test content
What is the Arc Client?
Install Arc

Fleet Heavy Cruiser needs some changes

telbasta7386telbasta7386 Member Posts: 761 Arc User
edited November 2013 in Federation Discussion
I got this ship a few days ago, and so far I'm entirely disappointed in it. I'm referring to the fleet version of the cheyenne/dakota/stargazer - the four-nacelled heavy cruiser from t3.

The ship's size and turn rate are disproportionate - it's half the size of a star cruiser or assault cruiser, yet only gains a 1 turnrate increase. It's smaller than even the avenger, but still several points of turn rate slower. It has less hull than any of those, as well.

The boff layout, typical for an engineering-focused cruiser, means it lacks any damage potential whatsoever due to limited tactical abilities. However, it doesnt have the hull of even more tactical-focused cruisers, preventing it from functioning as a proper tank.

The current issues with engineering abilities compound the problem - there's nothing defensive worth using for higher rank engineer abilities, and you're forced to use emergency power to X in your first two ensign slots because of the necessity of tactical team.


The heavy cruiser needs a buff, preferrably to turn rate. A boff layout change wouldnt hurt either. Also, while I'm at it, why not give the option to select 'none' for the upper/lower nacelles and pylons (obviously only one or the other), so that you can customize the ship to look like it only has two nacelles?
Post edited by telbasta7386 on
«1

Comments

  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited October 2013
    The boff layout, typical for an engineering-focused cruiser, means it lacks any damage potential whatsoever due to limited tactical abilities.

    As with any eng-boff heavy cruisers, you can always turn it into a decent aux2bat ship...
  • telbasta7386telbasta7386 Member Posts: 761 Arc User
    edited October 2013
    not with the cost of those duty officers lately, everyone's riding the aux2bat train.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited October 2013
    not with the cost of those duty officers lately, everyone's riding the aux2bat train.

    Go to B'Tran.

    It's also adorable that you think STO's stats care about model size at all.
  • fraghul2000fraghul2000 Member Posts: 1,590 Arc User
    edited October 2013
    not with the cost of those duty officers lately, everyone's riding the aux2bat train.

    As Stirling mentioned, B'tran. Ferra has 2 as well.

    Even if you're buying them off of the exchange: whoever has the funds to aquire almsot 30 million EC worth of fleet modules to buy the Fleet Heavy Cruiser shouldn't have too much trouble coming up with ~5 million for 3 rare Techs either...
  • dahminusdahminus Member Posts: 0 Arc User
    edited October 2013
    Fed side technicians were 2m this morning
    Chive on and prosper, eh?

    My PvE/PvP hybrid skill tree
  • comtedeloach2comtedeloach2 Member Posts: 499 Arc User
    edited October 2013
    dahminus wrote: »
    Fed side technicians were 2m this morning

    What techs "in particular" am i looking for? I know marion is crazy expensive....
  • mustafatennickmustafatennick Member Posts: 868 Arc User
    edited October 2013
    Maybe you should have looked at the stats before buying
    ----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
  • marshalericdavidmarshalericdavid Member Posts: 0 Arc User
    edited October 2013
    You could buy some Uncommon/Green quality Auxiliary to Battery duty officers wile your waiting to get them from doing the B'Tran colonization missions. Uncommon/Green quality Auxiliary to Battery duty officers cost under 300,000 Energy Credits. If that is still to much for you Common/White quality ones are under 30,000 Energy Credits.

