This game has the worst QA process I've ever seen for a product -- physical or software. Imagine a medical device company or a car company operating as Cryptic does.
The fact is they seem to virtually ignore things until they explode -- then and only then do they attempt a partial fix. Using the analogy of a medical device company Cryptic would have at least half a million lawsuits filed against it before it fixed the device killing patients.
Calling us to stop complaining is a pointless exercise. Many here have paid into the product and we expected a minimum of support. Instead we're looking at game-cracking bugs that have been live for two years and for the most part silence on the Team's part.
What we should be doing is posting MORE bug reports. Procedure should be, if you see a bug in-game report it via the ticket system, then post the numbers here and also tweet it directly to a Dev or Branflakes.
If everyone did that, you would be astounded just how broken and messed up certain aspects of this game are. And you'd wonder what exactly is the point of paying into a game that releases quarter-baked content... that they expect us to debug on the live server for them.
Season Eight is it, if it releases half-broken like Seven I'm walking away completely. If it introduces more grind maps, new tokens and new mass-grinds at the expense of actual story content I'm done.
I am hoping against hope, but I am prepared for maximum failure -- it's what I've come to expect from them.
So to recap, lets start live-posting bug-reports on the forum so we can get an accurate real-time representation of what is wrong with the game. Don't worry if it's a duplicate -- the more people seen suffering from a bug the better. That way they can't complain it only affects a small portion of the userbase. :rolleyes:
@QA Team: Get off your collective complacent butts and fix the bugs
@Dan again: If the QA team just won't do their jobs....FIRE THEM! Your the Executive Producer F.F.S. Grow a pair and fire their TRIBBLE$es and hire some actual QA people who WILL and are chomping at the bit to do the job.
Now if it's a case of not having enough personnel, then hire more people.
If it's a case of having enough people but not being organized, then Fire the QA manager and get a better one, preferably someone who is 6 Sigma certified.
There, I have offered 3 solutions for 3 different possibilities of issues going on in the QA department.
Constructive enough for you sirokk?
-AE
Yes, thanks!
Summary: DO YOUR JOBS!
Stop continuously falling over yourselves pushing more Z-Store ships out the door and get those bugs fixed. If the players start enjoying their time in STO more, they might spend more MONEY on STO!
Star Trek Battles Channel - Play Star Trek like they did in the series!Avatar: pinterest-com/pin/14003448816884219Are you sure it isn't time for a "colorful metaphor"? --Spock in 'The Voyage Home' SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
Stop continuously falling over yourselves pushing more Z-Store ships out the door and get those bugs fixed. If the players start enjoying their time in STO more, they might spend more MONEY on STO!
I would rather them stop pushing ANY content for a full six months and spend that time fixing bugs. Stop wasting time and resources on Gateway and fix the game bugs. Rerun lockbox content for awhile rather than pushing new items --- and fix game bugs.
$50 for a broken ship that still doesn't work as intended -- does not sit right with me and makes me suspect some of your press-work may be paid-advertising rather than genuine review.
That ship should have worked flawlessly or as close to as possible -- especially in the wake of the St Valentines Meltdown. Releasing a massively bugged ship for $50 days after a customer revolt just shows how critically broken this game is.
PLEASE take the required steps to improve your company. I don't want to walk away but I'm not going to sit here and enable failure!
@QA Team: Get off your collective complacent butts and fix the bugs
@Dan again: If the QA team just won't do their jobs....FIRE THEM! Your the Executive Producer F.F.S. Grow a pair and fire their TRIBBLE$es and hire some actual QA people who WILL and are chomping at the bit to do the job.
This is what amuses me about the STO community.
The QA Team does not fix bugs!
QA finds the bugs.
Project management prioritizes the bugs.
Engineering fixes the bugs.
So finding a lot of bugs in the product is not necessarily an indication of poor QA. Indeed, since many bugs in the product are reported by players and remain unresolved, it's much more likely that the problem lies somewhere other than QA.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
Unless it stops me from actually playing, or performing a task, I don't really bother complaining. If I can work around it then I'd rather use my energy for something else.
QA finds the bugs.
Project management prioritizes the bugs.
Engineering fixes the bugs.
So finding a lot of bugs in the product is not necessarily an indication of poor QA. Indeed, since many bugs in the product are reported by players and remain unresolved, it's much more likely that the problem lies somewhere other than QA.
Yeah, but if people understood how things worked, there wouldn't be threads like this one now would there? :P
Unless it stops me from actually playing, or performing a task, I don't really bother complaining. If I can work around it then I'd rather use my energy for something else.
I agree. Besides! Some bugs are a lot of fun! If Cryptic fixed every but I wouldn't be able to dual wield sniper rifles!
Well, I mean, report them, log them, write them down when you see them
The problem is is that people do report them, and nothing comes of it. I will be happy to stop complaining if Cryptic shows it gives a damn and actually listens to the Tribble testers
QA finds the bugs.
Project management prioritizes the bugs.
Engineering fixes the bugs.
So finding a lot of bugs in the product is not necessarily an indication of poor QA. Indeed, since many bugs in the product are reported by players and remain unresolved, it's much more likely that the problem lies somewhere other than QA.
It is irrelevant who fixes the bugs. The point is they are not getting fixed. And some of the recent experiences show that QA isn't even finding obvious bugs. There is a break down in the whole QA process.
Take the recent Andorian escort bugs. One of the bugs involved an improper shield modifier. The players discovered this by simply moving their mouse cursors over and reading a tool tip and comparing it to what the release notes said it should be.
Again, the players discovered in ten seconds what QA didn't in the week between the dev posts and Holodeck release. And it wasn't like anything complex had to be done; just a simple mousing over and reading a tooltip.
Why shouldn't we hold the dev team as a whole accountible? I mean, for crying out loud, they couldn't even do something as simple as read a tool tip!
Maybe the OP should stop accepting mediocrity.
How the Devs see Star Trek, apparently:
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
Take the recent Andorian escort bugs. One of the bugs involved an improper shield modifier. The players discovered this by simply moving their mouse cursors over and reading a tool tip and comparing it to what the release notes said it should be.
Again, the players discovered in ten seconds what QA didn't in the week between the dev posts and Holodeck release.
This is supposition. It's entirely possible that QA found this bug and reported it well before the ship was released. Unless you have access to Cryptic's bugbase, you don't know.
"Participation in PVP-related activities is so low on an hourly, daily, weekly, and monthly basis that we could in fact just completely take it out of STO and it would not impact the overall number of people [who] log in to the game and play in any significant way." -Gozer, Cryptic PvP Dev
Coming from the person who started the thread that's...amusing.
That is no laughing matter, I am sad that I had to make this thread. I am absolutely certain that most (if not all) the devs are working really hard to make this game happen, and while I've been disappointed in them before (and justifiably so), screaming "BUGZ EXIST OMG THIS G@ME IS TEH HORRIBLEST" and them is unfair, shortsighted, moronic, and selfish.
Making an MMO involves hundreds of thousands of variables across thousands of miles. Bugs will exist no matter what Cryptic does, and believe me, they want these bugs fixed more than you do.
Besides, half the things you guys are ranting about, aren't even bugs. You guys complain about the Q&A team, but I too would get tired of people claiming that their gaming experience is RUINED and BUGGY because of a TYPO!!!
That is no laughing matter, I am sad that I had to make this thread. I am absolutely certain that most (if not all) the devs are working really hard to make this game happen, and while I've been disappointed in them before (and justifiably so), screaming "BUGZ EXIST OMG THIS G@ME IS TEH HORRIBLEST" and them is unfair, shortsighted, moronic, and selfish.
Making an MMO involves hundreds of thousands of variables across thousands of miles. Bugs will exist no matter what Cryptic does, and believe me, they want these bugs fixed more than you do.
Besides, half the things you guys are ranting about, aren't even bugs. You guys complain about the Q&A team, but I too would get tired of people claiming that their gaming experience is RUINED and BUGGY because of a TYPO!!!
Dude you are not listening this isn't about unavoidable bugs this is about a pattern of behaviour that involves rushing bugged to hell updates straight to live with poor QA and little to no heed being taken of Tribble testings.
QA, bug fixers both have a hand in letting bugs slip through the gaps, it's just that recently Dan admitted te Andorian ship bugs were down to QA failing to communicate correctly.
Lets us not forget that for 7 days ground missions from the tutorial all the way to Cure Ground Elite were unplayable. Because a pathing bug got through in a pre-patch for Season 7 that broke the mechanics completely.
This isn't your usual MMO unavoidable bugs happen thing. So stop trying to say that it is.
The game has been rushed and half finished for it's entire existence it went live in a barely beta state...
Dude you are not listening this isn't about unavoidable bugs this is about a pattern of behaviour that involves rushing bugged to hell updates straight to live with poor QA and little to no heed being taken of Tribble testings.
QA, bug fixers both have a hand in letting bugs slip through the gaps, it's just that recently Dan admitted te Andorian ship bugs were down to QA failing to communicate correctly.
Yes, Cryptic needs to TEST things on their TESTING server, to make sure that by TESTING them they get all the kinks out in the TESTING phase. Anything that I have not said before? :rolleyes:
Lets us not forget that for 7 days ground missions from the tutorial all the way to Cure Ground Elite were unplayable. Because a pathing bug got through in a pre-patch for Season 7 that broke the mechanics completely.
And how often does that happen? Every other week? Oh my, once? #firstworldproblemsmuch? Every MMO goes through this kind of TRIBBLE eventually. They always do. Those that don't never lasted long enough.
The game has been rushed and half finished for it's entire existence it went live in a barely beta state...
No duh. CBS forced this game out in a year, then Atari starved the TRIBBLE out of them and left it to fail, and they've been trying to recoup ever since. I think they've been doing a good job.
This is supposition. It's entirely possible that QA found this bug and reported it well before the ship was released. Unless you have access to Cryptic's bugbase, you don't know.
Given their track record, this is more than likely, NOT the case. I've seen so many bugs on tribble, get reported, massively in many cases, only to have them released.
IF, it was in the their list of bugs, and they released it, then it again shows a systematic failure in the QA department, which should have Stopped it in its tracks.
I don't complain about bugs during alpha or beta testing...both of which I've done a lot of. I don't filter my complaints, beyond filtering out some obviously rude language, when I am playing a retail game I have paid to play.
This is supposition. It's entirely possible that QA found this bug and reported it well before the ship was released. Unless you have access to Cryptic's bugbase, you don't know.
It's supposition based on past experiences. And I don't need access to Cryptic's bug database (hell, I doubt they have one given the amount of bugs released every patch), I have the Tribble forums and the hundreds of posts with reported bugs that don't get fixed.
And given past experiences with Cryptic, it is entirely plausible the QA is just shody (bordering on inept).
I will also say, saying that is possible that QA found the bug and reported it (and, by the fact the Andorian ships released in the state they did, ignoring said reports) is a rather odd defense (I would say it's almost as bad as decloaking when receiving a messege somehow "working as intended").
I agree, paying customers have a right to expect something other than a mediocre product.
How the Devs see Star Trek, apparently:
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
Yes, Cryptic needs to TEST things on their TESTING server, to make sure that by TESTING them they get all the kinks out in the TESTING phase. Anything that I have not said before? :rolleyes:
And how often does that happen? Every other week? Oh my, once? #firstworldproblemsmuch? Every MMO goes through this kind of TRIBBLE eventually. They always do. Those that don't never lasted long enough.
A lot of MMO's have it worse. Hell, even this game used to be worse.
No duh. CBS forced this game out in a year, then Atari starved the TRIBBLE out of them and left it to fail, and they've been trying to recoup ever since. I think they've been doing a good job.
Once again this is not the people complaining about the usual bugs you encounter in most MMO's this is about people complaining about a pattern of behaviour where bugs that are avoidable or even known to exist still find their way onto the live server. Even worse there are known bugs that have actively been ignored like the infamous cloaking bug that was seen as such and Cryptic did a U-Turn and the phrase "working as intended" was born as an STO meme.
Also the corrupted blood incident in WOW was not your average unavoidable bug, it was once again a failure to properly test and QA, this wasn't some variable hidden deep the trunk code it was part of an update and a caster power that was designed for that update, it was a lack of due diligence on Blizzards part and only reinforces my point.
I wish I had mod powers. I could change the Title of this thread to "Please Complain Responsibly", which is far more clever and closer to the spirit I was intending. Alas. :rolleyes:
I wish I had mod powers. I could change the Title of this thread to "Please Complain Responsibly", which is far more clever and closer to the spirit I was intending. Alas. :rolleyes:
That regret for not thinking things through with due diligence is something that the developers of this game would be wise to emulate and learn from.
I beg and plead for just one little bug to be fixed - please let us be able to read each other's info screens again. The devs might never make it a priority since the blank info bug doesn't affect the mechanics, but being able to read and write customizable bios is what got me into STO to begin with.
I beg and plead for just one little bug to be fixed - please let us be able to read each other's info screens again. The devs might never make it a priority since the blank info bug doesn't affect the mechanics, but being able to read and write customizable bios is what got me into STO to begin with.
Wait...
You mean my carefully crafted personal bios AREN'T BEING READ BY ANYONE?
You mean my carefully crafted personal bios AREN'T BEING READ BY ANYONE?
******mit.
(I don't know this was bugged)
Pretty much not. I can get maybe one player's info per zone: the rest all come up with fleet, rank and HP, and that's it. No species, no bio, nothing, and according to the Gameplay Bugs thread, it's been going on since December. It seems like such a little thing, but that little thing is what got me hooked, and I'm worried that, if issues like cloaking glitches are beneath the studio's notice, this will never get on their list.
Only sometimes and "only a small %age of the player-base is affected."
I've been stuck in that "small percentage" since it started. =/ I suspect it's actually a lot of people, many of whom haven't noticed yet because they don't often try to read other players' info.
It's been bugged since they started work on Gateway -- it has something to do with that boondoggle.
I submitted three tickets on this, haven't received a response, ya ya woo woo we know the drill by now.
Agreed, it'd make sense that it has to do with the info also being loaded by Gateway. And yeah, I submitted two tickets back around Christmas and they vanished into the Land of Lost Tickets.
I'm more than happy to stop complaining about bugs.....if they ever get fixed. Case in point, just got a cross faction boff for my KDF guy today. Could I customize this Andorian turncout? Of course not. Its been bugged. Forever.
No. I think people should keep right on complaining until something is finally done.
I wish I had mod powers. I could change the Title of this thread to "Please Complain Responsibly", which is far more clever and closer to the spirit I was intending. Alas. :rolleyes:
As people (including me) have said, it's not that there are bugs that bothers me, it's that they never seem to get fixed.
Cryptic should realise that this damages their reputation and makes people less likely to spend money on their games. I'm certainly not buying any new ships on release as I'll wait to see what the bugs are from those who do. As a career officer, I'll be in the next two betas for Neverwinter, the videos I've seen look fun and I'm tempted by the Guardian of Neverwinter Pack. Part of my decision making will be it's buggyness. While I would usually give beta bugs the benefit of the doubt, given STO's record, would that be wise?
My alt army: K'ymara, Orion Engineer. Caedera of Borg, Liberated Borg Tactical, Elyza Vix, Joined Trill Scientist. Christina Bellona, Augmented Human Tactical. T'Lana, Vulcan Scientist. Arbol, Martian Tactical. Ayzer Bryn, Joined Trill Engineer. Hawke, Betazoid Scientist. Karna Valkras, Klingon Engineer. Beth Parker, Human Tactical Sarel, Romulan Engineer (Federation). Yazuri, Reman Scientist (KDF)
It is very odd, sometimes the info pops up right away, sometimes if you keep a person's info open for 1-2 minutes it will pop up, other times it never will. I used to get a lot of comments on my profile, haven't gotten any in a long time now.
