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Legacy of Romulus Dev Blog #27

pwebranflakespwebranflakes Member Posts: 7,741
edited August 2013 in Galactic News Network [PC]
Systems Designer Jeff "AdjudicatorHawk" Hamilton reveals details about the upcoming Romulan Survivor Duty Officer Pack in this entry of the Legacy of Romulus News Dev Blog series.


Link to the blog.
Post edited by pwebranflakes on
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Comments

  • lan451lan451 Member Posts: 3,386 Arc User
    edited June 2013
    Nice. I actually want some of those DOffs over the ship lol. Good stuff.
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  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited June 2013
    Are the doff's in this pack for Romulans only ? 17 new doff powers for Roms only is a bit OP.
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  • zarxidejackozarxidejacko Member Posts: 0 Arc User
    edited June 2013
    Hoped for somekind of gimmik mvam suliban sell ship cruiser, got freighter, oh well :D
    2010 is my join date.
  • jaxjaguarsjaxjaguars Member Posts: 0 Arc User
    edited June 2013
    Sweet. Wonder if they'll drop to 10mil last time? Doubt it but that'd be nice
  • scurry5scurry5 Member Posts: 1,554 Arc User
    edited June 2013
    Aawww, no second bugship promo? Pity about that.

    That said, it's nice to see a new equivalent of the Tuffli. Excellent for some of my less played alts. Also, so this is why you all didn't make the Corvette a freighter type.
  • atatassaultatatassault Member Posts: 1,008 Arc User
    edited June 2013
    Whoever made those Doffs, Thanks a Bunch. My Enemy Neutralization kit just got a good power boost.
  • djconcentusdjconcentus Member Posts: 177 Media Corps
    edited June 2013
    And here I was hoping for a ship that actually served a purpose at endgame...and didn't require the use of luck or excessive EC grinding to obtain. It does look cool visually though, but I'm not going to go out of my way to attempt to get it just for that.

    Wake me up when a new purchasable ship is out.
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  • hyplhypl Member Posts: 3,719 Arc User
    edited June 2013
    That's nice and all, but when will Romulans get their own standard doff packs in the Z-Store?
  • angarus1angarus1 Member Posts: 684 Arc User
    edited June 2013
    But will it rotate?
  • salemkanesalemkane Member Posts: 53 Arc User
    edited June 2013
    reyan01 wrote: »
    *Awaits numerous posts complaining about this blog not being about the Scimitar*

    Yes, why again no blog about the Scim?...

    You pulling a Valve now, Cryptic?

    But seriously. a freighter?
    Well some people will get it anyway, but was expecting something... more... let's hope it at least is animated in some form, but juging from the engine trails, it's not.

    And again, any hint when we will see the first glimpse about the Scimitar/Falchion/Talwar Dreadnought and the mysterial "Dao" Flagship?
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  • valenn1valenn1 Member Posts: 842 Arc User
    edited June 2013
    I expect a serious problem!

    Where do you store the excess DOFFs from these packs with the 100 item mail-limit?

    Academy grinder? (well, 5k Dilithium to grind 5 blues to 1 purple, so one max per day)
    DOFF exchanges? (4 max per day)
    Exchange? 40 Slots...
    ???
    Beta, LTA, CE, Multiple preorder Versions, all Addon Packs except AoY, nearly all KDF/Rom and ~50% of all Fedships, over 25 LockboxShips, Endurer of Atari's "Year of Hell", but...
    unfortunately:

    NOT LOYAL ENOUGH!!!
  • topsettopset Member Posts: 0 Arc User
    edited June 2013
    salemkane wrote: »
    Yes, why again no blog about the Scim?...

    You pulling a Valve now, Cryptic?

    But seriously. a freighter?
    Well some people will get it anyway, but was expecting something... more... let's hope it at least is animated in some form, but juging from the engine trails, it's not.

    Something more? Some of us have been waiting for another freighter for a LONG LONG TIME!

    We all have twenty million combat ships, frankly, there isn't much that would tempt me away from my Kumari or Bug, so I'm so so happy we finally get another utilitarian ship. This is what I was hoping the Risian Corvette would be!

    Freighters rule! I've got more miles out of my tuffli than any other ship in the game - it's been my road to riches.
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  • tk79tk79 Member Posts: 1,020 Arc User
    edited June 2013
    Wow, those ground doffs are good.

    I'm calling that Security Officer OP now. +300% Ambush damage (3x doffs), that should be 150% * (1 base + 3) = 600% extra damage? That's a lot. Being DoT will give the target a chance to heal, but I don't think a Hypo will be enough to counter that much damage over time.

    Not to mention grenades not consuming Ambush but still getting its bonuses. Two ambushed grenades + 1 whatever Ambush hit is already looking insane in theory.
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  • starblade7starblade7 Member Posts: 169 Arc User
    edited June 2013
    The Cell Ship looks quite cool... it's a shame it's not a combat ship and/or available in the C-store, then I'd buy it!
    Forget the possibility of PvP, for so much has become pay-to-win, never to be balanced. Forget the promise of exploration and research, for in the grim dark future of Star Trek Online there is only war. There is no peace amongst the stars, only an eternity of carnage and slaughter, and the laughter of thirsting publishers.
  • sqwishedsqwished Member Posts: 1,475 Bug Hunter
    edited June 2013
    So with the release of this pack, the exchange is going to crash yet again, because the price of commodities, artifacts (Powered and Un-powered) are going to fall through the floor! At this rate it'll be almost impossible to make ec with spending zen!
    Oh, it's not broken? We can soon fix that!

  • atatassaultatatassault Member Posts: 1,008 Arc User
    edited June 2013
    tk79 wrote: »
    Wow, those ground doffs are good.

    I'm calling that Security Officer OP now. +300% Ambush damage (3x doffs), that should be 150% * (1 base + 3) = 600% extra damage? That's a lot. Being DoT will give the target a chance to heal, but I don't think a Hypo will be enough to counter that much damage over time.

    Not to mention grenades not consuming Ambush but still getting its bonuses. Two ambushed grenades + 1 whatever Ambush hit is already looking insane in theory.
    The DoT would have to tick through your shields, which usually have better resistance values than your health. Pop the MACO shield heal for a good HoT to counter it (and more Shield DR to make the DoT weaker).

    Currently, well built Tacticals can one shot people with an Ambushed Pulsewave. These doffs are more for pressure damage (either because you can't quite get that OSK or your enemies tend to be really good at not dieing).
  • malkarrismalkarris Member Posts: 797 Arc User
    edited June 2013
    sqwished wrote: »
    So with the release of this pack, the exchange is going to crash yet again, because the price of commodities, artifacts (Powered and Un-powered) are going to fall through the floor! At this rate it'll be almost impossible to make and ec with spending zen!

    I think you meant to say impossible to make EC without spending zen, and yeah, I think that's the point. Right now, I think that once my fleets mine is up enough my characters are just going to switch to that for making ec, dil to zen, then zen to EC via lock box keys.
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  • lordmalak1lordmalak1 Member Posts: 4,681 Arc User
    edited June 2013
    valenn1 wrote: »
    I expect a serious problem!

    Where do you store the excess DOFFs from these packs with the 100 item mail-limit?

    Academy grinder? (well, 5k Dilithium to grind 5 blues to 1 purple, so one max per day)
    DOFF exchanges? (4 max per day)
    Exchange? 40 Slots...
    ???

    Heh, thats not a problem- mail em out and the game will eat them, for free.
    KBF Lord MalaK
    Awoken Dead
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    Now shaddup about the queues, it's a BUG
  • cidstormcidstorm Member Posts: 1,220 Arc User
    edited June 2013
    So Romulans have to enter a lottery to get a duty officer reassignment lottery? Other factions don't have to go through such chances for a purple doff native to their faction and neither should the Romulans.
  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited June 2013
    salemkane wrote: »
    Yes, why again no blog about the Scim?...

    You pulling a Valve now, Cryptic?

    But seriously. a freighter?
    Well some people will get it anyway, but was expecting something... more... let's hope it at least is animated in some form, but juging from the engine trails, it's not.

    And again, any hint when we will see the first glimpse about the Scimitar/Falchion/Talwar Dreadnought and the mysterial "Dao" Flagship?

    It's coming. Well, technically it's already here. Just it's on Tribble, and exclusive to the Devs so they can fly around and give Tribble players the "first glimpse".
    You're just a machine. And machines can be broken.
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  • marc8219marc8219 Member Posts: 0 Arc User
    edited June 2013
    eww suliban, disgusting. Not sure why devs insist on tacking them on to Romulans or why they are in this game anyway. Enterprise was such an unimportant part of trek history best forgotten, lots of us trek fans barely even saw that show :rolleyes: I don't even like that you summon a Suliban freighter instead of a Romulan freighter, so no way am I going to want this cell ship at all.
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  • eisenw0lfeisenw0lf Member Posts: 0 Arc User
    edited June 2013
    tk79 wrote: »
    Wow, those ground doffs are good.

    I'm calling that Security Officer OP now. +300% Ambush damage (3x doffs), that should be 150% * (1 base + 3) = 600% extra damage? That's a lot. Being DoT will give the target a chance to heal, but I don't think a Hypo will be enough to counter that much damage over time.

    Not to mention grenades not consuming Ambush but still getting its bonuses. Two ambushed grenades + 1 whatever Ambush hit is already looking insane in theory.

    This. They will make the IGE optional a tiny bit easier to acquire and add another reason to stay far away from Ground PvP.
  • cidstormcidstorm Member Posts: 1,220 Arc User
    edited June 2013
    marc8219 wrote: »
    Enterprise was such an unimportant part of trek history best forgotten, lots of us trek fans barely even saw that show :rolleyes:

    You're right the show about the first president and key founder of the federation was pretty unimportant.
  • johngazmanjohngazman Member Posts: 2,826 Arc User
    edited June 2013
    marc8219 wrote: »
    Enterprise was such an unimportant part of trek history best forgotten IN MY OPINION.

    There. Fixed that for you.
    You're just a machine. And machines can be broken.
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  • marc8219marc8219 Member Posts: 0 Arc User
    edited June 2013
    cidstorm wrote: »
    You're right the show about the first president and key founder of the federation was pretty unimportant.

    It wasn't even on regular network TV where I live, just on one of those other channels on at midnight before it got canceled. The story was absolutely ridiculous, and contradicted so much stuff about canon seen in previous series it just made no sense. There wasn't even supposed to be a ship named Enterprise back then they just made it up before making that show, before it was supposed to be all the early warp exploration was Daedalus class ships. That's why the TOS Enterprise was Enterprise 1701, if that other "Enterprise" realy existed in Trek universe the TOS ENterprise would have been 1701-A but they got around that by calling it NX. Nobody was supposed to have seen what Romulans looked like before balance of terror, or discovered gorn or Tholians until TOS, but somehow stuff like that is all forgotten :rolleyes:. It just shows how badly you can mess things up by doing a series further back in the timeline.
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  • aestronaestron Member Posts: 0 Arc User
    edited June 2013
    FYI, the plural of helix is helices, like matrix (matrices) and index (indices).

    This all looks like a fantastic addition, though. :)
  • pwebranflakespwebranflakes Member Posts: 7,741
    edited June 2013
    In case it was not clear in the blog, all factions can open a Romulan Survivor Duty Officer Pack and use the Suliban Cell Ship if won. :) I've updated the blog with this information.

    Cheers,

    Brandon =/\=
  • turalyon2011turalyon2011 Member Posts: 29 Arc User
    edited June 2013
    All the new stuff are very nice but i have a big problem i have no space for them.
    Can we have an addon or extension maybe Lifetime 2 that make it possible to have over 100 shipsloth.




    I spend money only for main char.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited June 2013
    Systems Engineer (Space): Chance to add power to all systems when activating Engineering Team.

    how much power, how much of a chance? i sorta dout this will be all that useful. maybe pared with warp core doffs you could have a reasonable expectation of something procing, but ET isn't used that often


    Research Lab Scientist (Space): Chance to lower the cooldown on all Shield Heal powers by 15 seconds when activating Science Team.

    thats a nice bonus for running ST, sci ships could go with 1 copy of TSS proboly.


    Conn Officer (Space): Chance to increase Perception and Accuracy when activating Tactical Team.

    stealth sight and accuracy buff? this will be the most sought after by pvpers for sure.


    Energy Weapons Officer (Space): Chance for Beam Overload to cause your attacks to ignore a portion of shields for several seconds.

    escorts running cannons and BO just got even more dangerous. how about a doff that lets torps nagate that 75% built in resistance to knetic all shield shave?


    Astrometric Scientist (Space): Increases the duration of the defense buff given by Mask Energy Signature.

    is there a defense buff after you deactivate MES? or is this for if your spoted and shot at?


    Fabrication Engineer (Space): Increases the duration of Reverse Shield Polarity.

    oh boy. there will be a feeding frenzy for these.


    Matter/Antimatter Specialist (Space): Your Auxiliary Power to the Inertial Dampeners now also increases your Energy Resistance Rating and is increased in duration.

    wow, AtD is just an awesome skill with this. mass resistance to all and movement buff. to bad you have to chose between that skill and the best hull heal AtS or an AtB with a tech doff build


    Development Lab Scientist (Space): Each reflected hit of Feedback Pulse has a chance to lower the attacker?s resistance ratings to all damage.


    anyone useing FBP will love this. if you dont swap targets you will kill your self even faster.


    a lot of the ground doffs look pretty desirable too. though ive done a lot of ground lately, my experience is still pretty limited, so i wont comment specifically on those doffs.
  • foundrelicfoundrelic Member Posts: 1,380 Arc User
    edited June 2013
    jaxjaguars wrote: »
    Sweet. Wonder if they'll drop to 10mil last time? Doubt it but that'd be nice

    I certainly hope so.


    I gave my last three Tufflis away to fleetmates, simply because they would get more use out of them. Since I've been using commodities a LOT more now I could use a decent Freighter.
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