    Commander Engineer: Emergency Power to Weapons I , Auxiliary to Battery I , Reverse Shield Polarity II , Directed Energy Modulation III

    Lt. Commander Engineer: Emergency Power to Shields I , Auxiliary to Battery I , Eject Warp Plasma I or Aceton Beam I

    Lieutenant Science: Hazard Emmiters I , Transfer Shield Strength II

    Lieutenant Tactical: Tactical Team I , Attack Pattern Beta I

    Ensign Tactical: Fire at Will I

    Note: In the Future the ship with gain Cruiser Commands
  • wildweasalwildweasal Member Posts: 1,053 Arc User
    edited October 2013
    I don't see what all the misty eyes and tears are all about ...I tank just fine in it
    3ondby_zpsikszslyx.jpg
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited October 2013
    It is probably the least used Fleet Cruiser in the game. It needs something to stand out compared to the Excelsior and Imperial. A turn rate buff to 9 or even 10 would be quite welcome.
    EnYn9p9.jpg
  • doffingcomradedoffingcomrade Member Posts: 0 Arc User
    edited October 2013
    The thing with this ship is that it is hideously expensive and offers nothing noteworthy in boff layout. Since there is no T5 C-Store version, you always end up paying full 4-module cost. This is something on the order of 30mil. At this point you're seriously considering just buying a Lockbox ship instead. These items really need to be reduced in module cost if people are to start actually using them.
    [SIGPIC][/SIGPIC]
  • wraithxiiwraithxii Member Posts: 30 Arc User
    edited October 2013
    I use it as my main ship. It really is quite good. The only changes that I would make would be to give it a better turn rate 9 or 10 (because it's smaller than the Avenger and Excelsior) and to give it a better inertia rating 40-50 for the aforementioned reasons.
  • whamhammer1whamhammer1 Member Posts: 2,290 Arc User
    edited October 2013
    I am still trying to figure why they even put this ship out at fleet level. There are so many ships that fit around it that its differentiation is negligible.
  • dknight0001dknight0001 Member Posts: 1,542
    edited October 2013
    If you loved your T5 L40 Assault Cruiser and can't bear to give up the BOFF layout but can tolerate the Heavy Cruiser Retrofit than have we got a ship for you sucker, sorry meant to say sir. :P

    I personally find the Heavy Cruiser to be the ugliest ship in the game.

    If you like it and love it than I'm happy for you, but IMO the default Assault Cruiser is a better ship. It's cheaper, it looks better and if you upgrade it you get a better BOFF layout.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
  • stofskstofsk Member Posts: 1,744 Arc User
    edited October 2013
    I personally find the Heavy Cruiser to be the ugliest ship in the game.
    Ugliest? Come on. Surely some of the Galaxy variants and the Olympic class have it beat.
  • telbasta7386telbasta7386 Member Posts: 761 Arc User
    edited October 2013
    I bought it for the looks. I can see how some might consider it ugly - I wish I had the option to disable either the top or bottom nacelles and struts, that option would open up a ton of customization and variety with it - but in general I like that it keeps a classic trek/tng look while still being unique from what most people are flying.
  • dknight0001dknight0001 Member Posts: 1,542
    edited October 2013
    stofsk wrote: »
    Ugliest? Come on. Surely some of the Galaxy variants and the Olympic class have it beat.

    I admit I haven't flown every ship in the game. But I could find a ship design I liked for every other Tier of Crusier and yes that meant at T4 I used a stock Galaxy.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
  • stofskstofsk Member Posts: 1,744 Arc User
    edited October 2013
    The stock Galaxy is gorgeous. I'm referring to the variant skins you can have, which... aren't. :)

    EDIT I'm not a huge fan of the Imperial skin for the Fleet Sovvie either.

    I don't mind the Cheyenne though, but I wish its skins had more symetrical nacelle placement. I like the Stargazer and Dakota classes more, but their nacelle placement just looks naff to me.
  • dknight0001dknight0001 Member Posts: 1,542
    edited October 2013
    stofsk wrote: »
    The stock Galaxy is gorgeous. I'm referring to the variant skins you can have, which... aren't. :)

    EDIT I'm not a huge fan of the Imperial skin for the Fleet Sovvie either.

    I don't mind the Cheyenne though, but I wish its skins had more symetrical nacelle placement. I like the Stargazer and Dakota classes more, but their nacelle placement just looks naff to me.

    The Cheyenne looked a bit too kit bashy for me and I agree totally on the Stargazer and Dakota. I did try for nearly 3 hours to get a design I liked, for me I just couldn't do it.

