Some time ago now there was a fault in the game where klingon characters could transwarp to the sol starbase and once there they attacked NPC and someone even kill Quinn. .
I think this could be put into the game. Where both factions could attack the other sides starbase, if they take down the star base Shields then they can beam on board if they wish. A red alert could go out the sol is under attack (or the klingon base) so players can return to aid and stop the attack
Very true about the klingon being out numbered, but they do have a battle cloak, and it's all about how much damage they can do in the time allowed.... Plus I thought klingons liked being out numbered ;-)
Very true about the klingon being out numbered, but they do have a battle cloak, and it's all about how much damage they can do in the time allowed.... Plus I thought klingons liked being out numbered ;-)
Both sides have battlecloaks now, and the Federation is still the clear majority of the playerbase.
Yeah, things are a little more fun while outnumbered, as long as there are no penalties associated with losing/getting blown up. That's when it starts getting annoying.
Ya I agree. Maybe in you get blown up just just end up back at ur main star base. You could even limit it to how many go on the raid, a max of 20 or 30 other player on the raid
set the klingon spawn on the other siden of the earth, cloak and drop Tricobalt mines on that ships parking lot from behind and others come at the front with torpedo spread and Breen Transphasic Cluster Torpedom big boom in headphones and speakers
I remember KDF players calling Fed players carebares and whiners just because they complained that the KDF SEVERAL times got the oppertunity to get to ESD and kill NPC's, making several instances useless for the Fed's.
Then, when the feds for a single week could do the same, they screamed and cried like little babies...
Thanks but no thanks... Put the KDF's in their little cage, they never should have been let out of in the first place.
Don't look silly... Don't call it the "Z-Store/Zen Store"...
It was done during beta. Was a complete disaster. Launching was insta death at ESD and Qonos. They said it would never happen again
I'm pretty sure this has happened since beta.
Personally I think this would be very entertaining . I like the idea of having to hurry back and defend earth from the kdf.
And I would love to take my starship direct to the Klingon home world and drop a few bombs lol.
I'm pretty sure this has happened since beta.
Personally I think this would be very entertaining . I like the idea of having to hurry back and defend earth from the kdf.
And I would love to take my starship direct to the Klingon home world and drop a few bombs lol.
In fact it happens all the time... True, it's been a while since we've seen it last, but eventually it will happen again.
Don't look silly... Don't call it the "Z-Store/Zen Store"...
Rather than have it as something in the zone that can happen at any time, thus annoying those who don't want to partake, what if it was made a pvp que, or an stf type thing?
Then you can still race back to earth via sector space while you are in the que if you want?
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A Romulan Strike Team, Missing Farmers and an ancient base on a Klingon Border world. But what connects them? Find out in my First Foundary mission: 'The Jeroan Farmer Escapade'
Rather than have it as something in the zone that can happen at any time, thus annoying those who don't want to partake, what if it was made a pvp que, or an stf type thing?
Then you can still race back to earth via sector space while you are in the que if you want?
I'd rather it happened in general esd, but I see your point.
What if they had it so it was only in a sertain instance, so maybe I stance 1,2,3 were thus invasion then the rest was normal .
I think if u used a queue system like when u get fleets marks it would just feel the same. Need to make it more exciting, random attacks on star bases from other players would help make that happen, hurrying back to the star base, entertaining a system you know well and seeing attacking ships everywhere would be great. Plus the attacking shops would really need to put a lot of thought into the attack either during or just b4 they launch
You could even have stages, Ive you do enough damage to the star basethen you get to beam onto tthat star base. If you do enough damage from ground combat to the star base then you get to beam to the academy on the surface
I think if u used a queue system like when u get fleets marks it would just feel the same. Need to make it more exciting, random attacks on star bases from other players would help make that happen, hurrying back to the star base, entertaining a system you know well and seeing attacking ships everywhere would be great. Plus the attacking shops would really need to put a lot of thought into the attack either during or just b4 they launch
If this game had a PvP server you would have a point. However it does not, and given the vast majority don't PvP or want nothing to do with it, it is not going to happen. PvP should not be forced on those that do not want to do it when there are no alternate servers for it.
I understand you want it on the general esd, and I agree, it could be fun. But what about all those people who want to go to esd for another mission, or to get a promotion? What about new players? It's not exactly fair to dump them into esd in their brand new starship that they just got 10 minutes ago, fresh out of the tutorial and then get steamrolled by a bunch of klingons at level 50. That's enough to drive people away.
The specific instance could work. But how would you know if you are zoning into the invasion or the normal instance? Unless while in sector space, you get a Red Alert pop up (like the borg red alerts) with Quinn sending out a distress call ESD is under attack. By accepting that mission, you then fly to sol and zone into the invasion zone. Or you get an extra pop up when the event is on and you are over earth.
