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Will you wait Seasons 7-9 for Dr. Cryptic to operate on PVP?

tripwire690tripwire690 Member Posts: 178 Arc User
edited August 2012 in PvP Gameplay
Q: (russel1997) What is the state of PvP in STO?

Dstahl: My personal opinion is that PvP has never been a strong suit of STO or of Cryptic Studios in the past. Over the last year, the studio has been coming to terms with this and has dedicated internal development resources to analyzing and building a fun PvP prototype. This has helped us learn and understand the tech necessary to make PvP a healthy part of our games.

That effort was largely successful internally and helped identify how we should proceed with PvP in the future. Earlier this year, STO jumped at the opportunity to be the first Live Cryptic game to use this new tech and started work on revamping a space PvP map that could serve as a test bed for players to provide feedback. That test map was nearly finished when ?Gozer? left the team. It has since passed to another designer on the team and he is coming up to speed on everything that had been developed over the past several months.

At this point, we do not feel that rushing something out right away is going to help. In order to improve PvP for the players who currently do like it, it will need more extensive testing time than we?ve typically allowed in the past. The first step is going to be putting a test map out for players sometime in the next few months and then seeing where we go from there. Only after we believe the existing PvP community confirms our opinion that this is an improvement to PvP, will we consider putting serious development effort towards a releasable map set.

Thus, the writing on the wall is that PvP will continue as is for the duration of Season 6 and will slowly begin to improve in Seasons 7 through 9, with the end goal of having an awesome and fun PvP ?battleground? like map by the time Season 9 ships. Not exactly the best news if you are waiting for new PvP maps, but at least it gives a clear view of what we are doing.



For anyone who didn't catch the latest Ask Cryptic. I thought it would be nice to round up the overall thoughts on the position of Cryptic as stated by Mr. Stahl from the PvP community. I would like to mention that its already been stated in the organized PVP channel that we might lose some valued members and inadvertently some valued PvP fleets from the game during seasons 7-9. This could irrevocably hurt pvp for good. But let's hope I'm as wrong about this as most of the community seems to agree I am about Battle Cloak on my defiant. CUZ I DON'T WANNA PLAY KLINGON!! :eek:

Hey, I love that ship. I know and have other ships that are better for pvp right now. But I think everyone would love to fly their favorite ship competetively in PVP. So I stick with it!!:P /end rant

Anyway....my question to the community. What is your opinion of Cryptic's approach and time frame to fix pvp?
starfleet_department_of_temporal_investigations_by_gazomg-da64jys.jpg

Let no other Captain discourage you from what you believe you can achieve in PvP. Debuffs and Disables be damned! Charge up your Backstep and Forge your build out of Lock Boxes, Consoles, and Flash Sales feeding off of only your pure will to chain, spam, and hax your way forward. You will not be forgotten to history.
Post edited by tripwire690 on
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    dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited August 2012
    well, its not being removed, so thats good. bort and other systems dudes are tweaking stuff based on out feedback, branflakes dared to post in a thread here, and fleet marks for pvp sound like they are on the way. it aint bad right now, it could be worse, a lot worse. im having fun with my 2 new fleet ships, keeping it interesting so far. it would be REALLY nice if they would just make a new map or 2 for pvp wile they are making all that story content for season 7. i think we are due a single bone being thrown to us. the space map in that mission 'alpha' would make a great new cap and hold map for example, along with that prison being a ground map.
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    orondisorondis Member Posts: 1,447 Arc User
    edited August 2012

    Anyway....my question to the community. What is your opinion of Cryptic's approach and time frame to fix pvp?

    My opinion is that I doubt we'll see anything new that's PvP specific.
    Previously Alendiak
    Daizen - Lvl 60 Tactical - Eclipse
    Selia - Lvl 60 Tactical - Eclipse
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    travelingmastertravelingmaster Member Posts: 0 Arc User
    edited August 2012
    well, its not being removed, so thats good. bort and other systems dudes are tweaking stuff based on out feedback, branflakes dared to post in a thread here, and fleet marks for pvp sound like they are on the way. it aint bad right now, it could be worse, a lot worse. im having fun with my 2 new fleet ships, keeping it interesting so far. it would be REALLY nice if they would just make a new map or 2 for pvp wile they are making all that story content for season 7. i think we are due a single bone being thrown to us. the space map in that mission 'alpha' would make a great new cap and hold map for example, along with that prison being a ground map.

    Yeah, that 'Alpha' map would do nicely. Maybe throw in a few more pieces of debris and some more random gas clouds. Make for interesting scenery.

    That just triggered an interesting thought. I wonder if it would be possible to program gas clouds to add to a player's stealth rating/reduce an enemy's ability to penetrate the cloud? Make it harder to see ships lurking in a gas cloud? Would add an interesting dynamic to PvP arenas with such features.
    My PvP toon is Krov, of The House of Snoo. Beware of my Hegh'ta of doom.
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    dassemstodassemsto Member Posts: 792 Arc User
    edited August 2012
    But let's hope I'm as wrong about this as most of the community seems to agree I am about Battle Cloak on my defiant.

    I almost hope they will... Because then:
    - Fed players would see that Battlecloak is no better than any other cloak.
    - I could demand they give the BoP
    - The same number of weapons as the Def
    - The same number of tac consoles as the Def
    - Better turn than the Def beacuse it has less hull, or a hull/shield increase to Def level

    I'll accept having fewer boffs as a tradeoff for having universals... Even tho the traditional escort setup is the best for a BoP anyway, so for me the universals are a pure loss of an ensign... :/ (imo)
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    ghostyandfrostyghostyandfrosty Member Posts: 864
    edited August 2012
    No. I won't.

    In 2 months, X Com will be released, and likely sooner than this, Mechwarrior will also be released.

    By the way unlike this Face Roll Deved, game Mechwarrior is actually you know good. And is all about the pvp. Because that is all there is in Mechwarrior, is pvp.

    To quote someone, Cryptic at this point would have to send me Ann Hathaway bound and gagged in her catwoman outfit, to my door for me to ever want to spend money on this game again.

    Quite likely I'm going to go play RIFT long before sto gets it's act together again. As much as I love this community, I've had the care and love ripped out of me by a heartless bunch of Morons that can't dev their way out of a paper bag. We also can't forget Guild Wars 2 is coming, so frankly there's even less point in sticking around here.

    Cryptic had their chance. They had over 2 years to fix this mess. All they have proven, with their repeated Stupid Statements by Captain Gecko, and Jman both is that they are so utterly clueless that you shouldn't trust them to do anything right with this game.
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    falloutx23falloutx23 Member Posts: 456
    edited August 2012
    Yeah, didnt dstahl also say season six was gonna be pvp oriented as well. Fool me once shame on you, fool me for two years and we're all just a bunch of idiots for believing the garbage we're being fed.

    "we're working on a map that will release 3 seasons from now"???
    Are you serious? Yeah, a new map is really that hard to develope...

    I haven't logged on in weeks and really haven't missed the game one bit. I miss hanging out with my fleetmates, and that's about it. Cryptic has run the game into the ground to the point that a major overhaul would be required to even salvage pvp. Since cryptic neither cares about pvp, nor is capable of pulling off something of that magnitude (they can't even fix FAW for gods sake), I doubt pvp will ever come out of the state of disrepair it's in.

    It's easy to take something for granted when you can't see what a good thing you have. Pvp in Sto is a perfect example of this. It's got such Great potential in a game platform such as Sto, but cryptic just pissed away it's potential
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    baudlbaudl Member Posts: 4,060 Arc User
    edited August 2012
    well...it will be grindy...thats for sure. Maybe Do 100 Arena matches, get something useless...that is buggy, and not worth it. Or pay for a "i-win" button, only 5000 zen! Or a PVP specific lock box...

    i mean they have shown, that they do not run out of horrible gamedesign ideas...ever.

    Or they take some good ideas from the community...and completely ignore it.

    PS: Best idea...new arena ranking system will force you to do ground combat
    Go pro or go home
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    xtremenoob1xtremenoob1 Member Posts: 489 Arc User
    edited August 2012


    At this point, we do not feel that rushing something out right away is going to help.




    I didn't realize they could tell funny jokes. I lol'd!
    -X-/Pandas - Pheo
    [SIGPIC][/SIGPIC]
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    aquitaine985aquitaine985 Member Posts: 0 Arc User
    edited August 2012
    baudl wrote: »
    well...it will be grindy...thats for sure. Maybe Do 100 Arena matches, get something useless...that is buggy, and not worth it. Or pay for a "i-win" button, only 5000 zen! Or a PVP specific lock box...

    i mean they have shown, that they do not run out of horrible gamedesign ideas...ever.

    Or they take some good ideas from the community...and completely ignore it.

    PS: Best idea...new arena ranking system will force you to do ground combat

    And for the majority of the community that doesen't give a **** about LoLGround?
    [SIGPIC][/SIGPIC]
    @Aquitaine985
    Lag Industries STO PvP Fleet - Executive
    A Sad Panda of Industrial calibre.
    2010: This is Cryptic PvP. Please hold the line, your call is very important to us...
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    dank65dank65 Member Posts: 44 Arc User
    edited August 2012
    Sorry but I have to call bulls#it.....................



    Ive been here since launch and we have heard this TRIBBLE from mr. D on more than one
    occasion and he and cryptic are always spouting about this and that for PvP but it seems
    nothing ever materilizes from it except more bulls#it....
    [SIGPIC][/SIGPIC]

    Banshee
    Bloodthristy
    Guild - <Lords of The Dead>
    LvL 60 CW-Dragon Server
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    ghostyandfrostyghostyandfrosty Member Posts: 864
    edited August 2012
    dank65 wrote: »
    Sorry but I have to call bulls#it.....................



    Ive been here since launch and we have heard this TRIBBLE from mr. D on more than one
    occasion and he and cryptic are always spouting about this and that for PvP but it seems
    nothing ever materilizes from it except more bulls#it....

    Time to look for greener pastures my friend. And there's plenty of em coming down the pike.
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    havamhavam Member Posts: 1,735 Arc User
    edited August 2012
    As long as I m having fun with my friends in STO I ll stay. There is however no indication whatsoever that this promise is different from any of the previous PvP oriented BS, just look at Snix day.

    At this time of "no rushing pvp content" :confused: backburner patchwork by Devs who can't phantom teamplay, and are incapable of simple QnA or balancing will never produce even mildly satisfactory results. What we get now is too little too late.

    A major revamp at Cryptic, including a change among the staff, more man hours, and basically full time pvp Dev time would be the only thing that could potentially turn this around, imv. None of this will happen.

    LLAP
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    husanakxhusanakx Member Posts: 1,593 Arc User
    edited August 2012
    Dstahl: My personal opinion is that PvP has never been a strong suit of STO or of Cryptic Studios in the past.

    Biggest problem with our development team right there >.<

    They are too stupid to understand what makes there game fun to play.

    This game was and is one of the best MMOs for PvP at a base level that is live right now. However the brain damaged leadership of this company thinks it sucks. Its like they never played another MMO in there lives. The PvP in this game could be industry leading with such minor inclusions and adds... its so completely unthinkable that THAT sums up there thoughts on the subject.

    Its as if a subpar painter where to paint the mona lisa... not realize the genius happy accident it was and paint over it with card playing dogs. I mean lets be frank now ... Cryptic Studios is known in the industry as the cookie cutter MMO developer for a reason, the base design of STO was one of those happy accidents that the mediocrities of the world sometimes stumble on... and its so painful when they don't even know it.
    http://www.youtube.com/watch?v=yog8qXhQR2U
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    mrkollinsmrkollins Member Posts: 0 Arc User
    edited August 2012
    husanakx wrote: »
    Biggest problem with our development team right there >.<

    They are too stupid to understand what makes there game fun to play.

    This game was and is one of the best MMOs for PvP at a base level that is live right now. However the brain damaged leadership of this company thinks it sucks. Its like they never played another MMO in there lives. The PvP in this game could be industry leading with such minor inclusions and adds... its so completely unthinkable that THAT sums up there thoughts on the subject.

    Its as if a subpar painter where to paint the mona lisa... not realize the genius happy accident it was and paint over it with card playing dogs. I mean lets be frank now ... Cryptic Studios is known in the industry as the cookie cutter MMO developer for a reason, the base design of STO was one of those happy accidents that the mediocrities of the world sometimes stumble on... and its so painful when they don't even know it.
    http://www.youtube.com/watch?v=yog8qXhQR2U

    THIS


    Is sad, this is a game with so much potential for PvP is a pity that they are not seeing it.

    Like a friend said "You have the chicken of the golden eggs and you're eating the chicken"
    Division Hispana
    www.divisionhispana.com
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    mediklesmedikles Member Posts: 28 Arc User
    edited August 2012
    husanakx wrote: »
    Biggest problem with our development team right there >.<

    They are too stupid to understand what makes there game fun to play.

    This game was and is one of the best MMOs for PvP at a base level that is live right now. However the brain damaged leadership of this company thinks it sucks. Its like they never played another MMO in there lives. The PvP in this game could be industry leading with such minor inclusions and adds... its so completely unthinkable that THAT sums up there thoughts on the subject.

    Its as if a subpar painter where to paint the mona lisa... not realize the genius happy accident it was and paint over it with card playing dogs. I mean lets be frank now ... Cryptic Studios is known in the industry as the cookie cutter MMO developer for a reason, the base design of STO was one of those happy accidents that the mediocrities of the world sometimes stumble on... and its so painful when they don't even know it.
    http://www.youtube.com/watch?v=yog8qXhQR2U

    I really have 2 wonder, about 1 and a half years ago I left STO with exactly the same statements in forum like in this thread right now and the only thing I got from this was hate from ppl who believed cryptic would do an awesome job! Now im back 2 give the game another try and what I read now is ppl complaining about exactly the same things I did back then!

    I can say a lot has changed during the time I was away and almost all made me very happy to see but talking about pvp nothing has which is very very sad!

    I absolutely agree with husanakx that its almost hilarious that cryptic cannot see how great pvp could be in sto! I find it pretty hard to invest money again into the game when they do not care about my favourite part of an mmo!!!...

    At least it seems like they would talk a bit more now about pvp and their plans which appears to me like an improvement! Back in the days talking about pvp in forums was like trying to steal a carebear's honey jar : P
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    duaths1duaths1 Member Posts: 1,232 Arc User
    edited August 2012
    all i was looking for in S6 was the PVP on starbases.

    no PVP, no incentive to build one. now with the outlook to PVP on my starbase in 2014/15

    and also this:
    husanakx wrote: »
    Biggest problem with our development team right there >.<

    They are too stupid to understand what makes there game fun to play.

    This game was and is one of the best MMOs for PvP at a base level that is live right now. However the brain damaged leadership of this company thinks it sucks. Its like they never played another MMO in there lives. The PvP in this game could be industry leading with such minor inclusions and adds...
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    dassemstodassemsto Member Posts: 792 Arc User
    edited August 2012
    Don't be too hard on the devs... I remember back at launch, that the engine that runs STO and other cryptic games got a lot of critizism. Perhaps it is just a crappy engine that makes it impossible to unravel how anything works?
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    thepleasuredomethepleasuredome Member Posts: 308
    edited August 2012
    dassemsto wrote: »
    Don't be too hard on the devs... I remember back at launch, that the engine that runs STO and other cryptic games got a lot of critizism. Perhaps it is just a crappy engine that makes it impossible to unravel how anything works?

    They get a lot of criticism because of, well. look at the past two years of STO and Champs. They got their criticism the hard way, they earned it.
    Arawn & Ihasa
    OP *is* the new balance, whether you know it or not! Gecko says so.
    Season 7 - Exodus, available online. U buy nao!
    http://seekingalpha.com/article/738221-monetizing-perfect-world-s-latest-update
    [SIGPIC][/SIGPIC]
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    duaths1duaths1 Member Posts: 1,232 Arc User
    edited August 2012
    They get a lot of criticism because of, well. look at the past two years of STO and Champs. They got their criticism the hard way, they earned it.

    1 - engine is OK

    2 - it is THEIR engine - they are writing it..
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    trueprom3theustrueprom3theus Member Posts: 0 Arc User
    edited August 2012
    Every time stahl said something about pvp... We all well know that exactly THAT won't happen. Lulz...
    Hear! Sons of Kahless
    Hear! Daughters too.
    The blood of battle washes clean.
    The Warrior brave and true.
    We fight, we love, and then we kill...
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    sovereignmansovereignman Member Posts: 0 Arc User
    edited August 2012
    Nah.

    If you already participate in PVP you're in for the ride, otherwise just going to check in every so often to see where it's at.

    The try or die 1 map approach sounds like trying to solve the wrong problem.

    PVP is unbalanced, not lacking a feature.

    Not really sure why they're trying to make new play modes or gimmick maps but not addressing how boff abilities/consoles are treated the same for both PVE and PVP or whatever else the PVP community has been harping about for the longest time now.

    [SIGPIC][/SIGPIC]
    http://www.youtube.com/watch?v=rMm_VoKkuco - Needs more female relief ops ensign.
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    webdeathwebdeath Member Posts: 1,570 Arc User
    edited August 2012
    The main question of this thread is will you wait until they fix PVP in the estimated 7-9 seasons..

    Personally, I don't think I'd quit playing STO in that length of time. But will I be able to stay interested in STO's PVP? It's doubtful that by Season 9, if it took them that long to even get things off the ground, that I'd be willing to sit around and wait for PVP to get better.

    Now if in the 4-6 Months till Season 7 is officially out they actually make huge leaps and bounds towards improving PVP.. With things like, New Map Mechanics, Bridge Officer and Kit Power balances. Universal ship console power balance overhaul for PVP Uses. And perhaps even new Gear..Making it so that there's a PVP map for the Fleet System.. I might stick around abit longer.. Though there are other things as well that I would like to see happen that aren't related to PVP it's self.

    Long as they don't do something as bone headed and wrong that would completely alienate everyone who plays I don't see my self going anywhere for too long.
    You think that your beta test was bad?
    Think about this:
    American Football has been in open beta for 144 years. ~Kotaku
    [SIGPIC][/SIGPIC]
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    dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited August 2012
    webdeath wrote: »
    The main question of this thread is will you wait until they fix PVP in the estimated 7-9 seasons..

    Personally, I don't think I'd quit playing STO in that length of time. But will I be able to stay interested in STO's PVP? It's doubtful that by Season 9, if it took them that long to even get things off the ground, that I'd be willing to sit around and wait for PVP to get better.

    Now if in the 4-6 Months till Season 7 is officially out they actually make huge leaps and bounds towards improving PVP.. With things like, New Map Mechanics, Bridge Officer and Kit Power balances. Universal ship console power balance overhaul for PVP Uses. And perhaps even new Gear..Making it so that there's a PVP map for the Fleet System.. I might stick around abit longer.. Though there are other things as well that I would like to see happen that aren't related to PVP it's self.

    Long as they don't do something as bone headed and wrong that would completely alienate everyone who plays I don't see my self going anywhere for too long.

    i don't agree that pvp needs to be fixed. 90% of sto players just need to L2P. i'll help! i want all of you that are struggling to get better! more pew pew for everyone!

    instead of fixed, it needs expansion. some new maps would be nice, but its really the unique encounters you get between you and other players that makes pvp fun, regardless of what map your on. if your struggling though, you have 1 kind of encounter, they shoot you till you lose and you cant really do anything about it.

    if that were to change, with enough people getting better and trying pvp, it would make business sense to develop pvp more. but i don't see any of that happening until npcs get a revamp so they behave more like player ships, relying on station powers more then thier bloated hitpoints. thats why the road to expanded pvp is so long. and i don't think the devs are even going to go down the right road in the first place. they may prefer a player base that just plainly sucks, that might generate more ship sales or something.
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    nyniknynik Member Posts: 1,626 Arc User
    edited August 2012
    I can wait, because I mostly fulfill my pvp desires elsewhere.

    The only thing that will get me engaged more with pvp in STO, would be compelling incentives. I want to have a reason to fight. I want to have a reason to improve. I want to have a reason to win.

    If all they have in planning is a reputation based vendor instead of scenario based maps (defend the convoy against opposing player team etc) and tangible interactions with the PVE game (pve & pvp sector missions/events/rewards opened up by territory defence and offence victories) then pvp in STO will stay dead for me.
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    broken1981broken1981 Member Posts: 0 Arc User
    edited August 2012

    look a nova core fleet noob is posting. gtfo with ur nub fleet dude and learn some pvp skills. gatta love your p2w fleet that specs p2w consoles......
    Join Date: Dec 2007Originally Posted by BROKEN1981
    I can throw [Fireworks] at you and hope you catch on fire and burn to death lol
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    dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited August 2012
    broken1981 wrote: »
    look a nova core fleet noob is posting. gtfo with ur nub fleet dude and learn some pvp skills. gatta love your p2w fleet that specs p2w consoles......

    is that really necessary? sure going against them can be annoying sometimes, but you dont have to pvp them on the forum as well. ptw needs some skill behind it to get results other then annoyance. well except leach, and ams

    but nova core, you you guys have a standing order to hunt me down? you don't always HAVE to shoot me with the exclusion of the rest of my team every time you see me, even though you know im puging and cant count on a single heal from my team. a tac cruiser can only hold off a whole team for so long by itself. k thank ;)
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    broken1981broken1981 Member Posts: 0 Arc User
    edited August 2012
    is that really necessary? sure going against them can be annoying sometimes, but you dont have to pvp them on the forum as well. ptw needs some skill behind it to get results other then annoyance. well except leach, and ams

    but nova core, you you guys have a standing order to hunt me down? you don't always HAVE to shoot me with the exclusion of the rest of my team every time you see me, even though you know im puging and cant count on a single heal from my team. a tac cruiser can only hold off a whole team for so long by itself. k thank ;)

    what skills do u need to use gp ams theta? a finger? no fleet should ever demand respect when they spam consoles just to win games.1 on 1 these guys will die like dogs with out consoles and as a team they will drop like flies with out consoles.
    Join Date: Dec 2007Originally Posted by BROKEN1981
    I can throw [Fireworks] at you and hope you catch on fire and burn to death lol
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    bitemepwebitemepwe Member Posts: 6,760 Arc User
    edited August 2012
    Really, BC on a Defiant?
    If so many ***** about the BC being too much of an advantage on a BoP how the heck it not going to a bigger advantage on vessel with the speed, turn and high firepower of the Defiant?
    Jeez!!!
    Leonard Nimoy, Spock.....:(

    R.I.P
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    dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited August 2012
    bitemepwe wrote: »
    Really, BC on a Defiant?
    If so many ***** about the BC being too much of an advantage on a BoP how the heck it not going to a bigger advantage on vessel with the speed, turn and high firepower of the Defiant?
    Jeez!!!

    the speed, turn and high firepower of the Defiant make the battle cloak redundant. there is no situation were such a fast ship is better off battle cloaking then it is evasiveing away if its in trouble. this is true on a bop too. the defiant only needs a cloak to set up an attack, any cloak will do there
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