    For me to call a ship tier ugly it has to have no redeemable skins. The Heavy Cruiser is one of those, they made the Excelsior it's T3.5 version. One of the few times a .5 ship shares no parts with it's Free version.

    This being said I couldn't find anything but the Galaxy skin Useable same for the Sovereign. The refit skins where good but.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
  • telbasta7386telbasta7386 Member Posts: 761 Arc User
    edited October 2013
    Even the addition of cruiser commands dont redeem the heavy cruiser much, it just feels lackluster still. I spent 20$ on this thing, it's a fleet ship, and I still have more success with my mirror star and assault cruisers that only cost me 50k energy credits.
  • dknight0001dknight0001 Member Posts: 1,542
    edited October 2013
    It sucks you've wasted your money on a sub par ship.

    But all the information about it's dubious performance was there.

    It's a Star Cruiser Console layout, +1 turn and the Assault Cruiser (Not the Fleet or refit) BOFF layout. Also for the Heavy Cruiser it has a pretty weak hull.

    There are IMO many ships that need a rework to be fair/competitive and this goes on the list with the Galaxy R, Fleet and X.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited October 2013
    I L.O.V.E that ship, but there are several things that bother me about it.

    I think the ship would look much better if Dakota and Stargazer Variants hadn't that upper/lower pylon offset.
    Just some symetric Engineering Hull that make upper and lower Pylons/nacelles different in distance. (Like the cheyenne Class Engineering Hull but different in height)


    Apart from that, i would have preferred it if the Fleet version of that ship would have had at least a uni Lt (or Better a Lt.Cmdr uni) to make it a bit more unique. But just putting a Assault Cruiser BOFF Layout on it is just Lazy IMO.

    Btw. I think Cryptic should have made it much bigger, so it fits more in line with the GCS and Nebula.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited November 2013
    Btw. that ship needs to be Bigger!

    Seriously it is just a bit bigger than a miranda, i think it would be much more appropriate if it had the dimensions of a Galaxy Class.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited November 2013
    yreodred wrote: »
    Btw. that ship needs to be Bigger!

    Seriously it is just a bit bigger than a miranda, i think it would be much more appropriate if it had the dimensions of a Galaxy Class.

    The Cheyenne is a Wolf 359 kitbash, and we assume it is of the same scale as the Constellation class, as is the case in-game. Why should it be as big as a Galaxy?
    EnYn9p9.jpg
  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited November 2013
    Even though it is a kitbash I actually like the design. The size is okay as well, it is supposed to be a little bit larger than the constellation to which it is probably the direct successor.

    The constellation was a patrol and reconnaissance cruiser and I think that mission profile fits the size. I think even the assault cruiser layout is feasible since the Sovy has pretty much the same mission specs although probably meant as a general replacement for all "heavy cruiser" type vessels.

    The biggest problem with the in-game Cheyenne is that it is unreasonably expensive. The fleet variant will always cost 4 ship modules, the Retrofit is entirely obsolete and 200,000 FC aren't that easy to come by either (again, command cruiser arrays for 2-tac-console ships would have been great...).

    The fleet versions of non c-store ships should always cost only 1 fleet module. There's no reason why that is not the case. Likewise, fleet versions of c-store ships should be a bit better (I'm looking at the fleet galaxy :D Universal Ens and third tac console now - or better comms :D)
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • kayarnkayarn Member Posts: 0 Arc User
    edited November 2013
    I am a big fan of this ship and went out of my way to grind the EC for the FSM's.

    It was the only ship I was generally sorry to leave while levelling up.

    Having said that, it does the job for me. I can make the Thing dance with strategic manoeuvring and EPTE. I can absorb damage like nobodies business with Shield Frequency Modulation and EPTS. I can also bring the damage with Weapon system efficiency and EPTW.

    It does everything I ask of it and is almost impossible to kill coupled with my Eng captain abilities.
  • yreodredyreodred Member Posts: 3,527 Arc User
    edited November 2013
    The Cheyenne is a Wolf 359 kitbash, and we assume it is of the same scale as the Constellation class, as is the case in-game. Why should it be as big as a Galaxy?

    As much as if have understood, the Stargazer was a new ship constucted in the 25th century. So i think it has only little to do with the Constellation Class you are refering to.

    And for a cruiser it is almost pathethic small IMO, some Escorts which have a much better turnrate are almost just as big (Akira, Elachi escort to name a few).
    So in my opinion it would make much more sense if that ship would be much bigger.
    "...'With the first link, the chain is forged. The first speech censured...the first thought forbidden...the first freedom denied--chains us all irrevocably.' ... The first time any man's freedom is trodden on, we're all damaged. I fear that today--" - (TNG) Picard, quoting Judge Aaron Satie

    A tale of two Picards
    (also applies to Star Trek in general)
  • captainoblivouscaptainoblivous Member Posts: 2,284 Arc User
    edited November 2013
    It's not a terrible boat, but it doesn't do anything as well as other cruisers. It has a lower damage potential than a fleet sov, fleet excel or a fleet jjprise DERP sorry, *avenger*. It isn't as good a heal platform as the fleet ambassador or an oddy. The Cheyenne is, sadly, a bit mediocre.

    A shame really, it's a decent looking boat.
    I need a beer.

  • angrytargangrytarg Member Posts: 11,001 Arc User
    edited November 2013
    yreodred wrote: »
    As much as if have understood, the Stargazer was a new ship constucted in the 25th century. So i think it has only little to do with the Constellation Class you are refering to.

    And for a cruiser it is almost pathethic small IMO, some Escorts which have a much better turnrate are almost just as big (Akira, Elachi escort to name a few).
    So in my opinion it would make much more sense if that ship would be much bigger.

    Though that is a problem with STOs nonsense classifications. The Prometheus for example IS a light cruiser, the Akira Class IS a heavy cruiser. It would be great if we could ditch the classes altogether and introduce classes that are based on size/mission profiles. A cruiser means simply that a ship is a multi-mission vessel like all of Starfleets ships are with two maybe three exceptions. Those have minor "sub-classes" like patrol cruiser, deep space vessel etc. which could reflect their overall BOFF/console layout.
    It's not a terrible boat, but it doesn't do anything as well as other cruisers. It has a lower damage potential than a fleet sov, fleet excel or a fleet jjprise DERP sorry, *avenger*. It isn't as good a heal platform as the fleet ambassador or an oddy. The Cheyenne is, sadly, a bit mediocre.

    A shame really, it's a decent looking boat.

    That's why I think it should cost only 1 fleet module or no fleet module at all. All fleet ships that are derivates of free ships (non c-store) should not be more expensive/equal in cost but be a sensible alternative to those.
    lFC4bt2.gif
    ^ Memory Alpha.org is not canon. It's a open wiki with arbitrary rules. Only what can be cited from an episode is. ^
    "No. Men do not roar. Women roar. Then they hurl heavy objects... and claw at you." -Worf, son of Mogh
    "A filthy, mangy beast, but in its bony breast beat the heart of a warrior" - "faithful" (...) "but ever-ready to follow the call of the wild." - Martok, about a Targ
    "That pig smelled horrid. A sweet-sour, extremely pungent odor. I showered and showered, and it took me a week to get rid of it!" - Robert Justman, appreciating Emmy-Lou
  • dknight0001dknight0001 Member Posts: 1,542
    edited November 2013
    angrytarg wrote: »
    That's why I think it should cost only 1 fleet module or no fleet module at all. All fleet ships that are derivates of free ships (non c-store) should not be more expensive/equal in cost but be a sensible alternative to those.

    One of the best suggestions I've ever heard for this game.
    I was once DKnight1000, apparently I had taken my own name so now I'm DKnight0001. :confused:
    If I ask you a question it is not an insult but a genuine attempt to understand why.
    When I insult you I won't be discreet about it, I will be precise and to the point stupid.
Sign In or Register to comment.