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Wahhhh everybody haxx

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    kiriseekirisee Member Posts: 446 Arc User
    edited May 2013
    oracion666 wrote: »
    I went up against five recluse carriers in a match once. All sci . . . it was a horrifying experience. . . I still have nightmares. . . the horror!


    lmfao...my Recluse isn't even setup for pvp....and just kicks a@@ everytime i am challenged to a private match.....the boat should not be that strong at all.. but it is...why??? no idea...my opinion is that pvp in this game is just so broken it's not funny, way to easy to do exploits to gain the advantage over you opponent...really stupid imo
    "If everyone used Macs, we'd be working on how to get to Alpha Centauri rather than how to get to Mars."
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    kamipoikamipoi Member Posts: 365 Arc User
    edited May 2013
    frankly anytime a game is developed in a manor to witch they don't do weekly skill balancing but prefer to do content addition at all times is going to have issues in pvp so pick one content or balance cryptic can't give both.

    as to the main point in this thread lets face it the elitists in any pvp community will use the cheapest dullest tactics as long as its easy to do and the counter is stupidly hard or non existing.

    fact of life for them though treat others how you want to be treated bring the gear to do what they do in your inventory if you see them using it use it yourself and give them hell...
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    rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited May 2013
    After pvping in this game now for about a month, about the only thing I can see as an issue is the general imbalance of the bug ship.

    In before I get flamed for this, but I am sure it has been said before.

    It is the quickest ship, with a good strong hull for an escort, a good boff layout for defensive and offensive... and has absolutely no downside.

    it pretty much outclasses any other escort, and if you take two good players and pit them against each other (one in a bug and the other in say a fleet defiant or something similar), the bug is always going to win.

    I say the bug needs to have a downside, say make it a little more squishy, 25 percent less hull or a defensive penalty of some kind.

    There is no reason a "glass cannon" should be able to tank the alpha strikes of other glass cannons like they are a cruiser.

    just my .02
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2013
    From reading this thread it appears a HAXX is also anything that requires skill, intelligence and the ability to think outside the box, plus any idea of team work.

    Makes me think for many that its just the perception of " It kicks my TRIBBLE" so its OP is where all is to the reasons of many whom cry and complain.
    Thats pathetic.
    Leonard Nimoy, Spock.....:(

    R.I.P
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    rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited May 2013
    I dont mind losing. I lose all of the time. That is the nature of PvP. No one wins 100 percent of the time. There is also no penalty for PvP death in this game, so that point doesnt even matter.

    What i dont like are unbalanced situations. See previous post. Best turn rate, highest escort hull (or one of the highest), as good of a DPSer as any other escort if not better. Its just imbalanced vs every other ship of its class.
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
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    saxfiresaxfire Member Posts: 558 Arc User
    edited May 2013
    I must be hacking, I try to find good combos daily, got few well combined specs that meet my needs.

    However I think this is a troll, or not a troll, but sarcasmic thread, a joke, fun one indeed, made my hour, NEEXT! :)
    Say the word, it saves the world.
    CUUCUUMBEER! "-With slight partigen with it."
    Proud member or DPS-800 "-We kill dem mines with our scitter turrets."
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    rylanadionysisrylanadionysis Member Posts: 3,359 Arc User
    edited May 2013
    Sarcasmic?

    I lold. New words are awesome.
    Gold.jpg
    Fleet Admiral Rylana - Fed Tac - U.S.S Wild Card - Tactical Miracle Worker Cruiser
    Lifetime Subscriber since 2012 == 17,200 Accolades = RIP PvP and Vice Squad
    Chief of Starfleet Intelligence Service == Praise Cheesus
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    six0fninesix0fnine Member Posts: 8 Arc User
    edited May 2013
    My opinion of ground pvp exploits is this, there is no point in complaining about them because:

    1} It will have no effect, those who use such things have already been complained to about them using them, just one more complainer makes really no difference to them.

    2} Everyone uses them to some extent. If you don't beleive me stop lunge kicking, I mean since when should a kick have more ganking potential than a shotgun.
    Another would be knockback, alot of times when Im using my main who I consider tanky, I get knocked back so badly I can't even activate one of my many defensive powers before I die, boring yes.
    Then you also have the bomb which cooldown auto resets, if used correctly you can just keep placing it and kill 3 people on the other side of your cover shield all while running virus at blue/red teams mainframe.
    Another one I consider just dumb, is cloaking/ganking alot of players that use it are just middle of the road pvpers. It turns them into a very deadly one hit ganker that can kill just about anyone skillessly as long as the target did'nt take advantage of ther .25 seconds to activate their defence buffs. heres all you have to do, Activate all your attack buffs most can manage that, then you have to decloak, and I know what your thinking man this is sounding complex but wait there is still one more step. Now you have to shoot them one time, and if they didn't die you may wanna use your lunge or pounce first which I discussed above. Then finish with a 2ndary shotgun attack if needed because the lunge/pounce often outright kills. Ohh and be sure you go behind them when they have no idea you are there, this will give you a flanking bonus. If they did manage to live from your attack, or they have allies nearby that wanna kill you after you killed their buddy be sure and perfect cloak so they can't hurt you. By then your tac init has brought your cooldowns down to practically nothing, then repeat steps one through three twice more.

    But Im not complaining about any of these. Im just pointing out that alot of us use them and its not only one fleet that uses them.
    I'd say every fleet is guilty to some extent of utilizing most of the above at some point. It may only be when its a close game and they need the extra edge to win for example its a 5v5 premade match the score is 29 to 29 an enemy just respawned right in the middle of both teams, he's a tac and is fragile he quickly tries to run back to his team. But he has about 20 meters to go while giving the enemy team a chance to flank him, do you really think not one of them will attack him? Afterall he did just spawn and it would be considered spawn camping. In the heat of gaming such things happen TO EVERY FLEET.

    There are many more exploits to be discussed such as distortion field with invisible grenades, or stasis pistol while running virus or just setting up a easy kill for your team.

    So there is no point in complaining about any of them. If your tired of facing them use them if you don't wanna use them complain to the the people who have the power to change them, let me tell you that is not the ones using them.
    So as far as anyone pointing a finger at any specific fleet and saying they are the exploiters, that person is only fooling themselves.

    Just My Humble Opinion.:)
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited May 2013
    Sarcasmic

    Now I need a smoke.
    Leonard Nimoy, Spock.....:(

    R.I.P
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    rinksterrinkster Member Posts: 3,549 Arc User
    edited May 2013
    I don't PVP much. Well, barely at all actually.

    However, I do think of the PVP community as STO's R+D division.

    I read these fora regulary to see what's been found out and how things work.

    I'm decent enough at PVE, but I at least know enough that if I were to waltz into a proper PVP match with that kind of set up I'd be space toast.

    It's a pity more people who come from PVE don't realise that.

    However, I'm slowly working towards a ship that might stand a chance, I expect to get creamed the first few times, but it's all about the learning, no?
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    kapla1755kapla1755 Member Posts: 1,249
    edited May 2013
    six0fnine wrote: »
    My opinion of ground pvp exploits is this, there is no point in complaining about them because:

    1} It will have no effect, those who use such things have already been complained to about them using them, just one more complainer makes really no difference to them.

    2} Everyone uses them to some extent. If you don't beleive me stop lunge kicking, I mean since when should a kick have more ganking potential than a shotgun.
    Another would be knockback, alot of times when Im using my main who I consider tanky, I get knocked back so badly I can't even activate one of my many defensive powers before I die, boring yes.
    Then you also have the bomb which cooldown auto resets, if used correctly you can just keep placing it and kill 3 people on the other side of your cover shield all while running virus at blue/red teams mainframe.
    Another one I consider just dumb, is cloaking/ganking alot of players that use it are just middle of the road pvpers. It turns them into a very deadly one hit ganker that can kill just about anyone skillessly as long as the target did'nt take advantage of ther .25 seconds to activate their defence buffs. heres all you have to do, Activate all your attack buffs most can manage that, then you have to decloak, and I know what your thinking man this is sounding complex but wait there is still one more step. Now you have to shoot them one time, and if they didn't die you may wanna use your lunge or pounce first which I discussed above. Then finish with a 2ndary shotgun attack if needed because the lunge/pounce often outright kills. Ohh and be sure you go behind them when they have no idea you are there, this will give you a flanking bonus. If they did manage to live from your attack, or they have allies nearby that wanna kill you after you killed their buddy be sure and perfect cloak so they can't hurt you. By then your tac init has brought your cooldowns down to practically nothing, then repeat steps one through three twice more.

    But Im not complaining about any of these. Im just pointing out that alot of us use them and its not only one fleet that uses them.
    I'd say every fleet is guilty to some extent of utilizing most of the above at some point. It may only be when its a close game and they need the extra edge to win for example its a 5v5 premade match the score is 29 to 29 an enemy just respawned right in the middle of both teams, he's a tac and is fragile he quickly tries to run back to his team. But he has about 20 meters to go while giving the enemy team a chance to flank him, do you really think not one of them will attack him? Afterall he did just spawn and it would be considered spawn camping. In the heat of gaming such things happen TO EVERY FLEET.

    There are many more exploits to be discussed such as distortion field with invisible grenades, or stasis pistol while running virus or just setting up a easy kill for your team.

    So there is no point in complaining about any of them. If your tired of facing them use them if you don't wanna use them complain to the the people who have the power to change them, let me tell you that is not the ones using them.
    So as far as anyone pointing a finger at any specific fleet and saying they are the exploiters, that person is only fooling themselves.

    Just My Humble Opinion.:)

    sounds like your complaining just a little bit

    1.Stop lunge kicking? so we should not use cloak or lunge kick and just use 2 abilities outta the kit? it has more damage potential than a pulsewave as physical attacks bypass shields by 80% fully buffed with the right doffs it can be deady unless your opponent is wearing say Fleet polyalloy armor for the physical kinetic resists.

    2.cloak ganking or attacking from clock is the function of the operative kit, and why would you not attack with all your buffs up? People use the pulsewave since it gives you max damage potential in 1-shot at close range, thought flanking bonus will be harder to get once LoR goes live due to the narrowing of the flank zone with certain traits.

    3. spawned in the middle of both teams? then go offensive and charge :P But we know thats not what spawn camping is, that would be sitting at the opposing teams spawn most of the match

    4. thought they had a fix for that in the works?

    5. haven't seen that in awhile but been in closed beta with LoR

    If people didn't complain it wouldn't be PvP, and most of it has been complained about to the devs ad nauseaum without the obvious problems being fixed so we QQ in the forums cause it makes us feel like were getting something done. :D That said acting childish and calling people names in chat is just childish. Will things get fixed, I have no idea I can't see whats on the devs schedule of fixes to be implemented, but giving us more options would be a start, there are tons of in-game maps that could be used for ground PvP (New Romulus warehouse anyone),a larger variety of kits for the various professions would be a nice start (i really want a Targ/Masiff Handler kit) Space PvP I don't personally care for much, but that just me. I really wished they would have given us an option with the embassy tactical kits to not have stealth module with the operative kit as 90% of the time it seems in PvE it doesn't get used.

    Good Hunting
    [SIGPIC][/SIGPIC]
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    majortiraomegamajortiraomega Member Posts: 2,214 Arc User
    edited May 2013
    kapla1755 wrote: »
    sounds like your complaining just a little bit

    1.Stop lunge kicking? so we should not use cloak or lunge kick and just use 2 abilities outta the kit? it has more damage potential than a pulsewave as physical attacks bypass shields by 80% fully buffed with the right doffs it can be deady unless your opponent is wearing say Fleet polyalloy armor for the physical kinetic resists.

    2.cloak ganking or attacking from clock is the function of the operative kit, and why would you not attack with all your buffs up? People use the pulsewave since it gives you max damage potential in 1-shot at close range, thought flanking bonus will be harder to get once LoR goes live due to the narrowing of the flank zone with certain traits.

    3. spawned in the middle of both teams? then go offensive and charge :P But we know thats not what spawn camping is, that would be sitting at the opposing teams spawn most of the match

    4. thought they had a fix for that in the works?

    5. haven't seen that in awhile but been in closed beta with LoR

    If people didn't complain it wouldn't be PvP, and most of it has been complained about to the devs ad nauseaum without the obvious problems being fixed so we QQ in the forums cause it makes us feel like were getting something done. :D That said acting childish and calling people names in chat is just childish. Will things get fixed, I have no idea I can't see whats on the devs schedule of fixes to be implemented, but giving us more options would be a start, there are tons of in-game maps that could be used for ground PvP (New Romulus warehouse anyone),a larger variety of kits for the various professions would be a nice start (i really want a Targ/Masiff Handler kit) Space PvP I don't personally care for much, but that just me. I really wished they would have given us an option with the embassy tactical kits to not have stealth module with the operative kit as 90% of the time it seems in PvE it doesn't get used.

    Good Hunting
    For points 1 and 2, using the operative kit in ground is no different than using a Beam Overload III/High Yield III Alpha strike bird of prey in PvP. It's always a hit or a miss. If your attack fails you must either opt to continue the battle with lower damage or run away to recloak. Currently there are three abilities on ground to detect cloak: Science officer tricorder scan (AoE cloak detection), tactical officer fire on my mark (must be decloaked, can be cleared with battle strategies on the operative kit), and engineering officer mines (both transphasic and minefields). When LoR goes live there will be an actual set with stealth detection. However it will only be viable on other cloaked tactical officers (at the cost of becoming very squishy) or on an engineer (they shield tank anyway, if their shields go down they are dead anyway).

    On the topic of point 3, there are some people who consider spawn camping a "viable strategy". It's a problem in space as well, but unfortunately cryptic hasn't done anything about it yet. And point 4, distortion field + grenades, the grenades still remain cloaked if you throw them from a character with covert from the maximum throw range. On point 5, stasis can become a problem in a match. If both teams are experienced the match can turn into a stasis fest, but that usually doesn't happen. Oh and the romulan embassy kit is a fire team kit, not an operative kit. Although similar to operative, fire team uses suppressing fire and plasma grenade instead of lunge and stealth module.
    --->Ground PvP Concerns Directory 4.0
    --->Ground Combat General Bugs Directory
    Real join date: March 2012 / PvP Veteran since May 2012 (Ground and Space)
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    six0fninesix0fnine Member Posts: 8 Arc User
    edited May 2013
    kapla1755 wrote: »
    sounds like your complaining just a little bit

    1.Stop lunge kicking? so we should not use cloak or lunge kick and just use 2 abilities outta the kit? it has more damage potential than a pulsewave as physical attacks bypass shields by 80% fully buffed with the right doffs it can be deady unless your opponent is wearing say Fleet polyalloy armor for the physical kinetic resists.

    2.cloak ganking or attacking from clock is the function of the operative kit, and why would you not attack with all your buffs up? People use the pulsewave since it gives you max damage potential in 1-shot at close range, thought flanking bonus will be harder to get once LoR goes live due to the narrowing of the flank zone with certain traits.

    3. spawned in the middle of both teams? then go offensive and charge :P But we know thats not what spawn camping is, that would be sitting at the opposing teams spawn most of the match

    4. thought they had a fix for that in the works?

    5. haven't seen that in awhile but been in closed beta with LoR

    If people didn't complain it wouldn't be PvP, and most of it has been complained about to the devs ad nauseaum without the obvious problems being fixed so we QQ in the forums cause it makes us feel like were getting something done. :D That said acting childish and calling people names in chat is just childish. Will things get fixed, I have no idea I can't see whats on the devs schedule of fixes to be implemented, but giving us more options would be a start, there are tons of in-game maps that could be used for ground PvP (New Romulus warehouse anyone),a larger variety of kits for the various professions would be a nice start (i really want a Targ/Masiff Handler kit) Space PvP I don't personally care for much, but that just me. I really wished they would have given us an option with the embassy tactical kits to not have stealth module with the operative kit as 90% of the time it seems in PvE it doesn't get used.

    Good Hunting

    1} I didn't word it as stop lunge kicking, I was pointing out that the lunge/pounce is clearly OP, and that those complaining are also using broken game mechanics such as lunge/pounce. If someone is going to complain about exploits they should stop using exploits such as these themselves.

    2} For this one just do a few ground pvp matches until you encounter a gank cloaker after you get pawned a few times come back to the forums.

    3} So you would not consider killing that person that just spawned who is running away from you spawn camping? Have you even done ground pvp? Also you say he should charge into the enemy group 5v1, I mean really, If your fleet saw you do that you wouldn't be put on their premades from that moment on, It is a terrible strategy.

    4} Was just pointing out currently available exploits that people are abusing atm, as I said I wasn't complaining, If I were complaining I would not have mentioned it because as you say its gonna get fixed.

    5} true you don't see if often. I just mentioned it because it is an exploit that is sometimes seen, please point to where I said it was used often.:confused:
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    kapla1755kapla1755 Member Posts: 1,249
    edited May 2013
    For points 1 and 2, using the operative kit in ground is no different than using a Beam Overload III/High Yield III Alpha strike bird of prey in PvP. It's always a hit or a miss. If your attack fails you must either opt to continue the battle with lower damage or run away to recloak. Currently there are three abilities on ground to detect cloak: Science officer tricorder scan (AoE cloak detection), tactical officer fire on my mark (must be decloaked, can be cleared with battle strategies on the operative kit), and engineering officer mines (both transphasic and minefields). When LoR goes live there will be an actual set with stealth detection. However it will only be viable on other cloaked tactical officers (at the cost of becoming very squishy) or on an engineer (they shield tank anyway, if their shields go down they are dead anyway).

    On the topic of point 3, there are some people who consider spawn camping a "viable strategy". It's a problem in space as well, but unfortunately cryptic hasn't done anything about it yet. And point 4, distortion field + grenades, the grenades still remain cloaked if you throw them from a character with covert from the maximum throw range. On point 5, stasis can become a problem in a match. If both teams are experienced the match can turn into a stasis fest, but that usually doesn't happen. Oh and the romulan embassy kit is a fire team kit, not an operative kit. Although similar to operative, fire team uses suppressing fire and plasma grenade instead of lunge and stealth module.

    1. I'd don't recall ever missing with a lunge/pounce not outright killing the opponent yes, but I have never missed. and its just not buffed damage after your strike its not like a BO-3 without Marion where my weapon energy has to recharge. I generally don't run away to re-cloak I just press the attack to finish them if possible, seems to work for me.

    2. If your talking about the Shattering Harmonics set its not really a combat armor set unless your battling Tholians as you only get 5% resists vs any energy damage and the stealth detection requires you to use all 3 parts of the set (SH ev suit,SH shield,SH tholian sword) the shield at mk xii is very nice and comparable to the Omega shield mk xii with the dodge bonus, but I like melee personally though probably wouldn't wear the armor.

    3. spawn camping a viable strategy, unless trying to prove a point like in the "FES invasion" awhile back, I shall agree to disagree.

    4. cloak-nade is just broken, and needs to be fixed, fire from my pulsewave/split-beam is not cloaked when it leaves the distortion field and there is no reason grenades should be.

    5. I'm aware what the Romulan embassy kit is :P
    kapla1755 wrote: »
    a larger variety of kits for the various professions would be a nice start (i really want a Targ/Masiff Handler kit) Space PvP I don't personally care for much, but that just me. I really wished they would have given us an option with the embassy tactical kits to not have stealth module with the operative kit as 90% of the time it seems in PvE it doesn't get used.
    as stated I wished we had more options like an operative kit without the cloak if i didn't make that clear.

    If you check the sig Tira you might see a couple names you recognize or maybe not been doing other things than ground pvp for the last 2 months

    Good Hunting
    [SIGPIC][/SIGPIC]
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    pug02pug02 Member Posts: 17 Arc User
    edited May 2013
    kapla1755 wrote: »
    1.Stop lunge kicking? so we should not use cloak or lunge kick and just use 2 abilities outta the kit? it has more damage potential than a pulsewave as physical attacks bypass shields by 80% fully buffed with the right doffs it can be deady unless your opponent is wearing say Fleet polyalloy armor for the physical kinetic resists.
    For points 1 and 2, using the operative kit in ground is no different than using a Beam Overload III/High Yield III Alpha strike bird of prey in PvP0
    @kapla1755 and @majortiraomega: One extra thing to consider for your information is if you think this:
    http://www.youtube.com/watch?v=w6nnusE6eT4&feature=youtu.be&hd=1
    is wrong and broken and you do not believe borticuscryptic in this post. Then you should know that the same mechanic that causes willpower and knockback resistance to "fail", also allows Lunge and Pounce to knockback an enemy unconditionally for 2 seconds. EVERYTIME! The same as the sword in the video. The pulsewave can actually be tweaked to do just about the same. So the reason why most people are running the Lunge+Pulsewave method, is the same reason why the sword is so attractive. :) It gives you a solid 2 to 4 seconds to kill your opponent with reduced risk. But we should keep in mind that according to borticuscryptic this is all Working as Designed (WAD). It is up to you to makeup your own mind on this.

    I personally find it funny fighting people with Lunge+Pulsewave method. I think it is a good strategy for most Tactical Officers to use the Lunge+Pulswave method at this stage. It is a hoot trying to beat it using the Fire Team Kit and a compression pistol.
    The Simple way of doing the Lunge+Pulsewave method is to use: Strike Team, Battle Strategies, Target Optics, Ambush, get in range, Fire on My Mark, Lunge, and then Jam the Secondary on the pulsewave. You should have fairly great results against 95% of the people you fight.

    IMO: As long as everyone has access to the same resources and information then everything is equal. I really find it hilarious when the PVP community tries to "police" itself. We have seen several people attempting to be the haxx police, yet the items or methods in question is not the same from "police officer" to "police officer". Or even from day to day. We saw in this post alone, that using Teamspeak, to be considered a haxx by some. Or using a kit power on the ground to be a haxx. And who really recognizes any other player's authority? Especially when we have seen that player use the very same techniques they complain about? I have to say that its comical and I actually crack up quite often when I see these hypocritical actions. I have even called people out on their hypocritical policing methods and just heard them scream bloody murder! ROFL!

    I believe: use what you want when you want. No point in whining about it. IF it should be different then it is up to the developers to change it. IF they feel things are working as designed/intended (WAD) and you disapprove then play a different game. If you are a great player, then I am sure when you change games several people will follow you. So if you disagree with WAD then the game developers will lose several players. It is then up to the Game Developers to change your mind about the health of the game.

    This concept of self policing is one of the major reasons why the PvP community is so fragmented. No one authority can exists with real consequences since any player can just ignore the "community police's" authority. Cryptic has allowed this to develop but it would only be Colbert that could "wag the finger" at Cryptic. LOL. I personally have no desire to be a "police officer" (AND No Disrespect to those in such roles in RL) because I am here to play a game not to have a job! I will share any information I have about how the game functions to those who ask for it.


    Now let's have some PEW PEW fun!
    [SIGPIC][/SIGPIC]
  • Options
    kapla1755kapla1755 Member Posts: 1,249
    edited May 2013
    six0fnine wrote: »
    1} I didn't word it as stop lunge kicking, I was pointing out that the lunge/pounce is clearly OP, and that those complaining are also using broken game mechanics such as lunge/pounce. If someone is going to complain about exploits they should stop using exploits such as these themselves.

    2} For this one just do a few ground pvp matches until you encounter a gank cloaker after you get pawned a few times come back to the forums.

    3} So you would not consider killing that person that just spawned who is running away from you spawn camping? Have you even done ground pvp? Also you say he should charge into the enemy group 5v1, I mean really, If your fleet saw you do that you wouldn't be put on their premades from that moment on, It is a terrible strategy.

    4} Was just pointing out currently available exploits that people are abusing atm, as I said I wasn't complaining, If I were complaining I would not have mentioned it because as you say its gonna get fixed.

    5} true you don't see if often. I just mentioned it because it is an exploit that is sometimes seen, please point to where I said it was used often.:confused:

    1.Actually you did word it that way:
    six0fnine wrote: »
    2} Everyone uses them to some extent. If you don't beleive me stop lunge kicking, I mean since when should a kick have more ganking potential than a shotgun.
    Lunge/pounce share a cd so they can't be used back to back unless something has changed again. A lunge in of itself is not an exploit but a kit power, same as ambush

    2. I've been doing ground PvP since F2P and I've encountered it alot especially by certain people that that is all they ever do, which is my definition of a "cloak ganker" I just don't whine about it, attacking from cloak is what Operative Kit allows you to do , like Fire Team allows you to throw suppressing fire debuff on the enemy. I just don't think you should do it as your 1-trick pony but that is my preference which is why I stated I wished there was a variation of Operative kit without Cloak. :rolleyes:

    3. how did that person spawn in the middle of the group again? unless the enemy is at the spawn the spawn points on most maps are pretty reliable which is why people camp them for the easy win, when in doubt charge :P see the tongue it means its a jest. I am the Fleet leader in both my KDF/FED fleets and we don't have premades, apparently it was a humor fail.

    4. agreed lot of things will hopefully get fixed after LoR launches but there are still a number of bugs in the Beta so not holding my breath there.

    5. confused also "5.haven't seen that in awhile but been in closed beta with LoR" so I'm not current on what most are using in Assault matches atm, I didn't say you said it was used often..... scratches head in confusion
    pug02 wrote: »
    IMO:
    I believe: use what you want when you want. No point in whining about it. IF it should be different then it is up to the developers to change it. IF they feel things are working as designed/intended (WAD) and you disapprove then play a different game. If you are a great player, then I am sure when you change games several people will follow you. So if you disagree with WAD then the game developers will lose several players. It is then up to the Game Developers to change your mind about the health of the game.

    This concept of self policing is one of the major reasons why the PvP community is so fragmented. No one authority can exists with real consequences since any player can just ignore the "community police's" authority. Cryptic has allowed this to develop but it would only be Colbert that could "wag the finger" at Cryptic. LOL. I personally have no desire to be a "police officer" (AND No Disrespect to those in such roles in RL) because I am here to play a game not to have a job! I will share any information I have about how the game functions to those who ask for it.


    Now let's have some PEW PEW fun!

    I Agree:D

    BTW and JFYI in the new Tribble beta traits the physical strength trait will be the equivalent of the Tosk KB melee doff, and for those wondering the Gorn still do get the largest physical strength bonus but the wording on the racial trait doesn't list it as being there at the moment.

    Good Hunting
    [SIGPIC][/SIGPIC]
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    six0fninesix0fnine Member Posts: 8 Arc User
    edited May 2013
    pug02 wrote: »
    IMO: As long as everyone has access to the same resources and information then everything is equal. I really find it hilarious when the PVP community tries to "police" itself. We have seen several people attempting to be the haxx police, yet the items or methods in question is not the same from "police officer" to "police officer". Or even from day to day. We saw in this post alone, that using Teamspeak, to be considered a haxx by some. Or using a kit power on the ground to be a haxx. And who really recognizes any other player's authority? Especially when we have seen that player use the very same techniques they complain about? I have to say that its comical and I actually crack up quite often when I see these hypocritical actions. I have even called people out on their hypocritical policing methods and just heard them scream bloody murder! ROFL!

    I believe: use what you want when you want. No point in whining about it. IF it should be different then it is up to the developers to change it. IF they feel things are working as designed/intended (WAD) and you disapprove then play a different game. If you are a great player, then I am sure when you change games several people will follow you. So if you disagree with WAD then the game developers will lose several players. It is then up to the Game Developers to change your mind about the health of the game.

    This concept of self policing is one of the major reasons why the PvP community is so fragmented. No one authority can exists with real consequences since any player can just ignore the "community police's" authority. Cryptic has allowed this to develop but it would only be Colbert that could "wag the finger" at Cryptic. LOL. I personally have no desire to be a "police officer" (AND No Disrespect to those in such roles in RL) because I am here to play a game not to have a job! I will share any information I have about how the game functions to those who ask for it.


    Now let's have some PEW PEW fun!

    I agree with this message
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    mrkollinsmrkollins Member Posts: 0 Arc User
    edited May 2013
    I agree to some degree with pug, BUT if there are certain items that are not working as intended or broken and YOU KNOW IT because the item/power is working differently as it should, then KNOWING the FRAGILE status of Ground PvP in this game, WHY USE IT?.

    Just WHY? It's this new broken item/mechanic giving you the EDGE over players? It's giving you too much edge to just play with 1 hand? It's fun? What about the other side of the equation, is fun for them?
    Division Hispana
    www.divisionhispana.com
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    kapla1755kapla1755 Member Posts: 1,249
    edited May 2013
    On another train of thought are we gonna get an expansion to the "Big Personal tray" or is there another way to have access to all these new abilities as I have frankly run outta tray space at least in space ( space the final frontier... gah head is fuzzy from too many pain meds :o)

    edit
    ahh found it I forgot about Big Personal tray #2 :D
    [SIGPIC][/SIGPIC]
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    six0fninesix0fnine Member Posts: 8 Arc User
    edited May 2013
    kapla1755 wrote: »
    1.Actually you did word it that way:

    Lunge/pounce share a cd so they can't be used back to back unless something has changed again. A lunge in of itself is not an exploit but a kit power, same as ambush

    2. I've been doing ground PvP since F2P and I've encountered it alot especially by certain people that that is all they ever do, which is my definition of a "cloak ganker" I just don't whine about it, attacking from cloak is what Operative Kit allows you to do , like Fire Team allows you to throw suppressing fire debuff on the enemy. I just don't think you should do it as your 1-trick pony but that is my preference which is why I stated I wished there was a variation of Operative kit without Cloak. :rolleyes:

    3. how did that person spawn in the middle of the group again? unless the enemy is at the spawn the spawn points on most maps are pretty reliable which is why people camp them for the easy win, when in doubt charge :P see the tongue it means its a jest. I am the Fleet leader in both my KDF/FED fleets and we don't have premades, apparently it was a humor fail.

    4. agreed lot of things will hopefully get fixed after LoR launches but there are still a number of bugs in the Beta so not holding my breath there.

    5. confused also "5.haven't seen that in awhile but been in closed beta with LoR" so I'm not current on what most are using in Assault matches atm, I didn't say you said it was used often..... scratches head in confusion



    I Agree:D

    BTW and JFYI in the new Tribble beta traits the physical strength trait will be the equivalent of the Tosk KB melee doff, and for those wondering the Gorn still do get the largest physical strength bonus but the wording on the racial trait doesn't list it as being there at the moment.

    Good Hunting

    1} If you read my post so critically that you actually found that typo, and are now complaining about it you need to find a better way of spending your time. I mean c'mon I just wrote about a 1000 word post and you found one thing wrong with it and I even said I wasn't complaining and you still nit pick out a prob you have with it.
    I never talked about using the two powers together, the powers are both really good alone. I mentioned them at the same time because they are so similar and both have the same potential {as far as I know} for a tac ganking.

    2}If you don't think it needs to be nerfed I don't really care, this is my thoughts on exploits. By the way you don't see me going around nit picking others peoples posts.

    3}I see spawns such as these often such as when one team is tactically retreating from another, sure most times the score may not be as close as I mentioned but I was also just trying to get my point across.

    4}Me neither, all I ever wanted to do was get my opinion out there, thats what everyone on this thread is doing right?

    5}You highlighted it as if it was a fault in my original post and in so doing you said "haven't seen that in awhile but been in closed beta with LoR" so your point here can only be that you havn't seen it in awhile so why is six talking about it. Well the reason I mentioned it is because it crossed my mind when I was thinking of exploits that are currently available. If used properly this can be very effective.

    Also about your earlier post on using the fleet weave armor to stop a lunge/pounce, well you have to look at it this way if the tac is competent he can look at your buff bar and see your buff called medical nanite generator - scan. Which tells him that you have that armor on, then he can change his tactics and just do shotgun first which with all those buffs is pretty much for sure gonna knock you over, followed by pounce/lunge which will knock you on you butt again. Then he can shoot you again so in all you lost your team ambush field, you may have lost your distortion field all for what so you could make him do shotgun attack first, I will pass.
  • Options
    kapla1755kapla1755 Member Posts: 1,249
    edited May 2013
    six0fnine wrote: »
    1} If you read my post so critically that you actually found that typo, and are now complaining about it you need to find a better way of spending your time. I mean c'mon I just wrote about a 1000 word post and you found one thing wrong with it and I even said I wasn't complaining and you still nit pick out a prob you have with it.
    I never talked about using the two powers together, the powers are both really good alone. I mentioned them at the same time because they are so similar and both have the same potential {as far as I know} for a tac ganking.

    2}If you don't think it needs to be nerfed I don't really care, this is my thoughts on exploits. By the way you don't see me going around nit picking others peoples posts.

    3}I see spawns such as these often such as when one team is tactically retreating from another, sure most times the score may not be as close as I mentioned but I was also just trying to get my point across.

    4}Me neither, all I ever wanted to do was get my opinion out there, thats what everyone on this thread is doing right?

    5}You highlighted it as if it was a fault in my original post and in so doing you said "haven't seen that in awhile but been in closed beta with LoR" so your point here can only be that you havn't seen it in awhile so why is six talking about it. Well the reason I mentioned it is because it crossed my mind when I was thinking of exploits that are currently available. If used properly this can be very effective.

    1. How I spend my time is frankly none of your concern, but I do have a lot of free time atm :P Clarity of your point helps us all to understand what you are driving at, which others may or may not agree with.

    2. You are entitled to your opinion as is everyone else, and if your quote someone else's post you seem to be asking for a response (which is why my responses have been numbered for clarity)

    3. I never mentioned the score you gave just that people re-spawning into a group of enemy player seems to imply:
    a.) you have terribad luck and are gonna die so might as well take someone with you
    b.) the enemy team is camping on the spawn point at which point all you can do is fail to re-spawn thus thwarting their efforts to camp you ( I normally go have a smoke while waiting for them to leave :D )

    4. correct, everyones opinion potentially has merit so I tend to not dismiss anything out of hand.

    5. Yes it can be very effective, it was highlighted because I was quoting what I posted earlier.
    [SIGPIC][/SIGPIC]
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    alax2011alax2011 Member Posts: 105 Arc User
    edited May 2013
    kapla1755 wrote: »
    b.) the enemy team is camping on the spawn point at which point all you can do is fail to re-spawn thus thwarting their efforts to camp you ( I normally go have a smoke while waiting for them to leave :D )

    I don't think she was talking about Spawn camping but more of the people that get bad random spawns and people not letting that person back to the group for a FUN fight and not a 5v1 win , i mean how FUN is it for a FULL team to kill 1 person that is alone from there group because of cryptics failure to let you choose the spawn spots you want

    If i read her post wrong sorry lol
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    six0fninesix0fnine Member Posts: 8 Arc User
    edited May 2013
    kapla1755 wrote: »
    1. How I spend my time is frankly none of your concern, but I do have a lot of free time atm :P Clarity of your point helps us all to understand what you are driving at, which others may or may not agree with.

    2. You are entitled to your opinion as is everyone else, and if your quote someone else's post you seem to be asking for a response (which is why my responses have been numbered for clarity)

    3. I never mentioned the score you gave just that people re-spawning into a group of enemy player seems to imply:
    a.) you have terribad luck and are gonna die so might as well take someone with you
    b.) the enemy team is camping on the spawn point at which point all you can do is fail to re-spawn thus thwarting their efforts to camp you ( I normally go have a smoke while waiting for them to leave :D )

    4. correct, everyones opinion potentially has merit so I tend to not dismiss anything out of hand.

    5. Yes it can be very effective, it was highlighted because I was quoting what I posted earlier.

    1}So let them see what I posted and judge for themselves what I meant, instead of dragging me through the mud for one typo it does happen you know!

    2} I only quoted you after you did me I was just posting my opinion and if you noticed it was my first post, so thanks discouraging my return to the griefer forums.

    3} a, never said it happened often just that it did happen.
    b, the spawn for some maps are random, so not always the case.

    5}You posted to complain about me mentioning it as a exploit. so thought you were against it being an exploit.
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    six0fninesix0fnine Member Posts: 8 Arc User
    edited May 2013
    alax2011 wrote: »
    I don't think she was talking about Spawn camping but more of the people that get bad random spawns and people not letting that person back to the group for a FUN fight and not a 5v1 win , i mean how FUN is it for a FULL team to kill 1 person that is alone from there group because of cryptics failure to let you choose the spawn spots you want

    If i read her post wrong sorry lol

    This is in line with what I meant. thanks:)
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    emp1591emp1591 Member Posts: 0 Arc User
    edited May 2013
    (sigh), Azazel to think we were on the same partial premade team two days ago. I was on my Bajoran Science officer, Salana Jaxa, during that time. That should probably clear up your memory of me. At the very least enough to know that I don't simply use the operative and that I don't use cats. (Interestingly enough your main is a cat and I've seen you use operative in the past. A bit of a double standard don't you think? There's nothing wrong with the operative kit.)

    Yes, I occasionally use the operative kit to punish the opposing team for having a cloaker. Usually it results in the cloaker catching grief because I make it clear in zone that the reason I am using it, is because of the cloaker. After I get in 4-5 ganks, usually cloaking doesn't become an issue any longer and I switch back to my fire team kit, which is by far the better kit to use for ground pvp. It gives a higher team support than the operative kit and allows the person to put out just as much damage or more damage than any other kit, including the operative kit, which is built more for a solo attack. And yes, a few months ago when I had absolutely no skill and had just started ground pvp, I relied heavily on the kit because I didn't know any better. I didn't realize that there was no skill in one shotting the enemy. And by no means, am I saying that people who use the operative kit are by any means, noobs. I have seen great pvpers use the operative kit and not cloak a single time, and use it effectively... what I am saying though, is people like you who rely on nothing but ganking to compensate for skill are using the cheapest of tactics and border line exploit. And yes, we were in a premade together and everyone in the premade agreed afterwards, that you are not the best sci to have in a team, as you lacked the skill to heal others as effectively as you should have been able to. You were playing more so as a solo player.
    There really isn't much to say here that I haven't already said already. You and I both know the some of the current tactics they are using are extremely cheap. They are the only group I have ever seen use the suppression stack disable followed up with a cloaknade or a long range team oneshot with split beams. Not to mention they will usually sit in one place on the map so that they can ensure that they always have the upper hand. Unless they do have the upper hand to start, in which case they will set up their attack group right next to the other team's spawn after forcing the other team back.

    I am not saying altogether that there aren't "cheap" tactics but, I am saying the tactics you mentioned above aren't exploits except the cloaked grenade, which isn't really ran. Every tactic that FES, FS, or Hammer(the three major ground pvp fleets) use are able to be countered. The only tactic, which also isn't an exploit exactly, that is damn near impossible to counter, and isn't really ran by these fleets, is the cloaker ganking. And if anyone should know, it should be me as I have ran in premades with all of these groups at one point or another.

    It isn't anyones fault if people don't realize that they need to stay near cover, not try to solo a whole team, and use their buffs correctly to counter tactics. As I said, its called skill.

    My point of even saying anything about anything is this though.
    six0fnine wrote: »
    that those complaining are also using broken game mechanics



    P.S. Feel free to ask anyone, If I think you are going to use what I consider broken mechanics in the matches I run with you or if I think that your actions in pvp aren't "fair", I will not run with you. I have turned down several offers to run with premades because of things such as spawn camping and cloaking. I try to be as legit as possible when I pvp.
    [SIGPIC][/SIGPIC]

    "Working as intended"... 1 year later they "fix" it.
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    lascaillelascaille Member Posts: 78 Arc User
    edited May 2013
    That's not a hack, that's a tactical officer's worst nightmare coming to life.

    nope, that's wellness
    just wait for your first arena fight against these damned yellowstone...
    [SIGPIC][/SIGPIC]
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    radkipradkip Member Posts: 0 Arc User
    edited May 2013
    mrkollins wrote: »
    then KNOWING the FRAGILE status of Ground PvP in this game, WHY USE IT?.
    Because sometimes it's just too damn fun trolling people who have anger issues. Like swords/stasis pistols. I don't use them except on one person that I know is going to freak out and start yelling in zone chat.
    Joined: January 2010

    Fanfiction! ZOMG! Read it now!
    kate-wintersbite.deviantart.com/art/0x01-Treachery-293641403
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    thay8472thay8472 Member Posts: 6,109 Arc User
    edited May 2013
    radkip wrote: »
    Because sometimes it's just too damn fun trolling people who have anger issues. Like swords/stasis pistols. I don't use them except on one person that I know is going to freak out and start yelling in zone chat.

    Sword vs Stassis... guese what won :P
    2gdi5w4mrudm.png
    Typhoon Class please!
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    webdeathwebdeath Member Posts: 1,570 Arc User
    edited May 2013
    I keep coming in this thread.. One that is it's own Hax.. because it caused people to generate walls of text and why so serious content! :D
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
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