test content
What is the Arc Client?
Install Arc

Romulan Tactical Warbirds..Pre-release discussion!!

2

Comments

  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited September 2013
    "Final touches are being made to the animation for Annihilation mode for the Ar'kif Tactical Warbird Retrofit and currently are not visible."


    wut? i thouight the tier 4 was just gunna have quads, not a freeking Annihilation mode:eek:

    well i guess that would confirm a tier 5 c store version too, with a fleet version presumably.

    If it is a defiant clone, it will basically be a failure.

    Which would be sad, because that artwork is really nice.

    its nobody's favorite, but its not that as bad as people say assume is. it has room for 2 APO, 2 BO, 2 CRF, and 2 TT. with damage control doffs, a LT eng is enough. battle cloaking every 12 seconds, you dont need RSP.
  • cerritourugcerritourug Member Posts: 1,376 Arc User
    edited September 2013
    well i guess that would confirm a tier 5 c store version too, with a fleet version presumably.

    You can try the Z Store vercion on tribble too.
    __________________________________________________

    Division Hispana
    www.divisionhispana.com
  • milanvoriusmilanvorius Member Posts: 641 Arc User
    edited September 2013
    Good move, Cryptic! Because if there's one thing that the Romulans are sorely lacking are TAC oriented ships.

    It might be the only thing that sells good right now. There could be Sci and Cruiser ships waiting, but no sense putting out a product that woudl under perform till things get tweaked a bit.
    PvE Jem'Hadar motto: Participation Ribbons are life.
  • milanvoriusmilanvorius Member Posts: 641 Arc User
    edited September 2013
    I think it shoots "polarized singularity core plasma bolt cascading pulse waves" out the front.
    PvE Jem'Hadar motto: Participation Ribbons are life.
  • warmaker001bwarmaker001b Member Posts: 9,205 Arc User
    edited September 2013
    It might be the only thing that sells good right now. There could be Sci and Cruiser ships waiting, but no sense putting out a product that woudl under perform till things get tweaked a bit.

    The way Cryptic treats things and what they favor, they may as well delete Cruisers and Science Vessels.
    XzRTofz.gif
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited September 2013
    the station setup, how it would be used in practice, reminds me of the armatige.

    COM tac
    LTC uni
    LT tac
    LT sci
    ENS eng

    31500 hull
    .9 mod
    60 inertia
    2/3/4 consoles
    BC, singularity powers, etc...

    before AtB came along, its was a station setup i wanted to have most. but that was a long time ago. its a warbird i wouldn't be quick to AtB for once! but i could, and have room for EPtE and EPtS.

    2 part bonus with quads and annihilation mode, a flat +10% buff to all plasma damage on most cases is better then a 5th tac console. if the fleet version of this ship has a 5th tac console....

    the annihilation beam reminds me of the vesta beam attack, only it drains singularity power. going into annihilation mode gives +10 weapons power, but -10 aux and shields. i didn't see any other benefit, other then you can use the beam attack. proboly not a mode you want to spend most of your time in.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    the annihilation beam reminds me of the vesta beam attack, only it drains singularity power. going into annihilation mode gives +10 weapons power, but -10 aux and shields. i didn't see any other benefit, other then you can use the beam attack. proboly not a mode you want to spend most of your time in.

    +50% Singularity Charge, meaning you can build charge faster to have the Focused beam fire longer. It fires as long as there's Singularity Charge...but there's a 3m CD on it. Consumes 5 SC/s, so it could fire up to 20s, eh?

    edit: The focused beam appears to be treated like a weapon (showing various weapon doohickeys - so, did anybody test it's pulses with DEM - Tet Glider - etc?)...
  • webdeathwebdeath Member Posts: 1,570 Arc User
    edited September 2013
    +50% Singularity Charge, meaning you can build charge faster to have the Focused beam fire longer. It fires as long as there's Singularity Charge...but there's a 3m CD on it. Consumes 5 SC/s, so it could fire up to 20s, eh?

    edit: The focused beam appears to be treated like a weapon (showing various weapon doohickeys - so, did anybody test it's pulses with DEM - Tet Glider - etc?)...

