The Kumari hits like a slegdehammer and it also goes boom as easily without skill at the helm or support from a good team.
Still just to breath some life into the venerable BoP line of ships it would be cool if the Devs made a three pack bundle that brought them up to par as a raider and made them as useful in a proper premade when piloted by skill or supported by a good team.
Lucky. I now suffer a bug that makes some of my ships unplayable becuase they no longer display the BOff stations.
One thing I've found that sometimes helps is if you can slot a BOff into your shuttle. Whichever BOff is your shuttle's active will also be slottable on your main ship.
One thing I've found that sometimes helps is if you can slot a BOff into your shuttle. Whichever BOff is your shuttle's active will also be slottable on your main ship.
transwarping to your starbase or going to your bridge are also tricks to make it so you can slot again. ive never had both not work
transwarping to your starbase or going to your bridge are also tricks to make it so you can slot again. ive never had both not work
It's been kind of weird.
One guy, could just change instances - hit U - was good to go. Another guy, had to go to the bridge to do it - was good to go. Another guy, had to change instances - go to the bridge - was good to go. Another guy, had to switch instances multiple times - switch ships - switch back - and was good to go. Another guy...etc, etc, etc. The last guy, yep - had to buy a Danube - and slot each BOFF in the Danube before I could slot them on the ship. No "fix" worked for all the guys - each had to do something different.
Have you tried the fleet somraw against kumari after patch and kumari being piloted by a good federation pilot?What were your results?
(Is fine english don't worry)
My fleet somraw works just fine vs anything but Q's personal kart known as the jem'hadar attack ship (and more recently fleet aquarius cuz this thing is so tiny I cant see where it is facing).
It's pretty much your mirror qin with more hull, shields, turn rate, inertia, 1 additional console and better pivot thing.
So yeha I fought lot of andorian escorts (some were good players I suppose) and while it's true they hurt a lot in a single volley they generally dont have enough uptime to kill me (my build is very defensive thanks to assimilated stuff).
I dont play premades though.
PS : the last sentence was my sig in case I had to write longer posts like this one
One thing I've found that sometimes helps is if you can slot a BOff into your shuttle. Whichever BOff is your shuttle's active will also be slottable on your main ship.
One guy, could just change instances - hit U - was good to go. Another guy, had to go to the bridge to do it - was good to go. Another guy, had to change instances - go to the bridge - was good to go. Another guy, had to switch instances multiple times - switch ships - switch back - and was good to go. Another guy...etc, etc, etc. The last guy, yep - had to buy a Danube - and slot each BOFF in the Danube before I could slot them on the ship. No "fix" worked for all the guys - each had to do something different.
Thank you all for the tips to fix it. I will try them next time Im ingame. :-)
I suspect "Never going to happen" is the correct response, with the caveat being "We're going to get another useless ****** cruiser instead."
Lets hope your wrong. I think a good 3BoP bundle would sell very well.
If its money they want then they must offer something worth paying money for to start the cycle, very few players will just throw money at a game in the hopes it gives them something worth it.
the anforian is no where near as viable as a fleet patrol or fleet advanced the shield and hull mod combined with higher turn realy sets you at a disadvantage, and 5 dhc isnt all u would think.....i want my money back
In the hands of the right pilot, this ship is a wrecking cannon. Those who say they can make mince meat out of the kumari class, were the pilots named players in pvp or were they pve heroes thinking they were boss?
I will admit though, they arent bug killers. However, with the right support in a premade setup, they have the potential to be.
To the op: Sorry for being used as the test subject in that cap & hold. We just put the ship together, qued up and thats what popped first.
To the op: Sorry for being used as the test subject in that cap & hold. We just put the ship together, qued up and thats what popped first.
Don't be sorry,it was a fun game that one even if then kdf lost that time.
Actually you could join more C&H in future and bring the kumari too .
Good pilots are always a challenge and a joy to fight against.
Sometimes when the fight is nice and clean the results are secondary in importance.
@pokersmith1
I fought against your fed char and fought together with your kdf char .You have great builds both sides.Fleet somraw became a interesting ship after last patch ,but unfortunately it doesn't have 5 DHC or/and 5 tac consoles so spike damage of it is much lower.I would have bought it after last patch if there wouldn't had been kumari because it is a viable solution to fleet patrol/steamrunner and probably for 99% of fleet defiants that are flown now.
@this1isavailable
Thank you for answering .Before patch fleet somraw wasn't an option due to lower shield mod (actually you had to put a sci consoles costing ~30 mil (?) on exchange and doing so to loose one console space to have a comparable shield value as fleet defiant so I think that is the reason why I didn't see or met many fleet somraw's in game).If fleet somraw would had the actual stats from begining almost every kdf raptor pilot would had bought one and Cryptic would had made some sales with it.
Now out there is Kumari that raises the standard for escorts with 2 marks above anything kdf has.I expect a new ship for kdf as it would be only fair.I hope that it will be and that it will be usable.(not slow turning like bortas not lacking shield mod as initial fleet somraw).My zen is reserved for that new ship for now.
Edit : the 2 variants proposed in PVP thread are both viable bop pack or 5 fore and +2 turn rate modified actual vet destroyer (as it is now )
"There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
Before patch fleet somraw wasn't an option due to lower shield mod
Well in fact it was a display error and somraw never had .7 shield mod or something.
I don't remember the exact value my calculator told me but it was much higher than the expected .7 mod.
EDIT : found it, it was .935
I redid the test after patch (same ships / shield comparison) and now it's a .917 mod (my borg shield really dropped from 6k4+ to 6375).
I run my Khyzon as a stealth ambusher suited ideally to Kerrat and Capinhold. In team arena, I'll swap out my stealth and tractor beam for a HE1 and TSS2.
I did some testing with the tac Kumari, and IMO it's garbage. Too many tac slots, not enough tac powers.
The Khyzon and the Charal are solid though. If Honestly I'd say if you want the phaser dispersal console, buy the three pack- because you have better options than flying the tac.
Between the eng and sci ones, I like the Sci better just for console options- I run them with the same config. The sci console is also useful out of box, compared to the eng console which is just so much garbage.
Although tbh I got the three pack and I'm not running any of the consoles- flying a fleet antiproton boat, with dual chronitons, 3x Fleet DHCs, a fleet quantum, and the KCB in the back with a fleet turret. It hits hard, and between CRF, HYT3, APO3, and BO3 I have a very nice alpha strike punch for when I drop out of stealth nose to nose with a target.
I run MES1 and TB2, although I've also experimented with other LT sci powers. MES1 is normally pretty crappy but with the addition of even just one romulan eng boff it gets buffed into respectable territory.
Of course being specced for ambush fighting, it doesn't do as well in sustained fights without support. But I can still destealth in the middle of a klink ball firing my alpha, kill a target, and then book it back into stealth with MEF or photonic displacer fairly well.
Which is very similar to what I do on my klink in the Heght'ta.
I met a khyzon version of kumari on Kerrat.Couldn't do anything to that ship with my raptor
(Don't know the configuration of that ship maybe it had new auto-healing elite weapons )
Anyway that kind of kumari can tank and in this moment i think kdf has only viable escort option for fighting kumari and that is the jhas.
"There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
I met a khyzon version of kumari on Kerrat.Couldn't do anything to that ship with my raptor
(Don't know the configuration of that ship maybe it had new auto-healing elite weapons )
Anyway that kind of kumari can tank and in this moment i think kdf has only viable escort option for fighting kumari and that is the jhas.
So use Minimax's Norgh build and destroy that escort in one pass.
the tac version is not garbage, you may use 1 torp instead of 1 dual heavy cannon, leaving you with 1 wing,2dhc, 1dbb and 1 torp, the ship wouldnt be so much energy hungry (almost the same dmg ), and the chrono torp would be the cherry on top of it,
try this,
tt1, bo2, crf 2 apo3 (use 2 conn officers to chain the tt )
bo1, hy2, apo1
hy1, crf1
So use Minimax's Norgh build and destroy that escort in one pass.
Minimax build has 3 lobi consoles (saw it on portal ) and that means 600 lobi =150 keys =>~210 mil EC.With modules needed for ship it is a grand total of 230 mil EC
So a viable kdf alternative to kumari costs 230 mil EC and can't tank as a khyzon .
What can I say ?
"There already is a Borg faction, its called the Federation. They assimilate everyone else's technology and remove any biological or technical distinctiveness and add it to their own."
