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STO's end does not concern me-Nerf to Dilth grinding does

levi3levi3 Member Posts: 1,663 Arc User
There has been some chatter that cryptic intends to further make dilth grinding harder after the LTS sale ends.

The primary way they intend to do this is to remove the quickie "investgate officer daily reports" - you will still be able to do them just they will remove the capacity to go to a panel and do all 3 in just a minute or 2.

That is the main chatter I here as the next nerf to dilth grinding - they already nerfed contraband turn over recently fro 3 to 5 and from 2hr to 4 hr.

I suspect there are other ideas in the works to drastcally reduce the amount of dilth that can be collected.

The whole purpose is of course to force people to buy Zen with real money to convert to dilth.

Now there will be people say "but what about the dilth market, it will get out of wack"

No it won't - from watching it for 9 months and watching the stock market for 20 years - I can say will strong confidence that i believe they are already in there keeping the price consant and stable by addind dilth when need be. Over the last few weeks the dilth market has not budged 1 or 2 points a day and there have been hundreds of thousand of dilth on both the buy and the ask. The last lock box only moved it out of it's fixed range for a very short time.

It is clear that it is being manipulate - my bet is on Cryptic and not some players because the movement up or down is almost non existant. And just like the Federal reserve printing money - Crptic is the only ones that can just "print" dilth out of nothing.

So after the LTS sale is over and the do start hitting dilth grinding with a huge nerf bat - how will this affect your game?

Will you use more real money to buy dilth?

Will you stop all starbase projects?

Will you spend more of you time in the game to grind dilth?

Will you quite the game?(of course there will be 1000's more locked into the game with the LTS sale - so I guess you won't quite if the nerf dilth collection some more)

What are your thoughts?
Post edited by levi3 on
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Comments

  • cormorancormoran Member Posts: 440 Arc User
    edited October 2012
    Where's this chatter come from? I'm not about to start theorising on rumours some player decided to pull out of their behind.
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited October 2012
    Don't know the exact post (too lazy to look it up) but (new) Foundry mission rewards are potentially going to be linked to the average length of time it takes to play the mission (same as Neverwinter) - when the Foundry rewards get added, 'Investigate Officer Reports' goes bye-bye.
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  • anazondaanazonda Member Posts: 8,399 Arc User
    edited October 2012
    Even IF they remove the quickies, It's not like it will be hard to imagine new ones that will fulfill the timelimit, and still be super easy.

    And even ignoring the quickies, you can still earn roughly 8000+ Dil in less than 2 hours.
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • gthaatargthaatar Member Posts: 0 Arc User
    edited October 2012
    To be quite honest, if all you're doing in this game is just grinding, then you're probably better off moving on.

    Boo hoo if you now actually have to play the game to get certain rewards.
  • thetruthurtsthetruthurts Member Posts: 22 Arc User
    edited October 2012
    Don't know the exact post (too lazy to look it up) but (new) Foundry mission rewards are potentially going to be linked to the average length of time it takes to play the mission (same as Neverwinter) - when the Foundry rewards get added, 'Investigate Officer Reports' goes bye-bye.

    There is no post(from a dev anyway) that says anything like that.
  • badname834854badname834854 Member Posts: 1,186 Arc User
    edited October 2012
    Don't know the exact post (too lazy to look it up) but (new) Foundry mission rewards are potentially going to be linked to the average length of time it takes to play the mission (same as Neverwinter) - when the Foundry rewards get added, 'Investigate Officer Reports' goes bye-bye.

    My Common Sense is tingling.....

    Documentation please...this seems like speculation, albeit reasonable and consistent with their previous patterns..
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited October 2012
    My Common Sense is tingling.....

    Documentation please...this seems like speculation, albeit reasonable and consistent with their previous patterns..

    Nothing definitive (when is there ever?) but some of the Foundry authors have been talking about it here.

    Perhaps Kirksplat could give you info on his sources.
    Please join our peaceful protest to help make STO a better game
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  • levi3levi3 Member Posts: 1,663 Arc User
    edited October 2012
    cormoran wrote: »
    Where's this chatter come from? I'm not about to start theorising on rumours some player decided to pull out of their behind.

    It was in a post about new foundry changes. Even Community Mod Syberghost mentioned it. Maybe he would like to elaborate?
  • lostusthornlostusthorn Member Posts: 844
    edited October 2012
    levi3 wrote: »
    There has been some chatter that cryptic intends to further make dilth grinding harder after the LTS sale ends.

    The primary way they intend to do this is to remove the quickie "investgate officer daily reports" - you will still be able to do them just they will remove the capacity to go to a panel and do all 3 in just a minute or 2.

    I would call it more an exploit prevention then a nerf.
  • scififan78scififan78 Member Posts: 1,383 Arc User
    edited October 2012
    Personally, from a business standpoint, Inwould not fault Cryptic from this move, if it were to indeed happen. Removing the Officer Reports altogether in favor of a scalable dilithium reward for each individual Foundry mission would be fine for me. Many in the game take advantage of the "quickies." One thing I would like to see is making the patrol missions daily with a dilithium reward for each block completed. Either that or create a "Daily Patrol Assignment" given out by Patrol Officer. When you contact him, he will give you a patrol assignment of a random sector block. Today you may have to patrol Sirius Sector Block and tomorrow, it may be Zeta Adromadae.
  • captainrevo1captainrevo1 Member Posts: 3,948 Arc User
    edited October 2012
    levi3 wrote: »

    Now there will be people say "but what about the dilth market, it will get out of wack"

    No it won't - from watching it for 9 months and watching the stock market for 20 years - I can say will strong confidence that i believe they are already in there keeping the price consant and stable by addind dilth when need be. Over the last few weeks the dilth market has not budged 1 or 2 points a day and there have been hundreds of thousand of dilth on both the buy and the ask. The last lock box only moved it out of it's fixed range for a very short time.

    It is clear that it is being manipulate - my bet is on Cryptic and not some players because the movement up or down is almost non existant. And just like the Federal reserve printing money - Crptic is the only ones that can just "print" dilth out of nothing.

    the crytic control the market seems to pop up no matter what the cost is. when it was in the 300's people said the same thing.

    cryptic would ideally want the price to be higher than it is. it is super cheap to trade for zen at the moment and the price is so low that its not ideal to sell zen to get dilithium for starbases. so they are losing on both counts. if they were controlling it they would want the price to be much higher than it is now. at least 250.

    the prices have come way down because of the constant use of starbase requirements, yet no one wants to really sell their dilithium for less than what is going for so its just hanging around this area.

    why dont you wait until something changes, if it changes and how it changes first?
  • diogene0diogene0 Member Posts: 0 Arc User
    edited October 2012
    I have about 3k zen on my account, a lifetime sub, and... I have no clue about what I could do with such an amount of points.

    - I'm opposed to buy keys. I don't play the casino IRL and i don't want to become an addict.
    - I don't see the point of developping the starbase. The lockboxes and exchanges have better items to offer- for cheaper.
    - I don't see the point of buying c-store ships anymore, since the lockbox ones are vastly superior. Whatever ship they release the lockbox ones would still be able to kick it badly in the TRIBBLE.
    - I already own a galor, a recluse, an orb, both temporal ships, shuttles, stuff, more stuff... I'm a bit unimpressed by any new shiny they could release.

    Soooo, I don't need dilithium anymore. I've bought all these ships from the exchange, and since I own among the most blatant pay to win, cheated, cheater ships, I think the lifetime is the last piece of cash they'll ever get from me. Zens have no value for me anymore since what you can buy with them has no value to me. Even if they release even more OP pay to win ships in the store I think i'll sit there with what I have since it's an unending process. :)
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • tobar26thtobar26th Member Posts: 799 Arc User
    edited October 2012
    Don't know the exact post (too lazy to look it up) but (new) Foundry mission rewards are potentially going to be linked to the average length of time it takes to play the mission (same as Neverwinter) - when the Foundry rewards get added, 'Investigate Officer Reports' goes bye-bye.

    In fairness, if they nerf what is essentially to I suspect 95-99% of the playerbase, an exploit of the system I don't mind.


    Well I do, I mean I use the quickies to grab dilithium, and it'd be a shame to lose that - but I can totally understand it.

    Now if they nerf the amount of Dilithium from STFs, Mirror Events, PVP etc etc, then I'd encourage people to be upset.
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited October 2012
    It's gonna hurt starbases though if they don't introduce another (simple) method of gaining Fleet Marks - I do the clickies, not just for the Dilithium but because quite frankly, the Fleet missions are dreadful and the payouts pathetic.
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  • carl103carl103 Member Posts: 1 Arc User
    edited October 2012
    I'd argue that anyone bothering with the Foundry stuff is doing it strictly for the dil reward. Depending on how many people that is it could add upto a hell of a lot of lost dil out of the econemy. People forget, every bit of dil on the exchange has been earned by somone somwhere.
    I have about 3k zen on my account, a lifetime sub, and... I have no clue about what I could do with such an amount of points.

    - I'm opposed to buy keys. I don't play the casino IRL and i don't want to become an addict.
    - I don't see the point of developping the starbase. The lockboxes and exchanges have better items to offer- for cheaper.
    - I don't see the point of buying c-store ships anymore, since the lockbox ones are vastly superior. Whatever ship they release the lockbox ones would still be able to kick it badly in the TRIBBLE.
    - I already own a galor, a recluse, an orb, both temporal ships, shuttles, stuff, more stuff... I'm a bit unimpressed by any new shiny they could release.

    Lockbox ships are infiriour to fleet ships. Of course ATM thats not a major balance concern, but it may become one as time goes on.
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited October 2012
    carl103 wrote: »
    Lockbox ships are infiriour to fleet ships. Of course ATM thats not a major balance concern, but it may become one as time goes on.

    Really? I was under the impression that the Bug was still more desirable that the Fleet Defiant because of it's Boff layout..?
    Please join our peaceful protest to help make STO a better game
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  • levi3levi3 Member Posts: 1,663 Arc User
    edited October 2012
    What I was hearing in the "chatter" as I like to call it is that this "nerf" or change to the officer daily is to put an end to people with multiple alts just running the thing for 3 or 4 min per alt and collecting the dilth. Apparently with the massive requirements of Starbases the amount of Alts has skyrocketed.

    The intent was to get people to buy dilth - wilth Zen that was purchased with real money and not get as much dilth for starbases through grinding. The coming changes to nerf the dilth grinding - and I just don't think they have the Officer reports in mind - is to force people to open their wallet and buy more zen.

    But like I said these changes won't happen until after the LTS sale is over and a lot more people are locked in - so there is still some time to collect dilth.
  • diogene0diogene0 Member Posts: 0 Arc User
    edited October 2012
    carl103 wrote: »
    Lockbox ships are infiriour to fleet ships. Of course ATM thats not a major balance concern, but it may become one as time goes on.

    Oh no they aren't, especially with the special consoles. Better stats, more universals, special goodies, what else do you need? :D


    Back on topic:

    Whatever the 'fix' is, there will be a workaround. No one should worry about that. It might not be as easy as it is currenty but I can already imagine some tricks to overcome this issue. It might be even worse, considering the fact that a stf lasts 20 minutes, if they want the foundry content to be 'competitive'. And it has to be competitive if they want to give an incentive to authors (every single one of them, including myself, is creating missions for prestige to some extent, so we need people to play the missions). :)
    Lenny Barre, lvl 60 DC. 18k.
    God, lvl 60 CW. 17k.
  • levi3levi3 Member Posts: 1,663 Arc User
    edited October 2012
    diogene0 wrote: »
    Oh no they aren't, especially with the special consoles. Better stats, more universals, special goodies, what else do you need? :D


    Back on topic:

    Whatever the 'fix' is, there will be a workaround. No one should worry about that. It might not be as easy as it is currenty but I can already imagine some tricks to overcome this issue. It might be even worse, considering the fact that a stf lasts 20 minutes, if they want the foundry content to be 'competitive'. And it has to be competitive if they want to give an incentive to authors (every single one of them, including myself, is creating missions for prestige to some extent, so we need people to play the missions). :)

    I think 90% of the players probably do the daily officer reports as a "quckie" - So a lot of players will be affected by this change.

    And Like I said do they have any other dilth nerfs in mind as well?
  • weylandjuarezweylandjuarez Member Posts: 0 Arc User
    edited October 2012
    levi3 wrote: »
    I think 90% of the players probably do the daily officer reports as a "quckie" - So a lot of players will be affected by this change.

    And Like I said do they have any other dilth nerfs in mind as well?

    Nothing that's been mentioned - there's no point in nerfing the Lore missions since the payout is tiny - the only other 'Cryptic clickie' is in Defera space which you'd do as part of a Defera run anyway.

    Personally I'm hoping the rewards are added to the Foundry missions rather than taking the 'Investigate Officer Reports' mission away - besides, the starbases are enough of a Dilithium sink as it is, and if the reputation system is based on starbase advancement, I wouldn't be surprised to see a Dilithium tax in there somewhere too...
    Please join our peaceful protest to help make STO a better game
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  • carcharodon1975carcharodon1975 Member Posts: 0 Arc User
    edited October 2012
    levi3 wrote: »
    What I was hearing in the "chatter" as I like to call it is that this "nerf" or change to the officer daily is to put an end to people with multiple alts just running the thing for 3 or 4 min per alt and collecting the dilth. Apparently with the massive requirements of Starbases the amount of Alts has skyrocketed.

    The intent was to get people to buy dilth - wilth Zen that was purchased with real money and not get as much dilth for starbases through grinding. The coming changes to nerf the dilth grinding - and I just don't think they have the Officer reports in mind - is to force people to open their wallet and buy more zen.

    But like I said these changes won't happen until after the LTS sale is over and a lot more people are locked in - so there is still some time to collect dilth.

    If this is true (and knowing PWE is evil enough to do it,and yes I said it...Perfect World = Evil) do they really think this will go over well with the current playerbase?
    The PWE/Cryptic sweatshop...not where the game is made,but where the game is played!

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  • chikahirochikahiro Member Posts: 35 Arc User
    edited October 2012
    tobar26th wrote: »
    In fairness, if they nerf what is essentially to I suspect 95-99% of the playerbase, an exploit of the system I don't mind.


    Well I do, I mean I use the quickies to grab dilithium, and it'd be a shame to lose that - but I can totally understand it.

    Now if they nerf the amount of Dilithium from STFs, Mirror Events, PVP etc etc, then I'd encourage people to be upset.

    And of course, I only found out about quickies yesterday when my friend told me about them. "Oh yeah, they're made to farm."

    So, yeeeaah. Sounds like an exploit to me. That's the real problem with user created content - folks will abuse it. I remember with another game brought theirs out... people were getting to max level in a matter of hours by playing UGC filled with weak or attackless enemies :/

    UGC is great. Just, no rewards, please. Let it be there for folks who want to practice things, make great stories, tough challenges, etc. Once there's benefit beyond the enjoyment of the game, it turns into exploit-ville.

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  • azurianstarazurianstar Member Posts: 6,985 Arc User
    edited October 2012
    All I can say is if they nerf Dilithium more than they have already, it just leaves me less interested in playing STO. Because I really do not want to spend my entire time doing Dilithium Grinding. Because I am SICK OF GRINDING!
  • hravikhravik Member Posts: 1,203 Arc User
    edited October 2012
    This is what I don't understand about people saying it would be an exploit fix. Who cares how fast you get your dilithium? I mean really. Unrefined in bound to character, and you can only refine a certain amount per day, so what does it matter? In the end, someone still pays for whatever zen gets bought, so even from a business end it shouldn't matter.

    Even then, I suspect a lot of people don't even know they exist, heck I know they're there but I still get all my dilithium from STFs.
  • edited October 2012
    This content has been removed.
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited October 2012
    levi3 wrote: »
    There has been some chatter that cryptic intends to further make dilth grinding harder after the LTS sale ends.

    The primary way they intend to do this is to remove the quickie "investgate officer daily reports" - you will still be able to do them just they will remove the capacity to go to a panel and do all 3 in just a minute or 2.

    The intentions of the daily are to play 3 foundry missions, not click 3 consoles for a quick exploit. Granted, the time gate isn't implemented well, since it's nearly impossible to play 3 actual foundry missions in one hour.

    Yes, this is going away IF the NW's new foundry rewards system is implemented. How it works: You get a reward based on the average playtime of the mission.

    Goodbye console clickers and good riddance. I'm sorry if this angers the dilithium grinders who exploit the Foundry while clogging up the "hot" list.

    But, it's great for the Foundry community. You guys might actually play our missions and discover that there are some great stories in this game.
    [SIGPIC][/SIGPIC]
  • thetruthurtsthetruthurts Member Posts: 22 Arc User
    edited October 2012
    hravik wrote: »
    Who cares how fast you get your dilithium?

    If you dont care how long it takes, then you wont mind it taking you longer after they fix this exploit ;)
  • vesterengvestereng Member Posts: 2,252 Arc User
    edited October 2012
    I never played a single daily

    Grinded my way to an f2p carrier purely on stf speaking.


    Strictly speaking from my own perspective but I am way more concerned what to grind dil or zen for

    I have the 2 ships I like the best and nothing beats wearing omega anyway so what are we doing here

    Spend 550 zen on uniforms for bridge officers I never use or 2500 zen to get the tos bridge, on a bridge that's essentially useless I can't even travel from ? :D

    How you people played this for years is beyond me, the same 3 stf maps over and over and over

    I had to watch movies on my laptop to not crazy and that was just a couple of months
  • kirksplatkirksplat Member Posts: 0 Arc User
    edited October 2012
    Nothing definitive (when is there ever?) but some of the Foundry authors have been talking about it here.

    Perhaps Kirksplat could give you info on his sources.

    Note: The only things actually confirmed for STO:

    1. Spotlighted missions will have rewards attached soon(tm).

    2. There is a general hope to bring in NW Foundry features.

    3. DanStahl generally agrees that the Foundry needs a better rewards system.

    Now, what is confirmed for NW can be found summarized at sbugc, with links to the Mapolis posts at the NW forums. I'm a bit too lazy to relink all of them, but you can find the original links at that page.

    Here are the dev quotes regarding NW's Foundry rewards:
    Since rewards are based off of the average completion time of the quest, this kind of exploit wouldn?t work, and you would just get trash from the chest.
    This is also why we don?t allow authors to directly reward XP for completing tasks. It exposes the Foundry to heavy exploitation.
    The average is calculated and constantly adjusted from the playtimes recorded from every player who goes through that quest, so simply going AFK wouldn?t necessarily increase your reward. It would take a coordinated effort from many separate accounts to artificially raise the average, and as soon as it starts to be exploited, the average will adjust accordingly and fix itself. On top of this, we intend to have some kind of cap on how many hours of Foundry content you can be rewarded for per day, so no exploit can really get too far.

    There are a number of other things we?re doing under the hood to prevent botting and exploits, but I?m no programmer so I don?t understand them
    [SIGPIC][/SIGPIC]
  • red01999red01999 Member Posts: 0 Arc User
    edited October 2012
    carl103 wrote: »
    I'd argue that anyone bothering with the Foundry stuff is doing it strictly for the dil reward. Depending on how many people that is it could add upto a hell of a lot of lost dil out of the econemy. People forget, every bit of dil on the exchange has been earned by somone somwhere.

    Untrue. Foundry stuff is good for its own sake. I've played a number of missions without even doing the 'Daily Officer' reports.

    When I want a good mission I fire up the Foundry. When I want dilithium I grab a few quickie missions. For me, this has worked out well. I imagine it works for a lot of people in a similar manner. That said, given the actual amount of Foundry use up til now, that is probably not the case for the majority of players.
This discussion has been closed.