    I'm wondering if anyone also tested it with the Romulan console that gives you Singularity Charges while being attacked and activating the beam..
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
  • lynomanlynoman Member Posts: 34 Arc User
    edited September 2013
    So yet another escort. Still the romulans have not one decent sci ship..........................
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    webdeath wrote: »
    I'm wondering if anyone also tested it with the Romulan console that gives you Singularity Charges while being attacked and activating the beam..

    Hrmm, I've got the Singularity Stabilizer from the T'varo which builds +2 SC/s for 15s. Also has a PWO(Torp+SC) with an 8% chance to get +10 SC when firing torps. Let's see what happens...and lol, yep - was able to build SC while firing the Focused Beam, thus extending the uptime...
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    lynoman wrote: »
    So yet another escort. Still the romulans have not one decent sci ship..........................

    The R'Mor?
  • hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited September 2013
    lynoman wrote: »
    So yet another escort. Still the romulans have not one decent sci ship..........................

    The Ha'nom? And Mirror Ha'nom?
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
  • chlamidiotchlamidiot Member Posts: 120 Arc User
    edited September 2013
    webdeath wrote: »
    I'm wondering if anyone also tested it with the Romulan console that gives you Singularity Charges while being attacked and activating the beam..

    I managed to fire the beam for 20s at full singularity charge using the Inverter and the Stabilizer. You'd only need the inverter most of the time but all I had shooting at me were the ships in SB 234. The beam has a 20s duration so it shuts off even if you maintain full singularity charges. But, it does more damage with full singularity charges so maxing it out will mean maintaining full charges.

    Also, weapon power affects it so if you want to keep firing other stuff you'll need everybody's favorite Systems Engineer.

    The beam works with DEM, Leech, and the T2 Nukara Passive. Yeah, 2.5% of this sucker is going straight to hull. I don't have decent plasma consoles to really hit something with this but I wonder what that 2.5% is going to work out to after tac buffs.

    I asked the devs this but since it's Friday maybe somebody wants to parse this and answer for me: The text in the description says it puts a stacking debuff on the target but the actual breakdown in the tooltip doesn't say anything about it. Is this just an explanation of why it does increasing damage over time, or will it lower damage resistance against everything? Only against plasma? Hull DR, Shield DR, or both?

    10% to plasma on the 2 piece is ability-type not console type. I grabbed a mk iv plasma console that was 13.3% and it boosted the quads less than the two piece bonus.

    So, Math People, with 4 tac plasma consoles, 3 sci embassy plasma consoles, and the 10%, are we passing up damage v. elite fleet shields compared to other weapon types enough to make up for what we lose for every STF shield we run into?
    -notredricky
  • scurry5scurry5 Member Posts: 1,554 Arc User
    edited September 2013
    Man, I'm struggling with this one - I already have my Mogai Retro, which has a pretty close loadout, but I just love the design of this one.........oh well, *rolls up sleeves and starts mining dil*.

    Oh, and what's the turnrate on this thing?
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited September 2013
    The Ha'nom? And Mirror Ha'nom?

    I believe you made his point.
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited September 2013
    I believe you made his point.

    They need more Science ships, that much is clear.

    Although, we play this game in an age where a Ship with the Recon Sci vessel BOFF layout, can mount DHCs, has a Battle Cloak, and has singularity powers built in is not even considered a decent Sci Ship. :P
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    They need more Science ships, that much is clear.

    Although, we play this game in an age where a Ship with the Recon Sci vessel BOFF layout, can mount DHCs, has a Battle Cloak, and has singularity powers built in is not even considered a decent Sci Ship. :P

    C'mon, you know they want their Rom Vesta... /cough

    As for the Ar'kif seating - I think the folks that brought us the D'derpidex seating have started to show in the main thread...meh.
  • antoniosalieriantoniosalieri Member Posts: 0 Arc User
    edited September 2013
    Honestly I want a rom sci ship that is in fact a sci ship and not some massive planet size goofy modeled piece of junk.

    I would love a fleet Nova setup on a rom ship... with a model the size of a small romulan scout. I remember reading a few trek books where some sneaky roms had some nice little 20-30 crew size scout type ships that where sneaky cloaking spy machines, and its been awhile but I seem to remember them using very sci type tricks when they got decloaked... have to go through my trek books now. lol

    A rom ship the size of a brel with the boff seating of a fleet nova.. no need for heavy cannons... we can live with beams and torps on it. lol :)

    The klingons have been short changed on science ships as well... I understand the IP is heavy in the Federation Science Style ships... but there are also a good number of Romulan ones in the IP... even the Klinks deserve a proper science ship.

