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Jem'Hadar Attack Ship

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    rakija879rakija879 Member Posts: 646 Arc User
    edited February 2013
    Every so often a player gets their bottom handed to them by a bug pilot. It goes something like this.




    Bugs can be killed, even good bug pilots, I slaughtered one only yesterday in my Heavy Escort Carrier, and in an arena environment they are toast against a good escort working in tandem with a sci.



    Unfortunately so many people choose the latter option as it is the easiest.


    that would be a nice story to tell if it was 1:1 but it was 1:2 or more... so nothing special no need praise! I think when people generally criticize the bug they think of him as 1:1 encounter :)
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    eurialoeurialo Member Posts: 667 Arc User
    edited February 2013
    patrickngo wrote: »
    um, to get the equivalent of a 1.0 shield modifier is why most 'scorts have 2 or more sci slots-the Jem ship doesn't NEED that extra sci slot to match-or-exceed the shield tanking ability of any other Escort (or some Cruisers).

    many escorts have 0.99 so just a 1% difference...
    Further, no, gear doesn't make the PLAYER good-but it does make bad/mediocre players competitive in the case of the JHAS. In the hands of a GOOD player, running a JHAS in PvP is, essentially, Dilithium farming-no challenge in other words, not about the game, it's about turning in those 3 Arenas/3 Kerrat runs+Kill rewards as quickly as possible.

    you get GOOD by practice on ships that are LESS capable-you only barely maintain proficiency or degrade in ships that are as superior as the JHAS.

    Taking a base-model Norgh into Lt.General/Vice Admiral level instances of Ker'rat will teach you more about HOW to PvP, than running a Bugship against Premades and doing a thousand hours' reading on the PvP forums will.

    Because it's INFERIOR. Same for takign a Qorgh, or the basic CDR level Escort (if you insist on playing Fed). Superior gear doesn't teach you anything, except to rely on superior gear.

    that's true and it's because I wrote that there is a reason because I win against 4 playes... I am not so good, but 4 players are 4 players and if I win is not because of a powerfull ship but because my opponents can't play at all.
    [SIGPIC][/SIGPIC]

    Playing STO spamming FAW is like playing chess using always the computer's suggested moves
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    edna#7310 edna Member Posts: 21 Arc User
    edited February 2013
    I say Vesta and steamrunner are ok and SNB should get a serious buff.Also orion interceptors should get a double draining power , if possible 3x plasmonic leech and if I dont ask for much can we get more pet spam from escorts carriers.

    I cant wait a carrier to spew carriers pets :rolleyes:
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    chorkswaldchorkswald Member Posts: 43 Arc User
    edited February 2013
    I think i am one of the few people to acquire a Jem'Hadar Attack Ship an then stop useing it.....For anyone thinking its an instant win ship its not you still have to work for it like in any other escort an if your on your not on your game you die like all other escorts the jemi actualy has less shields then the other escorts sept maybe the HEC (not inclusedn 9 console ships it a 10 console world upgrade or die like a nub) personally i say bring out more assault cruisers like the breen ship........(for those of you who dont know i fly a breen ship)
    "But it ain't all buttons and charts, little albatross. You know what the first rule of flyin' is? Love. You can know all the math in the 'Verse, but take a boat in the air you don't love, she'll shake you off just as sure as the turning of worlds. Love keeps her in the air when she oughta fall down, tells ya she's hurtin' 'fore she keens. Makes her home."
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    hereticknight085hereticknight085 Member Posts: 3,783 Arc User
    edited February 2013
    chorkswald wrote: »
    bring out more assault cruisers like the breen ship........(for those of you who dont know i fly a breen ship)

    For the record, the Chel'Gret is a warship/destroyer, not a cruiser.
    It is said the best weapon is one that is never fired. I disagree. The best weapon is one you only have to fire... once. B)
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    chorkswaldchorkswald Member Posts: 43 Arc User
    edited February 2013
    For the record, the Chel'Gret is a warship/destroyer, not a cruiser.

    I care not its designation just give me more.....(personally would have given it 4 device slots)........an for the love of god i hope there is another chance to get one cause i want one for all my characters.......
    "But it ain't all buttons and charts, little albatross. You know what the first rule of flyin' is? Love. You can know all the math in the 'Verse, but take a boat in the air you don't love, she'll shake you off just as sure as the turning of worlds. Love keeps her in the air when she oughta fall down, tells ya she's hurtin' 'fore she keens. Makes her home."
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    roejspinodjiroejspinodji Member Posts: 42 Arc User
    edited February 2013
    adrianm63 wrote: »
    I say Vesta and steamrunner are ok and SNB should get a serious buff.Also orion interceptors should get a double draining power , if possible 3x plasmonic leech and if I dont ask for much can we get more pet spam from escorts carriers.

    I cant wait a carrier to spew carriers pets :rolleyes:

    SNB needs a buff? Biggest bull**** I ever heard.... If you fire a snb just after an opponents Omega has run out, he is nearly paralized for 30 seconds (until all powers restored). Most ppl dont have sci team (as the escorts usually lack of sci Boff abilities, hazard emitters most important) and the problem is the shared CD to tac team. Try to run a pvp without rotating tac team - you are dead within seconds.....

    SNB is totally overpowered, it should be removed completely. Give the sci captains instead a de-cloaking skill or an energy buff, but not this overpowered TRIBBLE ability.


    More spamming? You want Battlestar Galactica or Star Trek?
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    edna#7310 edna Member Posts: 21 Arc User
    edited February 2013
    SNB needs a buff? Biggest bull**** I ever heard.... If you fire a snb just after an opponents Omega has run out, he is nearly paralized for 30 seconds (until all powers restored). Most ppl dont have sci team (as the escorts usually lack of sci Boff abilities, hazard emitters most important) and the problem is the shared CD to tac team. Try to run a pvp without rotating tac team - you are dead within seconds.....

    SNB is totally overpowered, it should be removed completely. Give the sci captains instead a de-cloaking skill or an energy buff, but not this overpowered TRIBBLE ability.


    More spamming? You want Battlestar Galactica or Star Trek?

    if you cant spot sarcasm you have serious issues.

    Now if you think bug ship needs a nerf why you say snb needs a nerf?

    you people want everything nerfed.If you want pvp with no powers you can always play a shuttle match premade.Im sure people in opvp are always waiting for that kind of stuffs.....lemme guess ,shuttles are OP .....-_-

    as for carriers ,..,.yes thats the biggest pile of hot steaming BS they put in the game.PvP against carriers is PvE ...but with more lag .
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