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Friendly warning-Hive Onslaught is near impossible

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    x0ligyx0ligy Member Posts: 0 Arc User
    edited May 2013
    I tried onslaught last night twice the first team, utter joke kept getting popped and i ended up trying to take on ship on my own most the time. After 4/5 deaths myself from plasma bolts i just said "good luck" and left as they could not get close and i was at the borg queen

    Second time team was a little better and we managed to kill everything. Time take about 20minutes total deaths 19 (i had one). I ended up mostly just sitting at the queens location only moving when my beams missed the plasma bolt. Problem with this is that if its just you there you can end up fighting 3/4 plasma bolts on ur own :/
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    lake1771lake1771 Member Posts: 0 Arc User
    edited May 2013
    Please I wish you guys would realize if everything in the game were dumbed down so much that any 5 man pug team could walk through it it would be no fun whatsoever.
    We have fleets. Find yourself a decent team, or if your friends aren't 'decent' enough then go and take the time it took you to cry nerf for one of the very few somewhat challenging PVE events and go and do some research on how its done instead.

    Just cause you got your (_|_) kicked doesn't mean its too hard..
    It means you need to do better.
    I've flown hive elite with a great team, pulled from my fleet, 'n we walked through it.
    And again with the very same team, one thing goes wrong, or two, 'n next thing we know we're facing seemingly never ending waves of probes 'n making no progress.
    Its called the random element.
    If you guys keep dying 'n spawning 'n shooting off right to the vessels again, you're essentially trying to 1v1 the unimatrix or the queen. duh.

    No Nerf. Learn to Fly

    Edit: Pugging Hive elite, ANY stf elite, should be a fail. 9 of 10 times. FAIL FAIL FAIL.
    Or its not hard enough. Go back to Normal.
    Its 'Elite'. It should be "Nintendo hard".
    You should HAVE to be able to work in and with a team to beat them.
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    saxfiresaxfire Member Posts: 558 Arc User
    edited May 2013
    I didn't have any problems with my premade teams, I think you're just over-reacting from 1 bad experience.
    Say the word, it saves the world.
    CUUCUUMBEER! "-With slight partigen with it."
    Proud member or DPS-800 "-We kill dem mines with our scitter turrets."
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    x0ligyx0ligy Member Posts: 0 Arc User
    edited May 2013
    lake1771 wrote: »
    Please I wish you guys would realize if everything in the game were dumbed down so much that any 5 man pug team could walk through it it would be no fun whatsoever.
    We have fleets. Find yourself a decent team, or if your friends aren't 'decent' enough then go and take the time it took you to cry nerf for one of the very few somewhat challenging PVE events and go and do some research on how its done instead.

    Just cause you got your (_|_) kicked doesn't mean its too hard..
    It means you need to do better.
    I've flown hive elite with a great team, pulled from my fleet, 'n we walked through it.
    And again with the very same team, one thing goes wrong, or two, 'n next thing we know we're facing seemingly never ending waves of probes 'n making no progress.
    Its called the random element.
    If you guys keep dying 'n spawning 'n shooting off right to the vessels again, you're essentially trying to 1v1 the unimatrix or the queen. duh.

    No Nerf. Learn to Fly

    Edit: Pugging Hive elite, ANY stf elite, should be a fail. 9 of 10 times. FAIL FAIL FAIL.
    Or its not hard enough. Go back to Normal.
    Its 'Elite'. It should be "Nintendo hard".
    You should HAVE to be able to work in and with a team to beat them.

    I can see your onw them guys that enters the thread without reading anything, also by your typing i can see your talking about how easy it was before the patch so, have you tried it since the patch???

    People are being spawn killed by the lance thats 90% accurate (probably more) they can not get tot eh unimatrix ships! And your doubly screwed if you get "We are under attack" when nothing is around you.

    YOu say we should learn to fly but you should learn to read! Stop talking about how easy it was before the patch, i did it multiple times on elite before the patch.

    Edit:
    Dont forget before the patch the lance was not as accurate you could fly about and be semi safe now you need to be near the queen not move and "hope" the lance behaves as it should.
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    totenmettotenmet Member Posts: 592 Arc User
    edited May 2013
    Solution: don't play it on elite if it is to hard.
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    magnumstarmagnumstar Member Posts: 269 Arc User
    edited May 2013
    lake1771 wrote: »
    Please I wish you guys would realize if everything in the game were dumbed down so much that any 5 man pug team could walk through it it would be no fun whatsoever.
    We have fleets. Find yourself a decent team, or if your friends aren't 'decent' enough then go and take the time it took you to cry nerf for one of the very few somewhat challenging PVE events and go and do some research on how its done instead.

    Just cause you got your (_|_) kicked doesn't mean its too hard..
    It means you need to do better.
    I've flown hive elite with a great team, pulled from my fleet, 'n we walked through it.
    And again with the very same team, one thing goes wrong, or two, 'n next thing we know we're facing seemingly never ending waves of probes 'n making no progress.
    Its called the random element.
    If you guys keep dying 'n spawning 'n shooting off right to the vessels again, you're essentially trying to 1v1 the unimatrix or the queen. duh.

    No Nerf. Learn to Fly

    Edit: Pugging Hive elite, ANY stf elite, should be a fail. 9 of 10 times. FAIL FAIL FAIL.
    Or its not hard enough. Go back to Normal.
    Its 'Elite'. It should be "Nintendo hard".
    You should HAVE to be able to work in and with a team to beat them.

    What he said! Seriously though nerfing every mission so a monkey can do it is not the answer. Because of all the tears Cryptic has already ruined several good FA's -

    Fed MineField - I never use my big ship on this mission, I take my fighter in because it is just ridiculously easy.
    The Big Dig - I used to love the old Big Dig but the new version is just pathetic, you could have a team of paraplegics characters and still complete it. I commonly create my own private mission and solo this one.

    Yes Hive Onslaught can be difficult and I noticed too that the super beams hit more often and where they shouldn't. But it's far from being too difficult especially on normal, I PuG it all the time and have yet not been unable to complete it on normal and I am in the flimsiest ship there is, a BoP. I believe the problem lies with too many Captains having their cargo holds full of sugar.
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    x0ligyx0ligy Member Posts: 0 Arc User
    edited May 2013
    Again people are not reading the thread im out of here...
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    magnumstarmagnumstar Member Posts: 269 Arc User
    edited May 2013
    lake1771 wrote: »
    Please I wish you guys would realize if everything in the game were dumbed down so much that any 5 man pug team could walk through it it would be no fun whatsoever.
    We have fleets. Find yourself a decent team, or if your friends aren't 'decent' enough then go and take the time it took you to cry nerf for one of the very few somewhat challenging PVE events and go and do some research on how its done instead.

    Just cause you got your (_|_) kicked doesn't mean its too hard..
    It means you need to do better.
    I've flown hive elite with a great team, pulled from my fleet, 'n we walked through it.
    And again with the very same team, one thing goes wrong, or two, 'n next thing we know we're facing seemingly never ending waves of probes 'n making no progress.
    Its called the random element.
    If you guys keep dying 'n spawning 'n shooting off right to the vessels again, you're essentially trying to 1v1 the unimatrix or the queen. duh.

    No Nerf. Learn to Fly

    Edit: Pugging Hive elite, ANY stf elite, should be a fail. 9 of 10 times. FAIL FAIL FAIL.
    Or its not hard enough. Go back to Normal.
    Its 'Elite'. It should be "Nintendo hard".
    You should HAVE to be able to work in and with a team to beat them.
    x0ligy wrote: »
    Again people are not reading the thread im out of here...

    Yes I did and yes I've played it many times after LoR. Yes the super laser hits far more often and where it shouldn't. But you should be able to complete it. I agree the bugs do need fixed but that's all they need do. Most of the replies that are against nerf are those replying to those who are saying not only fix the bugs but make it easier to complete. So they may not be replying specifically to your main post.
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    x0ligyx0ligy Member Posts: 0 Arc User
    edited May 2013
    Here is why i said im out of this thread.

    You lot have come to the thread saying nothing is wrong i can do this mission within a team easy! And yes you can your fully geared with the best items and doing it with a team of people who happen to have the best items so ofc you can do it!

    Here is me a person thats been playing for just over a month saying Hive Onslaught is broke, ive done it multiple times on normal and elite before the patch but now its just stupid. I dont have macro sets i dont have the best gear or doffs but im working towards it. I hit a decent amount and i eat quite abit of damage before i explode specially if im on the ball and not getting distracted.

    Your telling me and others "learn how to fly", "learn how to do the mission", " do it in a special/fleet group" so lets go though these suggestions of yours...

    Learn how to fly: Ok been playing the game over a month, i feel i have ok gear and do elites most days now im failing at normal yet i eat damage and deal a good amount imo.

    Learn how to do the mission: Ok as said done it before, had no issues patch made it stupid and i dont have YOUR gear to hide behind.

    Join a special group/use your fleet: Not everyone does as many stfs as i do in my fleet, i dont know of any groups and not part of them and would like to build up my ger more before bringing the team down.

    Normal: Is where people are ment to learn how to do the mission, they are ment to have a chance at completing it but just lately lance has what seems ike a 100% hit chance and will shoot you on the way back to the battle (i just wasted 5minutes because of this) and it will shoot you if your inbetween 4-5kms of the borg queen.

    I can deal with the probes, regens and everything else (within reason) but when you dont have a team to help with the uimatrix like your send your just fighting on your own and getting no where adn the reason for this is because they can not get back to the fight, but like you said there is noting wrong with the mission. If people can not get back to the fight thas there own fault they should go in a group of 5 so only 2 can not get back! :rolleyes:

    Anyway, said all im going to say on this matter i just personally will not bother with onslaught like alot of players ive spoke to try it once a week till i get my antiproton weapons i guess and my doffs upgraded.

    Anyway feel free to reply whatever, but i shall not respond nr even look in this thread again.
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    deadspacex64deadspacex64 Member Posts: 565 Arc User
    edited May 2013
    - Fun fact: max out the defense rating & fly around at full speed, and lance weapons will never hit you, regardless of your location! :D



    fun fact is wrong, they used to never hit you, they will now. before LoR i could hover over the top at full speed and laugh as those giant beams of doom whiffed by, even hold a steak out the window to have it speed cooked. never got hit once since they patched the beams months ago.

    died twice to lances using the same exact ship and setup as prior to LoR. i stay in the middle now where the devs want you. getting one shot as others have stated is no fun, and a massive dps loss as dead you have zero.
    Dr. Patricia Tanis ~ "Bacon is for sycophants and products of incest."
    Donate Brains, zombies in Washington DC are starving.
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    aarons9aarons9 Member Posts: 961
    edited May 2013
    to anyone that has not played this since LoR came out i suggest you do so before you comment..
    the lances are bugged..
    you die, you respawn, you die again... most of the time you die before you can even hit the full impulse.

    they do not seem to have a range..


    also they dont seem to have any CD..

    before the lances charged up.. during this time you can evasive out of range and not get hit..
    now they just shoot.. even if you are 20km away they will hit you.


    it has been buffed up..
    [12:35] Vessel Two of Two Unimatrix 01 deals 225232 (271723) Plasma Damage to you with Plasma Lance.
    [12:44] Vessel One of Two Unimatrix 01 deals 1019527 (1157678) Kinetic Damage to you with Plasma Energy Bolt Explosion.
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    x0ligyx0ligy Member Posts: 0 Arc User
    edited May 2013
    This Cure Found - Elite (guy in blue is me)
    1ggi86.png

    Still learning to fly as you lot say adn trying to learn the maps. :rolleyes:
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    spockmuncherspockmuncher Member Posts: 8 Arc User
    edited May 2013
    Just did this for the first time with members in my fleet, this mission was one of the more challenging but it was extremely doable before the LoR patch, we would always have it in the STF rotation and a lot of us know how to play it without problems.

    Today however...phase 1, easy enough, not any difficult then before. Phase 2, everything was going alright....for about 30 seconds until I got hit by a lance from the opposite ship around 20km away. We finally managed to kill the first one, but the second, absolutely impossible. constant stream of lance attacks 1hko the whole team. We positioned behind the queen like the game wanted, yeah no deal, still 1hko, and it didnt help that we couldnt deal with the regen probes since we were hiding on the side and not at the front and back.

    We bailed acknowledging the stf is broken.
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    casbynesscasbyness Member Posts: 171 Arc User
    edited May 2013
    Upon coming back to the game after a long break I tried out all the STFs to find ones I liked repeating.

    Hive Onslaught seemed very hit-and-miss. If a PuG could complete the first phase before running out of time then the run would have no problems and finish just fine. If the team was too weak for phase one then they'd have tonnes of problems with the Elite ships and people would ragequit to cause a failure.

    The lance shots would just whiff past, hitting only once in every 30 shots. The only real threat were boredom and the destructible plasma torps - everyone gets hit by one of those once in a while, but on the plus side it's funny seeing people headbutt them when they aren't paying attention :P

    Since the LoR update, I've not touched this mission because the lances now hit and have infinite range. Even before the update though, I stopped playing it almost entirely. There are far easier STF maps, including elite maps, than this one and most of them provide far better rewards.
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    thanatos9tthanatos9t Member Posts: 96 Arc User
    edited May 2013
    Has anyone noticed that post LoR one of the Vessels moves about randomly, and ends up changing it's position mid match. Also different from before is the fact that the probes and plasma balls launched from one vessel can cross over to the other side which means you can end up with 4 healing probes healing one vessel.

    How are you meant to get under the guns if you get instakilled upon respawning :mad:

    I can do the rest of the STF's on elite even when I pug.

    "I walked away from the last great Time War. I marked the passing of the Time Lords. I saw the birth of the universe and watched as time ran out, moment by moment, until nothing remained. No time, no space. Just me!"
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    dieutoutpuissantdieutoutpuissant Member Posts: 0 Arc User
    edited May 2013
    Technically the borg spinal lance killng you when you're not in the dangerous zone isn't a bug. The spinal lance takes time to load and when the unimatrix acquires target, if you're in the dangerous zone, you will get hit no matter what you do.

    My advice is: Don't respawn. It's not that hard to tank. And if you have to, try to set a course so that you go straight to the queens ship at full impulse. Don't get in range, and even if you are at the respawn point, stay between the two cigares.
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    x0ligyx0ligy Member Posts: 0 Arc User
    edited May 2013
    Technically the borg spinal lance killng you when you're not in the dangerous zone isn't a bug. The spinal lance takes time to load and when the unimatrix acquires target, if you're in the dangerous zone, you will get hit no matter what you do.

    My advice is: Don't respawn. It's not that hard to tank. And if you have to, try to set a course so that you go straight to the queens ship at full impulse. Don't get in range, and even if you are at the respawn point, stay between the two cigares.

    My Advice: Jump into hive onslaught before posting out of date information.

    1. lance has unlimited range and 100% accuracy
    2. lance WILL shoot when your within 5km of queen i have video!
    3. setting full impluse and heading towards the queen goto 1.

    Yes its not hard with how it use to be, but everyone thats said this so far has neither been in it, been in a group with people with mk 13 gear or just talks TRIBBLE.
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    newbie3newbie3 Member Posts: 6 Arc User
    edited May 2013
    This mission is bugged. I've tried to run it 4 times today. Each time has resulted in the same: People are dropping out due to insta-death during "Under the Guns". I've run this literally dozen's of times pre-LoR and yeah, it was long and hard if the wrong people are there but not impossible. The updated version is beyond cracked: Staying where the devs want means you are literally boxed in waiting for the orbs or lances to insta-kill you or the three people trying to keep flying next to you. The last group I was in was all within 5km and it didn't matter, the lances still fired.

    In the last two attempts, ship 2 did move in-front of the queen, meaning we all had to skirt around in the hopes that 20km was far enough. For me, it wasn't the first time. About 25km seems safe enough not to be detected.

    Presently, this mission is basically un-runnable.
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    sophus84atsophus84at Member Posts: 404 Arc User
    edited May 2013
    My experience so far since LoR,
    and before LoR it wasnt a Problem on Elite, But now...


    Its okay to make Elite harder. but then it should be makable on normal. Before i havent had a hard time making STFs on Elite.. but now i really have problems even on normal.

    Hive and Crystalline Entity are now barely makable without a very well played in team. On normal
    The Borg Spheres are a bit TOO fast as not even in my escort with full driver coil i can get behind them without using evasive maneuvers all the time. They make about 30 km in a few seconds and i cant do anything as to sit there and... well flip the borg...

    The higher DMG output on HIVE is not so much the problem, with the lance (even when i got hit with a Crit of 348000 DMG of a lance yesterday, which seems a bit TOO high)
    more a problem is, that you can now nearly not get near them without being shot by the lances before even reaching the queen to be safe... well atleast you think you are safe as the game says so. but you are not. i sat directly ON the queen. and i blew up.. lance killed and no i dont have mistaken it for the plasma. so basically under the guns doesnt work anymore.

    They hit you at the spawn point. and as soon as i spawn im under red alert becasue its aiming at me. Then my respawn time increases up to 60 seconds after being hit the second time. They recharge/heal way too quick now. (V'Gers i mean)



    and i have fleet weapons, equipped and the fleet group made it before with all optionals. so before someone is saying im talking TRIBBLE or anything. its nearly unbeatable NOW.




    The STFs were finally fine after a long walk and now they seem to be pre-season 7.
    "Mei Borg is net deppat".....

    [SIGPIC][/SIGPIC]
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    sparrowhawk4sparrowhawk4 Member Posts: 0 Arc User
    edited May 2013
    A bit of background for me, I always pug STFs, and although I'm not exactly the best player out there I've done all the elite space ones. I usually do Hive Onslaught on normal, when I've run out of components or just for a change of pace. It's been months since a pug I've been in has failed to complete it.

    I've only tried it once since LoR was released, and it was ridiculous. We defeated all the spheres and cubes in good time. Can't remember how quickly exactly, but fast enough to be very optimistic about getting all the optionals. Seemed like everyone knew what they were doing.

    Then came part 2, and we started dying. A lot. Often simultaneously. Seriously, at one point I was about 6km out from unimatrix one, no spheres or probes near me, no plasma bolts, full shields and hull with tac team up, and boom. Dead, no warning. We were all just baffled, and ended up bailing together. What going on here?
    Vulcan Kolinahr Fleet member.
    We have differences. May we, together, become greater than the sum of both of us.
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    cptsnortcptsnort Member Posts: 16 Arc User
    edited May 2013
    i got that tal'shar borg adapted destroyer and put decent weapons on it and tried this mission. once i got destroyed once i could never get close again. no matter which direction or fast i came in, the lance weapon got me. after awhile, everyone just left. it's too hard
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    suzumiyaharuhi1suzumiyaharuhi1 Member Posts: 18 Arc User
    edited May 2013
    I dunno what jacked up ships Cryptic is testing this stuff with...

    but I'm flying a fleet excelsior as an engineer with 60k hull and that lance is lethal...let alone the plasma's

    and I'm talking about NORMAL not elite

    this is pretty much the only STF I really enjoy and I wont be doing it again unless I get really masochistic or Cryptic fixes this TRIBBLE.

    It's supposed to be fun Cryptic...not a respawn button clickfest.

    Talking about impossible, try Cure Found
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    sophus84atsophus84at Member Posts: 404 Arc User
    edited May 2013
    was actually the first STF i tried after the LoR launch... and i was dumbfecked... also insanely harder than before.
    "Mei Borg is net deppat".....

    [SIGPIC][/SIGPIC]
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    dukat1968dukat1968 Member Posts: 13 Arc User
    edited May 2013
    sophus84at wrote: »
    My experience so far since LoR,
    and before LoR it wasnt a Problem on Elite, But now...


    Its okay to make Elite harder. but then it should be makable on normal. Before i havent had a hard time making STFs on Elite.. but now i really have problems even on normal.

    Hive and Crystalline Entity are now barely makable without a very well played in team. On normal
    The Borg Spheres are a bit TOO fast as not even in my escort with full driver coil i can get behind them without using evasive maneuvers all the time. They make about 30 km in a few seconds and i cant do anything as to sit there and... well flip the borg...

    The higher DMG output on HIVE is not so much the problem, with the lance (even when i got hit with a Crit of 348000 DMG of a lance yesterday, which seems a bit TOO high)
    more a problem is, that you can now nearly not get near them without being shot by the lances before even reaching the queen to be safe... well atleast you think you are safe as the game says so. but you are not. i sat directly ON the queen. and i blew up.. lance killed and no i dont have mistaken it for the plasma. so basically under the guns doesnt work anymore.

    They hit you at the spawn point. and as soon as i spawn im under red alert becasue its aiming at me. Then my respawn time increases up to 60 seconds after being hit the second time. They recharge/heal way too quick now. (V'Gers i mean)



    and i have fleet weapons, equipped and the fleet group made it before with all optionals. so before someone is saying im talking TRIBBLE or anything. its nearly unbeatable NOW.




    The STFs were finally fine after a long walk and now they seem to be pre-season 7.

    Have to agree bigtime. I run with with all high lvl consoles, and high end fleet antiproton. This mission was challenging before LoR, but on average I had an optional objective success rate of 90% on normal. Tried it today, and saw first hand what others here have been so frustrated with. 2 other players quit (no doubt in deep frustration), and after the lance took me out for the second time at respawn point, I decided to follow. I don't do this, as I think quitting is bad form, but so is the devs deciding to make this all but unwinnable. Normal should provide a fun and challenging experience to ALL players, and an ideal format for learning what is required for progression to Elite. That's not what Hive Onslaught is anymore. It has been turned into something that the vast majority will try once, fail, and avoid evermore. I hope the devs have the good sense to turn the clock back on this.
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    x0ligyx0ligy Member Posts: 0 Arc User
    edited May 2013
    Update...

    This mission can be completed but, its alot harder and you either need a team that know what they are doing or take notice of what the others are doing to survive. Granted they might still have difficulty because obviously we all use different powers and have different gear but by copying others they maybe able to survive long enough to kill both ships and this is what happened in the game a game i played.

    48hours = 4 attempts = 1 win
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    gavinrunebladegavinruneblade Member Posts: 3,894 Arc User
    edited May 2013
    x0ligy wrote: »
    Update...

    This mission can be completed but, its alot harder and you either need a team that know what they are doing or take notice of what the others are doing to survive. Granted they might still have difficulty because obviously we all use different powers and have different gear but by copying others they maybe able to survive long enough to kill both ships and this is what happened in the game a game i played.

    48hours = 4 attempts = 1 win

    Knowing what they are doing is meaningless when you can get hit by the lances while adjacent to the queen or at the respawn point. being in those locations IS doing it correct.
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    x0ligyx0ligy Member Posts: 0 Arc User
    edited May 2013
    Knowing what they are doing is meaningless when you can get hit by the lances while adjacent to the queen or at the respawn point. being in those locations IS doing it correct.

    I complained about this mission being borked since the release of LoR you know? In fact this is the 3rd/4th post ive wrote in about the issue like spawn killed, being under attack by the space fairies and the radius not working as intended but,

    I am the borg.
    I will adapt.
    Resistance is futile!

    So what am i doing differently?
    Well, nothing im within the radius of the queen and i eat that much damage that that is what normally kills me, im always checking for plasma bolts and killing them off with regeneration probes.

    I have suffered many deaths to the lance but soon as you work out what to do you can get as little as one death (if your lucky) and thats not even from the lance but too much damage coming in and not being able to heal yourself. More practice less deaths i gather though...

    Oh tip: when your within 5km of the queen disable our engines and dont move i dont ofc the problem with this is you loose your defense bonus and are a target for... EVERYTHING!

    Like i ssaid everyone plays differnet has different gear and skills so what works for me personally may not work for you but i dont move unless i need to.
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    flyingdieselflyingdiesel Member Posts: 21 Arc User
    edited May 2013
    The methods I described earlier in this thread worked twice for me after the LoR release. This I have tried Hive normal about 8 times with 0% success much less Elite. For a test I respawned and ran the other way - was over 45km away and got lanced. With lances being released from both ships, infinite range, one shot kill and the guard 2 moving around... Well as I said, was one of my favorites due to the difficulty but now impossible. Don't mind the sphere speed, the plasma torps, the regen probes, but the lance needs to be fixed. If they fix the lance issue I think we will be back up and running again for normal and elite.
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    ukdrewukdrew Member Posts: 9 Arc User
    edited May 2013
    To do this mission you need 5 max ships.
    The best i seen this was we got down to 50% then bam all 5 os use where dead. WE went after the regen and got taken out fast. Even trying to drag them in the space between the ship.
    untill they redo the blance I will not play it.
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    shehchaoshehchao Member Posts: 20 Arc User
    edited June 2013
    I don't have a totally buff up ship as I just hit lvl 50.

    I also don't have access to a level 5 ship yard so not fleet ships for me.

    But what I can say is it its current impossible to beat the mission even in normal mode. I tried it 4 times in normal and 3 times in elite.

    It doesn't make sense for me to try so many times but get nothing out of the mission. Might as well get easier ones that I can complete and get my omega points.

    If you look at the server now, you can see few are actually playing hive onslaught. I guess many are just avoiding it now.
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