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TRIBBLE Maintenance and Release Notes - May 16, 2013

zer0niusrexzer0niusrex Member Posts: 0 Arc User
TRIBBLE is being updated to a new build.
ST.30.20130513a.7

General:
  • Tractor beams are now visible at interact range on all graphics settings.
  • Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.
  • Fixed an issue where some Reman Bridge Officers would join your crew with Civilian costumes instead of uniforms.

Missions:
  • Updated many of the Romulan and KDF missions to update text and add VO.
  • Updated the finale of The House Always Wins.
  • The camera is no longer pointed the wrong way at the end of the Romulan Space tutorial.
  • Updated Devil's Choice so that it will no longer fail to complete if players draw the incubators out into the hallways to defeat them.
  • Updated Night of the Comet to once again resolve issues with the fight in the bar.
  • Romulans are now told which mission they must finish before they can do the Rich Claim Dilithium mining mission
  • Bigger Picture: Updated the minicontacts such that you now get directions to the places you are going before you go there, rather than after you complete whatever it is you need to in those locations.
  • Lowered the transwarp cost for Price of Neutrality to 100EC.

Systems:
  • Resolved an issue that allowed Warp Shadows and Photonic Displacement to be activated when the Ha'apax ship is separated.
  • Player Starbase - Fleet Military Rank text now correctly states the tiers at which the fleet can unlock Fleet Warbirds for Romulan Republic characters.
  • Updated the Dilithium store:
    • Resolved an issue where Tetryon Beam weapons had too high of a price on the Dilithium store.
    • Resolved an issue where Tetryon Dual Heavy Cannons were missing from Marks VI to X on the Dilithium Store.
    • Resolved an issue where Disruptor Cannons and Turrets were not available at all Ranks on the Dilithium store.
    • Resolved an issue where some Mark VIII and Mark X Polaron Space weapon types were not available on the Dilithium Store.
    • Resolved an issue where Plasma Turrets, Single Cannons, and Dual Cannons were not available for Mark IV to X on the Dilithium Store.
    • Resolved an issue where Phaser Dual Cannons and Dual Heavy Cannons were not available from Marks II to X on the Dilithium Store.
  • Updated the Plasma Destabilizer:
    • Reduced AoE to 2.5km and increased min range to 2.5km.
    • Updated the DoT tooltip so it says it penetrates shields.
    • Also made similar tooltip changes to standard Plasma Torpedo and Plasma Shockwave.
  • A new space trait has been added for the Reman species called Infiltrator.
    • This trait grants defense, a boost to stealth radius while cloaked, and increases the duration of the Ambush bonus granted to your ship when it decloaks.
  • Clarified the descriptive text for Photonic Capacitor.
  • Updated the tooltip for the Borg racial trait to indicate that they gain 30 Starship Warp Core Efficiency instead of 15.
    • This is a text change only.
  • Resolved an issue where the Scorpion Fighter was listed as coming with a Photon Torpedo Launcher instead of a Plasma Torpedo Launcher.
  • Resolved an issue where Sabotage Probe had "Null" showing up instead of a proper short description.

UI:
  • The captain's ship has returned to the character select screen.
  • Increased the size of the mission tracker to be bigger at screen heights larger than 768.
    • The height of the map specific mission objectives will now be sized according to how many objectives there currently are.
  • Help tips that do not automatically dismiss themselves after 10 seconds are now colored differently.
  • Added some missing UI response sound effects to the character creator.
  • Updated some duty officer assignment icons that were previously displaying white boxes.
  • The + and - buttons in the tailor now work to zoom in and out.
  • There are now System messages for joining and leaving Voice Chat channels.
  • Reduced the maximum number of popup tips that'll display in the Federation tutorial from 5 to 3.
  • The class icon of a teamed player should no longer display as a magenta square.
  • Resolved an issue where the ship store may not correctly display the ship preview when first loaded.
  • Resolved an issue that caused the text in contact dialog windows to get cut off at certain UI scales.
Post edited by zer0niusrex on
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Comments

  • ukcaptain420ukcaptain420 Member Posts: 345 Arc User
    edited May 2013
    First, explains why i can't get on tribble right now
    SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420
    I reserve the right to have a completely different standpoint depending on my mood.
  • kalvorax#3775 kalvorax Member Posts: 0 Arc User
    edited May 2013
    Also made similar tooltip changes to standard Plasma Torpedo and Plasma Shockwave.


    I'm assuming the AOE for PS is now 2.5 km.....way to make it useless now..it was great at the 5 km range.
    edit: or is it just for the shield penetration?


    apart from that thanks for fixing the Devils choice.

    btw...when did we go to the year 20133? hahahaha
    [SIGPIC][/SIGPIC]
    I find this line of replies sadly hilarious. We put a lot of work into the massive list of fixes/changes above, and ya'll are hung up on the ability to skip our content. =p
  • trek21trek21 Member Posts: 2,246 Arc User
    edited May 2013
    First, explains why i can't get on tribble right now
    There was the standard 30min and 15min warnings; those were my first hints this was coming ;)
    cynder2012 wrote: »
    I'm assuming the AOE for PS is now 2.5 km.....way to make it useless now..it was great at the 5 km range.

    apart from that thanks for fixing the Devils choice.
    It's saying 'similiar tooltip changes' regarding the penetrate shields ability, so I doubt those were actually changed
    Was named Trek17.

    Been playing STO since Open Beta, and have never regarded anything as worse than 'meh', if only due to personal standards.
  • neoakiraiineoakiraii Member Posts: 7,468 Arc User
    edited May 2013
    First, explains why i can't get on tribble right now

    Because it's being updated, its not magic
    GwaoHAD.png
  • ukcaptain420ukcaptain420 Member Posts: 345 Arc User
    edited May 2013
    trek21 wrote: »
    There was the standard 30min and 15min warnings; those were my first hints this was coming ;)

    Yeah, but you gotta be in game to get those warnings, i've just come back after having some visitors.

    Also should point out, the fact i couldn't get in, was merely an observation. not a complaint.
    SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420
    I reserve the right to have a completely different standpoint depending on my mood.
  • voyagerfan9751voyagerfan9751 Member Posts: 1,120 Arc User
    edited May 2013
    trek21 wrote: »
    There was the standard 30min and 15min warnings; those were my first hints this was coming ;)

    Those assume you were actually on Tribble to see them, From ukcaptain's post I am taking it as he wasn't and only just recently tried to long on, only to fail (obviously) because Tribble had been taken down for maintenance.
  • shapeywhelmshapeywhelm Member Posts: 0 Arc User
    edited May 2013
    hurrah for fixing liberated borg
  • mreeves7amreeves7a Member Posts: 499 Arc User
    edited May 2013
    Any update on the Sensor Scan bug? Or has the 2.5km range been moved to WAD?
  • umaekoumaeko Member Posts: 748 Arc User
    edited May 2013
    • Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.

    This is an excellent fix for any newcomer to STO.

    As someone whom has a degree of colorblindness, I'm very happy I'll be able to colormatch my Republic Uniform with those of the NPCs.
  • sander233sander233 Member Posts: 3,992 Arc User
    edited May 2013
    cynder2012 wrote: »
    btw...when did we go to the year 20133? hahahaha

    "They are... linear."

    "It limits them."
    16d89073-5444-45ad-9053-45434ac9498f.png~original

    ...Oh, baby, you know, I've really got to leave you / Oh, I can hear it callin 'me / I said don't you hear it callin' me the way it used to do?...
    - Anne Bredon
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited May 2013
    Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.

    Does this include the Tal Shiar uniform?
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • zer0niusrexzer0niusrex Member Posts: 0 Arc User
    edited May 2013
    cynder2012 wrote: »
    btw...when did we go to the year 20133? hahahaha

    LOL
    There was a little lagginess when I was making this post, it must have got two 3s.

    Or maybe y'all are living in the past. ;)
  • robeasomrobeasom Member Posts: 1,911 Arc User
    edited May 2013
    Wonder why it said Server unavailable this explains it
    NO TO ARC
    Vice Admiral Volmack ISS Thundermole
    Brigadier General Jokag IKS Gorkan
    Centurion Kares RRW Tomalak
    [SIGPIC][/SIGPIC]
  • unionmasterunionmaster Member Posts: 0 Arc User
    edited May 2013
    LOL
    There was a little lagginess when I was making this post, it must have got two 3s.

    Or maybe y'all are living in the past. ;)

    Are we going to be able to Put uniforms on our Remen and Romulen bridge officers that are with our Fed and KDF Captains. want to have Romulen republic uniforms on them
  • icegavelicegavel Member Posts: 991 Arc User
    edited May 2013
    LOL
    There was a little lagginess when I was making this post, it must have got two 3s.

    Or maybe y'all are living in the past. ;)

    So this patch won't happen for 18,120 years? Talk about waiting a long time for Legacy of Romulus.
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited May 2013
    umaeko wrote: »
    • Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.

    This is an excellent fix for any newcomer to STO.

    As someone whom has a degree of colorblindness, I'm very happy I'll be able to colormatch my Republic Uniform with those of the NPCs.

    Colorblind people aren't the only ones who'll benefit from this - I am simply unable to memorize the exact color long enough to get it right in the tailor. That's why my uniforms are always all wrong unless I have instructions. :mad:

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • ukcaptain420ukcaptain420 Member Posts: 345 Arc User
    edited May 2013
    So a curiosity question. How long are these maintenance sessions usually. I've failed to really notice in the past, are they usually a standard 2-3 hours ish, or do they vary, 30 mins to 5 hours for example.
    SCM - Infected(S) - DMG Out: 11,776,567 DPS: 114,224.70 (28.7% of Team) - Pinky@ukcaptain420
    I reserve the right to have a completely different standpoint depending on my mood.
  • rokegpierokegpie Member Posts: 6 Arc User
    edited May 2013
    cynder2012 wrote: »
    20133

    Tell me if you see any similarity in these numbers...
    "They're all number 3" No
    "They're all number 3?" No, they're all number 3...
  • legendarylycan#5411 legendarylycan Member Posts: 37,282 Arc User
    edited May 2013
    'TRIBBLE Maintenance and Release Notes - May 16, 20133'

    so...this means we'll be getting the patch in 18,120 years? :P
    Like special weapons from other Star Trek games? Wondering if they can be replicated in STO even a little bit? Check this out: https://forum.arcgames.com/startrekonline/discussion/1262277/a-mostly-comprehensive-guide-to-star-trek-videogame-special-weapons-and-their-sto-equivalents

    #LegalizeAwoo

    A normie goes "Oh, what's this?"
    An otaku goes "UwU, what's this?"
    A furry goes "OwO, what's this?"
    A werewolf goes "Awoo, what's this?"


    "It's nothing personal, I just don't feel like I've gotten to know a person until I've sniffed their crotch."
    "We said 'no' to Mr. Curiosity. We're not home. Curiosity is not welcome, it is not to be invited in. Curiosity...is bad. It gets you in trouble, it gets you killed, and more importantly...it makes you poor!"
    Passion and Serenity are one.
    I gain power by understanding both.
    In the chaos of their battle, I bring order.
    I am a shadow, darkness born from light.
    The Force is united within me.
  • dalolorndalolorn Member Posts: 3,655 Arc User
    edited May 2013
    'TRIBBLE Maintenance and Release Notes - May 16, 20133'

    so...this means we'll be getting the patch in 18,120 years? :P

    It would appear that people are repeating themselves these days... :rolleyes:

    Infinite possibilities have implications that could not be completely understood if you turned this entire universe into a giant supercomputer.p3OEBPD6HU3QI.jpg
  • usscapitalusscapital Member Posts: 985 Arc User
    edited May 2013
    LOL
    There was a little lagginess when I was making this post

    holodeck has been like that all day today for me :rolleyes: :P , not even tried the test server yet today
    NERF NERF NERF ONLINE

    DELTA PRICE RISING
  • trygvar13trygvar13 Member Posts: 697 Arc User
    edited May 2013
    umaeko wrote: »
    • Romulan and Reman captains will now see more Costume Presets in the Tailor, coinciding with their costume unlocks on the Flotilla and following Allegiance selection.

    This is an excellent fix for any newcomer to STO.

    As someone whom has a degree of colorblindness, I'm very happy I'll be able to colormatch my Republic Uniform with those of the NPCs.

    Does this mean that we finally get to test the Remans?
    Dahar Master Qor'aS
  • starfleetmacostarfleetmaco Member Posts: 118 Arc User
    edited May 2013
    where are the undo and redo buttons for the character creator?
  • commanderkorcommanderkor Member Posts: 147 Arc User
    edited May 2013
    Loving the Republic Uniform presets, makes giving my BOFFS and my toon the proper uniform much faster THANX!:D
  • colonelchenchuancolonelchenchuan Member Posts: 0 Arc User
    edited May 2013
    The mission list is now too intrusive and takes up the entire length of the screen.

    There is still no way to hide or collapse it without actually turning it off in the HUD edit screen.

    We need an easy way to manage it like you find in every other game out there.
    [SIGPIC][/SIGPIC]
  • balordezulbalordezul Member Posts: 0 Arc User
    edited May 2013
    "This trait grants defense, a boost to stealth radius while cloaked, and increases the duration of the Ambush bonus granted to your ship when it decloaks."

    What is stealth radius vs stealth skill?
  • qjuniorqjunior Member Posts: 2,023 Arc User
    edited May 2013
    trygvar13 wrote: »
    Does this mean that we finally get to test the Remans?

    Remans get implemented next tuesday ! :D
  • voyagerfan9751voyagerfan9751 Member Posts: 1,120 Arc User
    edited May 2013
    Looks great. Couple of things I noticed so far playing the game.

    1) Still getting blue warp out for my fed aligned Romulan (ok, just started getting it today, but I know it is an old bug)

    2) Parts of the preset uniforms seem to stick with the color scheme the character previously had instead of changing it to match the outfit. Noticed it specifically with Tovan and the Romulan Fed Undershirt, though the others could have also been effected and it was just hard for me to notice. (most of them use a black/grey scheme in the defaults, where as Tovan is a creme/brown color scheme so he is the most noticable)
  • comrademococomrademoco Member Posts: 1,694 Bug Hunter
    edited May 2013
    Is open Beta still going??? I cant tell since I was invited to the Close Beta and there for have the Romulans Unlocked... but then open beta came in and gave it to everyone.. not sure if we are still in open beta or did it end on May 13.... :(
    6tviTDx.png

  • nyniknynik Member Posts: 1,628 Arc User
    edited May 2013
    Resolved an issue that caused the text in contact dialog windows to get cut off at certain UI scales.

    !!!! Right at the end !!!! Thanks Cryptic.
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