test content
What is the Arc Client?
Install Arc

TRIBBLE Maintenance and Release Notes - June 18, 2013

salamiinfernosalamiinferno Member Posts: 159 Cryptic Developer
We will be bringing the Tribble server down for maintenance to apply a new update.
ST.31.20130609a.10

General:
  • Dilithium Mine
    • The beam down location for the ground map has been moved to the mine interior.
    • The ground map is now properly gated as a tier 1 unlock.
    • The tier 3 description text now mentions that unlocking this tier grants access to the second floor of the interior map.
    • Duty Officer Contacts and the Warp Core Vendor now unlock via their described track
    • The Rich Mining Node is now working.
    • Faction specific bank contacts have been added once they are unlocked.
    • The waypoints for the daily mining missions have been updated
    • The mine transwarp should now be available from your starbase.
  • The ships that are being rescued in the Azure Nebula queued event are now Romulan Republic ships.
  • Large and small hyposprays may now be purchased 100 at a time.
    • They still stack in groups of 20.
Post edited by salamiinferno on
«1

Comments

  • sthraxpwesthraxpwe Member Posts: 75 Arc User
    edited June 2013
    .
    [*]Large and small hyposprays may now be purchased 100 at a time.
    • They still stack in groups of 20.
    [/LIST]

    For the love of all that is holy and sacred, why on earth would you not increase the stack size? It is ridiculous that you require amounts of these consumables >20, and won't raise the stack size. A stack size of 50 is more than reasonable.
  • entnx01entnx01 Member Posts: 549 Arc User
    edited June 2013
    1) What's a Rich Mining Node?

    2) Great quality of life improvement on the Hyposprays! Can we get that extended to all ground devices purchasable at vendors?

    EDIT: 3) Agreed with the poster above...can we get a stack size increase since they are project inputs and not solely devices?
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited June 2013
    [*]The ships that are being rescued in the Azure Nebula queued event are now Romulan Republic ships.

    can you update this so it stops spawning 8 bops, 4 mogais, and 1 d'deridex? the last 4 runs its been exactly this every time, giving TRIBBLE for marks.

    republic ships huh? does that mean ha'apax instead of scimitar maybe? and dhealn in there too?

    tvaro-1 point
    dhealn-2 point
    mogai-3 points
    d'deridex-4 points
    ha'apax-5 points
    scimitar- 6 points

    that would be cool if it was a bit more like that
  • icegavelicegavel Member Posts: 991 Arc User
    edited June 2013
    sthraxpwe wrote: »
    For the love of all that is holy and sacred, why on earth would you not increase the stack size? It is ridiculous that you require amounts of these consumables >20, and won't raise the stack size. A stack size of 50 is more than reasonable.

    I can't agree with this enough. I bought everything I'd need except for the Nukara Marks to get my Rep up, and I had to basically EMPTY my bank to store all the devices. PLEASE, for the love of GOD, make the stack sizes bigger. Same goes for Deuterium Surplus, having them stack to five (and getting them four at a time) is a HUGE pain in the butt. >.>
  • suavekssuaveks Member Posts: 1,736 Arc User
    edited June 2013
    Is the rich mining node the one from the third daily mission? Because I just did a daily requiring me to mine an ultra rare deposit, yet I got 198 dilithium with a score of over 10,000... Kind of silly if you ask me.
    PyKDqad.jpg
  • johrmantieganjohrmantiegan Member Posts: 46 Arc User
    edited June 2013

    General:
    [*]Large and small hyposprays may now be purchased 100 at a time.
    • They still stack in groups of 20.
    [/LIST]

    Nice. Now if this could be done for those darn Level I Photon Torps... 250 at a time is a PAIN! :)
  • phyrexianherophyrexianhero Member Posts: 768 Arc User
    edited June 2013
    We will be bringing the Tribble server down for maintenance to apply a new update.
    ST.31.20130609a.10

    General:
    • Large and small hyposprays may now be purchased 100 at a time.
      • They still stack in groups of 20.

