You mean except for that crazy idea like a virtual store where you can buy virtual goods right?
The rage you are seeing is that people are now being asked to pay, by current dilithium prices, around $18.75 for 8 borg weapons and a full STF space set. (roughly 300k dil / 160 dil per zen price).
For one character.
Since we seem to be losing sources of dilithium, and having more dilithium taxes applied to the game - I think it will make dilithium vs. zen even stronger than it is now.
Raising the price of gearing one character accordingly.
There is a point where attaching a dilithium tax to everything endgame is going to backfire imo, and while we may not be there yet - it's starting to feel like we are getting close.
what I think is even worse about this is that fine, you wanna make it real hard for people who pay nothing to play this game. fine. I get that. But what about the people who do pay? Why should those people get totally shafted.
Enforcing their time and currency sinks (to make us spend more time/money on the game) is far more important to whoever's in charge than any feedback from us players.
It's been my experience that they don't really take our feedback into account and just do what they want anyways. If every single player of the game came and said the new system was terrible, I still wouldn't hold my breath.
What this system does is put everyone back at zero. Either you're not part of the system at all (you already have all the gear) or you have to start from square one just to get back where you were.
My point of view. I play since January. I have six characters. I played hundreds of STFs. Only this week two of my toons managed to complete both STF sets available for them. A third one needs just one shield tech. The next two need three pieces. One character hasn't earned any prototype techs yet. Now I'll just buy the rest. No problem at all.
My point of view. I play since January. I have six characters. I played hundreds of STFs. Only this week two of my toons managed to complete both STF sets available for them. A third one needs just one shield tech. The next two need three pieces. One character hasn't earned any prototype techs yet. Now I'll just buy the rest. No problem at all.
you don't seem to get it. you'll have to grind each of your toons to get the resources to complete all the projects just to unlock the ability to buy them. Then grind resources (dil) to buy them.
you'll have to grind each of your toons to get the resources to complete all the projects just to unlock the ability to buy them. Then grind resources (dil) to buy them.
You're looking at months of work.
It's not a problem for me. At least the gear is guaranteed.
Comparing 100 STF pre and post is a very good idea to get the feeling and the math of this system.
I play 100 STFs before. I get showered with cool stuff, EDCs, occasionally rare salvage, if I am lucky, epic salvage. If I am super lucky the ultimate drop (epic set). In addition I get blue random equip from optionals, again with a chances the get additional EDC, salvage. And as bonus I even get dilithium I can spend on other parts of the game. Even better, the excess salvage can be converted into dilithium to even get more currency for other parts oif the game. In short playing STFs is awesome! It gives you advanced gear, the best gear and bonus dilithium for other parts of the game. Or even DOFFs. I like playing my daily STF or even 2 or 3. It feels rewarding.
Yes I might not get the super XII set drop, but I an not really out for it, for space I have it anyway.
Now the new system:
crickets
You play the STF and there are 15 Omega marks. :-( ok. Well what can I do. Put them into a project that takes 2 days waiting time.... ---crickets---... ok what happens if I do that long enough? I can buy stuff with dilithium....
So instead of being an awesome rewarding STF that spills out rewards and spills out rewards into other parts of the game, we get a system that sucks in stuff! (dilithium, that I have to get by buying or grinding other things).
Just doesn't feel right.
What would make it feel better, is if I get Omega Marks with which I can buy or unlock things. You know like EDC already are! Add tiers and reputation to unlock, perfect.
The conversion to the new system as it is just feels like an excuse to suck in dilithium.
Comparing 100 STF pre and post is a very good idea to get the feeling and the math of this system.
I play 100 STFs before. I get showered with cool stuff, EDCs, occasionally rare salvage, if I am lucky, epic salvage. If I am super lucky the ultimate drop (epic set). In addition I get blue random equip from optionals, again with a chances the get additional EDC, salvage. And as bonus I even get dilithium I can spend on other parts of the game. Even better, the excess salvage can be converted into dilithium to even get more currency for other parts oif the game. In short playing STFs is awesome! It gives you advanced gear, the best gear and bonus dilithium for other parts of the game. Or even DOFFs. I like playing my daily STF or even 2 or 3. It feels rewarding.
