For a unique experience, perhaps a bit of random generation is in order here. How much effort would it take for the Tovan Khev story arch to be centered around a similar theme, only it be a sister looking for a brother, a Mother looking for her son, a Husband looking for his wife (vice versa, or same sex), A child looking for their parent(s), random generation of names as well.
For a unique experience, perhaps a bit of random generation is in order here. How much effort would it take for the Tovan Khev story arch to be centered around a similar theme, only it be a sister looking for a brother, a Mother looking for her son, a Husband looking for his wife (vice versa, or same sex), A child looking for their parent(s), random generation of names as well.
How much effort? Quite a bit, I'd say, considering how many incidents in the dialogue are tied to these details and how contextual they are.
They said the same thing about The Old Republics Companion system when it first came out, why must we all have (insert companion here) and make it the same.
Really in the end it didn't matter. When people RP'd they just sent their companion home or ignored their existence, and if you didn't RP, it didn't matter because people were more interested in the mechanics and skills of their companions.
For the amount of work that it would take to change all the dialog, track what they told you and a thousand other players individually, and remodel all the missions where he's not actually part of your crew, but just following behind you as an uncontrollable individual, its not worth it.
Honestly, I think a lot could be done if the name was randomly generated. Since the Past Enterprise missions showed they can insert bridge officer names into mission text I don't think it would be that hard. Hell, even if we made them ourselves. A woman looking for a sister still works. An old man looking for his sister...
I'm not sure how many missions are worked up differently to deal with that plot situation, but, if they are worked different from mission to mission that is already a dangerous place to be for bugs sakes.
Honestly, I think a lot could be done if the name was randomly generated. Since the Past Enterprise missions showed they can insert bridge officer names into mission text I don't think it would be that hard. Hell, even if we made them ourselves. A woman looking for a sister still works. An old man looking for his sister...
They can insert text. Not voiceovers.:rolleyes:
FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
I think Tovan is pretty centric to the storyline - possibly moreso than the player. It looks like the KDF get a Klingon(name eludes me, K'something) who serves a similar role as the player's "Number One".
That said, I recall almost hoping to be able to make a choice between some of the supporting characters. Having to make a choice to save one person or the other.. the survivor becoming part of your crew.
Not just Tovan but your initial 4 boffs all come in a similar fashion, which I really like.
And it seems that I remember having the option to rename the others, although I don't remember if I got that option with Tovan or not.
I will check next time I log in.
Why should it be a random generated, you have to bear in mind that Tovan Khen story is about looking for a family member. Whether or not she can be a Bridge officer is still unknown. I have seen a lot people with the same default bridge officer and couldn't be ask to customise them. Beside it will be too much work, and your Tovan is only unique to your Romulan toon. I say this because the decision you make with him is not going be the same as me. Granted it going to be the same as someone else but still its your game play and not theirs so that's a unique experience right there.
"You ask why we give our ships computer normal emotions. Do you really want a warship incapable of loyalty?"
mhh, I picture standing on New Romulus in a few months and being surrounded by Romulan players, EACH with the same bridge offficer clone at their side...
mhh, I picture standing on New Romulus in a few months and being surrounded by Romulan players, EACH with the same bridge offficer clone at their side...
This was the thinking behind my original post. That once this goes live this will be the reality. Don't get me wrong. I love the extra effort put into giving a background story to your crew as you meet them, but I just wanted to put the idea out there.
For practical reasons (life support , lighting etc) I like to go with single race crews outside of the Federation
You're stuck with Tovan Khev, you can do with the rest as you please (well, except changing the costume). I'd still like a dev response why Veril is the only female Reman who looks like one. Makes the "all-Reman" crew I planned for the KDF a bit hard to realize.
mhh, I picture standing on New Romulus in a few months and being surrounded by Romulan players, EACH with the same bridge offficer clone at their side...
Nah, my Fedrom will at worst run around with Satra, she's a tac and needs healing. And my KDFrem will run around with a fellow Reman.
FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
This is the first time Cryptic forces us to keep a certain BOff around. Considering that BOff slots are heavily restricted (well, for most F2P people anyway) I think it's possible that Tovan will be removed from the players roster during the Romulan story arcs. If he's a spy working for the Tal Shiar remains to be seen. However it could be that he just dies at one point or leaves the player, else we will really see countless Tovan clones on New Romulus at lvl 50.
Maybe her mother was not a Reman, could have been a Romulan, Human or any number of species.
That would explain it if she didn't look like a Reman. But she looks more Reman than the other Reman females combined.
FKA K-Tar, grumpy Klingon/El-Aurian hybrid. Now assimilated by PWE.
Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
I do wish Cryptic would let us change costumes on them. At least the ones other than Khev. I don't mind it really, but it'd be nice.
My take on Khev is that he's kinda like an NPC that follows you around permanently.... and as free Boffs go he ROCKS! Seriously, he's a PURPLE Boff with TS3 as one of his default skills. That gives me many reasons to keep him around....
For all we know you might end up losing Khev in a higher episode, which is why you can't change him.
STO is about my Liberated Borg Federation Captain with his Breen 1st Officer, Jem'Hadar Tactical Officer, Liberated Borg Engineering Officer, Android Ops Officer, Photonic Science Officer, Gorn Science Officer, and Reman Medical Officer jumping into their Jem'Hadar Carrier and flying off to do missions for the new Romulan Empire. But for some players allowing a T5 Connie to be used breaks the canon in the game.
Tovan Khev is a Very good officer and I like the storyline giving you a strong emotional link to him, I'm somebody who likes to give all my captains fairly unique crews and the problem is he more so than the other Boffs is fixed, I would also like atleast a couple of other choices when it comes to the story line, an engineer and sci officer would be cool if possible.
The first 3 boffs you get from story missions could be dependent on your initial choice, they don't even have to be different charcters just different station.
If I'm reading this thread right, you can't even refuse to take him, he is mandatorily added to your crew.
I grew bored with non-editable BOFFs long ago and now I'm having one forced on me.
If we're forced to take him, at least allow me to edit his appearance.
That's all it would take to make me want to keep him around.
This is what bothers me. I should either have COMPLETE control over Tovan's appearance to the ability to remove him from my bridge crew (or both) with no impact to MY story.
When I play this game it is MY story and not Tovan Khev's ... Tovan Khev can go nga'chuq himself.
In the immortal words of Captain Sisko: "It may not be what you believe, but that doesn't make it wrong."
Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
Wow, harsh attitude towards Tovan, considering if he didn't know how to fly a starship, your green blood would be baking to your bones amidst the ashes of your homeworld right now ...
If we have to keep him, Cryptic should at least give us the option to put him into a decent uniform. I don't like it that my first officer looks like a hobo while the rest of my bridge crew is all dressed up nicely.
Also, did anyone else notice that there are several Federation officers hanging around on the Romulan Bridge? I hope this is a bug since my Romulan is not even allied to the Federation.
For all we know you might end up losing Khev in a higher episode, which is why you can't change him.
I don't think so, just imagine you loose your tac officer, on which you spend hundreds of skillpoint, and maybe trained some skill. Now, you don't have another tac officer ready to take his seat, and no dil (pretty common for a character lvling). You end up without tac officer for your warbird.
It would simply affect too much gameplay.
Anyway, true or not, I still don't understand why we can't change his costume, at the very least. Even when used in cut scene, they use the actual Tovan, no matter his look, the same way they use our captain, and not some generic captain.
Comments
How much effort? Quite a bit, I'd say, considering how many incidents in the dialogue are tied to these details and how contextual they are.
Really in the end it didn't matter. When people RP'd they just sent their companion home or ignored their existence, and if you didn't RP, it didn't matter because people were more interested in the mechanics and skills of their companions.
For the amount of work that it would take to change all the dialog, track what they told you and a thousand other players individually, and remodel all the missions where he's not actually part of your crew, but just following behind you as an uncontrollable individual, its not worth it.
I'm not sure how many missions are worked up differently to deal with that plot situation, but, if they are worked different from mission to mission that is already a dangerous place to be for bugs sakes.
They can insert text. Not voiceovers.:rolleyes:
Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
That said, I recall almost hoping to be able to make a choice between some of the supporting characters. Having to make a choice to save one person or the other.. the survivor becoming part of your crew.
And it seems that I remember having the option to rename the others, although I don't remember if I got that option with Tovan or not.
I will check next time I log in.
Hopefully they open up uniform customization on him, that would help a lot probably.
We don't even have BOFFs out in most social zones or group queued content, so its not like people will be that exposed to your Tovan.
STOWiki admin.
An All reman crew is not possible ??
For practical reasons (life support , lighting etc) I like to go with single race crews outside of the Federation
This was the thinking behind my original post. That once this goes live this will be the reality. Don't get me wrong. I love the extra effort put into giving a background story to your crew as you meet them, but I just wanted to put the idea out there.
You're stuck with Tovan Khev, you can do with the rest as you please (well, except changing the costume). I'd still like a dev response why Veril is the only female Reman who looks like one. Makes the "all-Reman" crew I planned for the KDF a bit hard to realize.
Nah, my Fedrom will at worst run around with Satra, she's a tac and needs healing. And my KDFrem will run around with a fellow Reman.
Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
Maybe her mother was not a Reman, could have been a Romulan, Human or any number of species.
That would explain it if she didn't look like a Reman. But she looks more Reman than the other Reman females combined.
Sometimes, if you want to bury the hatchet with a Klingon, it has to be in his skull. - Captain K'Tar of the USS Danu about J'mpok.
My take on Khev is that he's kinda like an NPC that follows you around permanently.... and as free Boffs go he ROCKS! Seriously, he's a PURPLE Boff with TS3 as one of his default skills. That gives me many reasons to keep him around....
My character Tsin'xing
The first 3 boffs you get from story missions could be dependent on your initial choice, they don't even have to be different charcters just different station.
This. So much.
The only "legitimate" reason against Khev being a mandatory boff is RP related. And even then, calling that "legitimate" is one hell of a stretch.
If you don't want to use him, you don't have to once you get enough regular BOFFs.
Tovan Khev
If I'm reading this thread right, you can't even refuse to take him, he is mandatorily added to your crew.
I grew bored with non-editable BOFFs long ago and now I'm having one forced on me.
If we're forced to take him, at least allow me to edit his appearance.
That's all it would take to make me want to keep him around.
Bees like honey, they don't like vinegar.
Everytime someone makes a character that is an copy of an existing superhuman, Creativity is sad
This is what bothers me. I should either have COMPLETE control over Tovan's appearance to the ability to remove him from my bridge crew (or both) with no impact to MY story.
When I play this game it is MY story and not Tovan Khev's ... Tovan Khev can go nga'chuq himself.
Don't believe the lies in this forum. I am NOT an ARC user. I play STO on Steam or not at all.
Just sayin' ...
Also, did anyone else notice that there are several Federation officers hanging around on the Romulan Bridge? I hope this is a bug since my Romulan is not even allied to the Federation.
It would simply affect too much gameplay.
Anyway, true or not, I still don't understand why we can't change his costume, at the very least. Even when used in cut scene, they use the actual Tovan, no matter his look, the same way they use our captain, and not some generic captain.
And replaced him with Worf (until then a junior boff on the away team)