    The lockbox time stuff... great sci ships and all but they don't solve the lack of faction specific sci. Gorn science ship ??? come on... the Klingons should really have a science ship with a recon / Nova Style layout as well.... that looks like a Klingon ship.

    Trying to play as a real science control / debuff style in a ship the size of a carrier is just annoying... everyone loves the nova because its the perfect size model.... on paper we all know the wells is better... but anyone that has a nova will tell you they would rather fly it.

    I want my Rom and my Klink nova. :)
    [SIGPIC][/SIGPIC]
    Dignity and an empty sack is worth the sack.
  • ursusmorologusursusmorologus Member Posts: 5,328 Arc User
    edited September 2013
    If they just reduced the size of that three-piece warturd that we already have it would solve a big chunk of problems all at once. You'd have a decent mid-sized sci ship, an escort counterpart for the patrol escort, and a decent battlecruiser.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    See, I don't see Star Trek as having very many Sci Vessels at all. Sci as it exists in STO is a Cryptic/Perpetual fabrication from some early attempt at introducing the Trinity in the game.
  • ussultimatumussultimatum Member Posts: 0 Arc User
    edited September 2013

    As for the Ar'kif seating - I think the folks that brought us the D'derpidex seating have started to show in the main thread...meh.

    Then it's sure to be a disaster, lol.

    Honestly I want a rom sci ship that is in fact a sci ship and not some massive planet size goofy modeled piece of junk.

    I would love a fleet Nova setup on a rom ship... with a model the size of a small romulan scout. I remember reading a few trek books where some sneaky roms had some nice little 20-30 crew size scout type ships that where sneaky cloaking spy machines, and its been awhile but I seem to remember them using very sci type tricks when they got decloaked... have to go through my trek books now. lol

    A rom ship the size of a brel with the boff seating of a fleet nova.. no need for heavy cannons... we can live with beams and torps on it. lol :)

    The klingons have been short changed on science ships as well... I understand the IP is heavy in the Federation Science Style ships... but there are also a good number of Romulan ones in the IP... even the Klinks deserve a proper science ship.

    The lockbox time stuff... great sci ships and all but they don't solve the lack of faction specific sci. Gorn science ship ??? come on... the Klingons should really have a science ship with a recon / Nova Style layout as well.... that looks like a Klingon ship.

    Trying to play as a real science control / debuff style in a ship the size of a carrier is just annoying... everyone loves the nova because its the perfect size model.... on paper we all know the wells is better... but anyone that has a nova will tell you they would rather fly it.

    I want my Rom and my Klink nova. :)

    I was just joking bud, I do realize the sad state of affairs when it comes to Sci ships across factions.


    And yeah, the models on those 3 RA ships are just...tragic.

    5 minutes in the Ha'feh when my first Rom-Tac hit RA and I instantly forgot all about the Fleet Version with 5 Tac consoles. There is no way I will fly that thing.
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    And yeah, the models on those 3 RA ships are just...tragic.

    5 minutes in the Ha'feh when my first Rom-Tac hit RA and I instantly forgot all about the Fleet Version with 5 Tac consoles. There is no way I will fly that thing.

    That appears to be the predominant thing coming up in the other thread.

    Folks want the Ha'feh/MU Ha'feh/Fleet Ha'feh (+20 Inertia) with the Ar'kif model. They're complaining about the ship being just a minor variant to some ships, while asking for it to be the same as the Ha'feh (+20 Inertia) with a model they prefer...

    Have to be honest, mind you - looking at it, that probably played a part in my going with the T'varo. The Mogai, Ha'feh, Ha'nom, D'deridex, Haakona, the eventual Scimitars, etc, etc, etc...the Romulans never heard of Weight Watchers or Jenny Craig, that's for sure. It probably even plays a part in why I prefer the Ar'kif to the Mogai - though for me, it's still more about how I would do the BOFF layouts:

    Mogai
    X, X, X, X
    X, X

    X, X, X
    X, X
    X


    Ar'kif
    X, X, X, X
    X, X

    X, X, X
    X

    X, X

    I generally prefer that Tac, Tac, Eng, Eng, Sci combination.

    I'm biased like everybody else, lol. But I can picture Willard running the T'varo in PvP and the Ar'kif in PvE...

    Willard's Ar'kif on Tribble

    TT1, TS2, DPB2, APO3
    TT1, HY2

    EPtS1, AtS1, EWP1
    EPtS1

    PH1, HE2

    DOFFs - PWO(Torp), PWO(Torp+SC), PWO(Torp), SDO(BFI), Conn(EM)

    Deflector - KHG Mk XII
    Engine - Aegis
    Core - Overcharged Mk XI [PG][Jump][SSR]
    Shields - KHG Mk XII

    Weapons
    Fore - Omega Torp, 2x Plasma Torp Mk XI [Acc]x3, Plasma QCs
    Aft - Hyper Torp, Plasma Mines Mk XII [CrtH]x3, Web Mines

    Consoles
    Tac - 4x Ambiplasma Mk XI
    Eng - Focused Singularity Modulator, Tachyo
    Sci - Singularity Stabilizer, Borg, 0Point
    Devices - SFM, Eng Batt

    The Quads aren't even set to fire, they're there just for the +10% Plasma damage for the EWP, Plasma Shockwave, and all the stacked Plasma DoTs from the torps/mines.

    He's giving up +10% Kinetic damage which becomes moot against shielded targets for +10% Plasma damage regardless of shielded or unshielded targets. NPCs don't run HE, Borg, nor WCE(Cleanse)...so yeah, it's definitely a PvE thing.

    Other Rom ships wouldn't give me that option for several reasons.

    So yeah, even though the build would require some tweaking - I'm not going to try to hide that I'm as biased as everybody else...
  • baudlbaudl Member Posts: 4,060 Arc User
    edited September 2013
    guess i wasn't the only one that was surprised that romulans get yet another ship, and a tactical focused on top.

    while the KDF has no real compareable "escort" to the 5 tac slots the feds and the romulans have. Not even talking about 5 front weapons.
    still waiting for my dream k'vort 5/3 weapon slots 5 tac console variant.
    Go pro or go home
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    baudl wrote: »
    still waiting for my dream k'vort 5/3 weapon slots 5 tac console variant.

    Think it would be 5/3 or 5/2?

    The K'Vort is one of those quirky ships where folks disagree on what it should be.

    http://en.memory-alpha.org/wiki/IKS_Koraga

    Shows an image of what clearly appears to be a Bird-of-Prey.

    http://en.memory-alpha.org/wiki/Klingon_Bird-of-Prey

    Has the following for the K'Vort:

    In an alternate timeline, the K'Vort-class was referred to as a battle cruiser, and was larger than its "prime universe" counterpart. While slower than the Galaxy-class battleships of the era, in a three-to-one confrontation, a Galaxy-class was not able to last long. (TNG: "Yesterday's Enterprise")

    In the prime universe the K'Vort-class had remained in service well into the 2370s. The IKS Koraga of the K'Vort-class was equipped with several escape pods in 2375. (DS9: "Penumbra")


    So yeah, each time the K'Vort has come up that I've seen - there's always that debate about whether it's some form of Heavy BoP or if it's a Light Battle Cruiser.
  • maicake716maicake716 Member Posts: 0 Arc User
    edited September 2013
    Honestly I want a rom sci ship that is in fact a sci ship and not some massive planet size goofy modeled piece of junk.

    I would love a fleet Nova setup on a rom ship... with a model the size of a small romulan scout. I remember reading a few trek books where some sneaky roms had some nice little 20-30 crew size scout type ships that where sneaky cloaking spy machines, and its been awhile but I seem to remember them using very sci type tricks when they got decloaked... have to go through my trek books now. lol

    A rom ship the size of a brel with the boff seating of a fleet nova.. no need for heavy cannons... we can live with beams and torps on it. lol :)

    The klingons have been short changed on science ships as well... I understand the IP is heavy in the Federation Science Style ships... but there are also a good number of Romulan ones in the IP... even the Klinks deserve a proper science ship.

    The lockbox time stuff... great sci ships and all but they don't solve the lack of faction specific sci. Gorn science ship ??? come on... the Klingons should really have a science ship with a recon / Nova Style layout as well.... that looks like a Klingon ship.

    Trying to play as a real science control / debuff style in a ship the size of a carrier is just annoying... everyone loves the nova because its the perfect size model.... on paper we all know the wells is better... but anyone that has a nova will tell you they would rather fly it.

    I want my Rom and my Klink nova. :)

    those "science tricks" are represented bythe singularity system thing that all (except the time ship) have.
    mancom wrote: »
    Frankly, I think the only sound advice that one can give new players at this time is to stay away from PVP in STO.
    Science pvp at its best-http://www.youtube.com/user/matteo716
    Do you even Science Bro?
  • baudlbaudl Member Posts: 4,060 Arc User
    edited September 2013
    Think it would be 5/3 or 5/2?

    The K'Vort is one of those quirky ships where folks disagree on what it should be.

    http://en.memory-alpha.org/wiki/IKS_Koraga

    Shows an image of what clearly appears to be a Bird-of-Prey.

    http://en.memory-alpha.org/wiki/Klingon_Bird-of-Prey

    Has the following for the K'Vort:

    In an alternate timeline, the K'Vort-class was referred to as a battle cruiser, and was larger than its "prime universe" counterpart. While slower than the Galaxy-class battleships of the era, in a three-to-one confrontation, a Galaxy-class was not able to last long. (TNG: "Yesterday's Enterprise")

    In the prime universe the K'Vort-class had remained in service well into the 2370s. The IKS Koraga of the K'Vort-class was equipped with several escape pods in 2375. (DS9: "Penumbra")


    So yeah, each time the K'Vort has come up that I've seen - there's always that debate about whether it's some form of Heavy BoP or if it's a Light Battle Cruiser.

    yeah, i know. guess it is just hard to make heads and tails about a ship that was actually just a BoP with a 12 man crew in "search for spock" and then morphed into a 10 times larger battlecruiser in TNG.

    imho, i'd implement the ship in STO as a large "destroyer" similar to the mogai. somehwhere inbetween a raptor and the fleet vor'cha.
    maybe even as a 3-pack

    what it definately should have is 5 forward weapons. Either 2 or 3 rear weapon slots, idk, but if there were only 2 than a 5 tac consoles on atleast one variant would be a must have.
    turnrate i would put it somewhere at 12-13.
    hull at around 35k-37k and what i'd really think it should have is a battle cloak. After all in TNG you see those ships cloaking out of a battle an retreat more than once.
    Go pro or go home
  • ussboleynussboleyn Member Posts: 598 Arc User
    edited September 2013
    I always thought the KDF Vet ship stats would of been perfect for the K'Vort.

    /\
  • mimey2mimey2 Member Posts: 0 Arc User
    edited September 2013
    reyan01 wrote: »
    I'm just surprised we haven't had any 'I brought the Legacy pack and should therefore get this new ship for free' type comments.

    I think people burnt themselves out on that back when the Scimitars were released. Though I still expect some folks to keep that up as an excuse for 'free st0ff' for awhile.
    I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
    I must admit, respect points to Trendy for laying down the law like that.
  • twamtwam Member Posts: 0 Arc User
    edited September 2013
    I'd expected more people to commemorate loudly and repeatedly that there's been talk of a new c-store KDF ship for a while now, and we get a Romulan ship series out of the blue.

    What I'm wondering about, though, is whether KDF and Feds can fly sub-VA Romulan ships. I mean, if they can fly our ships... Anybody know?
  • virusdancervirusdancer Member Posts: 18,687 Arc User
    edited September 2013
    twam wrote: »
    I'd expected more people to commemorate loudly and repeatedly that there's been talk of a new c-store KDF ship for a while now, and we get a Romulan ship series out of the blue.

    What I'm wondering about, though, is whether KDF and Feds can fly sub-VA Romulan ships. I mean, if they can fly our ships... Anybody know?

    Fed/KDF can't fly Warbirds at all.
    Roms can fly the T1-4 ships of their allies.

    And well, they did the B'rotlh and Qaw'Dun (the T1 and T2 boats) and thought that would make folks happy. If folks did the /facepalm hard enough, well...maybe they are now. ;)
Sign In or Register to comment.