Is it just me, but ive been paired up recently with ALOT of cruisers and N00bs in STf's lately. Ive been failing the optionals (if not the while objective itself) and not been getting my full rewards that im entitled to as I consider myself one of the 'better players".
I understand how ships, Boff's, consoles, weapons, etc. all add up to the entirety of a captain and his/her playing skill. Still though, im tired of being paored up with 3 or 4 cruisers and im the ONLY person in an escort (Breen to be precise) and being the only one going after the gateways while it takes the rest of the 'team" to go after probes, or to take out a simple cube.
Is there a place for us more advanced players to play elite STf's and NOT fail the optionals or objectives 8/10 times? I hope there is, because im tired of seeing all these cruisers/noobs (and i have seen a few very good cruisers, but they are rare and far between, so with a few exceptions they are one and the same)
Somebody please enlighten me. I think there should be some other precursor other than being level 50 for a player to play elite stf's. There should be a proving ground of some kind, where if your playing in a cruiser for example, you and your team get the optionals/objectives AT LEAST 7/10 times before you can join an elite STf with other players. If not that, then some sort of elite ranking system where you are graded on your performance (damage, times destroyed, time to comepletion etc..) so you can be joined with players of equal caliber as your own.
Its not fair to other players who have decent 'sphere killing' ships to be paired with other players who are clearly sub-par to you and be forced to quit an elite and wait an hour to join another que, when clearly there is no chance to win.
OP, if you were a truly leet player you would know better than to expect good runs from pugs. Get a group.
Of course, most true leet players I know realize that if they go into Pugland they'd better be ready to carry 60% of the load. If you can't do that then don't be upset when your pug's fail.
OP, if you were a truly leet player you would know better than to expect good runs from pugs. Get a group.
Of course, most true leet players I know realize that if they go into Pugland they'd better be ready to carry 60% of the load. If you can't do that then don't be upset when your pug's fail.
i must not be El!te enough then... just a player wanting a reasonable solution
Its not fair to other players who have decent 'sphere killing' ships to be paired with other players who are clearly sub-par to you and be forced to quit an elite and wait an hour to join another que, when clearly there is no chance to win.
Just because their are noobz that join Elite mission and make things harder does not force you to quit and get a 1 hour ban. That is your choice to be a quitter. If your in the mission for 15 min you can quit without getting a 1 hour ban.
If you don't want to play them with random people join a fleet and arrange to do the missions with members of the fleet.
i must not be El!te enough then... just a player wanting a reasonable solution
A reasonable solution is probably to just to the normal STFs when pugging. I don't know. There's a much wider margin for error so they don't fail as often when randomly grouped together?
I've been having terrible luck Pugging the cure lately. But this weekend I've been mostly levelling an alt. So I only did one STF. Cure on elite. And BAM! Got lucky. We smoked it! Got the optional and everything. S'been awhile since it went that smooth.
Pugging is just a roll of the dice. It is what it is. I feel your frustration.
OP, I feel your pain but you're rolling the dice when you pug.
That's the nature of the queue system for these missions, they are unpredictable.
You never know what you're going to get.
You know what burns my TRIBBLE ( other than a flame three four feet high )?
Joining an already existing mission that's in progress, that's gone wrong, horribly wrong, about to fail because the Kang is just about dead, before I can even reach it wrong.
My fleet created the public elite stf channel which is for people to find teams of people that at least know how to do elite stf and should also be at least average. It's got a lot of people in it. I'll find out from one of our leaders what the channel name is and post it here for you.
It doesn't have the stringent rules and kicking etc the other elite stf channel has so you can't be 100% certain the people are great but all I've played with from the channel have been fine.
OP, I feel your pain but you're rolling the dice when you pug.
That's the nature of the queue system for these missions, they are unpredictable.
You never know what you're going to get.
You know what burns my TRIBBLE ( other than a flame three four feet high )?
Joining an already existing mission that's in progress, that's gone wrong, horribly wrong, about to fail because the Kang is just about dead, before I can even reach it wrong.
But that's pugs for ya. Ce la vie
I only pug Infected space on elite.
Usually that mission I can try to complete on my own, especially in my Excelsior. (Though I have been trying to get a tanky build on my escort too)
So yes. Beware Pugland. Especially those noobs that just don't care, and don't even read team chat.
Let us wear Swimsuits on Foundry maps or bridges please! I would pay zen for that.
AS mentioned by BPharma, there are STF channels to go to for STF groups.
I own and run PublicEliteSTF and quality of games is good. While the odd dodgy game might go down the vast majority 80 - 90% + go down well. While we try to discourage noobs coming on channel it cant be avoided. That being said if you are new or veteran alike come check us out. If you are new to STF's though please do let guys your grouping with know. This gives them the opportunity to either plan ahead knowing there's a new guy in or maybe even give you the heads up on what to do.
thankfully though alot on channel DO know what they are doing. Its better if you have training perhaps in fleet before coming on channel though or if you sneak in and tell noone you dont know what you're doing its a quick way to get an ear full and added to alot of ignore lists meaning you'll have less people to group with even if you do figure it all out down the line.
check out my sig for more details and more importantly make sure you read the channel rules and any guides included there if your not sure of STF's.
for those in the know we look forward to seeing you on channel and groups are miles ahead of pugging in the Q's! STF's are not rocket science so even having the opportunity to chat in match chat before starting a game to establish who's doing what makes the world of difference....!
The truth is pugs are proving grounds for patience and determination. They are a TRIBBLE shoot, that's why decent players - heck any players who want to grind without the grief - choose the private channels to get decent games.
There are a number of the them, and as wildchild8 pointed out you will have a better chance to avoid the 'noids.
PublicEliteSTF is the easiest to join, and his stats are valid. You will find the occasional griefer, but for the most part they're decent. They have 'rules' for communicating and setting up games which are enforced. Here's a link on the do's and don'ts for communicating there.
EliteSTF is more private, and you have to request an invite. Similar rules apply, and they are notorious in enforcing the rules. You'll lkey find more posts about being banned than being a member.
Anazonda's comments above are misdirected.
Beyond that there are more than a dozen private groups. Most are what I would call 'semi-professional' teams where you are invited based on your performance and attitude. Some look for like minded players who understand the team effort and don't mind taking an order or two. A few are DPS based where the invitation is based on you ability to get TRIBBLE DPS above a certain level.
The private groups are great in that they offer advice freely. My technique and skill choices have been improved thanks to the advice I've gotten there.
All of the above groups 'visit' other channels looking for players when we can't get a full team. So it's not elitest; they have emerged as a way of avoiding the usual idiots who think they do the mission on their own and ignore team play.
In any case, when you qualify invitations to these private channels are easy to come by.
If you have what it takes, and you can find them - maybe you can be a part of an A-Team.
I really don't know what you're talking about. I do PUGs a lot with my cruiser. And 8 out of 10 times we complete the STF with optional. Maybe it's you? There are too many arrogant players out there who consider themselves too good to just protect the Kang or destroy some probes or to stop what they're doing to help some other player destroy a cube.
I really don't know what you're talking about. I do PUGs a lot with my cruiser. And 8 out of 10 times we complete the STF with optional. Maybe it's you? There are too many arrogant players out there who consider themselves too good to just protect the Kang or destroy some probes or to stop what they're doing to help some other player destroy a cube.
Again, the thread was calling out again for the umpteenth time about problems in pugs. I offered an opinion.
8 out of 10 successful? I won't make assumption of you, but that rate is abysmal.
I will play pugs with almost anyone. I prefer playing with people I know and have relationships with. That's not arrogance, that's reality.
As for Kang, I prefer defending him. If you need to have more than one defending him, you're doing it wrong.
