Yes I must build the shipyard tiers as they become available. I was able to gain 13000 experience before I was forced to upgrade by having 2 projects in the next queue and one active project still being filled when a project for an even 10000 was completed.
EDIT: Been at this for less than 2 weeks and already have over 800k lifetime fleet credits earned.
A question to those who have their own tier 5 shipyard - how does it feel to be an owner compared to a renter? Now that you have it, looking back, do you still say to yourself that it was worth the effort, or do you think that you should have given up and just joined some other fleet that already had it?
As the owner of the first tier 5 shipyard on the server (1st Aquarius Division, saup~) it's quite nice to be an owner and not a renter. That took two very determined individuals with multiple accounts between them and a lot of resources, however. I find it adorable that you want to do it and think that you'll pull it off all by yourself in "only 250 days" and all that.
Ya, I realize it will be more like a year+. I am using PWE $20 game cards to make up the difference of what I can't get through regular play in a timely manner, already $60 in, probably gonna need another $300 at least. Buying my doff's from the exchange so I can focus my play on getting fleet marks. No Alts, doing it all on 1 toon. Finding the cheapest places to buy commodities, realizing that there is a market for buying more than I need cheap and could sell the excess on the exchange for a small profit to those who don't know the cheapest sources to buy from. The encouragement is nice, but I really feed off the nay-sayers. As a disabled person, I have been told all my life what I can't do - and then I go ahead and surprise everybody by doing it anyways. I have already decided, I *AM* going to do this!
EDIT: And for those who want the cheapest prices...
Going directly for a tier 5 shipyard with my single person fleet. Yes, it will take forever, I know the limitations of what I am doing.
As the 1st Aquarius Division founder and fleet leader: been there, done that, got the T-shirt. I'll be able to help you with nearly any question you have here.
My question is this - if I ONLY complete 'Reinforce Local Systems' for 1000exp 250 times in a row without upgrading the facilities, will that give me the required exp points to directly build the tier 5 shipyard at that point? Because I am led to believe that if I upgrade the starbase even once then the relatively cheap project will go away and be unavailable to me, right?
You will not be able to complete it 250 times in a row. The best you'll be able to do is to queue one copy of the mission up after the last one for the tier finishes. (Example: ten for 10,000 XP plus one queued, for a total of 11,000 XP that way.) You will be locked out of doing any other missions until you perform your upgrade. Then, only after the Shipyard upgrade completes, will you be able to resume Tactical missions.
However, you CAN solo a single path. Just expect zero productivity when queued missions finish until you get the upgrade done. Note that starbase upgrades (the starbase itself, not the upgrades for subunits of the starbase) are optional. It is hilariously possible to have a fleet with a T0 starbae and a T5 shipyard. Expect to lose 24 days on waiting for the upgrades to complete. (Tier 1: 20 hours, Tier 2: 4 days, Tier 3: 7 days. Tier 4: 10 days. Tier 5: 14 days but since you're there you don't need to run any more missions.)
Side note: go for T1 Science and your Transwarp gate to save yourself a lot of trouble. Instant access to a fleet starbase transwarp will make your upgrading a lot easier.
I suppose that if I just wanted a ship that there are ways to get one. But after several years playing already, and having done just about everything else there is to do besides make my own fleet, it seems like a fruitful exercise to do so. I suppose that I got tired of pumping funds into fleets that, in my opinion, were wasting time and resources building things that I was not particularly interested in, namely re-provisioning stores that I don't buy from. All this time playing and never having access to a tier 5 shipyard, it is a shiny bauble that I must have.
And at this point, putting real world money into my own pet project, I have been completing a project each day, eventually for 250 days, I figure I can get a shipyard in less than a year. And don't you want to know too if just a tier 5 shipyard can be built that fast by a solo player?
I mostly soloed my starbase, with some generous assistance from (and some nagging at) contrarydecision. We did it in about half a year. (See signature.) Just know that if you try to hit the fleet missions every 20 hours, it *will* mess with your sleep cycle.
And am I wrong in assuming that a tier 5 shipyard will attract lots of people who will then help build the rest of the facilities?
