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Suggestion: Sojourn - class Fleet Carrier

trwarbucktrwarbuck Member Posts: 274 Arc User
edited May 2013 in Federation Discussion
Sojourn-class Fleet Carrier
Introduction:
With the every mounting danger that exists from the Klingon Imperial Navy's Carrier Command, the Federation called for the development and construction of a "pure" Federation Fleet Carrier. Turning to the Odyssey-class Cruiser, the Federation Starship Design Team applied some "minor" modifications to the hull frame to make room for the facilities that a carrier would need to operate an extended wing of Peregrine fighters. What came of this design is the Sojourd Fleet Carrier, a Fleet Carrier that owes a lot of its ancestry from the Odyssey Science Crusier, but also bolsters and increase in hull and shield strength. The Sojourn-class Fleet Carrier is equipped with the Federation's Quantum Warp Core (Universal Warp Core) that gives the Sojourn the power that is required to maintain a Quantum Slipstream for longer duration. Through the sure power of this Warp Core, the Sojourn has the capability to maintain a Quantum Slipstrem for 1 full minute. The Quantum Warp Core can be moved to other Federation starships. This Warp Core will increase that starship's ability to stay in a Quantum Slipstream for 50% longer (3 minutes for the Odyssey). The Quantum Warp Core gives the Sojourn a maximum Transwarp speed of Warp 15 while in Sector Space. When the Sojourn transits in to in-system space, the powerful Quantum Warp Core transfers power to sub-system to provide additional power (+10 to all sub-systems). The Sojourn-class Fleet Carrier can also be equipped with Aquarius Hanger pets. This gives it the ability to launch one Aquarius Destroyer per hanger slot for a total of 4 Aquarius Attack Ships.

Statistics:
Crew: 3,500
Weapons: 3 Fore, 3 Aft
Device Slots: 4
Bridge Officer Stations: 1 Lieutenant Tactical, 1 Commander Engineering, 1 Lieutenant Science, 1 Ensign Universal, 1 Lieutenant Commander Universal
Console Modifications: 2 Tactical, 4 Engineering, 4 Science
Hull Strength: 42,000
Base Turn Rate: 5 degrees per second
Shield Modifier: 1.15
Impulse Modifier: 0.15
Maximum Warp: 9.996
+10 Power to Shields and Auxiliary
Carrier Commands and Subsystem Targeting
2 Hanger Bays
Peregrine Fighters *
Universal Quantum Warp Core
(*) Can be equipped with Aquarius Attack Ship hanger pets

Notes:
When compared to an Odyssey-class, the Sojourn-class is 15% larger in length which is mainly in the Stardrive section. This makes the entire starship about the length of a Jem-Hadasr Dreadnought Carrier. The Sojourn has 4 hanger doors one each side and a single hanger door on the front and rear of the starship. This allows the fleet carrier to conduct launching and landing operations at t he same time. When equipped with the Aquarius Destroyer minor cosmetic changes is very apparent. The side hanger doors is replaced with the docking collar for the destroyer.



http://www.flickr.com/photos/trwarbuck6966/8663010480/in/photostream
Post edited by trwarbuck on
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Comments

  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited April 2013
    The ship looks awesome (except for the twin deflectors) but I think four Aquarius destroyers is a bit much.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • trwarbucktrwarbuck Member Posts: 274 Arc User
    edited April 2013
    I thought that same thing about four Birds of Prey (KDF Vo'kuv) or four Jem'Hadar Attack Ships (Jem'Hadar Dreadnought Carrier). But with is good for the goose is good for the gander. The Twin deflector disk still translates in to a single system in game terms. I thought putting the deflector on the saucer wouldn't look good.
  • stirling191stirling191 Member Posts: 0 Arc User
    edited April 2013
    Drop the Aquarii for Condors.
  • mreeves7amreeves7a Member Posts: 499 Arc User
    edited April 2013
    How about using something like re-purposed Raven-types as a frigate?

    Fore - 1 Phaser Dual Beam Banks, 1 Phaser Beam Array, 1 Micro-Photon (Quantum for Very Rare) Torpedo Launcher
    Aft- 1 Phaser Beam Array, 1 Photon (Quantum for VR) Mine Launcher
    Abilities: Beam Target Subsystem: Weapons I (II for VR), Beam Target Subsystem: Auxiliary I (II for VR), Mine Dispersal Pattern: Alpha I (II for VR)

    This would give the federation a generic frigate for use on full carriers, add a fed mine laying hangar craft, and provide a bit of debuffing without having the balancing problems of the Syphons/Danubes.
  • maximumnamemaximumname Member Posts: 19 Arc User
    edited April 2013
    I think the double-hull looks rather tacky.

    I'd rather see it extend the double-neck and then flatten the main hull's top into a flight deck, akin to our aircraft carriers with elevators for transitioning craft from hangarbay keeping it more odyssey-like in appearance.
  • trimenranger1trimenranger1 Member Posts: 0 Arc User
    edited April 2013
    We already have the Atrox and now we also have the recluse and the dreadnaught carriers. We even have the 2 heavy escort carriers and the vesta. Why do we need another carrier?
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  • arvistaljikarvistaljik Member Posts: 126 Arc User
    edited April 2013
    If you're going for a dedicated Federation carrier then why not use something already in Trek such as the Typhoon-class.
  • psycoticvulcanpsycoticvulcan Member Posts: 4,160 Arc User
    edited April 2013
    If you're going for a dedicated Federation carrier then why not use something already in Trek such as the Typhoon-class.

    We already have a Typhoon-class in STO. That could get confusing.
    NJ9oXSO.png
    "Critics who say that the optimistic utopia Star Trek depicted is now outmoded forget the cultural context that gave birth to it: Star Trek was not a manifestation of optimism when optimism was easy. Star Trek declared a hope for a future that nobody stuck in the present could believe in. For all our struggles today, we haven’t outgrown the need for stories like Star Trek. We need tales of optimism, of heroes, of courage and goodness now as much as we’ve ever needed them."
    -Thomas Marrone
  • amayakitsuneamayakitsune Member Posts: 977 Arc User
    edited April 2013
    We already have a Typhoon-class in STO. That could get confusing.


    Its already confusing because no one seem to notice that the carrier from Invasion is called the TyphOn-class (see that, only one 'O').

    And if it were a player ship it wouldnt be just called the Typhon-class, it would probably get a generalized name like the Akira or Armitage or any other ship.

    As a note, if any one is interested, I have drawn up stats for a possible Typhon that doesnt seem too overpowered. If youre interested, I can post them.
    7NGGeUP.png

  • arvistaljikarvistaljik Member Posts: 126 Arc User
    edited April 2013
    Post away please :)
  • disposeableh3r0disposeableh3r0 Member Posts: 1,927 Arc User
    edited April 2013
    Has any one else noticed the rather large "door" on the aft ventral hull?

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  • amayakitsuneamayakitsune Member Posts: 977 Arc User
    edited April 2013
    https://dl.dropboxusercontent.com/u/14006682/Typhon%20Carrier%20Stats.txt

    That link is to a text file with the stars for the standard typhon, a fleet version, the special console, its default fighters (the valkyrie), and two other fighter types along with advanced and elite versions of all of them. Images are included for the Typhon herself, what the Typhon looks like in fortress mode (as well as a size comparison to a Sovereign-class cruiser), and pictures of all the fighters.

    Notes: Yes, I am aware of the fact the the image for the gryphon says its a scarab and vise versa... the descriptions of the fighters from Memory Beta match the images and Ive matched them to the name of the fighter.

    Gryphon looks like a Sabre. Scarab looks like a Defiant. No... they are not as large as those starships. They are fighter sized.

    I played around with limiting the Typhon to only be allowed to mount turrets, as it only mounted Pulse phaser turrets in Invasion, but didnt go with that idea.

    The carriers otherwise subpar (when compared to other larger 2 hangar bay carriers) stats (crew, hull, shielding, etc.) are balanced with its very large selection of fighters, 4 of which can only be mounted by the Typhon herself. This large selection of fighters allows the Typhon to fulfill a large variety of roles on the battlefield. The carriers comes with the Mk 1 Valkyrie fighters, and the Mk 2, Mk 3, Orca, Gryphon, and Scarab fighters may be purchased from the applicable store.
    7NGGeUP.png

  • maxvitormaxvitor Member Posts: 2,213 Arc User
    edited April 2013
    Has any one else noticed the rather large "door" on the aft ventral hull?

    http://trekazoid.files.wordpress.com/2012/01/ahjjrmvceaaeg3u.jpg
    That's the warp core eject port, a lot of Starfleet ships have such doors in a similar location and they are usually for dumping the warp core or antimatter pods in an emergency.

    To the OP that design is beautiful but are the dual hulls necessary? A single hull enclosing 2 stacked open flight tunnels might be a bit better with the current deflector divided in the center in a <=> configuration with an enlarged engineering hull that keeps the dual neck dorsal pylons appearance of the Odyssey. I do like that design though and would love to see more Odyssey variants.
    I do get that people don't think the Federation needs another carrier but it would be nice if it had at least one full 2 hanger carrier that follows Starfleet designs. Personally I don't particularly care for the appearance of the Atrox, it looks too much like a Ferenghi design, the Dominion ships are useable by any faction but look more like something that the Klingons or Romulans would have, the Armitage and Vesta are only light carriers and although the Akira is supposed to be a light carrier it isn't used as such in this game.
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  • trwarbucktrwarbuck Member Posts: 274 Arc User
    edited April 2013
    I went a split secondary hull (stardrive section) so the design would look different. There is a game called Star Fleet Battles that I play. It was converted in to a computer game Star Trek: Star Fleet Command. The Heavy Carriers for the Federation in these two games is a single hull design and is what they refer to as a "flat bed" design hull. I wanted to go away from the concept of a "flat bed-type" hull. The design I did has a total of eight hanger doors that is dedicated to the launching and landing of the ships fighters and shuttles.
    I dropped the nacelles in to a downward design to allow for the launching of the fighters off the sides of the starship and not allow them to run in to the nacelle struts. The split stardrive hull also keeps with the Odyssey's split dorsal, but I decided that the Sojourn using the advanced Quantum Slipstream effect of the Odyssey would be to much. This is the reason for the Quantum Warp Core.
    I gave the ship the ability to launch the Aquarius Destroyer because it is a small ship and this will place the Sojourn in the classification with the Vo'quv and the Jem'Hadar Dreadnought Carrier. Two starships that is also capable of carrying a small warship. You as the player has to decide rather to use fighters or the Aquarius. If the game allows this starship. You'll have to pay Dilithium to obtain a very rare Peregrine fighter or a very rare Aquarius hanger pet (the one on the Odyssey won't work on the Sojourn, nor will any of the Odyssey's other unique consoles). My son, Son-in-law and myself sat around and talked about this. We decided that the Sojourn was already powerful enough, and giving it the ability to use the Odyssey's unique consoles would make the ship over powering.
    The Sojourn already has 6 weapon (3 forward and 3 aft), 10 console slots, 4 hanger slots and 6 Boff positions (2 of which is universal). I feel that the Sojourn is a nice Fleet Carrier that fills the role nicely.
  • puppykiapuppykia Member Posts: 20 Arc User
    edited April 2013
    While i think your ideas are very well thought out and good. I am a hardcore Atrox pilot. I would much prefer the developers to rework the Atrox. She was built to be a carrier by the Caitan. Yet every other carrier in the game is better in every way. Universal slots, more weapons, frigate class fighters, everything. Lets push the devs to give us a fleet variant of teh Atrox or just an overhaul.
  • trwarbucktrwarbuck Member Posts: 274 Arc User
    edited April 2013
    The Atrox is a racial starship. When the Federation became the Federation, individual racial starships was placed in to planetary defense (militia) of the Federation member worlds. Vulcan starships guard Vulcan, Adorian starship guard Andoria and Caitian starships guard Cait. This is the same with Tellerite, or any other member race.
    Ships in this militia force was maintained over the years while the majority of UFP funds went in to create the Unified Star Fleet. By the way the U.S.S. on the hulls of Federation starships doesn't stand for United States Ship it stands for United Starship and the NCC mean Naval Construction Contract. The Old Constitution Enterprise was the one thousand seven hundred and first (NCC-1701) starship to be contracted to be built for the United Federaiton of Planets Star Fleet Command.
    It was first command by Robert April, then Christopher Pike, then James T. Kirk, then William Decker, then Spock, then James T. Kirk.
    The role of Robert Apirl was to be played by James Doohan, but Paramount didn't like the pilot. It was rewritten with Pike in command. Again it wasn't liked so it was redone, but with Kirk in command.

    I would like to see a Fleet variant of the Atrox done, but I think the Federation needs its own pure Federation design. The KDF has both Orion and Klingon carriers, so why shouldn't the Federation.
  • kpg1usakpg1usa Member Posts: 190 Arc User
    edited April 2013
    Huhuh, that starship needs a secondary hull brassiere... Can we redraw that please?
  • exile688exile688 Member Posts: 36 Arc User
    edited April 2013
    I would love to see the OP ship redrawn with a single deflector mounted on it's own small hull section like the Federation Dreadnaught carrier from the computer game Star Fleet Command 2. That would make a beautiful ship IMO.

    http://assets2.ignimgs.com/2001/01/02/sfc2_006-202172.jpg

    http://gameswalls.com/wallpapers/s/star-trek-starfleet-command-2/star-trek-starfleet-command-1.jpg

    (the bottom shot isn't the best, but it's a beautiful ship if you can captain one)
  • bluegeekbluegeek Member Posts: 0 Arc User
    edited April 2013
    Moved thread to Federation Shipyard
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  • patarmarkanpatarmarkan Member Posts: 0 Arc User
    edited April 2013
    I'm imagining swarms of unmanned worker bees coming out of this ship, disassembling enemy ships, while 3 destroyers kill their shields :D
    I like the design and the idea but the turn rate would be like 1 deg/sec...
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  • trwarbucktrwarbuck Member Posts: 274 Arc User
    edited April 2013
    bluegeek, are you saying I need to do this using that link?
  • trwarbucktrwarbuck Member Posts: 274 Arc User
    edited April 2013
    I am currently working on a redesign of the Sojourn using a single stardrive hull. I do like the carrier/space control ship hull that Taldron used in their Star Trek: Star Fleet Command computer game. It being an approved Federation design, Cryptic could put it in to this game with no problems. Well probably mirror arguments will Amarillo Design Bureau with copy right laws. But I think Cryptic's clause of any CBS approved starships will beat that. As for my design, I didn't want to be anything like Taldron's Federation Heavy Carrier/Space Control Ship. If you look at the CVA/SCS design it is a ST:TMP era starship and not a 25th century design.
  • neocene2012neocene2012 Member Posts: 0 Arc User
    edited April 2013
    From the front, the twin hulls kind of look like TRIBBLE. Just saying.
  • trwarbucktrwarbuck Member Posts: 274 Arc User
    edited April 2013
    Okay the single hull version of the Sojourn is available for viewing. Like I stated in the OP information of the ship, it is the Quantum Warp Core that gives the Sojourn its prolonged Quantum Slipstream capabilities and not the ship's hull design.
    Here is the link once again with the new look. Although, personally I like the look of the split stardrive hull.

    http://www.flickr.com/photos/trwarbuck6966/
  • twoblindmonkstwoblindmonks Member Posts: 255
    edited April 2013
    We already have a Typhoon-class in STO. That could get confusing.

    That carrier is the Typhon class. Not Typhoon, I think the previous poster typo'd? Also, the current STO Typhoon class is the worst! It's a terrible kitbash of obvious pieces available on other ships! Why do people like it so much!
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  • twoblindmonkstwoblindmonks Member Posts: 255
    edited April 2013
    https://dl.dropboxusercontent.com/u/14006682/Typhon%20Carrier%20Stats.txt

    That link is to a text file with the stars for the standard typhon, a fleet version, the special console, its default fighters (the valkyrie), and two other fighter types along with advanced and elite versions of all of them. Images are included for the Typhon herself, what the Typhon looks like in fortress mode (as well as a size comparison to a Sovereign-class cruiser), and pictures of all the fighters.

    Notes: Yes, I am aware of the fact the the image for the gryphon says its a scarab and vise versa... the descriptions of the fighters from Memory Beta match the images and Ive matched them to the name of the fighter.

    Gryphon looks like a Sabre. Scarab looks like a Defiant. No... they are not as large as those starships. They are fighter sized.

    I played around with limiting the Typhon to only be allowed to mount turrets, as it only mounted Pulse phaser turrets in Invasion, but didnt go with that idea.

    The carriers otherwise subpar (when compared to other larger 2 hangar bay carriers) stats (crew, hull, shielding, etc.) are balanced with its very large selection of fighters, 4 of which can only be mounted by the Typhon herself. This large selection of fighters allows the Typhon to fulfill a large variety of roles on the battlefield. The carriers comes with the Mk 1 Valkyrie fighters, and the Mk 2, Mk 3, Orca, Gryphon, and Scarab fighters may be purchased from the applicable store.

    I would fly that in literally one second. I keep throwing money at my screen, but nothing is happening. My desire for a FEDERATION dedicated TACTICAL based carrier is.....high! I don't understand why we have to live with the ugly as hell Catrox? Me wants federation designs.
    ____________________________________________________
    Pay no attention to the dates and titles under my name at the left! I am a Career Officer, Lifetime Sub since launch, was in the Beta. Having problems with my forum account.
  • trwarbucktrwarbuck Member Posts: 274 Arc User
    edited April 2013
    My design owes its linage to the Odyssey-class. I went with that design because of one reason, size. I felt that to be on the same level as the Vo'quv and the Jem'Hadar Dreadnought Carrier the Sojourn needed to be big and be able to launch the Aquarius if players wanted to put the Dilithium towards buying the Aquarius Hanger Bay Pet. I also went with the standard console and 6 weapons (3 forward/3 rear) for a Science vessel. The Sojourn needed to be big and impressive. I also felt that the ship had to have a console that would kick Season 8 off with a BANG! I didn't want to get rid of the increased slipstream capabilities of the Odyssey, but the deletion of the divided dorsal kind of did that. So the Powerful Quantum Warp Core and its shear power provides the additional power for the lengthened Slipstream abilities of the Sojourn. The ability for the Quantum Warp Core to enhance in system abilities also provides the Sojourn with a unique feature. I fell that I have achieved this requirement.
    I understand that some say that the ability to use Aquarius destroyers as hanger pets is an over kill, but look at the Vo'quv (has the ability to carry and operate BoPs), and the Jem'Hadar Dreadnought Carrier (has the ability to launch Attack Ships). So the Aquarius capabilities is just as powerful as those two ship's capability.
    I'm busy creating different appearances for the Sojourn.
  • sundale2sundale2 Member Posts: 0 Arc User
    edited April 2013
    Looks wise, I'd kill for the Typhon class. But thanks to my Armitage, I'd probably never fly her. I like the turn rate too much. Still, both ships look pretty nice. As do the fighters for the Typhon. Though for me personally, I'll never fly any ship that doesn't have 4 fore and 3 aft weapons or better. 3 and 3 just doesn't work.
  • smokeybacon90smokeybacon90 Member Posts: 2,252 Arc User
    edited April 2013
    Invasion has some amazing ship designs. Type 3 Valkyrie and the Typhon itself of course. Romulan fighters, Hur'q Colossal, Kam'Jahtae Vanguard Ship... great memories.

    I also love the U.S.S. Sentinel, it should be available as a Sovereign skin.
    EnYn9p9.jpg
  • sojournerxsojournerx Member Posts: 69 Arc User
    edited April 2013
    Gotta say I love them name.
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