TRIBBLE is being updated to a new build.
ST.30.20130513a.7
General:
Tractor beams are now visible at interact range on all graphics settings.
Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.
Fixed an issue where some Reman Bridge Officers would join your crew with Civilian costumes instead of uniforms.
Missions:
Updated many of the Romulan and KDF missions to update text and add VO.
Updated the finale of The House Always Wins.
The camera is no longer pointed the wrong way at the end of the Romulan Space tutorial.
Updated Devil's Choice so that it will no longer fail to complete if players draw the incubators out into the hallways to defeat them.
Updated Night of the Comet to once again resolve issues with the fight in the bar.
Romulans are now told which mission they must finish before they can do the Rich Claim Dilithium mining mission
Bigger Picture: Updated the minicontacts such that you now get directions to the places you are going before you go there, rather than after you complete whatever it is you need to in those locations.
Lowered the transwarp cost for Price of Neutrality to 100EC.
Systems:
Resolved an issue that allowed Warp Shadows and Photonic Displacement to be activated when the Ha'apax ship is separated.
Player Starbase - Fleet Military Rank text now correctly states the tiers at which the fleet can unlock Fleet Warbirds for Romulan Republic characters.
Updated the Dilithium store:
Resolved an issue where Tetryon Beam weapons had too high of a price on the Dilithium store.
Resolved an issue where Tetryon Dual Heavy Cannons were missing from Marks VI to X on the Dilithium Store.
Resolved an issue where Disruptor Cannons and Turrets were not available at all Ranks on the Dilithium store.
Resolved an issue where some Mark VIII and Mark X Polaron Space weapon types were not available on the Dilithium Store.
Resolved an issue where Plasma Turrets, Single Cannons, and Dual Cannons were not available for Mark IV to X on the Dilithium Store.
Resolved an issue where Phaser Dual Cannons and Dual Heavy Cannons were not available from Marks II to X on the Dilithium Store.
Updated the Plasma Destabilizer:
Reduced AoE to 2.5km and increased min range to 2.5km.
Updated the DoT tooltip so it says it penetrates shields.
Also made similar tooltip changes to standard Plasma Torpedo and Plasma Shockwave.
A new space trait has been added for the Reman species called Infiltrator.
This trait grants defense, a boost to stealth radius while cloaked, and increases the duration of the Ambush bonus granted to your ship when it decloaks.
Clarified the descriptive text for Photonic Capacitor.
Updated the tooltip for the Borg racial trait to indicate that they gain 30 Starship Warp Core Efficiency instead of 15.
This is a text change only.
Resolved an issue where the Scorpion Fighter was listed as coming with a Photon Torpedo Launcher instead of a Plasma Torpedo Launcher.
Resolved an issue where Sabotage Probe had "Null" showing up instead of a proper short description.
UI:
The captain's ship has returned to the character select screen.
Increased the size of the mission tracker to be bigger at screen heights larger than 768.
The height of the map specific mission objectives will now be sized according to how many objectives there currently are.
Help tips that do not automatically dismiss themselves after 10 seconds are now colored differently.
Added some missing UI response sound effects to the character creator.
Updated some duty officer assignment icons that were previously displaying white boxes.
The + and - buttons in the tailor now work to zoom in and out.
There are now System messages for joining and leaving Voice Chat channels.
Reduced the maximum number of popup tips that'll display in the Federation tutorial from 5 to 3.
The class icon of a teamed player should no longer display as a magenta square.
Resolved an issue where the ship store may not correctly display the ship preview when first loaded.
Resolved an issue that caused the text in contact dialog windows to get cut off at certain UI scales.
First, explains why i can't get on tribble right now
SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420 I reserve the right to have a completely different standpoint depending on my mood.
Also made similar tooltip changes to standard Plasma Torpedo and Plasma Shockwave.
I'm assuming the AOE for PS is now 2.5 km.....way to make it useless now..it was great at the 5 km range.
edit: or is it just for the shield penetration?
apart from that thanks for fixing the Devils choice.
I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
There was the standard 30min and 15min warnings; those were my first hints this was coming
Yeah, but you gotta be in game to get those warnings, i've just come back after having some visitors.
Also should point out, the fact i couldn't get in, was merely an observation. not a complaint.
SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420 I reserve the right to have a completely different standpoint depending on my mood.
There was the standard 30min and 15min warnings; those were my first hints this was coming
Those assume you were actually on Tribble to see them, From ukcaptain's post I am taking it as he wasn't and only just recently tried to long on, only to fail (obviously) because Tribble had been taken down for maintenance.
Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.
This is an excellent fix for any newcomer to STO.
As someone whom has a degree of colorblindness, I'm very happy I'll be able to colormatch my Republic Uniform with those of the NPCs.
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon
Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them." -Thomas Marrone
LOL
There was a little lagginess when I was making this post, it must have got two 3s.
Or maybe y'all are living in the past.
Are we going to be able to Put uniforms on our Remen and Romulen bridge officers that are with our Fed and KDF Captains. want to have Romulen republic uniforms on them
Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.
This is an excellent fix for any newcomer to STO.
As someone whom has a degree of colorblindness, I'm very happy I'll be able to colormatch my Republic Uniform with those of the NPCs.
Colorblind people aren't the only ones who'll benefit from this - I am simply unable to memorize the exact color long enough to get it right in the tailor. That's why my uniforms are always all wrong unless I have instructions. :mad:
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
So a curiosity question. How long are these maintenance sessions usually. I've failed to really notice in the past, are they usually a standard 2-3 hours ish, or do they vary, 30 mins to 5 hours for example.
SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420 I reserve the right to have a completely different standpoint depending on my mood.
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch." "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
Passion and Serenity are one.
I gain power by understanding both.
In the chaos of their battle, I bring order.
I am a shadow, darkness born from light.
The Force is united within me.
Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.
This is an excellent fix for any newcomer to STO.
As someone whom has a degree of colorblindness, I'm very happy I'll be able to colormatch my Republic Uniform with those of the NPCs.
Does this mean that we finally get to test the Remans?
"This trait grants defense, a boost to stealth radius while cloaked, and increases the duration of the Ambush bonus granted to your ship when it decloaks."
Looks great. Couple of things I noticed so far playing the game.
1) Still getting blue warp out for my fed aligned Romulan (ok, just started getting it today, but I know it is an old bug)
2) Parts of the preset uniforms seem to stick with the color scheme the character previously had instead of changing it to match the outfit. Noticed it specifically with Tovan and the Romulan Fed Undershirt, though the others could have also been effected and it was just hard for me to notice. (most of them use a black/grey scheme in the defaults, where as Tovan is a creme/brown color scheme so he is the most noticable)
Is open Beta still going??? I cant tell since I was invited to the Close Beta and there for have the Romulans Unlocked... but then open beta came in and gave it to everyone.. not sure if we are still in open beta or did it end on May 13....
Comments
I reserve the right to have a completely different standpoint depending on my mood.
I'm assuming the AOE for PS is now 2.5 km.....way to make it useless now..it was great at the 5 km range.
edit: or is it just for the shield penetration?
apart from that thanks for fixing the Devils choice.
btw...when did we go to the year 20133? hahahaha
Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
Because it's being updated, its not magic
Yeah, but you gotta be in game to get those warnings, i've just come back after having some visitors.
Also should point out, the fact i couldn't get in, was merely an observation. not a complaint.
I reserve the right to have a completely different standpoint depending on my mood.
Those assume you were actually on Tribble to see them, From ukcaptain's post I am taking it as he wasn't and only just recently tried to long on, only to fail (obviously) because Tribble had been taken down for maintenance.
This is an excellent fix for any newcomer to STO.
As someone whom has a degree of colorblindness, I'm very happy I'll be able to colormatch my Republic Uniform with those of the NPCs.
"They are... linear."
"It limits them."
...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
- Anne Bredon
Does this include the Tal Shiar uniform?
"Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
-Thomas Marrone
LOL
There was a little lagginess when I was making this post, it must have got two 3s.
Or maybe y'all are living in the past.
Vice Admiral Volmack ISS Thundermole
Brigadier General Jokag IKS Gorkan
Centurion Kares RRW Tomalak
[SIGPIC][/SIGPIC]
Are we going to be able to Put uniforms on our Remen and Romulen bridge officers that are with our Fed and KDF Captains. want to have Romulen republic uniforms on them
So this patch won't happen for 18,120 years? Talk about waiting a long time for Legacy of Romulus.
Colorblind people aren't the only ones who'll benefit from this - I am simply unable to memorize the exact color long enough to get it right in the tailor. That's why my uniforms are always all wrong unless I have instructions. :mad:
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
I reserve the right to have a completely different standpoint depending on my mood.
Tell me if you see any similarity in these numbers...
"They're all number 3" No
"They're all number 3?" No, they're all number 3...
so...this means we'll be getting the patch in 18,120 years? :P
#LegalizeAwoo
A normie goes "Oh, what's this?"
An otaku goes "UwU, what's this?"
A furry goes "OwO, what's this?"
A werewolf goes "Awoo, what's this?"
"It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
"We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
It would appear that people are repeating themselves these days... :rolleyes:
Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.
holodeck has been like that all day today for me :rolleyes: :P , not even tried the test server yet today
DELTA PRICE RISING
Does this mean that we finally get to test the Remans?
There is still no way to hide or collapse it without actually turning it off in the HUD edit screen.
We need an easy way to manage it like you find in every other game out there.
What is stealth radius vs stealth skill?
Remans get implemented next tuesday !
1) Still getting blue warp out for my fed aligned Romulan (ok, just started getting it today, but I know it is an old bug)
2) Parts of the preset uniforms seem to stick with the color scheme the character previously had instead of changing it to match the outfit. Noticed it specifically with Tovan and the Romulan Fed Undershirt, though the others could have also been effected and it was just hard for me to notice. (most of them use a black/grey scheme in the defaults, where as Tovan is a creme/brown color scheme so he is the most noticable)
!!!! Right at the end !!!! Thanks Cryptic.