Enter sol system
or
Defend sol system.
That's the only way I can see not making it a que event and keeping those who dont want to/too new to pvp out of it.
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A Romulan Strike Team, Missing Farmers and an ancient base on a Klingon Border world. But what connects them? Find out in my First Foundary mission: 'The Jeroan Farmer Escapade'
Ya I get what ur saying, and I do like the idea of 'you get a red alert from Quinn, if you accept then when u going back to esd you go into the fight'. But I think it would be fun if it just happens, new player could either make a run for it, try to hide or try to help, if you don't want todo it, or you just want to carry on as normal then u have the option to load a different instant up
I understand you want it on the general esd, and I agree, it could be fun. But what about all those people who want to go to esd for another mission, or to get a promotion? What about new players? It's not exactly fair to dump them into esd in their brand new starship that they just got 10 minutes ago, fresh out of the tutorial and then get steamrolled by a bunch of klingons at level 50. That's enough to drive people away.
The specific instance could work. But how would you know if you are zoning into the invasion or the normal instance? Unless while in sector space, you get a Red Alert pop up (like the borg red alerts) with Quinn sending out a distress call ESD is under attack. By accepting that mission, you then fly to sol and zone into the invasion zone. Or you get an extra pop up when the event is on and you are over earth.
Enter sol system
or
Defend sol system.
That's the only way I can see not making it a que event and keeping those who dont want to/too new to pvp out of it.
Red Alert Message from ESD. and when you acept that you go back and select and instance. the Instance will say somthing like instance 1- assault mode
simple answer - make a pvp map instance of qonos/esd - literally two identical replicas so barely any new coding - accessible from the pvp menu/the sirius/omega leonis borders; it drops you into the instance to fight; board the base (with security, ect) and fight to, say; kill Worf or Quinn (or just cause mayhem)
I could see it now:
1. Fly into esd space
2. Fight a combined flotilla of fed/player ships
3. Try to instigate a teleport to get onto the base
4. Fight though the interior defences to find and take down the leader
5. Escape!
It would be pretty damn cool in the general instance, say, if the raiding population were limited to 5-10% of the map's current population. So, if there are 100 feds logged on at Earth, 5-10 KDF can queue up to randomly raid.
At that mix, the feds could quickly group to overcome (and bonus points and accolades for defending lower level players?), but not before KDF can do some damage and keep it interesting. I'd sure love to face than than balloon gun boredom. :-) And of course vice versa Feds warping in to raid KDF.
It would be pretty damn cool in the general instance, say, if the raiding population were limited to 5-10% of the map's current population. So, if there are 100 feds logged on at Earth, 5-10 KDF can queue up to randomly raid.
At that mix, the feds could quickly group to overcome (and bonus points and accolades for defending lower level players?), but not before KDF can do some damage and keep it interesting. I'd sure love to face than than balloon gun boredom. :-) And of course vice versa Feds warping in to raid KDF.
Yea that would be cool to.
Id love them to include this into the game, but as others have pointed out your stuck between the amount of players who want and dont want it .
I still think slicing it into an instance where you can choose upon entering sol system. That way players who want nothing to do with it can opt out and the players who are upfor a little attack to join. Some people have mentioned a general pvp queue but as the OP said that would take the fun out of it knowing assoon as you enter that its jist for combat.
Picture it, your standing at the bank/exchange or even getting ur new mission orders from quinn. The base goes to redalert and you see the screen shake a little with the star base being hit from a kdf raiding party. I jsut think that would be awsome.
You can have a few instances restricted to VAs, or those that are free for battle. You can enter it, but expect to be attacked. say zone 40-45 can be attacked at any time. Going to Sol you'd have two options "Safe Sol" or "Open Sol".
Open Sol, the NPCs respawn, the area can constantly be under attack. But there'd be a cooldown for that zone after an engagement. So once you've defended the base, you would know you have 30 minutes to do whatever before the base is attacked. If you opt to enter the open sol, it's space, dock and the planet. A timer can be put on the screen "Time since last assault". Once it hits 30, you'd know the enemy can be attacking at any time.
Successfully defending the capital can gain you EC. EC can be based on how much damage you've inflicted plus healing divided by 10 for the daily. Need money? Go on a raid or defend the capital. You can throw in a little dilithium or a item based on where you did the majority of your fighting, ground/space.
To query up for raiding, rather than defending. You'd just ask the game for a queue. It can be a 20 member group or a 5 member group. 20 members would have the cash rewards included., 5 members wouldn't, but they'd have better items and diltihium.
They could implement a random event but they should never use the normal instances. Tha majority of player are PvE players and forcing PvP on them will get them to quit the game, then you have everyone there taking care of bussiness like doing exchange sales, setting up a build, managing inventory, whatever.. To have a random PvP event when people are trying to do other things in the game is plain and simply griefing them look at how people react to the party ball.
If they created a new instance and the way to enter it is through the big red alert button like the borg incursions use then it would be fine.
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That, and it would take some serious work to get the event working correctly, and well... don't get me started on the servers.
Good suggestion though.
Both sides have battlecloaks now, and the Federation is still the clear majority of the playerbase.
Yeah, things are a little more fun while outnumbered, as long as there are no penalties associated with losing/getting blown up. That's when it starts getting annoying.
I remember KDF players calling Fed players carebares and whiners just because they complained that the KDF SEVERAL times got the oppertunity to get to ESD and kill NPC's, making several instances useless for the Fed's.
Then, when the feds for a single week could do the same, they screamed and cried like little babies...
Thanks but no thanks... Put the KDF's in their little cage, they never should have been let out of in the first place.
I'm pretty sure this has happened since beta.
Personally I think this would be very entertaining . I like the idea of having to hurry back and defend earth from the kdf.
And I would love to take my starship direct to the Klingon home world and drop a few bombs lol.
In fact it happens all the time... True, it's been a while since we've seen it last, but eventually it will happen again.
Then you can still race back to earth via sector space while you are in the que if you want?
A Romulan Strike Team, Missing Farmers and an ancient base on a Klingon Border world. But what connects them? Find out in my First Foundary mission: 'The Jeroan Farmer Escapade'
I'd rather it happened in general esd, but I see your point.
What if they had it so it was only in a sertain instance, so maybe I stance 1,2,3 were thus invasion then the rest was normal .
If this game had a PvP server you would have a point. However it does not, and given the vast majority don't PvP or want nothing to do with it, it is not going to happen. PvP should not be forced on those that do not want to do it when there are no alternate servers for it.
The specific instance could work. But how would you know if you are zoning into the invasion or the normal instance? Unless while in sector space, you get a Red Alert pop up (like the borg red alerts) with Quinn sending out a distress call ESD is under attack. By accepting that mission, you then fly to sol and zone into the invasion zone. Or you get an extra pop up when the event is on and you are over earth.
Enter sol system
or
Defend sol system.
That's the only way I can see not making it a que event and keeping those who dont want to/too new to pvp out of it.
A Romulan Strike Team, Missing Farmers and an ancient base on a Klingon Border world. But what connects them? Find out in my First Foundary mission: 'The Jeroan Farmer Escapade'
Red Alert Message from ESD. and when you acept that you go back and select and instance. the Instance will say somthing like instance 1- assault mode
and scary lol:D
I could see it now:
1. Fly into esd space
2. Fight a combined flotilla of fed/player ships
3. Try to instigate a teleport to get onto the base
4. Fight though the interior defences to find and take down the leader
5. Escape!
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At that mix, the feds could quickly group to overcome (and bonus points and accolades for defending lower level players?), but not before KDF can do some damage and keep it interesting. I'd sure love to face than than balloon gun boredom. :-) And of course vice versa Feds warping in to raid KDF.
Yea that would be cool to.
Id love them to include this into the game, but as others have pointed out your stuck between the amount of players who want and dont want it .
I still think slicing it into an instance where you can choose upon entering sol system. That way players who want nothing to do with it can opt out and the players who are upfor a little attack to join. Some people have mentioned a general pvp queue but as the OP said that would take the fun out of it knowing assoon as you enter that its jist for combat.
Picture it, your standing at the bank/exchange or even getting ur new mission orders from quinn. The base goes to redalert and you see the screen shake a little with the star base being hit from a kdf raiding party. I jsut think that would be awsome.
Open Sol, the NPCs respawn, the area can constantly be under attack. But there'd be a cooldown for that zone after an engagement. So once you've defended the base, you would know you have 30 minutes to do whatever before the base is attacked. If you opt to enter the open sol, it's space, dock and the planet. A timer can be put on the screen "Time since last assault". Once it hits 30, you'd know the enemy can be attacking at any time.
Successfully defending the capital can gain you EC. EC can be based on how much damage you've inflicted plus healing divided by 10 for the daily. Need money? Go on a raid or defend the capital. You can throw in a little dilithium or a item based on where you did the majority of your fighting, ground/space.
To query up for raiding, rather than defending. You'd just ask the game for a queue. It can be a 20 member group or a 5 member group. 20 members would have the cash rewards included., 5 members wouldn't, but they'd have better items and diltihium.
If they created a new instance and the way to enter it is through the big red alert button like the borg incursions use then it would be fine.
"I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek: