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Some facts about Azure nebula rescue

aurigas7aurigas7 Member Posts: 488 Arc User
-To get the highest possible amount of marks you need 18 points
-No brownie points of any kind for getting more than 18
-You have to sit out the 15 minutes regardless of how many ships you "free"
-Only extra you can get is loot

Edith says: wrong word corrected
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Post edited by aurigas7 on
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Comments

  • trekkattrekkat Member Posts: 39 Arc User
    edited June 2013
    -irregardless is not a word

    Well, it might be by the time of Star Trek, but it isn't now.

    Sorry. Pet peeve.
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  • ferdzso0ferdzso0 Member Posts: 0 Arc User
    edited June 2013
    aurigas7 wrote: »
    -To get the highest possible amount of marks you need 18 points
    -No brownie points of any kind for getting more than 18
    -You have to sit out the 15 minutes irregardless of how many ships you "free"
    -Only extra you can get is loot

    -it is boring as hell
    -it is not challenging

    10k DPS Vesta threads: 1; 2
  • sdkraustsdkraust Member Posts: 524 Arc User
    edited June 2013
    - The best strategy is to have 1 on 4 spots and 1 floater
    - If you die in ANR, you're doing something horribly wrong.
  • redheadguyredheadguy Member Posts: 423 Arc User
    edited June 2013
    aurigas7 wrote: »
    -To get the highest possible amount of marks you need 18 points
    -No brownie points of any kind for getting more than 18
    -You have to sit out the 15 minutes irregardless of how many ships you "free"
    -Only extra you can get is loot

    So the amount is caped? I thought so! What a rip-off! If the players do the work, they should GET EVERY POINT THEY EARN! :mad:
    [SIGPIC]

    [/SIGPIC]
  • meimeitoomeimeitoo Member Posts: 12,594 Arc User
    edited June 2013
    sdkraust wrote: »
    - If you die in ANR, you're doing something horribly wrong.

    Or something really, really right. :P As it's really a form of art to fit your ship in such a manner that will allow you to die in ANR.

    From the Hive, to ANR: there's your extremes on both ends of the scale.
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  • walshicuswalshicus Member Posts: 1,314 Arc User
    edited June 2013
    aurigas7 wrote: »
    -You have to sit out the 15 minutes irregardless of how many ships you "free"

    "Irregardless" is not a word. Just use "regardless".
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  • sdkraustsdkraust Member Posts: 524 Arc User
    edited June 2013
    meimeitoo wrote: »
    Or something really, really right. :P As it's really a form of art to fit your ship in such a manner that will allow you to die in ANR.

    From the Hive, to ANR: there's your extremes on both ends of the scale.

    Like not equipping a shield? I did that once D:
  • guilli88guilli88 Member Posts: 0 Arc User
    edited June 2013
    It would be much better if the rewards were points based.

    Keep the 15 minute timer, so the more you kill the better it is regardless of time.


    +3 marks for every point you gain.

    No limit.

    That would solve nukara mark problem (there not being any ways to make a lot of them).

    If you do 18 points in those 15 minutes, that's 54 marks. Score more points = more marks.

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  • gywidion2gywidion2 Member Posts: 0 Arc User
    edited June 2013
    walshicus wrote: »
    "Irregardless" is not a word. Just use "regardless".
    http://www.merriam-webster.com/dictionary/irregardless
  • rainmotorsportsrainmotorsports Member Posts: 0 Arc User
    edited June 2013
    If your in this for Romulan marks don't ever do it. Spend 20 minutes doing the sector daily for 60 to 75 marks.

    Nukara marks though are... not fun.
  • baudlbaudl Member Posts: 4,060 Arc User
    edited June 2013
    i participate until 18 points are collected...takes 4-5 minutes

    after that i do doff missions from the department heads tab...

    but i fully agree with the idea to take the cap away...3 marks for each point sounds reasonable, even 2 would be improvement.

    but i guess it is too late anyway...since even if that gets changed i will be long done with nukara reputation^^
    Go pro or go home
  • o1derfull1o1derfull1 Member Posts: 294
    edited June 2013
    If your in this for Romulan marks don't ever do it. Spend 20 minutes doing the sector daily for 60 to 75 marks.

    Or spend about 4 minutes LFG in zone, tagging epohhs, and turning in tags and research, every day. for 400 marks every 5 days (80 marks/day).
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  • jockey1979jockey1979 Member Posts: 1,005 Arc User
    edited June 2013
    trekkat wrote: »
    -irregardless is not a word

    Well, it might be by the time of Star Trek, but it isn't now.

    Sorry. Pet peeve.
    walshicus wrote: »
    "Irregardless" is not a word. Just use "regardless".

    Oh, REALLY??
    gywidion2 wrote: »

    As that is a US based dictionary ( I think, feel free to correct me if I am wrong), for those who want to get fussy you can go read this UK one (SPOILER ALERT : It reads the same as the US one :P )

    And on topic, thanks OP, I did not know about the 18 point cap
  • kasandarokasandaro Member Posts: 198 Arc User
    edited June 2013
    I vaguely remember ANR having no cap on Tribble when it first appeared, and the cap came because of the crazy number of marks gained?
  • sdkraustsdkraust Member Posts: 524 Arc User
    edited June 2013
    kasandaro wrote: »
    I vaguely remember ANR having no cap on Tribble when it first appeared, and the cap came because of the crazy number of marks gained?

    You are correct ;)
  • metaphorgrandemetaphorgrande Member Posts: 110 Arc User
    edited June 2013
    walshicus wrote: »
    "Irregardless" is not a word. Just use "regardless".

    The second post stated this. Just read the thread, this will stop you from repeating what others have already written.
  • rainmotorsportsrainmotorsports Member Posts: 0 Arc User
    edited June 2013
    jockey1979 wrote: »
    Oh, REALLY??



    As that is a US based dictionary ( I think, feel free to correct me if I am wrong), for those who want to get fussy you can go read this UK one (SPOILER ALERT : It reads the same as the US one :P )

    And on topic, thanks OP, I did not know about the 18 point cap

    Any word said often enough will eventually make it into the dictionary. A 100 year old word spoken by magically illiterate but educated people is still kind of young.
  • erei1erei1 Member Posts: 4,081 Arc User
    edited June 2013
    Not mentioned :
    -Tholian doesn't have the firepower to kill you. However, they can make the fight last twice as long. They simply try to bore you to death. Sometimes, it works.
    -ANR is based on luck, solely on luck. No skill is involved.
    [SIGPIC][/SIGPIC]
  • lucho80lucho80 Member Posts: 6,600 Bug Hunter
    edited June 2013
    I really don't get why they cap events like this and the Epohh tagging. Just don't put any caps and come up with rewards up to points people can't get anyway.
  • sdkraustsdkraust Member Posts: 524 Arc User
    edited June 2013
    lucho80 wrote: »
    I really don't get why they cap events like this and the Epohh tagging. Just don't put any caps and come up with rewards up to points people can't get anyway.

    At one point they did this. It was called old-Nukara.
    And then things changed.
  • o1derfull1o1derfull1 Member Posts: 294
    edited June 2013
    Quote:
    Originally Posted by walshicus View Post
    "Irregardless" is not a word. Just use "regardless".
    Oh, REALLY??

    Quote:
    Originally Posted by gywidion2 View Post
    http://www.merriam-webster.com/dictionary/irregardless
    As that is a US based dictionary ( I think, feel free to correct me if I am wrong), for those who want to get fussy you can go read this UK one (SPOILER ALERT : It reads the same as the US one )

    Did you read the link? While it is a 'word' in the sense that it exists and people are aware of it, it should not be used. That point stands.

    From the link:
    It is A) Nonstandard, and
    B) It is still used primarily in speech... Its reputation has not risen over the years, and it is still a long way from general acceptance. Use regardless instead.
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  • pyryckpyryck Member Posts: 6 Arc User
    edited June 2013
    sdkraust wrote: »
    - The best strategy is to have 1 on 4 spots and 1 floater
    - If you die in ANR, you're doing something horribly wrong.

    The object of the mission is to rescue the ships. It is NOT to obliterate the Tholian annoyances and THEN rescue the ships. ;)

    An even better strategy is to have a group of 2 and a group of 3.

    1/2 players drag/push the Tholians away from the ship needing to be rescued, remaining player just rescues the ship. Once the ship is rescued, the Tholians depart the area anyways.
  • calaminthacalamintha Member Posts: 0 Arc User
    edited June 2013
    o1derfull1 wrote: »
    It is A) Nonstandard

    I wish someone had told William Shakespeare that.

    pyryck wrote: »
    An even better strategy is to have a group of 2 and a group of 3.

    1/2 players drag/push the Tholians away from the ship needing to be rescued, remaining player just rescues the ship. Once the ship is rescued, the Tholians depart the area anyways.

    But that's so boring and you get no loot.
  • burstorionburstorion Member Posts: 1,750 Arc User
    edited June 2013
    sdkraust wrote: »
    Like not equipping a shield? I did that once D:

    I do that all the time...


    ...its called flying a t'varo :p


    (personally I use ANR as a tanking practice without a shield, to see just how good my hull tanking is in sustained combat)
  • sdkraustsdkraust Member Posts: 524 Arc User
    edited June 2013
    pyryck wrote: »
    The object of the mission is to rescue the ships. It is NOT to obliterate the Tholian annoyances and THEN rescue the ships. ;)

    An even better strategy is to have a group of 2 and a group of 3.

    1/2 players drag/push the Tholians away from the ship needing to be rescued, remaining player just rescues the ship. Once the ship is rescued, the Tholians depart the area anyways.

    You do understand that its not how it gets done, but that it gets done right?
  • burstorionburstorion Member Posts: 1,750 Arc User
    edited June 2013
    pyryck wrote: »
    The object of the mission is to rescue the ships. It is NOT to obliterate the Tholian annoyances and THEN rescue the ships. ;)

    An even better strategy is to have a group of 2 and a group of 3.

    1/2 players drag/push the Tholians away from the ship needing to be rescued, remaining player just rescues the ship. Once the ship is rescued, the Tholians depart the area anyways.


    I'd bother with tactics if it paid well...as it is, I just lollygag about, do my best and hoover up the cruddy drops
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    edited June 2013
    Personally, I'll never understand why it's capped the way it is. The fact there is a hard reward cap for 18 points worth of freed ships seems ludicrous. Are they really that concerned if they instituted a 'per point reward system (uncapped) that the random number generator would somehow spawn nothing but 5 point Scimitars and you might get (gasp) made 75 - 100 marks (much like say, an Elite STF with the optional)?
    ^^^
    Even if that happened occasionally (and I honestly doubt it would very often, if ever) -- would that really so horribly unbalance the current Reputation system? I think not.
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  • zarxidejackozarxidejacko Member Posts: 0 Arc User
    edited June 2013
    -if you can't take 1 base alone under 40 seconds no matter what it is BoP or Scimitar, you fail at building your ship.
    I flew from cruiser and sci vessel to escort, builds with 1 tac console to 4, boff stations from 1 tac to 3. If you can't blow up guarding force under 40 seconds you fail your team.
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  • burstorionburstorion Member Posts: 1,750 Arc User
    edited June 2013
    -if you can't take 1 base alone under 40 seconds no matter what it is BoP or Scimitar, you fail at building your ship.
    I flew from cruiser and sci vessel to escort, builds with 1 tac console to 4, boff stations from 1 tac to 3. If you can't blow up guarding force under 40 seconds you fail your team.

    Watch where you swing that Epeen dude..you'll not only take out a tholian, but someones eye :p
  • o1derfull1o1derfull1 Member Posts: 294
    edited June 2013
    -if you can't take 1 base alone under 40 seconds no matter what it is BoP or Scimitar, you fail at building your ship.
    I flew from cruiser and sci vessel to escort, builds with 1 tac console to 4, boff stations from 1 tac to 3. If you can't blow up guarding force under 40 seconds you fail your team.

    Sorry, it's always hard to tell without tone if someone is trolling or being sarcastic. On the off chance that you're serious, however...

    Assuming what you said is true (and that's a large and generous assumption), your way still takes 2x as long (blowing stuff up) as it would take if you avoided the fight.

    It takes right over 40 seconds to disable 4 tractor nodes by yourself (~10 seconds a node).
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