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
the tac version is not garbage, you may use 1 torp instead of 1 dual heavy cannon, leaving you with 1 wing,2dhc, 1dbb and 1 torp, the ship wouldnt be so much energy hungry (almost the same dmg ), and the chrono torp would be the cherry on top of it,
try this,
tt1, bo2, crf 2 apo3 (use 2 conn officers to chain the tt )
bo1, hy2, apo1
hy1, crf1
Only in the federation would they come up with a build on this shipthat also requires taking precious doff spaces up
----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
Minimax build has 3 lobi consoles (saw it on portal ) and that means 600 lobi =150 keys =>~210 mil EC.With modules needed for ship it is a grand total of 230 mil EC
So a viable kdf alternative to kumari costs 230 mil EC and can't tank as a khyzon .
What can I say ?
LOL, you don't need to get his stupid consoles to make the build work.
And if you're trying to tank in a BoP, you're doing it wrong. It's a pure hit-and-run ship, not an Escort.
Minimax build has 3 lobi consoles (saw it on portal ) and that means 600 lobi =150 keys =>~210 mil EC.With modules needed for ship it is a grand total of 230 mil EC
So a viable kdf alternative to kumari costs 230 mil EC and can't tank as a khyzon .
What can I say ?
Lol clown
You don't need the consoles
And of course it can't tank like a khyzon and it shouldn't
This post made me laugh
A viable alternative I have pwned every Andorran ship I've seen so far in a torkhat heghta and Guramba it's quite simple really because of all the cheese consoles they can't pack armour just stay behind them which is remarkably easy even in the cruiser for some reason
----=====This is my opinion you don't have to listen and no one else has to read them these "OPINIONS" are based on my exploits and my learning other people will have their opinions and that's fine just don't knock my way of doing things thanks=====---- :cool:
Comments
Lucky. I now suffer a bug that makes some of my ships unplayable becuase they no longer display the BOff stations.
R.I.P
Still just to breath some life into the venerable BoP line of ships it would be cool if the Devs made a three pack bundle that brought them up to par as a raider and made them as useful in a proper premade when piloted by skill or supported by a good team.
R.I.P
One thing I've found that sometimes helps is if you can slot a BOff into your shuttle. Whichever BOff is your shuttle's active will also be slottable on your main ship.
vids and guides and stuff
[9:52] [Zone #11] Neal@trapper1532: im a omega force shadow oprative and a maoc elite camander and here i am taking water samples
transwarping to your starbase or going to your bridge are also tricks to make it so you can slot again. ive never had both not work
It's been kind of weird.
One guy, could just change instances - hit U - was good to go. Another guy, had to go to the bridge to do it - was good to go. Another guy, had to change instances - go to the bridge - was good to go. Another guy, had to switch instances multiple times - switch ships - switch back - and was good to go. Another guy...etc, etc, etc. The last guy, yep - had to buy a Danube - and slot each BOFF in the Danube before I could slot them on the ship. No "fix" worked for all the guys - each had to do something different.
It's pretty much your mirror qin with more hull, shields, turn rate, inertia, 1 additional console and better pivot thing.
So yeha I fought lot of andorian escorts (some were good players I suppose) and while it's true they hurt a lot in a single volley they generally dont have enough uptime to kill me (my build is very defensive thanks to assimilated stuff).
I dont play premades though.
PS : the last sentence was my sig in case I had to write longer posts like this one
Thank you all for the tips to fix it. I will try them next time Im ingame. :-)
Tried them all, none have worked.
R.I.P
Lets hope your wrong. I think a good 3BoP bundle would sell very well.
If its money they want then they must offer something worth paying money for to start the cycle, very few players will just throw money at a game in the hopes it gives them something worth it.
R.I.P
Fleet somraw pilot here. Haven't come across a kumari pilot that was able to best me in single combat.... yet.
Elite Defense Stovokor
I will admit though, they arent bug killers. However, with the right support in a premade setup, they have the potential to be.
To the op: Sorry for being used as the test subject in that cap & hold. We just put the ship together, qued up and thats what popped first.
Don't be sorry,it was a fun game that one even if then kdf lost that time.
Actually you could join more C&H in future and bring the kumari too .
Good pilots are always a challenge and a joy to fight against.
Sometimes when the fight is nice and clean the results are secondary in importance.
@pokersmith1
I fought against your fed char and fought together with your kdf char .You have great builds both sides.Fleet somraw became a interesting ship after last patch ,but unfortunately it doesn't have 5 DHC or/and 5 tac consoles so spike damage of it is much lower.I would have bought it after last patch if there wouldn't had been kumari because it is a viable solution to fleet patrol/steamrunner and probably for 99% of fleet defiants that are flown now.
@this1isavailable
Thank you for answering .Before patch fleet somraw wasn't an option due to lower shield mod (actually you had to put a sci consoles costing ~30 mil (?) on exchange and doing so to loose one console space to have a comparable shield value as fleet defiant so I think that is the reason why I didn't see or met many fleet somraw's in game).If fleet somraw would had the actual stats from begining almost every kdf raptor pilot would had bought one and Cryptic would had made some sales with it.
Now out there is Kumari that raises the standard for escorts with 2 marks above anything kdf has.I expect a new ship for kdf as it would be only fair.I hope that it will be and that it will be usable.(not slow turning like bortas not lacking shield mod as initial fleet somraw).My zen is reserved for that new ship for now.
Edit : the 2 variants proposed in PVP thread are both viable bop pack or 5 fore and +2 turn rate modified actual vet destroyer (as it is now )
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
Glad you noticed. Usually we are called cheats or something to that effect.
I don't remember the exact value my calculator told me but it was much higher than the expected .7 mod.
EDIT : found it, it was .935
I redid the test after patch (same ships / shield comparison) and now it's a .917 mod (my borg shield really dropped from 6k4+ to 6375).
In fact the patch was a nerf to that ship
I did some testing with the tac Kumari, and IMO it's garbage. Too many tac slots, not enough tac powers.
The Khyzon and the Charal are solid though. If Honestly I'd say if you want the phaser dispersal console, buy the three pack- because you have better options than flying the tac.
Between the eng and sci ones, I like the Sci better just for console options- I run them with the same config. The sci console is also useful out of box, compared to the eng console which is just so much garbage.
Although tbh I got the three pack and I'm not running any of the consoles- flying a fleet antiproton boat, with dual chronitons, 3x Fleet DHCs, a fleet quantum, and the KCB in the back with a fleet turret. It hits hard, and between CRF, HYT3, APO3, and BO3 I have a very nice alpha strike punch for when I drop out of stealth nose to nose with a target.
I run MES1 and TB2, although I've also experimented with other LT sci powers. MES1 is normally pretty crappy but with the addition of even just one romulan eng boff it gets buffed into respectable territory.
Of course being specced for ambush fighting, it doesn't do as well in sustained fights without support. But I can still destealth in the middle of a klink ball firing my alpha, kill a target, and then book it back into stealth with MEF or photonic displacer fairly well.
Which is very similar to what I do on my klink in the Heght'ta.
(Don't know the configuration of that ship maybe it had new auto-healing elite weapons )
Anyway that kind of kumari can tank and in this moment i think kdf has only viable escort option for fighting kumari and that is the jhas.
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
So use Minimax's Norgh build and destroy that escort in one pass.
He means there isn't enough Tactical skills to fill the slots on the ship.
try this,
tt1, bo2, crf 2 apo3 (use 2 conn officers to chain the tt )
bo1, hy2, apo1
hy1, crf1
Minimax build has 3 lobi consoles (saw it on portal ) and that means 600 lobi =150 keys =>~210 mil EC.With modules needed for ship it is a grand total of 230 mil EC
So a viable kdf alternative to kumari costs 230 mil EC and can't tank as a khyzon .
What can I say ?
I refuse to be content https://www.youtube.com/watch?v=FwI0u9L4R8U
Only in the federation would they come up with a build on this shipthat also requires taking precious doff spaces up
LOL, you don't need to get his stupid consoles to make the build work.
And if you're trying to tank in a BoP, you're doing it wrong. It's a pure hit-and-run ship, not an Escort.
Lol clown
You don't need the consoles
And of course it can't tank like a khyzon and it shouldn't
This post made me laugh
A viable alternative I have pwned every Andorran ship I've seen so far in a torkhat heghta and Guramba it's quite simple really because of all the cheese consoles they can't pack armour just stay behind them which is remarkably easy even in the cruiser for some reason