If I came across as an idiot - sorry. Chat me up in game and I'll be happy to introduce you to people who value teamwork over finger pointing.
ddesjardins
is right join PublicEliteSTF out of 100s of runs i can only remember 2 fails on optional but make sure u tell them your new to the channel there dont do the missions the same as the pug queues but there will be happy to help u. thats if ur willing to learn off them if not u be put on ppl ignore list.
Another day, another elitest STF bell-end on the forums.
Amazing how these people always post about how brilliant they are, without offering any advice or tips to anyone that reads the thread that doesn't know what to do in an STF.
Weekends are the worst xunclexruckusx especialy afther 12 @ night eastern ( 6 am for me ) when russia weakes up basicly.... so europe starts to weake up.
Apperently people still read the outdated stuff on the wiki's or use the normal stuff that stand in the wiki and apply it also on elite stf's....
I also see people just do there own thing you see 4 people shoot a cube don't start shoting a generator help them get the cube down first in infected ( i hope the person from urlyer reads this mister with Tom as charicter name...).
Also see a lot of rainbows flying around and beam escorts ( escort = cannons + rapitfire and scattervolly ) the enery drop you see when setup correctly don't mean a thing don't know why people still put beams on escorts ( people keep doing this sinds the beta i know i was in it )
I play all round having 6 charicters 3 klinks sci eng tac all flying the carfi its a all round ship.
And 3 feds the sci fly's engeneer ship and has a setup for fleetmarks A stop push pull heal setup . and flys that big carrier for stf's and no its not a probe killer i can but its hart because it is not setup for that its a support vessel stopping borg in the tracs ( runnabouts ) so tac's can kill the borg warship and rapter quick in the cure. but most of the time i take them on my self because of the rainbow and beam stuff on ships that should be setup by that time correctly in elites.
The Tac = escort cannons difrent ships and difrent wapons and engeneer = a tank setup
O yes i make mistakes ones in a wile ( thats when i blow up ) but i don't run and leave some one ells to handel the warship or the raptor that has 0 hull like a escort. see that also a lot the warship/raptor spans bang no one around to shoot it they all ranaway.
xunclexruckusx when you posted this yesterday sinds then i had 4 of the cures fail by some one blowing up a cube way before the probes where gone.
So i feel you pain.
Got teamt up with 4 engeneer ships 2x when i was in my carrier and more.... basicly from the 16 stf's i did in 4 hours i fail 4x the cure true a cube blower 2x the optional in infected and 2x in Khitomer optional.
By unexperians and play like the normal stf people that think that elites run the same way.
And thats normal for me in the morning especially in the weekends so i whent to bed slept to around 12 in the afthernoon easter time zone ( 18.00 my time ) to play more thats when you see people that know there stuff.
Also the rep stuff mest alot of people up they increast the dificulty of the elites so people that havent unlockt things in the rep should stay for the beginning out of the elites until they start unlocking stuff.
The rezone why i say this i could tank with a carfi a normal cube in elite before the rep afther that i nothis i would noteven get it past 50% i did'n have the shield nor the fire power so i stayt out of elites till tear 4 now i can tank a normal cube again with a carfi.
The rep is a good thing if you can start working on it sinds Level 40 So i hope thy change it to that that way any L50 can start playing elites right away instat of waiting weeks before he has the schield and fire power to survive.
Have you tried to actually talk to those guys? Trying to help them get better?
What you are describing is the forced scenario when dealing with PUG's? Don't like it? Don't queue up in random queues.
Exactly! It's usually not the noobs fault. most guys i meet are willing to learn how to do stfs. just explain to them why you do something the way you do and it will work. so the noobs aren't the problem, rather the fools. just yesterday in cure space i tried to explain why not killing the first cube once the probes are gone. guess what, the odyssey guy came and blew it up...
Exactly! It's usually not the noobs fault. most guys i meet are willing to learn how to do stfs. just explain to them why you do something the way you do and it will work. so the noobs aren't the problem, rather the fools. just yesterday in cure space i tried to explain why not killing the first cube once the probes are gone. guess what, the odyssey guy came and blew it up...
If there willing to lissen Like that TOM char.. he didn't want to lissen tolt him to shoot the cube still kept shoting the generator.
that was the second part.
@ the beginning some one all ready said 10% and ask if every one knew what that ment no reply from him.
So yes there are some willing to lurn and some that just don't give a ..... when it come to lurning stuff but instat smak talking afther you said will don.
Is it just me, but ive been paired up recently with ALOT of cruisers and N00bs in STf's lately. Ive been failing the optionals (if not the while objective itself) and not been getting my full rewards that im entitled to as I consider myself one of the 'better players".
I understand how ships, Boff's, consoles, weapons, etc. all add up to the entirety of a captain and his/her playing skill. Still though, im tired of being paored up with 3 or 4 cruisers and im the ONLY person in an escort (Breen to be precise) and being the only one going after the gateways while it takes the rest of the 'team" to go after probes, or to take out a simple cube.
Is there a place for us more advanced players to play elite STf's and NOT fail the optionals or objectives 8/10 times? I hope there is, because im tired of seeing all these cruisers/noobs (and i have seen a few very good cruisers, but they are rare and far between, so with a few exceptions they are one and the same)
Somebody please enlighten me. I think there should be some other precursor other than being level 50 for a player to play elite stf's. There should be a proving ground of some kind, where if your playing in a cruiser for example, you and your team get the optionals/objectives AT LEAST 7/10 times before you can join an elite STf with other players. If not that, then some sort of elite ranking system where you are graded on your performance (damage, times destroyed, time to comepletion etc..) so you can be joined with players of equal caliber as your own.
Its not fair to other players who have decent 'sphere killing' ships to be paired with other players who are clearly sub-par to you and be forced to quit an elite and wait an hour to join another que, when clearly there is no chance to win.
Cruisers are actually good. People who cant do damage with them wont do much more with an escort (but will die more often). So dont bash the Cruisers. Mine does its 8k DPS (+x depending on the team) and so do many others out there.
Its always the captain, not the ship, who does not do any damage. You can easily steamroll any STF with an all Cruiser (eng/sci-captains) team as well as an all science-ship ("eng/sci-captain) team. Its just the players who decide wether how it will go.
If there willing to lissen Like that TOM char.. he didn't want to lissen tolt him to shoot the cube still kept shoting the generator.
that was the second part.
@ the beginning some one all ready said 10% and ask if every one knew what that ment no reply from him.
So yes there are some willing to lurn and some that just don't give a ..... when it come to lurning stuff but instat smak talking afther you said will don.
Anyone here know how to fix a universal translator? I think this one's knackered.
Also see a lot of rainbows flying around and beam escorts ( escort = cannons + rapitfire and scattervolly ) the enery drop you see when setup correctly don't mean a thing don't know why people still put beams on escorts ( people keep doing this sinds the beta i know i was in it )
And why not? Beams allow for better coverage, allwoing to fly more aggressively, while a tac/escort is getting additional bonus from AP:A and FOMM.
Not to mention a DBB+BO/HYT builds that are very powerfull when played right. Sure, rainbow beamscorts sucks, but I would not bash beams if I were you. Just becasue beams sucks for PvP (and they generally do) it does not mean that they sucks for PvE. AI is stupid, after all. And does not use TT or EPtS.
First thing stop blaming everything on cruisers.. If im there with my engi oddy you'll be happy and thanking me because i can tank the cube the gate whatever with no or little problem giving you the opportunity to fire on and not stay like 9.5km away.
Second thing is you are doing something wrong. With my tac i can basically assure the optioal doesnt fail. The main thing is you cant just do your thing and expect others to do theirs. I see guys like that sll the time and hate them a lot to be honest. In kithomer for example CHECK if there is someone on the other side, better two. CHECK your sides probes all the time and dont expect them to go down. If the guy killing them does it fast enough i try and trust him bit still im keeping an eye on them all the time ready to evasive over there and help.
Talking is not that effective. Sometimes people listen but not very often. Whats really sad is thatpeople on probe watch normally dont cry for help if they see they'll fail but thats even more reason for you to keep checking.
In short if you were a good player you would not just do you stuff inviting the otherd to fail or talk talk talk... No you go there and actually help killing cubes killing probes. It will ruin you dps if your logging but it will keep the optionals alive and secure the mission goal.
Im doing pugs litterally all the time. At best we are 3 fleeties in a group. B?then i know its save because we three can do it alone and whatever the 2 randoms do its rarely a problem. But even alone i make optionals in 9/10 cases. And i do a LOT of those believe me it mostly depends on you and your ability to watch out for the others like anyone calling himself a good player should do.
Being a good player doesnt mean doing you stuff with 12k dps and then wondering why a probe got through. Sometimes it means just using your dps to achive something fast but someone not helping the TEAM is simply not worth to be called good player. You know those stfs are made for tesmwork. And that doesnt mean i do mine and you do yours.
And why not? Beams allow for better coverage, allwoing to fly more aggressively, while a tac/escort is getting additional bonus from AP:A and FOMM.
Not to mention a DBB+BO/HYT builds that are very powerfull when played right. Sure, rainbow beamscorts sucks, but I would not bash beams if I were you. Just becasue beams sucks for PvP (and they generally do) it does not mean that they sucks for PvE. AI is stupid, after all. And does not use TT or EPtS.
easy answer: the DC and DHC represent the most dmg weapons in the game, but have the narrowest arc...the only ships that can make use of them are escorts. Also Cannon rapid fire3 or scatter volley 3 have the highest dmg multiplier, which makes cannons even more powerfull, because they can make use of the highest dmg abilities in the game.
It makes also only limited sense for an escort with far more turnrate than necessary to circle around a target while 7 or 6 beams fire broadside attacks...which represents only about 70% of what would be possible for a frontal attack with DC.
DBB are frontal weapons too, and actually many escorts use one for a powerfull beam overload 3 for example.
DBB make actually only little to no sense on a beam boat, because you will never be able (there are exceptions) to bring all your weapons on the target at once...which is the goal.
it would be great if there were 360 degree beam arrays in the game, but there aren't so combining DBB front with BA in the rear is a fail build...or a roleplay thing.
you could combine DBB with turrets, and go frontal attack, but that means neither cannon powers nore beam powers pay off. (ships with only 2 or 3 tac boff slots have no problem with that actually)
so all in all...escorts with all BA tend to do less dmg than DHC escorts and they basically ignore the advantage of maneuverability in favour of time on target (which is no real DPS increase in reality compared to frontal DHC builds)
I think the sweet spot for using DC over beam setup is around 9-11 turnrate in PVE...if you have less than 9 then single cannons and beams will yield more dps than DC. The lower you go in terms of turnrate, the better beams become.
in short: beams are in no shape or form better than DC on escorts, it is simply a choice to reduce dmg in favour of easier handling.
Comments
Though noobs in escorts and sci are just as bad as the cruiser ones. All those rainbow builds....
Of course, most true leet players I know realize that if they go into Pugland they'd better be ready to carry 60% of the load. If you can't do that then don't be upset when your pug's fail.
i must not be El!te enough then... just a player wanting a reasonable solution
Just because their are noobz that join Elite mission and make things harder does not force you to quit and get a 1 hour ban. That is your choice to be a quitter. If your in the mission for 15 min you can quit without getting a 1 hour ban.
If you don't want to play them with random people join a fleet and arrange to do the missions with members of the fleet.
I gave you one. Get a group and stop pugging.
I've been having terrible luck Pugging the cure lately. But this weekend I've been mostly levelling an alt. So I only did one STF. Cure on elite. And BAM! Got lucky. We smoked it! Got the optional and everything. S'been awhile since it went that smooth.
Pugging is just a roll of the dice. It is what it is. I feel your frustration.
This,
OP, I feel your pain but you're rolling the dice when you pug.
That's the nature of the queue system for these missions, they are unpredictable.
You never know what you're going to get.
You know what burns my TRIBBLE ( other than a flame three four feet high )?
Joining an already existing mission that's in progress, that's gone wrong, horribly wrong, about to fail because the Kang is just about dead, before I can even reach it wrong.
But that's pugs for ya. Ce la vie
It doesn't have the stringent rules and kicking etc the other elite stf channel has so you can't be 100% certain the people are great but all I've played with from the channel have been fine.
It is through repetition that we learn our weakness.
A master with a stone is better than a novice with a sword.
Has damage got out of control?
This is the last thing I will post.
I only pug Infected space on elite.
Usually that mission I can try to complete on my own, especially in my Excelsior. (Though I have been trying to get a tanky build on my escort too)
So yes. Beware Pugland. Especially those noobs that just don't care, and don't even read team chat.
I own and run PublicEliteSTF and quality of games is good. While the odd dodgy game might go down the vast majority 80 - 90% + go down well. While we try to discourage noobs coming on channel it cant be avoided. That being said if you are new or veteran alike come check us out. If you are new to STF's though please do let guys your grouping with know. This gives them the opportunity to either plan ahead knowing there's a new guy in or maybe even give you the heads up on what to do.
thankfully though alot on channel DO know what they are doing. Its better if you have training perhaps in fleet before coming on channel though or if you sneak in and tell noone you dont know what you're doing its a quick way to get an ear full and added to alot of ignore lists meaning you'll have less people to group with even if you do figure it all out down the line.
check out my sig for more details and more importantly make sure you read the channel rules and any guides included there if your not sure of STF's.
for those in the know we look forward to seeing you on channel and groups are miles ahead of pugging in the Q's! STF's are not rocket science so even having the opportunity to chat in match chat before starting a game to establish who's doing what makes the world of difference....!
Good Luck and Good Hunting...!
www.elitedefensestarfleet.com
/channel_join PublicEliteSTF
PublicEliteSTF Channel Info: bit.ly/PublicEliteSTFV2
WE WANT A KDF BOP 3 PACK!!
Have you tried to actually talk to those guys? Trying to help them get better?
What you are describing is the forced scenario when dealing with PUG's? Don't like it? Don't queue up in random queues.
There are a number of the them, and as wildchild8 pointed out you will have a better chance to avoid the 'noids.
PublicEliteSTF is the easiest to join, and his stats are valid. You will find the occasional griefer, but for the most part they're decent. They have 'rules' for communicating and setting up games which are enforced. Here's a link on the do's and don'ts for communicating there.
EliteSTF is more private, and you have to request an invite. Similar rules apply, and they are notorious in enforcing the rules. You'll lkey find more posts about being banned than being a member.
Anazonda's comments above are misdirected.
Beyond that there are more than a dozen private groups. Most are what I would call 'semi-professional' teams where you are invited based on your performance and attitude. Some look for like minded players who understand the team effort and don't mind taking an order or two. A few are DPS based where the invitation is based on you ability to get TRIBBLE DPS above a certain level.
The private groups are great in that they offer advice freely. My technique and skill choices have been improved thanks to the advice I've gotten there.
All of the above groups 'visit' other channels looking for players when we can't get a full team. So it's not elitest; they have emerged as a way of avoiding the usual idiots who think they do the mission on their own and ignore team play.
In any case, when you qualify invitations to these private channels are easy to come by.
If you have what it takes, and you can find them - maybe you can be a part of an A-Team.
*cue gun fire and theme music*
My Two Bits
Admiral Thrax
They are, are they?
I pug daily... several times... I rarely fail the optional or the mission itself...
Talking to other people helps alot. Sucks for you, that you can't see that.
No disrespect intended. Just misread you. I pug occasionally too - but play with regular groups 4-8 times daily.
And talking to others helped me a great deal. I would not have busted the 12K ceiling had I not.
Again, the thread was calling out again for the umpteenth time about problems in pugs. I offered an opinion.
8 out of 10 successful? I won't make assumption of you, but that rate is abysmal.
I will play pugs with almost anyone. I prefer playing with people I know and have relationships with. That's not arrogance, that's reality.
As for Kang, I prefer defending him. If you need to have more than one defending him, you're doing it wrong.
If I came across as an idiot - sorry. Chat me up in game and I'll be happy to introduce you to people who value teamwork over finger pointing.
is right join PublicEliteSTF out of 100s of runs i can only remember 2 fails on optional but make sure u tell them your new to the channel there dont do the missions the same as the pug queues but there will be happy to help u. thats if ur willing to learn off them if not u be put on ppl ignore list.
Stop bringing an escort to a cruiser fight
You are the weak link not them
Amazing how these people always post about how brilliant they are, without offering any advice or tips to anyone that reads the thread that doesn't know what to do in an STF.
For anyone unsure of general operating procedures, here ya go: http://www.stoacademy.com/walkthrough/stf/
no decent player (or decent human being) calls people noobs
Apperently people still read the outdated stuff on the wiki's or use the normal stuff that stand in the wiki and apply it also on elite stf's....
I also see people just do there own thing you see 4 people shoot a cube don't start shoting a generator help them get the cube down first in infected ( i hope the person from urlyer reads this mister with Tom as charicter name...).
Also see a lot of rainbows flying around and beam escorts ( escort = cannons + rapitfire and scattervolly ) the enery drop you see when setup correctly don't mean a thing don't know why people still put beams on escorts ( people keep doing this sinds the beta i know i was in it )
I play all round having 6 charicters 3 klinks sci eng tac all flying the carfi its a all round ship.
And 3 feds the sci fly's engeneer ship and has a setup for fleetmarks A stop push pull heal setup . and flys that big carrier for stf's and no its not a probe killer i can but its hart because it is not setup for that its a support vessel stopping borg in the tracs ( runnabouts ) so tac's can kill the borg warship and rapter quick in the cure. but most of the time i take them on my self because of the rainbow and beam stuff on ships that should be setup by that time correctly in elites.
The Tac = escort cannons difrent ships and difrent wapons and engeneer = a tank setup
O yes i make mistakes ones in a wile ( thats when i blow up ) but i don't run and leave some one ells to handel the warship or the raptor that has 0 hull like a escort. see that also a lot the warship/raptor spans bang no one around to shoot it they all ranaway.
xunclexruckusx when you posted this yesterday sinds then i had 4 of the cures fail by some one blowing up a cube way before the probes where gone.
So i feel you pain.
Got teamt up with 4 engeneer ships 2x when i was in my carrier and more.... basicly from the 16 stf's i did in 4 hours i fail 4x the cure true a cube blower 2x the optional in infected and 2x in Khitomer optional.
By unexperians and play like the normal stf people that think that elites run the same way.
And thats normal for me in the morning especially in the weekends so i whent to bed slept to around 12 in the afthernoon easter time zone ( 18.00 my time ) to play more thats when you see people that know there stuff.
Also the rep stuff mest alot of people up they increast the dificulty of the elites so people that havent unlockt things in the rep should stay for the beginning out of the elites until they start unlocking stuff.
The rezone why i say this i could tank with a carfi a normal cube in elite before the rep afther that i nothis i would noteven get it past 50% i did'n have the shield nor the fire power so i stayt out of elites till tear 4 now i can tank a normal cube again with a carfi.
The rep is a good thing if you can start working on it sinds Level 40 So i hope thy change it to that that way any L50 can start playing elites right away instat of waiting weeks before he has the schield and fire power to survive.
Exactly! It's usually not the noobs fault. most guys i meet are willing to learn how to do stfs. just explain to them why you do something the way you do and it will work. so the noobs aren't the problem, rather the fools. just yesterday in cure space i tried to explain why not killing the first cube once the probes are gone. guess what, the odyssey guy came and blew it up...
If there willing to lissen Like that TOM char.. he didn't want to lissen tolt him to shoot the cube still kept shoting the generator.
that was the second part.
@ the beginning some one all ready said 10% and ask if every one knew what that ment no reply from him.
So yes there are some willing to lurn and some that just don't give a ..... when it come to lurning stuff but instat smak talking afther you said will don.
Cruisers are actually good. People who cant do damage with them wont do much more with an escort (but will die more often). So dont bash the Cruisers. Mine does its 8k DPS (+x depending on the team) and so do many others out there.
Its always the captain, not the ship, who does not do any damage. You can easily steamroll any STF with an all Cruiser (eng/sci-captains) team as well as an all science-ship ("eng/sci-captain) team. Its just the players who decide wether how it will go.
And why not? Beams allow for better coverage, allwoing to fly more aggressively, while a tac/escort is getting additional bonus from AP:A and FOMM.
Not to mention a DBB+BO/HYT builds that are very powerfull when played right. Sure, rainbow beamscorts sucks, but I would not bash beams if I were you. Just becasue beams sucks for PvP (and they generally do) it does not mean that they sucks for PvE. AI is stupid, after all. And does not use TT or EPtS.
Second thing is you are doing something wrong. With my tac i can basically assure the optioal doesnt fail. The main thing is you cant just do your thing and expect others to do theirs. I see guys like that sll the time and hate them a lot to be honest. In kithomer for example CHECK if there is someone on the other side, better two. CHECK your sides probes all the time and dont expect them to go down. If the guy killing them does it fast enough i try and trust him bit still im keeping an eye on them all the time ready to evasive over there and help.
Talking is not that effective. Sometimes people listen but not very often. Whats really sad is thatpeople on probe watch normally dont cry for help if they see they'll fail but thats even more reason for you to keep checking.
In short if you were a good player you would not just do you stuff inviting the otherd to fail or talk talk talk... No you go there and actually help killing cubes killing probes. It will ruin you dps if your logging but it will keep the optionals alive and secure the mission goal.
Im doing pugs litterally all the time. At best we are 3 fleeties in a group. B?then i know its save because we three can do it alone and whatever the 2 randoms do its rarely a problem. But even alone i make optionals in 9/10 cases. And i do a LOT of those believe me it mostly depends on you and your ability to watch out for the others like anyone calling himself a good player should do.
Being a good player doesnt mean doing you stuff with 12k dps and then wondering why a probe got through. Sometimes it means just using your dps to achive something fast but someone not helping the TEAM is simply not worth to be called good player. You know those stfs are made for tesmwork. And that doesnt mean i do mine and you do yours.
easy answer: the DC and DHC represent the most dmg weapons in the game, but have the narrowest arc...the only ships that can make use of them are escorts. Also Cannon rapid fire3 or scatter volley 3 have the highest dmg multiplier, which makes cannons even more powerfull, because they can make use of the highest dmg abilities in the game.
It makes also only limited sense for an escort with far more turnrate than necessary to circle around a target while 7 or 6 beams fire broadside attacks...which represents only about 70% of what would be possible for a frontal attack with DC.
DBB are frontal weapons too, and actually many escorts use one for a powerfull beam overload 3 for example.
DBB make actually only little to no sense on a beam boat, because you will never be able (there are exceptions) to bring all your weapons on the target at once...which is the goal.
it would be great if there were 360 degree beam arrays in the game, but there aren't so combining DBB front with BA in the rear is a fail build...or a roleplay thing.
you could combine DBB with turrets, and go frontal attack, but that means neither cannon powers nore beam powers pay off. (ships with only 2 or 3 tac boff slots have no problem with that actually)
so all in all...escorts with all BA tend to do less dmg than DHC escorts and they basically ignore the advantage of maneuverability in favour of time on target (which is no real DPS increase in reality compared to frontal DHC builds)
I think the sweet spot for using DC over beam setup is around 9-11 turnrate in PVE...if you have less than 9 then single cannons and beams will yield more dps than DC. The lower you go in terms of turnrate, the better beams become.
in short: beams are in no shape or form better than DC on escorts, it is simply a choice to reduce dmg in favour of easier handling.