A certain level of bugs is acceptable, STO is beyond that. We can't do anything in the game anymore without encountering a lot of bugs, we are constantly working around the issues.
There is nobody dedicated to fixing bugs, the team is too large for that, combined with extremely poor QA and only fitting in fixes between adding in new rushed and buggy content it is simply not acceptable.
To the OP: i am 100% behind this. Too much is focused on the negative aspects, when there is so many cool things in this game. As far as i'm concerned, if you don't like it, then try another game.
I completely disagree with the OP. Bugs that are not totally game-breaking but fall under the "really annoying" category like ship, UI, chat-bugs etc. never do not get fixed and there seems to no follow up on some existing bugs that were reported over and over.
Right now I can only say: Let our bug report posts block out the forums. :cool:
Comments
Which leads to the next part of my post, then HIRE SOME QA PEOPLE!!!!!
This game has the worst QA process I've ever seen for a product -- physical or software. Imagine a medical device company or a car company operating as Cryptic does.
The fact is they seem to virtually ignore things until they explode -- then and only then do they attempt a partial fix. Using the analogy of a medical device company Cryptic would have at least half a million lawsuits filed against it before it fixed the device killing patients.
Calling us to stop complaining is a pointless exercise. Many here have paid into the product and we expected a minimum of support. Instead we're looking at game-cracking bugs that have been live for two years and for the most part silence on the Team's part.
What we should be doing is posting MORE bug reports. Procedure should be, if you see a bug in-game report it via the ticket system, then post the numbers here and also tweet it directly to a Dev or Branflakes.
If everyone did that, you would be astounded just how broken and messed up certain aspects of this game are. And you'd wonder what exactly is the point of paying into a game that releases quarter-baked content... that they expect us to debug on the live server for them.
Season Eight is it, if it releases half-broken like Seven I'm walking away completely. If it introduces more grind maps, new tokens and new mass-grinds at the expense of actual story content I'm done.
I am hoping against hope, but I am prepared for maximum failure -- it's what I've come to expect from them.
So to recap, lets start live-posting bug-reports on the forum so we can get an accurate real-time representation of what is wrong with the game. Don't worry if it's a duplicate -- the more people seen suffering from a bug the better. That way they can't complain it only affects a small portion of the userbase. :rolleyes:
Yes, thanks!
Summary: DO YOUR JOBS!
Stop continuously falling over yourselves pushing more Z-Store ships out the door and get those bugs fixed. If the players start enjoying their time in STO more, they might spend more MONEY on STO!
SCE ADVISORY NOTICE: Improper Impulse Engine maintenance can result in REAR THRUSTER LEAKAGE. ALWAYS have your work inspected by another qualified officer.
I would rather them stop pushing ANY content for a full six months and spend that time fixing bugs. Stop wasting time and resources on Gateway and fix the game bugs. Rerun lockbox content for awhile rather than pushing new items --- and fix game bugs.
$50 for a broken ship that still doesn't work as intended -- does not sit right with me and makes me suspect some of your press-work may be paid-advertising rather than genuine review.
That ship should have worked flawlessly or as close to as possible -- especially in the wake of the St Valentines Meltdown. Releasing a massively bugged ship for $50 days after a customer revolt just shows how critically broken this game is.
PLEASE take the required steps to improve your company. I don't want to walk away but I'm not going to sit here and enable failure!
This is what amuses me about the STO community.
The QA Team does not fix bugs!
QA finds the bugs.
Project management prioritizes the bugs.
Engineering fixes the bugs.
So finding a lot of bugs in the product is not necessarily an indication of poor QA. Indeed, since many bugs in the product are reported by players and remain unresolved, it's much more likely that the problem lies somewhere other than QA.
Yeah, but if people understood how things worked, there wouldn't be threads like this one now would there? :P
I agree. Besides! Some bugs are a lot of fun! If Cryptic fixed every but I wouldn't be able to dual wield sniper rifles!
I hope this bug stays forever.......
Coming from the person who started the thread that's...amusing.
The problem is is that people do report them, and nothing comes of it. I will be happy to stop complaining if Cryptic shows it gives a damn and actually listens to the Tribble testers
Enough said
It is irrelevant who fixes the bugs. The point is they are not getting fixed. And some of the recent experiences show that QA isn't even finding obvious bugs. There is a break down in the whole QA process.
Take the recent Andorian escort bugs. One of the bugs involved an improper shield modifier. The players discovered this by simply moving their mouse cursors over and reading a tool tip and comparing it to what the release notes said it should be.
Again, the players discovered in ten seconds what QA didn't in the week between the dev posts and Holodeck release. And it wasn't like anything complex had to be done; just a simple mousing over and reading a tooltip.
Why shouldn't we hold the dev team as a whole accountible? I mean, for crying out loud, they couldn't even do something as simple as read a tool tip!
Maybe the OP should stop accepting mediocrity.
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
Of course it's relevant who fixes the bugs. If you're ranting that your doctor sucks because your A/C is broken, people will look at you funny.
This is supposition. It's entirely possible that QA found this bug and reported it well before the ship was released. Unless you have access to Cryptic's bugbase, you don't know.
That is no laughing matter, I am sad that I had to make this thread. I am absolutely certain that most (if not all) the devs are working really hard to make this game happen, and while I've been disappointed in them before (and justifiably so), screaming "BUGZ EXIST OMG THIS G@ME IS TEH HORRIBLEST" and them is unfair, shortsighted, moronic, and selfish.
Making an MMO involves hundreds of thousands of variables across thousands of miles. Bugs will exist no matter what Cryptic does, and believe me, they want these bugs fixed more than you do.
Besides, half the things you guys are ranting about, aren't even bugs. You guys complain about the Q&A team, but I too would get tired of people claiming that their gaming experience is RUINED and BUGGY because of a TYPO!!!
...which is... not a bug....
Dude you are not listening this isn't about unavoidable bugs this is about a pattern of behaviour that involves rushing bugged to hell updates straight to live with poor QA and little to no heed being taken of Tribble testings.
QA, bug fixers both have a hand in letting bugs slip through the gaps, it's just that recently Dan admitted te Andorian ship bugs were down to QA failing to communicate correctly.
Lets us not forget that for 7 days ground missions from the tutorial all the way to Cure Ground Elite were unplayable. Because a pathing bug got through in a pre-patch for Season 7 that broke the mechanics completely.
This isn't your usual MMO unavoidable bugs happen thing. So stop trying to say that it is.
The game has been rushed and half finished for it's entire existence it went live in a barely beta state...
#2311#2700#2316#2500
Yes, Cryptic needs to TEST things on their TESTING server, to make sure that by TESTING them they get all the kinks out in the TESTING phase. Anything that I have not said before? :rolleyes:
And how often does that happen? Every other week? Oh my, once? #firstworldproblemsmuch? Every MMO goes through this kind of TRIBBLE eventually. They always do. Those that don't never lasted long enough.
Orly? Let's have a go at that WoW example again.
A lot of MMO's have it worse. Hell, even this game used to be worse.
No duh. CBS forced this game out in a year, then Atari starved the TRIBBLE out of them and left it to fail, and they've been trying to recoup ever since. I think they've been doing a good job.
Given their track record, this is more than likely, NOT the case. I've seen so many bugs on tribble, get reported, massively in many cases, only to have them released.
IF, it was in the their list of bugs, and they released it, then it again shows a systematic failure in the QA department, which should have Stopped it in its tracks.
I have paid to play here.
Don't tell me not to complain.
It's supposition based on past experiences. And I don't need access to Cryptic's bug database (hell, I doubt they have one given the amount of bugs released every patch), I have the Tribble forums and the hundreds of posts with reported bugs that don't get fixed.
And given past experiences with Cryptic, it is entirely plausible the QA is just shody (bordering on inept).
I will also say, saying that is possible that QA found the bug and reported it (and, by the fact the Andorian ships released in the state they did, ignoring said reports) is a rather odd defense (I would say it's almost as bad as decloaking when receiving a messege somehow "working as intended").
I agree, paying customers have a right to expect something other than a mediocre product.
Star Trek: The Original Grind
Star Trek: The Next Grind
Star Trek: Deep Space Grind
Star Trek: Voyage to the Grind
Once again this is not the people complaining about the usual bugs you encounter in most MMO's this is about people complaining about a pattern of behaviour where bugs that are avoidable or even known to exist still find their way onto the live server. Even worse there are known bugs that have actively been ignored like the infamous cloaking bug that was seen as such and Cryptic did a U-Turn and the phrase "working as intended" was born as an STO meme.
Also the corrupted blood incident in WOW was not your average unavoidable bug, it was once again a failure to properly test and QA, this wasn't some variable hidden deep the trunk code it was part of an update and a caster power that was designed for that update, it was a lack of due diligence on Blizzards part and only reinforces my point.
#2311#2700#2316#2500
That regret for not thinking things through with due diligence is something that the developers of this game would be wise to emulate and learn from.
#2311#2700#2316#2500
Wait...
You mean my carefully crafted personal bios AREN'T BEING READ BY ANYONE?
******mit.
(I don't know this was bugged)
#2311#2700#2316#2500
Only sometimes and "only a small %age of the player-base is affected."
It's been bugged since they started work on Gateway -- it has something to do with that boondoggle.
I submitted three tickets on this, haven't received a response, ya ya woo woo we know the drill by now.
Pretty much not. I can get maybe one player's info per zone: the rest all come up with fleet, rank and HP, and that's it. No species, no bio, nothing, and according to the Gameplay Bugs thread, it's been going on since December. It seems like such a little thing, but that little thing is what got me hooked, and I'm worried that, if issues like cloaking glitches are beneath the studio's notice, this will never get on their list.
I've been stuck in that "small percentage" since it started. =/ I suspect it's actually a lot of people, many of whom haven't noticed yet because they don't often try to read other players' info.
Agreed, it'd make sense that it has to do with the info also being loaded by Gateway. And yeah, I submitted two tickets back around Christmas and they vanished into the Land of Lost Tickets.
No. I think people should keep right on complaining until something is finally done.
*Calls Q, yes Q*
Cryptic should realise that this damages their reputation and makes people less likely to spend money on their games. I'm certainly not buying any new ships on release as I'll wait to see what the bugs are from those who do. As a career officer, I'll be in the next two betas for Neverwinter, the videos I've seen look fun and I'm tempted by the Guardian of Neverwinter Pack. Part of my decision making will be it's buggyness. While I would usually give beta bugs the benefit of the doubt, given STO's record, would that be wise?
K'ymara, Orion Engineer. Caedera of Borg, Liberated Borg Tactical, Elyza Vix, Joined Trill Scientist. Christina Bellona, Augmented Human Tactical.
T'Lana, Vulcan Scientist. Arbol, Martian Tactical. Ayzer Bryn, Joined Trill Engineer. Hawke, Betazoid Scientist. Karna Valkras, Klingon Engineer. Beth Parker, Human Tactical
Sarel, Romulan Engineer (Federation). Yazuri, Reman Scientist (KDF)
A certain level of bugs is acceptable, STO is beyond that. We can't do anything in the game anymore without encountering a lot of bugs, we are constantly working around the issues.
There is nobody dedicated to fixing bugs, the team is too large for that, combined with extremely poor QA and only fitting in fixes between adding in new rushed and buggy content it is simply not acceptable.
Completed Starbase, Embassy, Mine, Spire and No Win Scenario
Nothing to do anymore.
http://dtfleet.com/
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Cryptic need lots more love!
Right now I can only say: Let our bug report posts block out the forums. :cool: