I have no interest in acquiring Nukara or Romulan sets is I know the investment of time to obtain the requisite marks would be intensive, due to the low reward rate.
LOL that's the dumbest thing said so far, since Epohh raising takes 4 minutes a day and has a 100% success chance. Good doffs just give it more Critical success chance.....
You dont have to invest anything other than 4 minutes and 1-2 duty officer mission slots. This is by FAR the easiest reputation gain system in ANY game.
Okay, let me be honest here.
I find the New Romulus zone activities so distasteful that I have made the decision to have nothing to do with them.
Awesome rewards or not, I see no reason to do a task I find displeasing.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
Not defiance, just time issues. I have a life outside this game that takes up the majority of time, and unlike yourself, I have very little to spend on gaming.
So do I. But there are many more that have lots of time for the game. Are they suppose to just cater it to you then and negate any effort at all to complete?
LOL that's the dumbest thing said so far, since Epohh raising takes 4 minutes a day and has a 100% success chance. Good doffs just give it more Critical success chance.....
You dont have to invest anything other than 4 minutes and 1-2 duty officer mission slots. This is by FAR the easiest reputation gain system in ANY game.
Over all these are all good changes and improvements. The only gripe I got is that the consoles given out by the rep projects sell for Zero money. I wont be needing these, even my weakest alts have better gear, and selling them for at least a little 1000 credits would be good.
The voth rep...so far as hardness goes, it all depends if you Epohh or not.
If you dont epohh, it goes like this : Easiest is Omega, than Voth, than hard ones being Romulan and Nukara.
If you epohh, its Romulan, omega than Voth, with the nukara being hardest.
Mind doing it all in 16 characters, even with the tokens, will not be easy. But nobody forced me to have those alts , and if I do the reps on them, the tokens will cut all that big grind in half.
Problem with having the free consoles sell for much if any ec is that you end up adding EC to the game. The 1hr project takes 2k EC and the 20h project takes 0 EC. Before they set them to zero value I was earning 8k ec or so an hour.
As to them cluttering up your inventory, its 1 or 2 boxs to open and destroy the console per hour. Not a huge flood of them.
Well the Dyson one with the testing I've done on it I like the way it works. Basically the way it works its not so much of a grind with the territory control maps. You can basically keep getting rep xp through out a day on a character.
Now the other thing is what I have a gripe with. Just to be clear though I am pretty sure that the way of the sponsorship would far benefit you than it would myself. Being that I've had a lot more time in building my abundance of characters as well as a lot of them that are alts are at a halfway or exceeded the halfway point. That being said the way the sponsorship works is you are acquiring daily 100 marks on a T5 rep character then transferring those marks through the token to another character. Which then you are having to then grind another batch of marks to get the alt character per say its projects rolling on the timer. So when weighing in the time spent vs result it is not productive and on top of that they are advertising this as less of a grind when it is clearly more of a grind.
So in all the way the 150 point dyson ones work I give a thumbs up and the token TRIBBLE a billion thumbs down.
You have misunderstood how the token works. The token is used in a 1 time project that then doubles all xp granted by projects for that rep. You will only have to make 1 token per rep for each of your alts. Its not transfering 100 marks, 100 marks is just the nominal cost of doubling all xp for that rep from then on.
If you have just completed tier 4 (are at 60,000 exp for that rep) in a rep using the token will save you 336 marks (236 after its 100 mark cost), 109200 expertise, and 567k EC.
Not fun if we're done with the game / season in 20 mins a day doing solo content. If there's nothing to do we may not log in as well, it won't make any difference, if reputations grind is done quickly. I might as well play tetris or pacman for such short lonely playing sessions.
So reducing the time it takes to reputation won't affect that.
Basically, I play for about an hour each day, getting the marks for the projects the day after.
Then basically login in the next day, start them going and come back later for the bonus mark hour.
Truth be told, I think STF queues (and other similar mark queues) are the only mandatory group play that counts anymore.
And I can speak from personal experience, around the second month of Rep grinding, my patience with it has been fully exhausted.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
Comments
nakedsnake001 was giving his opinion on the new T5 active ability called "Defiance". Take another look at the blog. Also, lots of people have real lives outside the game and are "weekend warriors" or "lunchbreak lieutenants", which is why they're trying to revamp the system. They've based it off of our feedback in attempts to accommodate as many people as they can. Sheesh, the way some people respond in these forums - they act like the Devs are making decisions on a whim and haven't considered anything...
...and if you have 20 characters...do the work for your reps. That is a play-style choice, similar to advancing your toons through the rep singularly or simultaneously. No one is forcing you to create all of these toons and hitch them to the donkey mill. You want T5? Put in the time. I'm with themarie who posted earlier - complaining because there are "extra clicks"??? You've gotta be kidding me.
The point behind the reputation system is that you are earning reputation. This is why we're likely never to see some sort of 'marks conversion' project. For each reputation you're essentially getting notoriety and access to better tech because of your achievements in that particular area. So, when you "sponsor" your alts, you might be vouching for them and essentially "fast tracking" them in some sense so that they get double xp, but they still have to earn their own "reps".
I'm looking forward to the continuing story and gameplay!
I can do it I have my rep almost done on 3 toons working on 4...When this new rep hits I can do it to... I don't play as much but when I do I get things done .. I have 5 toons .. 3 almost maxed rep for the ones we have now.. .. if people like doing this and have alts its possible ... not impossible .. Have fun
Energy credits in place of commodities, a 1 hour project that can be repeated many times for 150 (maybe more in the future, most people won't run 24 of them per day, so it's a bit of a grind) alongside one that requires completion of a daily mission for 2500, store items unlocked instantly when available, and store rewards given for projects filled, should all replace the current system.
The problem is the repetitive missions are not fun. I have alts for variety. I want to play pvp and foundry. I need the rep for pvp so I am forced into a pve repetitive grind, and that is the worst kind of pve. The devs need to make this account bound. Simple as that. This is not work, we play for fun, when the dealing with a requirement gets to be no fun we stop playing. I have logged in many times just to log out when I look at the captain list because I have those leveled up and well played and the new ones are so far back it isn't worth the effort.
So having fun with rep is contradictory. I have asked that at least have the rep traits not apply in pvp, that would make it to where we only had to grind for gear if it fancied us. But as it is it is impossible to have fun because i want to be competitive and have variety, in order to do that I waste so much time on reputation.
And the cooldowns/sponsorship program hurts this even more because it means that a prime has to complete the rep before others can start it. That reduces the time that play can occur simply because even the pvp queues are more active early in a season.
Then there is the nooby issue, I don't want STO to feel like Eve and be so newcomer unfriendly that it is an issue with growing the base. I am not saying it is as bad, but imagine being a new comer in a year. You want to fly two toons, look at the number of reps you have to work on. A new person in free to play is probably not going to be that invested over the long haul.
Edit: i have 3 characters fully leveled and I am cutting my Science loose now, he will stay where he is. My Kdf are all half way through Omega and that is it. My Rommies never even started in rep. When they release the next faction, say Cardassians, I am not even going to touch them.
I have the same concern, believe me.
This is my stats for intensive mark collecting, doing each task equally during bonus hour.
Omega: 3000
Nukara: 800
Romulan: 400
I've grown so frustrated with the Tau Dewa patrol, I avoid that one now.
And I don't have the time or doffs to invest in Epohh raising either.
Actually, I did not.
One got there first, the other got there 6 months later (because the content was so boring I didn't bother to play him) and the last one was max level only 2 months ago.
And for the first two, when Rep came out, they were already 50, so could do it in sync.
For Voth, all 3 are at the max level, so they can do Voth marking together.
Harbinger: ASSUMING CONTROL!
Me: Oh great, the Reapers used the armor to take control of our ground troops.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
Not quite everything I wanted. I would like account bound Rep and I will tell you why that is going to not hurt content utilization:
First account bound rep is not going to make it easier for me to be better than you, because you will have the same rep process, I will still have to gain marks and whatever else for each toon to outfit with gear and such.
Most people with alts are limiting their alt rep leveling due to game play time. For me I actually play rep system less now than if I had account bound rep. This is complicated so don't jump to conclusions. I completed rep on my 3 toons so far, and cutting that to 2 now, i get gear I want then I never touch it again. If I had account rep than I would be in rep missions at least as long and I would get gear for all of my captains. I would dedicate more time to the game because there is more reward for that time, I am not acting entitled, I am willing to trade more time and therefore more Zen purchases because I enjoy diversity. It does not make me better than you in game because there is no synergy between captains.
Now extrapolate how this treats a new comer to the game that only wants two toons, they have effectively 6 reps to do now (4 prime and 4 at half price), if they wait a year they are looking at 7.5. I feel that a new comer with a F2P account will just not be that invested in the long haul and it hurts overall membership. If they release a new faction as I just stated above, lets say Cardassians, how much utilization and sales will they lose because people go through the story line but never build up their Cardassian and STO doesn't sell as many ships and other faction specific gear.
That hurts all players IF it reduces revenue that impacts reinvestment in the game. That is an if, but I beleive it is likely without a major change. The sponsorship is a step in the right direction, but there are more steps to make and I feel the devs have "job well done" attitude about it.
This is not to say I am not excited about dyson content, but really its only good once or twice. I like new stuff, I like not knowing what is going to happen or have a predetermined rubric for how to attack a mission that becomes more a time trial than a challenge.
I only want to mention one teensy thing here, you only really need 3 science doffs, doesnt matter if they are common.
One to do the epohh research, two to do epohh raising. This way takes longer (10 days - 11 days) Collect 4 tags per day, do research collect 1 research next day, 5 days later purchase first epohh, 4 days to raise to elder, while raising collect more tags fairly easy cycle with little work needed and no special doffs.
The epohh elders pull 400 marks no matter if they are rare or regular, so no special doff needed, just regular old common science doffs, same with the research one science doff, if you have traits sure it has a chance to go faster, but more likely than not itll take you 6 days total to get your first epohh, so i hope that clears it up for you.....:D
I am Il Shadow and i approve these Shennanigans!
[SIGPIC][/SIGPIC]
LOL that's the dumbest thing said so far, since Epohh raising takes 4 minutes a day and has a 100% success chance. Good doffs just give it more Critical success chance.....
You dont have to invest anything other than 4 minutes and 1-2 duty officer mission slots. This is by FAR the easiest reputation gain system in ANY game.
Over all these are all good changes and improvements. The only gripe I got is that the consoles given out by the rep projects sell for Zero money. I wont be needing these, even my weakest alts have better gear, and selling them for at least a little 1000 credits would be good.
The voth rep...so far as hardness goes, it all depends if you Epohh or not.
If you dont epohh, it goes like this : Easiest is Omega, than Voth, than hard ones being Romulan and Nukara.
If you epohh, its Romulan, omega than Voth, with the nukara being hardest.
Mind doing it all in 16 characters, even with the tokens, will not be easy. But nobody forced me to have those alts , and if I do the reps on them, the tokens will cut all that big grind in half.
Wow, like this is probablly the best update ever about the rep system and ppl still complain :eek:
Among others, what I really like about the new rep system is the dyson commendations. So no more hypos, batteries and such for projects. I never seemed to had those in the right amount so allways had to divert and go to a shop... And you can choose your own favorite content to play, whatever you favor ground or space, so this is really neat.
Oh and I am glad the dyson armor has a costume unlock to customize it at the tailor, that thing looks awesome, wish those pics had higher res.
I agree, the grind is starting to wear on this loyal STO enthusiast. I welcome any reduction with the rep system.
Similar outcomes from testing yesterday, and Tau Dewa patrol isn't worth it ether. My most frustrating experience being the patrol mission regarding herding the Geki out. The mission states to avoid the poachers yet there is no way to do so because they sit in the set path and wait. Took 3 hours yesterday and for only 60 marks it's far from a worthy payoff.
(Small note to those know me, before you try. Yes I do campain for the original unaltered stfs to be returned as an option. This is not comparable as the question is not of time spent but of reward, or lack there of in this case, for said time)
Um, you can redo any of the missions you want in Tau Dewa for credit. They're not on a cooldown timer or anything. I usually just do Nequencia Alpha 5 times, which takes a few minutes. If you're really lazy, you could do an "Enemy Contact" and park your ship there. Each repeat of the "kill 10 ships" gives 15% credit towards completing Tau Dewa.
Yes, the Crystalline mission was successful insofar that it was limited time, but I am against this translating to this rep system.
I would find that interesting.
But there would have to be a compensate reward for doing the more involved version, since you're investing more of your time to do it.
And also, I feel the new segmented STFs are damaging the story aspect of them.
Given the disparity of mark levels, they should allow us to convert one kind of mark to another if we have a shortfall in one area.
Since Omega marks are the most plentifully available, that would be logical choice to convert.
Or maybe Cryptic should acknowledge the disparity and increase the rewards by a factor of 10 for Nukara, Romulan and the upcoming Voth marks.
Personally, the only reason I have no interest in acquiring Nukara or Romulan sets is I know the investment of time to obtain the requisite marks would be intensive, due to the low reward rate.
Okay, let me be honest here.
I find the New Romulus zone activities so distasteful that I have made the decision to have nothing to do with them.
Awesome rewards or not, I see no reason to do a task I find displeasing.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
So do I. But there are many more that have lots of time for the game. Are they suppose to just cater it to you then and negate any effort at all to complete?
Problem with having the free consoles sell for much if any ec is that you end up adding EC to the game. The 1hr project takes 2k EC and the 20h project takes 0 EC. Before they set them to zero value I was earning 8k ec or so an hour.
As to them cluttering up your inventory, its 1 or 2 boxs to open and destroy the console per hour. Not a huge flood of them.
You have misunderstood how the token works. The token is used in a 1 time project that then doubles all xp granted by projects for that rep. You will only have to make 1 token per rep for each of your alts. Its not transfering 100 marks, 100 marks is just the nominal cost of doubling all xp for that rep from then on.
If you have just completed tier 4 (are at 60,000 exp for that rep) in a rep using the token will save you 336 marks (236 after its 100 mark cost), 109200 expertise, and 567k EC.
So reducing the time it takes to reputation won't affect that.
Basically, I play for about an hour each day, getting the marks for the projects the day after.
Then basically login in the next day, start them going and come back later for the bonus mark hour.
Truth be told, I think STF queues (and other similar mark queues) are the only mandatory group play that counts anymore.
And I can speak from personal experience, around the second month of Rep grinding, my patience with it has been fully exhausted.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad