How about level:
0-5 as a cadet (Tutorial at SA) (wearing a SA uniform with the option to purchase it after the tutorial levels are over)
5-10 Ensign
Then increasing at 10 as before:
Lieutenant JG
Lieutenant
Lieutenant Commander
Commander
Captain (Unlock the Captains variants of C-Store uniforms, open tops, or TOS wraparound, and open TNG version).
Now increasing at 20:
Commodore (or RA LH if you must) (Unlock and Admirals variants)
Rear Admiral
Vice Admiral
Admiral
Then increasing at 30:
Fleet Admiral
This way you increase the number of available ranks and increase the level up time, so you don't end up been a Vice admiral after two days of playing.
Norway and Yeager dammit... I still want my Typhoon and Jupiter though. JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
How about level:
0-5 as a cadet (Tutorial at SA) (wearing a SA uniform with the option to purchase it after the tutorial levels are over)
5-10 Ensign
I prefer
0-4 as a Cadet (the cadet uniform have only 4 rank pins (4 years)) A Kobayashi Maru test to the academy can be benefit & be proposed!!!
6-10 Ensign (Missions in shuttle can be proposed before to access as Lieutenant on the U.S.S. Khitomer & have the command of a ship)
Comments
0-5 as a cadet (Tutorial at SA) (wearing a SA uniform with the option to purchase it after the tutorial levels are over)
5-10 Ensign
Then increasing at 10 as before:
Lieutenant JG
Lieutenant
Lieutenant Commander
Commander
Captain (Unlock the Captains variants of C-Store uniforms, open tops, or TOS wraparound, and open TNG version).
Now increasing at 20:
Commodore (or RA LH if you must) (Unlock and Admirals variants)
Rear Admiral
Vice Admiral
Admiral
Then increasing at 30:
Fleet Admiral
This way you increase the number of available ranks and increase the level up time, so you don't end up been a Vice admiral after two days of playing.
Norway and Yeager dammit... I still want my Typhoon and Jupiter though.
JJ Trek The Kelvin Timeline is just Trek and it's fully canon... get over it. But I still prefer TAR.
#TASforSTO
'...I can tell you that we're not in the military and that we intend no harm to the whales.' Kirk: The Voyage Home
'Starfleet is not a military organisation. Its purpose is exploration.' Picard: Peak Performance
'This is clearly a military operation. Is that what we are now? Because I thought we were explorers!' Scotty: Into Darkness
'...The Federation. Starfleet. We're not a military agency.' Scotty: Beyond
'I'm not a soldier anymore. I'm an engineer.' Miles O'Brien: Empok Nor
'...Starfleet could use you... It's a peacekeeping and humanitarian armada...' Admiral Pike: Star Trek
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I prefer
0-4 as a Cadet (the cadet uniform have only 4 rank pins (4 years)) A Kobayashi Maru test to the academy can be benefit & be proposed!!!
6-10 Ensign (Missions in shuttle can be proposed before to access as Lieutenant on the U.S.S. Khitomer & have the command of a ship)
Double important now that the game is F2P:
How would changing this, generate more profit?