Yes, you are wrong. It will attract many of the wrong kinds of members: leeches if they have access to buying provisions, or people who will leave if it is too difficult to get them. Shared investments make for more loyal fleet members, from what I hear.
I don't really need a starbase exterior to access the starbase interior since I can just fly to the fleet holdings system in Eta Eridanii. So I can still have the ship vendor of a starbase without actually having to build one. And ESD shipyards can also supply fleet ships.
Doable, again, read on to see why you might want to have the ability to transwarp to it, to get to the interior. I promise by the end I'll touch on it.
As a disabled person, I have been told all my life what I can't do - and then I go ahead and surprise everybody by doing it anyways. I have already decided, I *AM* going to do this!
A paraplegic can, without a wheelchair, drag themselves along a hundred miles with no vehiclular assistance to buy something they want. Or they can just order the item online and have it delivered to them. It's a long journey ahead of you. Many just don't want you to waste time and other resources you might wish to do other, more productive things with.
I love replies like this. It tells me that it will ultimately be worth it if people are trying to persuade me to buy from their tier 5 shipyard.
More completed fleets will dry up the market. There are some self-benefitting ones from a sale, but the altruistic reasons they're trying to suggest you buy from a finished shipyard:
They're done with all the hard work.
They want you to get the ship with much less effort than you're making for yourself.
But I am only building the shipyard, the other fleet facilities will come later - built by people who want in to my tier 5 shipyard. Yes, the whole package is extremely expensive and time consuming and almost impossible for a single player - but I am ONLY building the shipyard to tier 5.
Trust me. It's not an ?only?. It's also very expensive, time-consuming, and tedious. Can it be done? Yes. Do you want to do it yourself? If so, good for you.
I have made a deal with a friend to supply him with a laptop capable of playing STO in exchange for his joining my fleet. Ya, his grind will be insignificant compared to mine.
Not just one person anymore. :v So what are you trying to accomplish? Your own T5 shipyard in a starbase is fine, but if you're getting help, as little as it is, that isn't a one-man base anymore. It's almost one, but it isn't.
I am a strong player, I Can Grind. But the end result of all facilities being built is not really the important factor here. I know that if I fail at this that I can just hunt down a tier 5 fleet and offer them a bajillion resources and they will let me in for a while. The main goal is the effort of just the shipyard - to see how long it takes me to do it. And when all is said and done, it will be MINE, not somebody else's that I have use of, but MINE!
A question to those who have their own tier 5 shipyard - how does it feel to be an owner compared to a renter? Now that you have it, looking back, do you still say to yourself that it was worth the effort, or do you think that you should have given up and just joined some other fleet that already had it?
It was only worth the effort for me to have my own since no one else had one for even a month and a half, if not longer. There was a nice market to be worked as a result. Here's the kicker, though. Looking back, if I was just starting a fleet now, and if a fleet offered the kind of deal ours did/does (one-time ship purchasing price, or a ?lifetime? of reinvites for a larger fee), I would go with investing in another fleet that promised access. Our fleet has ties to others, who specialize in other paths while we solo one of our own, and we cross-trade, like kids at a lunch room table, for some of the snacks we want with our fellow classmates.
Ya, I realize it will be more like a year+. I am using PWE $20 game cards to make up the difference of what I can't get through regular play in a timely manner, already $60 in, probably gonna need another $300 at least. Buying my doff's from the exchange so I can focus my play on getting fleet marks. No Alts, doing it all on 1 toon. Finding the cheapest places to buy commodities, realizing that there is a market for buying more than I need cheap and could sell the excess on the exchange for a small profit to those who don't know the cheapest sources to buy from. The encouragement is nice, but I really feed off the nay-sayers. As a disabled person, I have been told all my life what I can't do - and then I go ahead and surprise everybody by doing it anyways. I have already decided, I *AM* going to do this!
You might want to take advantage, once your shipyard is done, of the ability to buy common duty officers (tactical/security) from the vendor by your mail in your fleet starbase's interior map. They cost fleet credits, but given all the dilithium and fleet marks you'll be dumping in, you shouldn't run out anytime soon. Just remember, you can't hold more than 10,000,000 fleet credits on a single character. Buy as you go along.
Fleet Leader of the first completed T5 Shipyard on Holodeck (January 24, 2013)
Part of the first team to beat the No Win Scenario (both KDF and Fed)
It's been a long road, getting from there to here~
As the 1st Aquarius Division founder and fleet leader: been there, done that, got the T-shirt. I'll be able to help you with nearly any question you have here.
You will not be able to complete it 250 times in a row. The best you'll be able to do is to queue one copy of the mission up after the last one for the tier finishes. (Example: ten for 10,000 XP plus one queued, for a total of 11,000 XP that way.) You will be locked out of doing any other missions until you perform your upgrade. Then, only after the Shipyard upgrade completes, will you be able to resume Tactical missions.
However, you CAN solo a single path. Just expect zero productivity when queued missions finish until you get the upgrade done. Note that starbase upgrades (the starbase itself, not the upgrades for subunits of the starbase) are optional. It is hilariously possible to have a fleet with a T0 starbae and a T5 shipyard. Expect to lose 24 days on waiting for the upgrades to complete. (Tier 1: 20 hours, Tier 2: 4 days, Tier 3: 7 days. Tier 4: 10 days. Tier 5: 14 days but since you're there you don't need to run any more missions.)
I was able to reach 13000exp with the cheaper projects by having 1 active complete, 1 active in process, and 2 projects queued. I plan to do the same for the higher tiers. Durring my down time I have been working on the Dil Mine, as its 4% discounts will be usefull since I am just starting out. I don't think that going to higher tiers on the Dil Mine will be cost/time/resource effective for me as a solo builder. We shall see.
Side note: go for T1 Science and your Transwarp gate to save yourself a lot of trouble. Instant access to a fleet starbase transwarp will make your upgrading a lot easier.
I have converted my bank to a commodities holding payout. I have figured my requirements for each project and filled as many in the bank as I can get, so that I have to run around less to gather the resources needed to complete my projects. What I can get from ESD is not in the bank as I am frequently there anyways I can just buy those resources as needed.
I mostly soloed my starbase, with some generous assistance from (and some nagging at) contrarydecision. We did it in about half a year. (See signature.) Just know that if you try to hit the fleet missions every 20 hours, it *will* mess with your sleep cycle.
Ya, I have a bit of a life and it calls me away from time to time, delays are inevitable.
Yes, you are wrong. It will attract many of the wrong kinds of members: leeches if they have access to buying provisions, or people who will leave if it is too difficult to get them. Shared investments make for more loyal fleet members, from what I hear.
I see your point, and would remind you that they will have to put up with me as well, lol. Still, I will be wary.
A paraplegic can, without a wheelchair, drag themselves along a hundred miles with no vehiclular assistance to buy something they want. Or they can just order the item online and have it delivered to them. It's a long journey ahead of you. Many just don't want you to waste time and other resources you might wish to do other, more productive things with.
The better analogy for me would be the wheelchair basketball player. And by other 'productive' things you refer to building their starbase and not mine? Well...
More completed fleets will dry up the market. There are some self-benefitting ones from a sale, but the altruistic reasons they're trying to suggest you buy from a finished shipyard:
They're done with all the hard work.
They want you to get the ship with much less effort than you're making for yourself.
I consider the effort to be a worthy goal. Would I accept a fleet map invitation to buy the ship I want now, and to keep working on my goal? ...No... I want my own fleet more than I want just a ship. I see more value here than a single piece of hardware.
Trust me. It's not an 'only'. It's also very expensive, time-consuming, and tedious. Can it be done? Yes. Do you want to do it yourself? If so, good for you.
I paid for a LifeTime Subscription, I will pay for my own fleet, they seem to go hand-in-hand.
Not just one person anymore. :v So what are you trying to accomplish? Your own T5 shipyard in a starbase is fine, but if you're getting help, as little as it is, that isn't a one-man base anymore. It's almost one, but it isn't.
Turns out STO is a bit too much of a 'Twitch' game for him. He is now just a security backup for me in case my machine dies and I can't log in, he is there. So still solo.
It was only worth the effort for me to have my own since no one else had one for even a month and a half, if not longer. There was a nice market to be worked as a result. Here's the kicker, though. Looking back, if I was just starting a fleet now, and if a fleet offered the kind of deal ours did/does (one-time ship purchasing price, or a ?lifetime? of reinvites for a larger fee), I would go with investing in another fleet that promised access. Our fleet has ties to others, who specialize in other paths while we solo one of our own, and we cross-trade, like kids at a lunch room table, for some of the snacks we want with our fellow classmates.
I fail at interpersonal relationships, spectacularly. I can't risk loosing all my investment in a fleet because I WILL someday melt down and freak out those around me. I am mentally disabled. I know my limitations. People mistake my clarity for sanity.
You might want to take advantage, once your shipyard is done, of the ability to buy common duty officers (tactical/security) from the vendor by your mail in your fleet starbase's interior map. They cost fleet credits, but given all the dilithium and fleet marks you'll be dumping in, you shouldn't run out anytime soon. Just remember, you can't hold more than 10,000,000 fleet credits on a single character. Buy as you go along.
I have finished that project and will have access to those doff's tomorrow. I also use fleet mark bonuses and fleet credit bonuses, so there are more of those resources available to me.
Incidently, sorry for this little diversion from the thread. Didn't mean a hijack.
Not really a hijack, but thanks for the consideration.
What really concerns me is that sometimes I go to my fleet tab on the mini-map after a mission to apply my marks to a project - and they are all gone! I have 0 projects finished/in progress. I have to log out and then log back in for my fleet holdings to show up. They always return, but still, it is a bit disheartening to find all my hard work gone like that. Nobody else seems to complain about it, so I guess it only happens to me.
Well, building the starbase exterior tier 1 does give me access to purchasing doff's, but not access to the basic transwarp conduit. I would have to delay long enough to get tier 1 science before I could transwarp through my starbase. Still, 500 FC vs. 15k-30k EC per common doff is a better deal, even if it is just a box that I don't know the specialization of - I will just have to up my roster to 300 or 400 to hold the overflow. I just don't see, other than convenience, a good reason to build a level 1 transwarp conduit at this point.
I wouldnt just start hording DOFF's and buying more slots, throw them on the exchange and sell them too. keep track of how many are sold and for how much then buy the ones you need when you need them. If you start hording only then you will eventualy run out of storage capacity and it makes it harder to get used to sell and buy as needed.
Join Date: Nobody cares.
"I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek:
Dreadnought class. Two times the size, three times the speed. Advanced weaponry. Modified for a minimal crew. Unlike most Federation vessels, it's built solely for combat.
Well, building the starbase exterior tier 1 does give me access to purchasing doff's, but not access to the basic transwarp conduit. I would have to delay long enough to get tier 1 science before I could transwarp through my starbase. Still, 500 FC vs. 15k-30k EC per common doff is a better deal, even if it is just a box that I don't know the specialization of - I will just have to up my roster to 300 or 400 to hold the overflow. I just don't see, other than convenience, a good reason to build a level 1 transwarp conduit at this point.
Take Tier I Science as a filler when you wait for the next few shipyards to be completed (It is not expensive, and the Gateway I is usefull, especially with multiple chars, it saves a lot of time).
And from Tier II Shipyard on, you can buy white Military DOFFs at your Starbase.
Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
Needed to buy lots of photon torpedo launchers mk1's, figured out holding down the 'Ctrl' key while clicking on 'Buy' negates the 'Confirm Buy' secondary button popup, turning the purchase into a 1 click per item affair. Works for other single item purchases too.
What really concerns me is that sometimes I go to my fleet tab on the mini-map after a mission to apply my marks to a project - and they are all gone! I have 0 projects finished/in progress. I have to log out and then log back in for my fleet holdings to show up. They always return, but still, it is a bit disheartening to find all my hard work gone like that. Nobody else seems to complain about it, so I guess it only happens to me.
Also had that happen a couple of times. Really odd display error, but seems to be harmless, though annoying. Things should just work like they're supposed to, I think.
Well first off, respectfully, revlot plan on breaking out the American Express if you don't have 2 years to waste beyond Level 3. Secondly, your disability means nothing to those that are willing to invite you and you are willing to accept and help level a fleet and not become involved in chat or otherwise, as you have stated you were with several fleets before, but got bored or irritated. As most of us do, we choose to leave our 'personal' lives out of an MMO. But some advice here, it was best for you to remain with a semi active fleet and remain silent. I would also suggest, respectfully, you refrain on slandering your previous fleets considering, you've already mentioned your in-ability to interact among a collective and how they choose to do things and where they choose to donate. Fact is, when you join a fleet and remain silent, you can donate to wherever you wish. Best of luck and leave your 'disability' off the forums as it obviously has had some ill tides with other fleets.
Needed to buy lots of photon torpedo launchers mk1's, figured out holding down the 'Ctrl' key while clicking on 'Buy' negates the 'Confirm Buy' secondary button popup, turning the purchase into a 1 click per item affair. Works for other single item purchases too.
Revlot, as a small hint, to get some additionally "AFK-dilithium" :
Use your KDF-Charslot, level a Char to 11, open a few mini packs (mail the white tacs to your fed, you can feed them to your shipyard too) and then do marauding Missions in the Sectors around DS9, you just have to log in 2 times a day for ~3 minutes to get a nice amount of contraband you can turn in on ESD or DS9.
Fact is, when you join a fleet and remain silent, you can donate to wherever you wish.
I'm sure it's the Dream of mosts Fleet in STO to have some mindless Work Drones who work diligently on the Fleet Base ... until they Drop dead (=lose interest in the game), fortunately not everyone wants to be a spiritless insect.
It is a bit pointless to tell others that they will live a happy "life" in their MMO if they play it your way, some are happy when they can craft, some love to level twinks, others like to kill dragons (sorry, you will have to wait until Berengaria VII is in Game), others like to amass a wealth that would make the grand nagus jealous, their way may not be your way, but thats fine, would be boring otherwise.
Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
Well first off, respectfully, revlot plan on breaking out the American Express if you don't have 2 years to waste beyond Level 3. Secondly, your disability means nothing to those that are willing to invite you and you are willing to accept and help level a fleet and not become involved in chat or otherwise, as you have stated you were with several fleets before, but got bored or irritated. As most of us do, we choose to leave our 'personal' lives out of an MMO. But some advice here, it was best for you to remain with a semi active fleet and remain silent. I would also suggest, respectfully, you refrain on slandering your previous fleets considering, you've already mentioned your in-ability to interact among a collective and how they choose to do things and where they choose to donate. Fact is, when you join a fleet and remain silent, you can donate to wherever you wish. Best of luck and leave your 'disability' off the forums as it obviously has had some ill tides with other fleets.
I know who I am and what my limitations are. I would direct you to my fleet invitation posting...
Comments
Yes I must build the shipyard tiers as they become available. I was able to gain 13000 experience before I was forced to upgrade by having 2 projects in the next queue and one active project still being filled when a project for an even 10000 was completed.
EDIT: Been at this for less than 2 weeks and already have over 800k lifetime fleet credits earned.
As the owner of the first tier 5 shipyard on the server (1st Aquarius Division, saup~) it's quite nice to be an owner and not a renter. That took two very determined individuals with multiple accounts between them and a lot of resources, however. I find it adorable that you want to do it and think that you'll pull it off all by yourself in "only 250 days" and all that.
Ya, I realize it will be more like a year+. I am using PWE $20 game cards to make up the difference of what I can't get through regular play in a timely manner, already $60 in, probably gonna need another $300 at least. Buying my doff's from the exchange so I can focus my play on getting fleet marks. No Alts, doing it all on 1 toon. Finding the cheapest places to buy commodities, realizing that there is a market for buying more than I need cheap and could sell the excess on the exchange for a small profit to those who don't know the cheapest sources to buy from. The encouragement is nice, but I really feed off the nay-sayers. As a disabled person, I have been told all my life what I can't do - and then I go ahead and surprise everybody by doing it anyways. I have already decided, I *AM* going to do this!
EDIT: And for those who want the cheapest prices...
http://sto.gamepedia.com/Commodities
However, you CAN solo a single path. Just expect zero productivity when queued missions finish until you get the upgrade done. Note that starbase upgrades (the starbase itself, not the upgrades for subunits of the starbase) are optional. It is hilariously possible to have a fleet with a T0 starbae and a T5 shipyard. Expect to lose 24 days on waiting for the upgrades to complete. (Tier 1: 20 hours, Tier 2: 4 days, Tier 3: 7 days. Tier 4: 10 days. Tier 5: 14 days but since you're there you don't need to run any more missions.)
Side note: go for T1 Science and your Transwarp gate to save yourself a lot of trouble. Instant access to a fleet starbase transwarp will make your upgrading a lot easier. Sorry, the options vanish entirely once you are above the shipyard upgrade XP mark. Great! I mostly soloed my starbase, with some generous assistance from (and some nagging at) contrarydecision. We did it in about half a year. (See signature.) Just know that if you try to hit the fleet missions every 20 hours, it *will* mess with your sleep cycle. Yes, you are wrong. It will attract many of the wrong kinds of members: leeches if they have access to buying provisions, or people who will leave if it is too difficult to get them. Shared investments make for more loyal fleet members, from what I hear. Doable, again, read on to see why you might want to have the ability to transwarp to it, to get to the interior. I promise by the end I'll touch on it. Other than a few useful projects, it is mostly cosmetic. A paraplegic can, without a wheelchair, drag themselves along a hundred miles with no vehiclular assistance to buy something they want. Or they can just order the item online and have it delivered to them. It's a long journey ahead of you. Many just don't want you to waste time and other resources you might wish to do other, more productive things with. More completed fleets will dry up the market. There are some self-benefitting ones from a sale, but the altruistic reasons they're trying to suggest you buy from a finished shipyard:
They're done with all the hard work.
They want you to get the ship with much less effort than you're making for yourself. Trust me. It's not an ?only?. It's also very expensive, time-consuming, and tedious. Can it be done? Yes. Do you want to do it yourself? If so, good for you. Not just one person anymore. :v So what are you trying to accomplish? Your own T5 shipyard in a starbase is fine, but if you're getting help, as little as it is, that isn't a one-man base anymore. It's almost one, but it isn't. Again, I can relate. It's why I did mine. It was only worth the effort for me to have my own since no one else had one for even a month and a half, if not longer. There was a nice market to be worked as a result. Here's the kicker, though. Looking back, if I was just starting a fleet now, and if a fleet offered the kind of deal ours did/does (one-time ship purchasing price, or a ?lifetime? of reinvites for a larger fee), I would go with investing in another fleet that promised access. Our fleet has ties to others, who specialize in other paths while we solo one of our own, and we cross-trade, like kids at a lunch room table, for some of the snacks we want with our fellow classmates. You might want to take advantage, once your shipyard is done, of the ability to buy common duty officers (tactical/security) from the vendor by your mail in your fleet starbase's interior map. They cost fleet credits, but given all the dilithium and fleet marks you'll be dumping in, you shouldn't run out anytime soon. Just remember, you can't hold more than 10,000,000 fleet credits on a single character. Buy as you go along.
Part of the first team to beat the No Win Scenario (both KDF and Fed)
It's been a long road, getting from there to here~
Great! I have a few.
I was able to reach 13000exp with the cheaper projects by having 1 active complete, 1 active in process, and 2 projects queued. I plan to do the same for the higher tiers. Durring my down time I have been working on the Dil Mine, as its 4% discounts will be usefull since I am just starting out. I don't think that going to higher tiers on the Dil Mine will be cost/time/resource effective for me as a solo builder. We shall see.
I have converted my bank to a commodities holding payout. I have figured my requirements for each project and filled as many in the bank as I can get, so that I have to run around less to gather the resources needed to complete my projects. What I can get from ESD is not in the bank as I am frequently there anyways I can just buy those resources as needed.
Ya, I have a bit of a life and it calls me away from time to time, delays are inevitable.
I see your point, and would remind you that they will have to put up with me as well, lol. Still, I will be wary.
Going for tier 1 starbase only, cause its cheap and I see the convenience of being able to transwarp through it.
The better analogy for me would be the wheelchair basketball player. And by other 'productive' things you refer to building their starbase and not mine? Well...
I consider the effort to be a worthy goal. Would I accept a fleet map invitation to buy the ship I want now, and to keep working on my goal? ...No... I want my own fleet more than I want just a ship. I see more value here than a single piece of hardware.
I paid for a LifeTime Subscription, I will pay for my own fleet, they seem to go hand-in-hand.
