"I must not pug.
Pugs are the mind-killer.
Pugs are the little-death that brings total obliteration.
I will face my pugs.
I will permit them to pass over me and through me.
And when they have gone past I will turn the inner eye to see their path.
Where the pugs have gone there will be nothing.
Only I will remain."
Litany Against Pugs
The singular multiplicity of PUGs draws my deepest attention. It is a thing of ultimate beauty.
- The Stolen Journals
"Make no premades," my father said.
-The voice of Ghanima,
From the Oral History
Most premades are based on cowardice. It's so easy to premade by teaching cowardice. You water down the standards which would lead to bravery. you restrain the will. You regulate the appetites. You fence in the horizons. You make a law for every movement. You deny the existence of chaos. You teach even the newbs to breathe slowly. You tame.
-The Stolen Journals
In all of my STO I have seen no law of nature, unchanging and inexorable. This game presents only changing relationships which are sometimes seen as laws by short-lived awareness. These fleshly sensoria which we call self are ephemera withering in the blaze of DEVs, fleetingly aware of temporary conditions which confine our activities and change as our activities change. If you must label the absolute, use it's proper name: Temporary.
-The Stolen Journals
The singular multiplicity of PUGs draws my deepest attention. It is a thing of ultimate beauty.
- The Stolen Journals
"Make no premades," my father said.
-The voice of Ghanima,
From the Oral History
Most premades are based on cowardice. It's so easy to premade by teaching cowardice. You water down the standards which would lead to bravery. you restrain the will. You regulate the appetites. You fence in the horizons. You make a law for every movement. You deny the existence of chaos. You teach even the newbs to breathe slowly. You tame.
-The Stolen Journals
In all of my STO I have seen no law of nature, unchanging and inexorable. This game presents only changing relationships which are sometimes seen as laws by short-lived awareness. These fleshly sensoria which we call self are ephemera withering in the blaze of DEVs, fleetingly aware of temporary conditions which confine our activities and change as our activities change. If you must label the absolute, use it's proper name: Temporary.
-The Stolen Journals
Whoa nelly, I think I'm getting out-Dune'd here. :P
I remain empathetic to the concerns of my community, but do me a favor and lay off the god damn name calling and petty remarks. It will get you nowhere.
I must admit, respect points to Trendy for laying down the law like that.
PvP is endgame. I started when F2P came out. Got all my endgame gear (multiples for multiple ships) in about 4 months. PvP has kept me playing and now Im part of the community, in a fleet, made new friends.
I'm a relatively new player, but in the course of a few months I have completely leveled up 3 separate characters and am very to fairly proficient at completing all the elite stf's. For a 3 year old game it certainly doesn't offer much in the way of engaging pve content and considering CBS probably has very tight constraints on the star trek IP I somewhat doubt there will ever be continually progressing pve content and judging from what I've seen so far I'm not sure Cryptic has the AI and story writing talent to make engaging pve content and bosses like other MMO's have.
In short, I believe the future of this game lies in its pvp and fostering the pvp community. I'm a lifelong pve player who has always been intimidated by facing the "pvp kiddies" until recently, I've finally had my arm twisted enough to jump in and now I realize it's actually fun and the pvp community here is actually quite kind, respectful and helpful. I know now it's the pvp that will keep me playing this game for years, not the pve content.
PVP is a JOKE in this game. It is the most in balanced circus I have ever seen in a mmo. First cruisers outdated, no need or room for them at all. Second tac captains just lay down and die the new generation of exploitation is here. Now come the engineers and sci captains flying jem attack ships or fleet escort. Invulnerable, yet produce 90% of the dps the best tac captain can pull, sur tac have higher burst and a 30 second alpha but nothing compares to instant full hull heals, or immunity to shield damage. Put these abilities on a escort and ya un balanced. So here is the plain everyone right now, go roll a engineer or a sci, moth ball ur useless cruisers, and join the gang of exploiters, make this world of sci engineer battles in tactical ships, since it is already going down that path.
Comments
@truthseeker69
Show me your Critz/House of Critz
@Texus
Mary L. Drake@FrancisDrake
Clear Skies!
Ameretat@BlindSaviour
On the road where the dead years run
Cold as moonlight
Terrible as the sun
@god956
The singular multiplicity of PUGs draws my deepest attention. It is a thing of ultimate beauty.
- The Stolen Journals
"Make no premades," my father said.
-The voice of Ghanima,
From the Oral History
Most premades are based on cowardice. It's so easy to premade by teaching cowardice. You water down the standards which would lead to bravery. you restrain the will. You regulate the appetites. You fence in the horizons. You make a law for every movement. You deny the existence of chaos. You teach even the newbs to breathe slowly. You tame.
-The Stolen Journals
In all of my STO I have seen no law of nature, unchanging and inexorable. This game presents only changing relationships which are sometimes seen as laws by short-lived awareness. These fleshly sensoria which we call self are ephemera withering in the blaze of DEVs, fleetingly aware of temporary conditions which confine our activities and change as our activities change. If you must label the absolute, use it's proper name: Temporary.
-The Stolen Journals
Whoa nelly, I think I'm getting out-Dune'd here. :P
@SteveHale
It's terrible but easy, and these Borg are way cooler than the mess STO and Voyager left us.
@Kolln
STO Rules
also i liked that little ode to dune Zarathos1978
Same , yet I still support this as well .
Wilma Flinstone@Aelfwin
Devils rejects
Hear! Daughters too.
The blood of battle washes clean.
The Warrior brave and true.
We fight, we love, and then we kill...
@drkfrontiers
PvP is endgame. I started when F2P came out. Got all my endgame gear (multiples for multiple ships) in about 4 months. PvP has kept me playing and now Im part of the community, in a fleet, made new friends.
Fleet Lafamilia
Had the pleasure of healing Brandon in an Arena the other day would be great if more people at cryptic did this in there free time
In short, I believe the future of this game lies in its pvp and fostering the pvp community. I'm a lifelong pve player who has always been intimidated by facing the "pvp kiddies" until recently, I've finally had my arm twisted enough to jump in and now I realize it's actually fun and the pvp community here is actually quite kind, respectful and helpful. I know now it's the pvp that will keep me playing this game for years, not the pve content.
IMHO pvp it is the future of STO.
~ Sh'assoro@dummyname
9th Fleet IDIC
Steven@Asian8640/Mao@Asian8640
tug hegh'ta
1st Column