Yes I might not get the super XII set drop, but I an not really out for it, for space I have it anyway.
Now the new system:
crickets
You play the STF and there are 15 Omega marks. :-( ok. Well what can I do. Put them into a project that takes 2 days waiting time.... ---crickets---... ok what happens if I do that long enough? I can buy stuff with dilithium....
So instead of being an awesome rewarding STF that spills out rewards and spills out rewards into other parts of the game, we get a system that sucks in stuff! (dilithium, that I have to get by buying or grinding other things).
Just doesn't feel right.
What would make it feel better, is if I get Omega Marks with which I can buy or unlock things. You know like EDC already are! Add tiers and reputation to unlock, perfect.
The conversion to the new system as it is just feels like an excuse to suck in dilithium.
So much for the feel.
Now the math: (coming when we have the data)
That's indeed pretty much it.
For playing STFs now, you're guaranteed to get dilithium, EDCs and something more on top of it (usually a pretty crappy Mk XI console or whatever, but still). With a chance for something more (that can be converted to dil, if you don't need it).
With this change you still get the dil and then omega marks you can spend to unlock dilitium stores, and there, you go spend all that dil.
And remind me, why would you actually want to buy any of the (as of now) STF loot?
Well, I'll tell you. To get an edge at playing STFs...
Under the planned system, there just seems to be no added benefit, like there is now. I play STFs to get dilithium and loot (I can sell or use). And as a byproduct I get some salvage and techs which makes playing those STFs and thus getting dil and loot easier.
So in my book. The STF system is getting much, much worse.
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Just the act of converting an EDC/salvage/token into the equipment you want feels like: "Yes, I am getting my reward. I am turning this stuff in for the reward. I am cashing in (or out)? I have a net benefit. I am being rewarded."
Buying the equip you want with dilithium feels like: "I am paying and I am getting something, I lose something and I gain something. It's a trade-off. I could have gotten something else with that dilithium. Why am I paying here? Did I not earn it with beating STFs? Was it all for nothing? Maybe I shouldn't have. What am I doing?"
LOL. Well this won't hurt me since I have all the MK XII space and ground sets that I want for each of my 6 characters and all the Mk XII [Borg] weapons I need. Sucks if you have 2/3 of Mk XII ground set and can't get the last piece to drop before s7 goes live.
At least fully geared players will be more rare so will be more important for fleets to have and keep the ones they have now.
So if I get this straight, reputation (which we earn from STFs, missions etc.) unlocks items which we can then buy with Dilithium?
Which means that any credit we get from our EDCs, Proto Tech etc. only gets converted to reputation? Which means even if we max out the reputation system we still have to pay for gear?
So basically you're making us grind missions to unlock an elaborate shop-front to buy gear from?
*speechless*
Yes....a shop front for gear that already exists for a fraction of its future cost. Yeah for re-warmed content! Why make new stuff when you can repackage old stuff at a higher price!!!
I think the sticking point for many is that Dilithium is being added as an input where it hasn't been before...and shouldn't be.
Yes....a shop front for gear that already exists for a fraction of its future cost. Yeah for re-warmed content! Why make new stuff when you can repackage old stuff at a higher price!!!
I think the sticking point for many is that Dilithium is being added as an input where it hasn't been before...and shouldn't be.
Oh I dont know about a higher price... considering the number of times you had to run STF's in the past to complete sets.
If the current project costs are any indication and remain stead, then as stated 15 Elite STF's will get you enough Dilithium and Omega marks to complete the reputation system for the Omega Task Force (which seems low)... which based on times of current projects would take just over 2 weeks. Which also gives you 15 banked Elite Omega marks (enough to buy a 3 piece set (excluding dilithium which would be about 90k (another 82 STF's of your choosing).
So... about 100 STF's get a full mk xii set... less actually, since you can convert some of the Omega Marks you earned in the STF's ran to build dilithium...
Honestly, seems a like less to me... certainly faster.
If the current project costs are any indication and remain stead, then as stated 15 Elite STF's will get you enough Dilithium and Omega marks to complete the reputation system for the Omega Task Force (which seems low)... which based on times of current projects would take just over 2 weeks. Which also gives you 15 banked Elite Omega marks (enough to buy a 3 piece set (excluding dilithium which would be about 90k (another 82 STF's of your choosing).