    Please tell me this includes Power Cell and Shield Charges too. It's got to be one of the most annoying things about the reputation system.
    Playing since January 2010. STOwiki administrator. Accolade hunter.
    My STOwiki page | Reachable in-game @PhyrexianHero
    Fed Armada: Section 31 (level 730, 2700+ members)
    KDF Armada: Klingon Intelligence (level 699, 2100+ members)
  • canis36canis36 Member Posts: 737 Arc User
    edited June 2013
    sthraxpwe wrote: »
    For the love of all that is holy and sacred, why on earth would you not increase the stack size? It is ridiculous that you require amounts of these consumables >20, and won't raise the stack size. A stack size of 50 is more than reasonable.

    Truth - and it's not like it'll affect the combat utility. Currenly if you have a single Hypo in your device slot and 50 in your inventory it'll pull from the 50 in your inventory before it ever even touchs what's in the device slots, so just increase the stack size already.

    And while you're at it why not add the ability to purchase multiple weapons from the shipyard vendors. It'd make filling in the torpedo requirements for the starbase a whole lot easier.
  • allyoftheforceallyoftheforce Member Posts: 736 Arc User
    edited June 2013
    Noticed that Gamma Orionis has a daily once again. When is the defender accolade for it going to be fixed?
  • pwstolemynamepwstolemyname Member Posts: 1,417 Arc User
    edited June 2013
    sthraxpwe wrote: »
    For the love of all that is holy and sacred, why on earth would you not increase the stack size? It is ridiculous that you require amounts of these consumables >20, and won't raise the stack size. A stack size of 50 is more than reasonable.

    Just adding my support to this quote, as those above me have. Honestly I understand why cryptic wont allow us to buy more inventory space, the more each player has the faster the server hard drives need to be. I get that. Its a huge technical nightmare. But stack sizes could be increased up to 255 with no need to upgrade hardware.

    Do it cryptic, go on, do it. Increase the stack sizes cryptic, you know you want to cryptic. All the cool developers are doing it cryptic. Why don't you listen to us and just do it cryptic. Then latter find some stuff and burn it cryptic, that's right burn it, listen to the voices cryptic.
  • starkaosstarkaos Member Posts: 11,556 Arc User
    edited June 2013
    entnx01 wrote: »
    1) What's a Rich Mining Node?

    The Dominion and Tal Shiar lockboxes could give out something called a mining claim which is used for access to a Rich Dilithium Vein which gives 2500 to 5000 dilithium ore for one minute of work. The names might not be completely accurate. If the Rich Mining Node is anywhere close to what is given in lockboxes, then it would mean more people reaching the dilithium cap when their fleet reaches Tier 3 Dilithium Mine.
  • malkarrismalkarris Member Posts: 797 Arc User
    edited June 2013
    Before this update, the "rich" dilithium mining mission gave a reward of about 198 for apparent max score of around 735 or higher. Hopefully this patch means that has changed. Unfortuantely I'm not able to log into see what it will be so hopefully someone else will report on it.
    Joined September 2011
    Nouveau riche LTS member
  • xelene13xelene13 Member Posts: 222 Arc User
    edited June 2013
    Make anything associated with reputation/fleet system costs stack, purchasable by the 100s, and increase stack size to 999 on everything already! Thank you. :D
  • rifter1969rifter1969 Member Posts: 654 Arc User
    edited June 2013
    While this is nice and all...

    But when are the bug fixes that were posted on 6/11 going to hit holodeck?


    That patch had a ton of fixes in it, as well as the mining outpost.

    Second I would like to know, when are Romulans going to get Romulan Republic DOffs?

    Yes, we can do the recruitment for them form the console at RR Command. But when are we going to see Rom DOff from the Centurion for completing commendation levels?

    How about adding a third species, like Suliban or one of the other races form Tau Dewa?

    Third, why were Fleet Marks removed from Tholian Incursion missions on Nukara? When are we going to get those back?
  • lordhavelocklordhavelock Member Posts: 2,248 Arc User
    edited June 2013
    sthraxpwe wrote: »
    For the love of all that is holy and sacred, why on earth would you not increase the stack size? It is ridiculous that you require amounts of these consumables >20, and won't raise the stack size. A stack size of 50 is more than reasonable.
    Please tell me this includes Power Cell and Shield Charges too. It's got to be one of the most annoying things about the reputation system.

    /Signed +1,000,000 for both of these.

    You can find/contact me in game as @PatricianVetinari. Playing STO since Feb 2010.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited June 2013
    is it REALLY a balance concern to let players have a stack of 100 in an inventory slot? that goes for space batteries too. no one is going to go through 20 batteries before their is enough of a break in combat to slot more.

    thats why the stacks arent any larger then they are, and its silly if you think about it
  • tachyonharmonictachyonharmonic Member Posts: 292 Arc User
    edited June 2013
    sthraxpwe wrote: »
    For the love of all that is holy and sacred, why on earth would you not increase the stack size? It is ridiculous that you require amounts of these consumables >20, and won't raise the stack size. A stack size of 50 is more than reasonable.

    For the record, iirc their response on why not increase the stack size is they said it would be overpowered if you gave a stack of 100 to your boffs on ground maps.

    Yeah I don't understand it either.
  • frtoasterfrtoaster Member Posts: 3,354 Arc User
    edited June 2013
    Please tell me this includes Power Cell and Shield Charges too. It's got to be one of the most annoying things about the reputation system.

    Add regenerators to this list too. And as I've requested many times, please change the photon torpedo requirement for the 1000 military XP projects.
    Waiting for a programmer ...
    qVpg1km.png
  • usscapitalusscapital Member Posts: 985 Arc User
    edited June 2013
    I have had 2 patches download for tribble tonight is that right ?

    edit: how is this supposed to help small fleets ?

    http://img854.imageshack.us/img854/4418/w0de.jpg
    NERF NERF NERF ONLINE

    DELTA PRICE RISING
  • tsurutafan01tsurutafan01 Member Posts: 0 Arc User
    edited June 2013
    A Dilithium mine that requires you to input Dilithium is some seriously hard to work out thinking.


    "We are smart." - Grebnedlog

    Member of Alliance Central Command/boq botlhra'ghom
  • warpangelwarpangel Member Posts: 9,427 Arc User
    edited June 2013
    icegavel wrote: »
    I can't agree with this enough. I bought everything I'd need except for the Nukara Marks to get my Rep up, and I had to basically EMPTY my bank to store all the devices. PLEASE, for the love of GOD, make the stack sizes bigger.

    Why are you storing them in the first place? You can buy them at every station. Complete waste keeping them in the bank when you can just fill up projects straight from a vendor.
  • crypticarmsmancrypticarmsman Member Posts: 4,115 Arc User
    edited June 2013
    A Dilithium mine that requires you to input Dilithium is some seriously hard to work out thinking.

    Right, because in the 'real world' - oil rigs that extract world don't use petroleum products to lubricate machinery or use electricity and other fossil fuels as their crews work and live in the area and extract oil...oh, wait...:D;)
    Formerly known as Armsman from June 2008 to June 20, 2012
    TOS_Connie_Sig_final9550Pop.jpg
    PWE ARC Drone says: "Your STO forum community as you have known it is ended...Display names are irrelevant...Any further sense of community is irrelevant...Resistance is futile...You will be assimilated..."
  • usscapitalusscapital Member Posts: 985 Arc User
    edited June 2013
    Right, because in the 'real world' - oil rigs that extract world don't use petroleum products to lubricate machinery or use electricity and other fossil fuels as their crews work and live in the area and extract oil...oh, wait...:D;)

    but this is a game that is supposed to be fun to play and not like a full time job is it not ?
    NERF NERF NERF ONLINE

    DELTA PRICE RISING
  • kalanikalani Member Posts: 0 Arc User
    edited June 2013
    warpangel wrote: »
    Why are you storing them in the first place? You can buy them at every station. Complete waste keeping them in the bank when you can just fill up projects straight from a vendor.

    Its easier to have get in all in one trip than to have to go back 36 time as you work your way through the rep system especially if your doing this on multiple toons. If I had to go back to port for all of my 3 toons every day it would take me at least 20 min just to start new projects.

    IMO its totally worth it to get them ahead of time and if I wanna get this stuff while I'm already there i should be able to do so without filling my bank like a bunch of tribbles attacking a stack of banana splits.

    Either stack limits need to increase or the devs need to use stuff that already stacks a lot more EC into one inventory spot. But using literally 60 inventory spots to store 384,000 EC worth of rep inputs is just plain ridiculous. It was bad enough for the 1st two reps but now its even worse cause the devs had a chance to see how bad it was the 1st time and they did it again with the Nukara rep.
    [SIGPIC][/SIGPIC]
  • monkeybone13monkeybone13 Member Posts: 4,640 Arc User
    edited June 2013
    I agree with others. Please increase the stack size for hypos, shield charges, and power cells.

    I've read a possible reason why they won't do that is "because you could store a bunch of extras on bridge officers". If that's the case, then what is the big deal? It's not like carrying a bunch of extra consumables gives us some sort of advantage to exploit the game.

    For crying out loud, bridge officers go through shield charges and power cells like they were candy and it's annoying needing to restock them when I don't have the EC anymore but did have it when I stocked them up the first time. :(
  • superherofansuperherofan Member Posts: 342 Arc User
    edited June 2013
    Please, at least, up the stack of consumables to at least 50 if not 100.
  • nafeasonto1nafeasonto1 Member Posts: 0 Arc User
    edited June 2013
    We will be bringing the Tribble server down for maintenance to apply a new update.

    [*]Large and small hyposprays may now be purchased 100 at a time.
      [*]They still stack in groups of 20.

      [/LIST]

      Give us one good reason you can't increase the stack size on these consumables.

      How will this break the game?

      A Dilithium mine that requires you to input Dilithium is some seriously hard to work out thinking.

      Since when does anyone at Cryptic have logic? Spending DIL to get a DIL discount makes total sense.
    • tk79tk79 Member Posts: 1,020 Arc User
      edited June 2013
      Give us one good reason you can't increase the stack size on these consumables.

      How will this break the game?

      While it won't break the game, one reason I see is that if people can stack more of those, they'll probably be less likely to buy inventory space from the Z-store.
      U.S.S. Eastgate Photo Wall
      STO Screenshot Archive

    • tsurutafan01tsurutafan01 Member Posts: 0 Arc User
      edited June 2013
      Right, because in the 'real world' - oil rigs that extract world don't use petroleum products to lubricate machinery or use electricity and other fossil fuels as their crews work and live in the area and extract oil...oh, wait...:D;)

      In the real world, people who miss the actual point of the entire line of conversation completely and then try and insert a "clever" non-sequitor who fail miserably generally get laughed at a lot.


      "We are smart." - Grebnedlog

      Member of Alliance Central Command/boq botlhra'ghom
    • ikuruyoikuruyo Member Posts: 132 Arc User
      edited June 2013
      Give us one good reason you can't increase the stack size on these consumables.

      How will this break the game?




      Since when does anyone at Cryptic have logic? Spending DIL to get a DIL discount makes total sense.

      You are not spending Dilithum to upgrade the Mine portion. That is the Development facility portion. The Mine track itself does not require Dilithum.

      On the Hyposprays, change Hyposprays, Energy cells, shield batteries and regenerators to stack up to 500 in your inventory but only stack to 20 in the device slot. This was already done with snowballs during the QWW event. The snowballs stacked to 100 or so in the device slot and 999 in the inventory. This fixs the problem of players and BOFFs having too many in their device slots but cuts down on the main inventory clutter issue.

      And as someone else said, Its a pain to fly to a station and zone twice just to fill up the projects. I normally buy enough for a couple days at a time and on the ones I don't use much I buy as much as I can fit in my inventory. 2 of my less used alts currently have banks of nothing but major regenerators and large hypos. 1200 hypos and 600 regenerators left to use up.

      EDIT: Think of the Development and Trade projects as a trading post and tavern for the Mine. To grow the mine you need to pay to increase the size of the trading post (where you buy digging gear) and the tavern (where you sleep and relax). This lets more people move in and the mine gets bigger as a result. You don't pay (Dilithum) to increase the size of the mine but you are paying to increase the size of the supporting facilities.
    Sign In or Register to comment.