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BUG SHIP - how is OP and boring

sgtciscoinsasgtciscoinsa Member Posts: 56 Arc User
edited April 2013 in PvP Gameplay
Its so very OP. I hear alot of my friends say this or that how the bug ship is the best ship in the game.

Theta radiation is the best CC in the game. Gravitation is also great CC in the game. AMS...not really...but there are alot of consoles that the PVP community shy's away. But not the bug. Its BROKEN..come on!!!!! Its got way to much defense....it should be a glass cannon like the Andorian ship.

BUG ship is Op. Its in the game so use it. But don't say I cant use this or that. The bug ship is the most dominate variable in pvp right now. And now a lot more people have it.

I can kill a bug ship. Don't worry, thats now what I am saying that it cant be countered. I am just saying I will be using everything in the game to do it. Its only fair.


I have a bug. Its OP and boring. I feel its the most boring ship on the face of STO. MY opinion. ONLY.....


Signing off

CISCO
Post edited by sgtciscoinsa on
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Comments

  • darkfader1988darkfader1988 Member Posts: 0 Arc User
    edited March 2013
    It is a boring ship, not only because its OP but its also Cryptics fault for making DHC the best weapons in game for pure 'DPS' and highst overall damage assuming you fly it as an ordinary ship that stays in the fight.

    I play my bop more now for the reason its way more squishy, but it adds much more dynamic to the game. I have fun now on KDF side.

    Got a bug on one of my KDF toons as well, but why bother...
    MT - Sad Pandas
  • kronplah78kronplah78 Member Posts: 153 Arc User
    edited March 2013
    Hi!!! .
    [SIGPIC][/SIGPIC] THE POWER OF KRATOS!!!
  • eurialoeurialo Member Posts: 667 Arc User
    edited March 2013
    The bug ship is strong but not so strong. My sci toon can stop and sometime destroy a bug ship... I also have seen cruiser resisting to the jhas. However pvp is not a 1vs 1 match
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
  • eraserfisheraserfish Member Posts: 0 Arc User
    edited March 2013
    eurialo wrote: »
    The bug ship is strong but not so strong. My sci toon can stop and sometime destroy a bug ship... I also have seen cruiser resisting to the jhas. However pvp is not a 1vs 1 match

    I can resist the JHAS on both of my primary cruiser builds to varying degrees but as usual, I have problems actually dealing damage back to it. In fact, I've seen a JHAS handle an entire team's worth of firepower for up to two minutes, which is more than most cruisers can actually handle. In the tally screen at the end of particularly short games involving a JHAS, sometimes I notice it saying that the player piloting a JHAS has healed 0 damage, which effectively means that it has taken no serious damage at all.

    Everything goes to hell if two JHAS show up in a game. Regardless of which side I am on, I become completely irrelevant. I can't do enough to protect any one of my teammates against two JHAS hanging on their tail, and I can't survive for more than a minute against them. It's not much better if they're on my side, since my heals and buffs then become completely irrelevant. I dread to think what would happen if I ever show up in a game where there are three JHAS.
  • eurialoeurialo Member Posts: 667 Arc User
    edited March 2013
    eraserfish wrote: »
    I can resist the JHAS on both of my primary cruiser builds to varying degrees but as usual, I have problems actually dealing damage back to it.

    cruisers and sci ships are not intended to be attack ship, so it's hard to destroy a jhas... However is not so hard to resist (cruisers and sci ships) if you have a good pvp build.
    In fact, I've seen a JHAS handle an entire team's worth of firepower for up to two minutes, which is more than most cruisers can actually handle. In the tally screen at the end of particularly short games involving a JHAS, sometimes I notice it saying that the player piloting a JHAS has healed 0 damage, which effectively means that it has taken no serious damage at all.

    well since I have also a tact toon on a jhas, I can tell you are right... sometime I can handle several players... however only because they do not collaborate or have bad build.
    Everything goes to hell if two JHAS show up in a game. Regardless of which side I am on, I become completely irrelevant. I can't do enough to protect any one of my teammates against two JHAS hanging on their tail, and I can't survive for more than a minute against them. It's not much better if they're on my side, since my heals and buffs then become completely irrelevant. I dread to think what would happen if I ever show up in a game where there are three JHAS.


    well, we can tell the same when in a team there are several healers... My JHAS goes to heal if I am alone against 2 decent cruisers.
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
  • notapwefannotapwefan Member Posts: 1,138 Arc User
    edited March 2013
    might be OP in PvP queues but it is a paper tiger in open PvP areas like Kerat.
    Grinding for MkIV epic gear?
    Ain't Nobody Got Time for That


    [SIGPIC][/SIGPIC]
  • eraserfisheraserfish Member Posts: 0 Arc User
    edited March 2013
    eurialo wrote: »
    cruisers and sci ships are not intended to be attack ship, so it's hard to destroy a jhas... However is not so hard to resist (cruisers and sci ships) if you have a good pvp build.

    well since I have also a tact toon on a jhas, I can tell you are right... sometime I can handle several players... however only because they do not collaborate or have bad build.

    well, we can tell the same when in a team there are several healers... My JHAS goes to heal if I am alone against 2 decent cruisers.

    The way things are now, cruisers and sci ships aren't intended to attack anything...

    I've said this before, but I must re-emphasize that it's easy to build a cruiser that can tank a ton of damage. The problem is in building it to be useful in a fight, and getting a cruiser to do damage is very, very difficult.

    If you draw two or more opponents on to you, you are effectively accomplishing the same role that the cruiser is supposed to accomplish, and an JHAS has about roughly the same chance of survival. In some respects, the JHAS can be built as a far better tank than most cruisers because it is both hard to kill and highly deadly.
  • inosaskainosaska Member Posts: 0 Arc User
    edited March 2013
    I think the temporal destroyer is far worse and more OP then a bug ship.

    EDIT: Both ships are totally TRIBBLE and ruin the game. I just hope at some point Cryptic starts to care or I'm going to find another game to play. You can also add Andorian vessels like this game is slowly becoming more and more pay to win in order to achieve anything you need to dump money on it but I don't give in and do that I just quit playing the game.
  • woodwhitywoodwhity Member Posts: 2,636 Arc User
    edited March 2013
    inosaska wrote: »
    I think the temporal destroyer is far worse and more OP then a bug ship.

    EDIT: Both ships are totally TRIBBLE and ruin the game. I just hope at some point Cryptic starts to care or I'm going to find another game to play. You can also add Andorian vessels like this game is slowly becoming more and more pay to win in order to achieve anything you need to dump money on it but I don't give in and do that I just quit playing the game.

    There is no p2w ;)
  • younghustleryounghustler Member Posts: 0 Arc User
    edited March 2013
    Defiant>Bug
  • mustafatennickmustafatennick Member Posts: 868 Arc User
    edited March 2013
    Defiant>Bug

    Hahahaha

    The bug isn't op however the defiant is in no way on this planet or anywhere else for that matter even going to live up to the quality of the JHAS
    ----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
  • shar487ashar487a Member Posts: 1,292 Arc User
    edited March 2013
    The JHAS Bug's 20-degree turn rate is the only questionable stat, along with the 34.5k base hull. Otherwise is seems OK.

    Also, why is the bug much bigger than Defiants in-game, when it's supposed to be the other way around? I think Cryptic probably swiched the two's hull and turn rate numbers! ;)
  • edna#7310 edna Member Posts: 21 Arc User
    edited March 2013
    Hahahaha

    The bug isn't op however the defiant is in no way on this planet or anywhere else for that matter even going to live up to the quality of the JHAS


    you probably live with the impression that 1 vs 1 pvp exists :rolleyes:
    In team pvp your extra "quality" is useless if your team sucks.You will need a healer .If you need a healer you will also need a escort that gives better dps /damage and thats the defiant.
    shar487a wrote: »
    The JHAS Bug's 20-degree turn rate is the only questionable stat, along with the 34.5k base hull. Otherwise is seems OK.

    Also, why is the bug much bigger than Defiants in-game, when it's supposed to be the other way around? I think Cryptic probably swiched the two's hull and turn rate numbers! ;)

    Same for excelsior cruiser.Look at what turn rate have all other cruisers.
  • shar487ashar487a Member Posts: 1,292 Arc User
    edited March 2013
    adrianm63 wrote: »
    you probably live with the impression that 1 vs 1 pvp exists :rolleyes:

    ...<SNIP>...

    .

    1 on 1 PVP does exist, but only as private matches since there's no public queue support for it. I frequently go head to head against fleet mates to help them tune and refine their builds, not to mention teaching them PVP fundamentals :)
  • covenantercovenanter Member Posts: 35 Arc User
    edited March 2013
    It's OP

    Any good player will be better in a bug ship, it's got a noticable advantage over any escort class ship.

    Game is broken just now you need an escort type ship with dhc's to have a chance of killing even an average player

    PvE silly easy in an escort ship with double cannons, it really is pointless using anything else no matter what your class. nearly all the top players will use an escort to do thier STF and dailies.

    Tactical/Escort class is the most powerful combo in the game by a huge margin at the moment. You massively out damage any other combo and with a build with 2 x Omega, 2 x epts and a couple of other things you can tank virtually as well as a cruiser and actually have better survivability due to mobility and you can still do this while massively outdamaging anything.

    Balance pass is badly needed.
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  • kronplah78kronplah78 Member Posts: 153 Arc User
    edited March 2013
    inosaska wrote: »
    I think the temporal destroyer is far worse and more OP then a bug ship.

    EDIT: Both ships are totally TRIBBLE and ruin the game. I just hope at some point Cryptic starts to care or I'm going to find another game to play. You can also add Andorian vessels like this game is slowly becoming more and more pay to win in order to achieve anything you need to dump money on it but I don't give in and do that I just quit playing the game.

    Quit then. You can play EvE Online or even minecraft
    [SIGPIC][/SIGPIC] THE POWER OF KRATOS!!!
  • edna#7310 edna Member Posts: 21 Arc User
    edited March 2013
    kronplah78 wrote: »
    Quit then. You can play EvE Online or even minecraft

    speaking of eve it would be great if cryptic would add the trade aspect of eve in sto.I mean star trek was not all pew pew plus you could pvp economics...you know , ec warfare and a reason to have a ferengi :D
  • kronplah78kronplah78 Member Posts: 153 Arc User
    edited March 2013
    adrianm63 wrote: »
    speaking Of Eve It Would Be Great If Cryptic Would Add The Trade Aspect Of Eve In Sto.i Mean Star Trek Was Not All Pew Pew Plus You Could Pvp Economics...you Know , Ec Warfare And A Reason To Have A Ferengi :d

    :d :d :d :d :d
    [SIGPIC][/SIGPIC] THE POWER OF KRATOS!!!
  • beefsupreme79beefsupreme79 Member Posts: 234 Arc User
    edited March 2013
    kronplah78 wrote: »
    :d :d :d :d :d

    why is this clown in here trolling the thread? someone delete please.


    anyway i am a tac bop pilot, i agree the jhas is out of control . but dont take my word for it, there is a reason it is 300mill+ on the exchange.

    It will never be nerfed. it is pwes golden goose. they keep it op, release it every once in awhile and people will rob liqour stores to buy the zen to dump on keys/doff packs etc.

    buisness design of sto is deploreable
  • kronplah78kronplah78 Member Posts: 153 Arc User
    edited March 2013
    why is this clown in here trolling the thread? someone delete please.

    Really? That's quite the assumption there. I didn't know I was under watch by my forum 'mommy', are you going to spank me now? Please get a life, I was responding to the other guy's post with a smiley (a grin) but i didn't come out right --- > :D
    [SIGPIC][/SIGPIC] THE POWER OF KRATOS!!!
  • edna#7310 edna Member Posts: 21 Arc User
    edited March 2013
    buisness design of sto is deploreable

    and even more deploreable are the non stop complains and b******g about nothing.:rolleyes:
  • p2wsucksp2wsucks Member Posts: 0 Arc User
    edited March 2013
    They keep buffing it indirectly, they're not going to nerf it.

    For example the Jem Console that not only grants team APO like movement immunity, but also placate and scramble immunity. Indirect things like Human Boff Space Traits being fixed, but not adjusted/broken in terms of not reducing boosts during combat, give it the option to be virtually immune to subsystem disables. Basically, there's little Sci Debuffs can do to counter it's movement et al.

    Just need to decide how much power creep you're willing to use. After awhile it (power creep in general not just Jem) gets boring. Like another poster I've found myself going back to Raiders (from Jem Escort Carrier/KDF Vet ship) and stripping off things like cooldown reduction doffs out of boredom.
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  • magnumoftheblackmagnumoftheblack Member Posts: 0 Arc User
    edited March 2013
    adrianm63 wrote: »
    and even more deploreable are the non stop complains and b******g about nothing.:rolleyes:

    This is the only comment that makes sense.
  • sgtciscoinsasgtciscoinsa Member Posts: 56 Arc User
    edited March 2013
    I think and hope it will be nerfed. I am a mediocre escort pilot. I can usually dominate pugs in my jem ship. Yes you can kill it. BUT I find it very hard with a good pilot.

    I have some fleet mates that destroy everything in that ship. Its truly evil.
  • drkfrontiersdrkfrontiers Member Posts: 2,477 Arc User
    edited March 2013
    I think and hope it will be nerfed. I am a mediocre escort pilot. I can usually dominate pugs in my jem ship. Yes you can kill it. BUT I find it very hard with a good pilot.

    I have some fleet mates that destroy everything in that ship. Its truly evil.

    If they nerf the JHAS, then how will it be any different to the Fleet Defiant or the Fl. MVAE?

    And if they do, then by [deity] they had better start dishing out a few Andorian, F. Defiant, Fl. MVAE, Steamrunner, Armitage escorts on the KDF side. Because with these ships in the game, the JHAS for the KDF is a necessity not a luxury.

    The Holy Trinity of ships exists Fedside only.

    Do I enjoy flying non-factional ships. Absolutely not. Do I have a choice? No. Not if I want to be even remotely competitive.

    I don't have to tell you what the Andorian escort, a Fl. Defiant and a Sci Fl. MVAE are capable of doing together. I've seen it firsthand.

    There's your problem.
  • rmy1081rmy1081 Member Posts: 2,840 Arc User
    edited March 2013
    I think and hope it will be nerfed. I am a mediocre escort pilot. I can usually dominate pugs in my jem ship. Yes you can kill it. BUT I find it very hard with a good pilot.

    I have some fleet mates that destroy everything in that ship. Its truly evil.

    Since the JHAS has been out a while now, I dont think that will ever happen..what will happen though is power creep will bring other ships up to the JHAS. Really, some fleet ships are nice and cryptic always seems to surprise us all witn more powerful ships. Last year the JHAS was waaaayyyy op, but now its just a little op.


    anyways, thats just what I believe
    *gets back into my fleet MVAE*
  • shookyangshookyang Member Posts: 1,122
    edited March 2013
    p2wsucks wrote: »
    They keep buffing it indirectly, they're not going to nerf it.

    For example the Jem Console that not only grants team APO like movement immunity, but also placate and scramble immunity. Indirect things like Human Boff Space Traits being fixed, but not adjusted/broken in terms of not reducing boosts during combat, give it the option to be virtually immune to subsystem disables. Basically, there's little Sci Debuffs can do to counter it's movement et al.

    Just need to decide how much power creep you're willing to use. After awhile it (power creep in general not just Jem) gets boring. Like another poster I've found myself going back to Raiders (from Jem Escort Carrier/KDF Vet ship) and stripping off things like cooldown reduction doffs out of boredom.
    The thing with all of these Jem'Hadar consoles, is that there isn't a whole lot of console space on Jem'Hadar Attack Ships.

    If you were to use both of the Jem'Hadar consoles, that would take up two consoles out of the five engineering/science console slots available. Throw in the Zero Point Energy Conduit, Tachyokinetic Converter, and Assimilated Module, and you miss out on other consoles out on other useful passive consoles. If you use tactical console space, you weaken your damage output.

    As someone who does not have a JHAS, I do not find them that OP at all. Of course, I would love to have the turn rate and hull (or even a better BOFF layout), but I hold my own against them.
  • naeviusnaevius Member Posts: 0 Arc User
    edited March 2013
    The point is not that the JHAS is some kind of 'super ship', the point is that it is, by far, the best escort. And that is wrong, because there should be reasons to fly a variety of escorts.

    I DO own one, and I think it is OP. To nerf it into line, you could either change one thing (turn rate), or make it have weaker hull and shields (which is more canon.)

    Note that I'm NOT saying I'm unkillable in my bug, far from it. Just that if I could put one on every character, I would.
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  • tfomegatfomega Member Posts: 812 Arc User
    edited March 2013
    you guys are missing the entire point.. every good JHAS pilot can do the same in a fleet defiant... you are asking for the wrong thing. You need to ask cryptic to nerf skill and player IQ when using the JHAS or any other ship. That will fix everything! Or perhaps, a more mutual solution would be that you think a little harder about your builds.

    Why don't you go and talk to tatum in ker'rat. He is a very good intrepid science captain who does very well against bugs. It can be done.. you just don't want to use an extra brain cell or two.

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