So... about 100 STF's get a full mk xii set... less actually, since you can convert some of the Omega Marks you earned in the STF's ran to build dilithium...
Honestly, seems a like less to me... certainly faster.
Yes, faster. And for those of us with limited time to play, a much more reasonable thing to ask of us. 2 weeks for a garunteed payout is awesome, considering I've been chasing a MK 12 ground set for MONTHS with no luck. Please Cryptic Devs, if you're listening, keep the costs reasonable like this.
It's not nice to jump to conclusions and spread misinformation...
The Dilithium cost of gear gained via the Reputation system will be cheaper than similar Dilithium gear by at least 5%. You will also be able to obtain Mk XII gear that cannot currently be purchased using Dilithium.
But we are often left to speculate, or go by history, so heres my "anecdotal speculation and scuse me ;-P, never in the history of my mmo gaming career, some 14 odds year, (leave the comments cause thats a whole other box of worms) and including Cryptics, have I ever seen or had a conversion where the players where GENERALLY happy.
Just the act of converting an EDC/salvage/token into the equipment you want feels like: "Yes, I am getting my reward. I am turning this stuff in for the reward. I am cashing in (or out)? I have a net benefit. I am being rewarded."
Buying the equip you want with dilithium feels like: "I am paying and I am getting something, I lose something and I gain something. It's a trade-off. I could have gotten something else with that dilithium. Why am I paying here? Did I not earn it with beating STFs? Was it all for nothing? Maybe I shouldn't have. What am I doing?"
Well said... I am personally glad that the "luck" factor is out of the STF. How many have completed 200-300 missions without complete sets?
Now there is a set goal... you know when you'll reach it... not have to rely on the roll of the dice.
Yeah, LUCK is the reason I never bothered with Elites. Play a really hard mission for 30 mins and get 2 EDC and MAYBE an item I can sell on exchange? No thank you. With the new system I know what I'll get ahead of time.
And as for the dil costs of stuff..... how often are you planning to buy it? Probably not once a day.....
I only have one Fed toon and one KDF toon (I rarely use, yet sumhow got all purrtotype set gear with that one), and now I'm glad I didn't do that multiple toon thingy lots of others did. Because now it seems that having just one toon per faction works in my favor.
"Everything about the Jham'Hadar is lethal!" - Eris
Original Join Date: January 30th, 2010
Just a note, AFAIK, only the Elite Omega marks are supposed to be exchangable for dil, not the normal Omega marks (that you'll get by the hundreds, after few STFs).
No, overall, STFs are now gonna be just ways of getting STF loot, nothing more. Now you get dilithium out of them AND some loot.
And most of the versatility of current EDCs is lost in the process. Now you are sure to get EDCs --> those can buy you up to Mk XI weapons, equipment, dilithium, ground and space sets and some not that great doffs.
The (regular) Omega marks are only usable as an input in the rep system. And only by giving other ressources in addition to them to that system, you can get that same things again (sure, with new additons).
TOIVA, Toi Vaxx, Toia Vix, Toveg, T'vritha, To Vrax: Bring in the Allegiance class. Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider. Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
One thing Cryptic should take from Blizzard, is making the Reputation System, ACCOUNT WIDE. Pain in the TRIBBLE having to level the Reputation System on 1 character, let alone several characters. And yes, at this point i'm fairly certain there are quite a few players who have multiple characters.
You mean except for that crazy idea like a virtual store where you can buy virtual goods right?
The rage you are seeing is that people are now being asked to pay, by current dilithium prices, around $18.75 for 8 borg weapons and a full STF space set. (roughly 300k dil / 160 dil per zen price).
For one character.
Since we seem to be losing sources of dilithium, and having more dilithium taxes applied to the game - I think it will make dilithium vs. zen even stronger than it is now.
Raising the price of gearing one character accordingly.
There is a point where attaching a dilithium tax to everything endgame is going to backfire imo, and while we may not be there yet - it's starting to feel like we are getting close.
Dont know about you. But unless season seven is pushed backward to January and everything is taken off the board and started over from with? Yeah. The day season 7 launches i'll read the patch notes... and there's a 70% chance i'll hit the uninstall button never to be seen on these forums and in game again. I for one AM at that point.
I've earned complete Mk XI and Mk XII sets of both Omega, MACO and KHG for most of my ships and characters (and Boffs). The only way - the only way I'd be happy with this change is if I went into Season 7 with the Omega rep system completely unlocked for my characters whilst retaining the Dilithium and/or purchasing value of all the unspent Borg currency I have.
Anything less is cheating me out of the considerable time I've invested in getting my characters where they are.
What about veterans
- I haven't been playing that long but in the time I have been here I've put a lot of hours into the game. I'm currently sitting on nearly 400 edc's on one toon. Now you're going to turn around and ask those of use who have put in the time already to go and grind again just to have privledge to spend our dil on something in reality we've already earned the right to get?
Agreed. I'm sitting on 500+ EDC, almost 100 proto salvage, 40 rare salvage and about 5 of each type of proto tech drop. That's raw currency I can convert into gear right now. If I get a new ship or want to change load out, I can fit it out right now by visiting roxy and turning in the required bits.
Alternatively if I don't have much play time on a particular day, I can login, visit roxy and convert some salvage directly into dilithium ore, click refine and be done for the day.
With this upcoming conversion, this unconverted gear/dilithium I currently own will be taken away and be used to unlock a new store? A store that requires dilithium to get anything out of(?), which they effectively just took away from me to unlock the STF store?
I think I worked it out in another thread but I have at least 310k worth of dilithium in EDC/salvage/tech. What's that worth in zen points? Not sure of current conversion rate but thats gotta be around or over 2500 zen, $25.
If I can't get that equivalent amount OUT of the new system after the conversion, then Cryptic have essentially stolen my money.
Granted we don't have the full details yet, but if there's any loss in the conversion like there was with the previous conversion Cryptic did with exploration marks etc (after a certain converted amount your stuff converts into less), they are effectively taking money without consent.
That may have been ok with explore marks that in and of themselves weren't worth anything monetarily, but STF EDC/salvage/tech is worth actual money, and I'm worried about what they will be taking from me.
If you hold onto them, they will be automatically replaced with an amount of Omega Marks when Season 7 goes live.
A dev blog giving more information on the conversion will be surfacing soon. I'd wait until you've read that before making a decision on whether to cash out now, or wait for the conversion.
One thing Cryptic should take from Blizzard, is making the Reputation System, ACCOUNT WIDE. Pain in the TRIBBLE having to level the Reputation System on 1 character, let alone several characters. And yes, at this point i'm fairly certain there are quite a few players who have multiple characters.
Meurk, I'm not sure I agree with you on that point. I think part of the problem is the use of the term "reputation," which causes a completely reasonable comparison with WOW and other games with similar systems.
The STO reputation system strikes me as being a lot closer in intent (if smaller in scope) than the alternate advancement system that Everquest uses (more info: http://everquest.allakhazam.com/wiki/eq:AA). This in turn goes back to the Demihuman max-level advancement system from the original pen and paper D&D. In both cases, the purpose of the system is to allow max-level characters to continue to develop and grow without actually adding more levels to the game.
This is fundamentally a character-level activity. Making it account-based would undermine its value as a gameplay extender for 50th level characters, since each player would only go through the advancement cycle once.
This is fundamentally a character-level activity. Making it account-based would undermine its value as a gameplay extender for 50th level characters, since each player would only go through the advancement cycle once.
Except it has no value as a 'gameplay' extender - it's merely another dilithium store that you can't actually shop in until you've run 50-odd STFs, paid Dilithium, Doffs and other resources and waited around for a month or two.
The only 'gameplay' that's present in this system is some weak-sauce passive skills at the lower Tiers and a couple of interesting ones at Tier 4 and 5.
It also strikes me that this is the first push to eliminate rewards altogether from story content - things like the Featured Episodes Jem'hadar set - instead of playing missions for the cool loot, you'll be playing them for marks to unlock a Jem'hadar Dilithium store etc.
You have noticed that the both the Reman Covariant Shield Array and the Borg Console are in the reputation system? Right now you can you can play an interesting mission like Coliseum or Assimilation and earn a nifty reward for it - after Season 7 all you'll get is Romulan or Omega Marks and if you want a reward you're damn well gonna have to pay for it...
Can anyone tell me exactly, where's the incentive to play?
Except it has no value as a 'gameplay' extender - it's merely another dilithium store that you can't actually shop in until you've run 50-odd STFs, paid Dilithium, Doffs and other resources and waited around for a month or two.
The only 'gameplay' that's present in this system is some weak-sauce passive skills at the lower Tiers and a couple of interesting ones at Tier 4 and 5.
It also strikes me that this is the first push to eliminate rewards altogether from story content - things like the Featured Episodes Jem'hadar set - instead of playing missions for the cool loot, you'll be playing them for marks to unlock a Jem'hadar Dilithium store etc.
You have noticed that the both the Reman Covariant Shield Array and the Borg Console are in the reputation system? Right now you can you can play an interesting mission like Coliseum or Assimilation and earn a nifty reward for it - after Season 7 all you'll get is Romulan or Omega Marks and if you want a reward you're damn well gonna have to pay for it...
Can anyone tell me exactly, where's the incentive to play?
It extends gameplay by delaying it and encouraging repetition.
And if you want to take the WoW model for rep, it's:
Get to at least T4 on any alt. Rep gains are doubled on any alts.
LOL. Well this won't hurt me since I have all the MK XII space and ground sets that I want for each of my 6 characters and all the Mk XII [Borg] weapons I need. Sucks if you have 2/3 of Mk XII ground set and can't get the last piece to drop before s7 goes live.
"I've got mine so TRIBBLE the rest of you" :rolleyes: Must be a real team player here...
Not sure I understand the angst here. The rep system guarantees gear. It's far more meritocratic -- people who do well in STFs get through the rep projects faster, while the noobs languish in the lower tiers unless they're being dragged through. There is at least an end-goal in sight, rather than the ridiculous random drop system that has no guarantee of success no matter how many runs you do. Why leave your gear up to the random number generator gods?
The only contention I can see is whether to credit existing STF players, and with this conversion ratio they're already doing that, no? It would be nice if getting the Medal of Honor accolade series translated to some more marks and such, however...
Comments
what I think is even worse about this is that fine, you wanna make it real hard for people who pay nothing to play this game. fine. I get that. But what about the people who do pay? Why should those people get totally shafted.
It's been my experience that they don't really take our feedback into account and just do what they want anyways. If every single player of the game came and said the new system was terrible, I still wouldn't hold my breath.
What this system does is put everyone back at zero. Either you're not part of the system at all (you already have all the gear) or you have to start from square one just to get back where you were.
MAKE THE REP STORE ACCOUNT WIDE
Because this is essentially what folks had asked for: to make mk xii stf sets easier to obtain.
My point of view. I play since January. I have six characters. I played hundreds of STFs. Only this week two of my toons managed to complete both STF sets available for them. A third one needs just one shield tech. The next two need three pieces. One character hasn't earned any prototype techs yet. Now I'll just buy the rest. No problem at all.
you don't seem to get it. you'll have to grind each of your toons to get the resources to complete all the projects just to unlock the ability to buy them. Then grind resources (dil) to buy them.
You're looking at months of work.
+1,
The rep should absolutely be account wide.
I play 100 STFs before. I get showered with cool stuff, EDCs, occasionally rare salvage, if I am lucky, epic salvage. If I am super lucky the ultimate drop (epic set). In addition I get blue random equip from optionals, again with a chances the get additional EDC, salvage. And as bonus I even get dilithium I can spend on other parts of the game. Even better, the excess salvage can be converted into dilithium to even get more currency for other parts oif the game. In short playing STFs is awesome! It gives you advanced gear, the best gear and bonus dilithium for other parts of the game. Or even DOFFs. I like playing my daily STF or even 2 or 3. It feels rewarding.
Yes I might not get the super XII set drop, but I an not really out for it, for space I have it anyway.
Now the new system:
crickets
You play the STF and there are 15 Omega marks. :-( ok. Well what can I do. Put them into a project that takes 2 days waiting time.... ---crickets---... ok what happens if I do that long enough? I can buy stuff with dilithium....
So instead of being an awesome rewarding STF that spills out rewards and spills out rewards into other parts of the game, we get a system that sucks in stuff! (dilithium, that I have to get by buying or grinding other things).
Just doesn't feel right.
What would make it feel better, is if I get Omega Marks with which I can buy or unlock things. You know like EDC already are! Add tiers and reputation to unlock, perfect.
The conversion to the new system as it is just feels like an excuse to suck in dilithium.
So much for the feel.
Now the math: (coming when we have the data)
That's indeed pretty much it.
For playing STFs now, you're guaranteed to get dilithium, EDCs and something more on top of it (usually a pretty crappy Mk XI console or whatever, but still). With a chance for something more (that can be converted to dil, if you don't need it).
With this change you still get the dil and then omega marks you can spend to unlock dilitium stores, and there, you go spend all that dil.
And remind me, why would you actually want to buy any of the (as of now) STF loot?
Well, I'll tell you. To get an edge at playing STFs...
Under the planned system, there just seems to be no added benefit, like there is now. I play STFs to get dilithium and loot (I can sell or use). And as a byproduct I get some salvage and techs which makes playing those STFs and thus getting dil and loot easier.
So in my book. The STF system is getting much, much worse.
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
Well said... I am personally glad that the "luck" factor is out of the STF. How many have completed 200-300 missions without complete sets?
Now there is a set goal... you know when you'll reach it... not have to rely o nthe roll of the dice.
Star Trek Online, Now with out the Trek....
I've been stuck in Infected Space que for half an hour?
Just the act of converting an EDC/salvage/token into the equipment you want feels like: "Yes, I am getting my reward. I am turning this stuff in for the reward. I am cashing in (or out)? I have a net benefit. I am being rewarded."
Buying the equip you want with dilithium feels like: "I am paying and I am getting something, I lose something and I gain something. It's a trade-off. I could have gotten something else with that dilithium. Why am I paying here? Did I not earn it with beating STFs? Was it all for nothing? Maybe I shouldn't have. What am I doing?"
A little exaggerated, but anyways
At least fully geared players will be more rare so will be more important for fleets to have and keep the ones they have now.
Yes....a shop front for gear that already exists for a fraction of its future cost. Yeah for re-warmed content! Why make new stuff when you can repackage old stuff at a higher price!!!
I think the sticking point for many is that Dilithium is being added as an input where it hasn't been before...and shouldn't be.
The faster a person is able to get the Marks they need, the more likely a player will be to complete their set by BUYING the dilithium, using Zen.
Oh I dont know about a higher price... considering the number of times you had to run STF's in the past to complete sets.
If the current project costs are any indication and remain stead, then as stated 15 Elite STF's will get you enough Dilithium and Omega marks to complete the reputation system for the Omega Task Force (which seems low)... which based on times of current projects would take just over 2 weeks. Which also gives you 15 banked Elite Omega marks (enough to buy a 3 piece set (excluding dilithium which would be about 90k (another 82 STF's of your choosing).
So... about 100 STF's get a full mk xii set... less actually, since you can convert some of the Omega Marks you earned in the STF's ran to build dilithium...
Honestly, seems a like less to me... certainly faster.
Star Trek Online, Now with out the Trek....
Yes, faster. And for those of us with limited time to play, a much more reasonable thing to ask of us. 2 weeks for a garunteed payout is awesome, considering I've been chasing a MK 12 ground set for MONTHS with no luck. Please Cryptic Devs, if you're listening, keep the costs reasonable like this.
And as for the dil costs of stuff..... how often are you planning to buy it? Probably not once a day.....
My character Tsin'xing
Original Join Date: January 30th, 2010
No, overall, STFs are now gonna be just ways of getting STF loot, nothing more. Now you get dilithium out of them AND some loot.
And most of the versatility of current EDCs is lost in the process. Now you are sure to get EDCs --> those can buy you up to Mk XI weapons, equipment, dilithium, ground and space sets and some not that great doffs.
The (regular) Omega marks are only usable as an input in the rep system. And only by giving other ressources in addition to them to that system, you can get that same things again (sure, with new additons).
Toi'Va, Ti'vath, Toivia, Ty'Vris, Tia Vex, Toi'Virth: Add Tier 6 KDF Carrier and Raider.
Tae'Va, T'Vaya, To'Var, Tevra, T'Vira, To'Vrak: Give us Asylums for Romulans.
Don't make ARC mandatory! Keep it optional only!
Dont know about you. But unless season seven is pushed backward to January and everything is taken off the board and started over from with? Yeah. The day season 7 launches i'll read the patch notes... and there's a 70% chance i'll hit the uninstall button never to be seen on these forums and in game again. I for one AM at that point.
Agreed. I'm sitting on 500+ EDC, almost 100 proto salvage, 40 rare salvage and about 5 of each type of proto tech drop. That's raw currency I can convert into gear right now. If I get a new ship or want to change load out, I can fit it out right now by visiting roxy and turning in the required bits.
Alternatively if I don't have much play time on a particular day, I can login, visit roxy and convert some salvage directly into dilithium ore, click refine and be done for the day.
With this upcoming conversion, this unconverted gear/dilithium I currently own will be taken away and be used to unlock a new store? A store that requires dilithium to get anything out of(?), which they effectively just took away from me to unlock the STF store?
I think I worked it out in another thread but I have at least 310k worth of dilithium in EDC/salvage/tech. What's that worth in zen points? Not sure of current conversion rate but thats gotta be around or over 2500 zen, $25.
If I can't get that equivalent amount OUT of the new system after the conversion, then Cryptic have essentially stolen my money.
Granted we don't have the full details yet, but if there's any loss in the conversion like there was with the previous conversion Cryptic did with exploration marks etc (after a certain converted amount your stuff converts into less), they are effectively taking money without consent.
That may have been ok with explore marks that in and of themselves weren't worth anything monetarily, but STF EDC/salvage/tech is worth actual money, and I'm worried about what they will be taking from me.
Thanks for informing us and answering questions.
The STO reputation system strikes me as being a lot closer in intent (if smaller in scope) than the alternate advancement system that Everquest uses (more info: http://everquest.allakhazam.com/wiki/eq:AA). This in turn goes back to the Demihuman max-level advancement system from the original pen and paper D&D. In both cases, the purpose of the system is to allow max-level characters to continue to develop and grow without actually adding more levels to the game.
This is fundamentally a character-level activity. Making it account-based would undermine its value as a gameplay extender for 50th level characters, since each player would only go through the advancement cycle once.
Except it has no value as a 'gameplay' extender - it's merely another dilithium store that you can't actually shop in until you've run 50-odd STFs, paid Dilithium, Doffs and other resources and waited around for a month or two.
The only 'gameplay' that's present in this system is some weak-sauce passive skills at the lower Tiers and a couple of interesting ones at Tier 4 and 5.
It also strikes me that this is the first push to eliminate rewards altogether from story content - things like the Featured Episodes Jem'hadar set - instead of playing missions for the cool loot, you'll be playing them for marks to unlock a Jem'hadar Dilithium store etc.
You have noticed that the both the Reman Covariant Shield Array and the Borg Console are in the reputation system? Right now you can you can play an interesting mission like Coliseum or Assimilation and earn a nifty reward for it - after Season 7 all you'll get is Romulan or Omega Marks and if you want a reward you're damn well gonna have to pay for it...
Can anyone tell me exactly, where's the incentive to play?
It extends gameplay by delaying it and encouraging repetition.
And if you want to take the WoW model for rep, it's:
Get to at least T4 on any alt. Rep gains are doubled on any alts.
"I've got mine so TRIBBLE the rest of you" :rolleyes: Must be a real team player here...
Not sure I understand the angst here. The rep system guarantees gear. It's far more meritocratic -- people who do well in STFs get through the rep projects faster, while the noobs languish in the lower tiers unless they're being dragged through. There is at least an end-goal in sight, rather than the ridiculous random drop system that has no guarantee of success no matter how many runs you do. Why leave your gear up to the random number generator gods?
The only contention I can see is whether to credit existing STF players, and with this conversion ratio they're already doing that, no? It would be nice if getting the Medal of Honor accolade series translated to some more marks and such, however...