Turns out STO is a bit too much of a 'Twitch' game for him. He is now just a security backup for me in case my machine dies and I can't log in, he is there. So still solo.
I fail at interpersonal relationships, spectacularly. I can't risk loosing all my investment in a fleet because I WILL someday melt down and freak out those around me. I am mentally disabled. I know my limitations. People mistake my clarity for sanity.
I have finished that project and will have access to those doff's tomorrow. I also use fleet mark bonuses and fleet credit bonuses, so there are more of those resources available to me.
Get in touch with me ingame at @atheonyirh and I'll get'cha sorted out. :V I tend to deal with the sales part of things more than Epsi does.
Incidently, sorry for this little diversion from the thread. Didn't mean a hijack.
Not really a hijack, but thanks for the consideration.
What really concerns me is that sometimes I go to my fleet tab on the mini-map after a mission to apply my marks to a project - and they are all gone! I have 0 projects finished/in progress. I have to log out and then log back in for my fleet holdings to show up. They always return, but still, it is a bit disheartening to find all my hard work gone like that. Nobody else seems to complain about it, so I guess it only happens to me.
Thanx. Just remembered, playing on elite earns more marks per mission, duh.
EDIT:
4600+ fleet marks, 7 projects - 3 shipyard, 1 'tier 1' starbase, 2 Dil mine, 1 Dil mine 'trade' upgrade - today's effort. 500 fleet marks yesterday.
Well, building the starbase exterior tier 1 does give me access to purchasing doff's, but not access to the basic transwarp conduit. I would have to delay long enough to get tier 1 science before I could transwarp through my starbase. Still, 500 FC vs. 15k-30k EC per common doff is a better deal, even if it is just a box that I don't know the specialization of - I will just have to up my roster to 300 or 400 to hold the overflow. I just don't see, other than convenience, a good reason to build a level 1 transwarp conduit at this point.
"I'm drunk, whats your excuse for being an idiot?" - Unknown drunk man. :eek:
You can contact me @asardetemplari if you want, revlot.
Dreadnought class. Two times the size, three times the speed. Advanced weaponry. Modified for a minimal crew. Unlike most Federation vessels, it's built solely for combat.
Take Tier I Science as a filler when you wait for the next few shipyards to be completed (It is not expensive, and the Gateway I is usefull, especially with multiple chars, it saves a lot of time).
And from Tier II Shipyard on, you can buy white Military DOFFs at your Starbase.
Delays. Delays. Delays.
Within 1000 marks of shipyard tier 2.
Needed to buy lots of photon torpedo launchers mk1's, figured out holding down the 'Ctrl' key while clicking on 'Buy' negates the 'Confirm Buy' secondary button popup, turning the purchase into a 1 click per item affair. Works for other single item purchases too.
Also had that happen a couple of times. Really odd display error, but seems to be harmless, though annoying. Things should just work like they're supposed to, I think.
Use your KDF-Charslot, level a Char to 11, open a few mini packs (mail the white tacs to your fed, you can feed them to your shipyard too) and then do marauding Missions in the Sectors around DS9, you just have to log in 2 times a day for ~3 minutes to get a nice amount of contraband you can turn in on ESD or DS9.
I'm sure it's the Dream of mosts Fleet in STO to have some mindless Work Drones who work diligently on the Fleet Base ... until they Drop dead (=lose interest in the game), fortunately not everyone wants to be a spiritless insect.
It is a bit pointless to tell others that they will live a happy "life" in their MMO if they play it your way, some are happy when they can craft, some love to level twinks, others like to kill dragons (sorry, you will have to wait until Berengaria VII is in Game), others like to amass a wealth that would make the grand nagus jealous, their way may not be your way, but thats fine, would be boring otherwise.
I know who I am and what my limitations are. I would direct you to my fleet invitation posting...
http://sto-forum.perfectworld.com/showthread.php?t=814311
when a couple hundred k fleet credits and 2000 zen is all you actually need (oh and sucking it up and joining a fleet that already has it)
christ people, not hard. your math must be broken
lol... tier 5 upgrades are like 1.8 MILLION dilithium and 20000 fleetmarks each
have fun man.
Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
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