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Scheduled Maintenance (August 2, 2012)

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  • miloguyaussiemiloguyaussie Member Posts: 0 Arc User
    edited August 2012
    thanks for fixing up the tailor bug,
    i did write in the bug report that when you have your bridge officer do a report
    it comes up with a different name to the person in the picture

    I love the star trek universe , always going forward cause we cant find reverse:D
    Milo Knight -Star fleet Engineer


    [SIGPIC][/SIGPIC]
  • switchngcswitchngc Member Posts: 0 Arc User
    edited August 2012
    Branflakes, please take out the "only" in the auto-generated message. 4 hours is beyond "only". 2 hours is hardly fine for "only", butt not 4 hours, lol.

    I agree completely! And the number of things being fixed, compared with the number of things left to be fixed, makes me wonder if we are going to get an announcement along the lines of "we will be bringing the server down for maintenance. Do not worry, the servers will ONLY be down for 98 hours." And not only are there so few items being fixed in this LONG downtime, but they have several fixes that are supposedly working that aren't even being added this time around.
  • richandrewsrichandrews Member Posts: 0 Arc User
    edited August 2012
    What about the bloom effects bug in Mirror universe map?!?!?!?! Those massive white blobs are a real nast FPS drain, please get rid of them!
  • miloguyaussiemiloguyaussie Member Posts: 0 Arc User
    edited August 2012
    and zone chat not always working
    Milo Knight -Star fleet Engineer


    [SIGPIC][/SIGPIC]
  • majesticmsfcmajesticmsfc Member Posts: 1,401 Arc User
    edited August 2012
    A patch in a few hours so perhaps they may get sick of us and finally fix these issues. I know wishful thinking. :D
    Support the Game by Supporting the KDF, equality and uniqueness for all factions!
  • kimmerakimmera Member Posts: 0 Arc User
    edited August 2012
    Cryptic, People are getting sick of this TRIBBLE, there are numerous problems that have been pointed out since your last fail of a patch note release, it has been nearly 3 weeks since ur botched tailor, yet your ignoring them for a dying colonist timer?

    People are screaming at you and yet you still continue to play ignorant and not acknowledge the problem.

    People are now beginging to cease screaming and walk away as they are now properly fed up.

    It's sad to see this from a company that listened bak then to now, when you shun your fans.

    all i can say is Meh good luck repairing your faith with fanbase now.

    I'd swear they said something in one of the tailor complaint threads. Regardless, no response does not always equal being ignored.

    And no one has to beg to cease screaming. They can simply learn what they should have by the time they were three years old that screaming usually only gets your way if you are spoiled.

    Yes a lot of things were broken in Season 6. Yes it is VERY annoying. But that doesn't mean screaming and foot stomping will magically fix it.

    If reality worked that way we would have a MUCH stronger economy (among other things).
  • mattachinemattachine Member Posts: 510 Arc User
    edited August 2012
    So, still no fix for the broken Fleet Events Calendar. Are you at least working on that?

    And what's up with all the User Interface lag? Moving one item from inventory to bank takes 20 seconds.
  • samerikersameriker Member Posts: 38 Arc User
    edited August 2012
    Will the Foundry be enabled with this patch? :confused:
    Good news about the tailor fix, but I'm disappointed that the TOS Bridge and Interior are getting taken offline (even though it's temporary).

    One reason I was really wanting the Foundry to come back up was because the mission I've got planned involves those set pieces. hehe :)

    But here's hoping they can resolve the crashing issue soon! :)

    I would assume this means the Foundry is coming back online today since they removed what was making it crash. I think they will get those sets glued back in place for you batman, I think my brother was telling me he ran into the same crash on Tribble when using TOS bridge. So I wonder what went wrong there? It must be the curse...
    :eek:
  • fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    edited August 2012
    Um, did the OP actually read the patch notes?

    http://sto-forum.perfectworld.com/showthread.php?p=5087581#post5087581

    bottom of the list chief.

    Resolved many issues with the tailor.
    The KHG cape should now appear.
    Rank pips and combadges have also returned.
  • brackynewsbrackynews Member Posts: 132 Arc User
    edited August 2012
    mattachine wrote: »
    So, still no fix for the broken Fleet Events Calendar. Are you at least working on that?

    And what's up with all the User Interface lag? Moving one item from inventory to bank takes 20 seconds.

    Quoted for truth. It's not just the bank lagging, it's literally every Fleet menu interaction, including checkbox permissions under Settings and the bank, and I was getting lag queueing projects too. Ran out of time to test the Uniform tab thoroughly, but wasn't holding out hope. :rolleyes:

    And the Events Calendar is absurd to be out for a month. Finally fix the "phantom events" by wiping the slate clean, and nothing new functions properly. One step forward, two steps back. :(

    Anyway, I'm planning to start recording some videos tomorrow after lunch, so heeeeeere's hoping!
    =/\= Transwarp 10.0 Victory Achieved on 26-July-2012, Six Months After F2P =/\=
  • nyniknynik Member Posts: 1,628 Arc User
    edited August 2012
    Um, did the OP actually read the patch notes?

    http://sto-forum.perfectworld.com/showthread.php?p=5087581#post5087581

    bottom of the list chief.

    Resolved many issues with the tailor.
    The KHG cape should now appear.
    Rank pips and combadges have also returned.

    ^^

    lollol
  • beezle23beezle23 Member Posts: 0 Arc User
    edited August 2012
    Um, did the OP actually read the patch notes?

    http://sto-forum.perfectworld.com/showthread.php?p=5087581#post5087581

    bottom of the list chief.

    Resolved many issues with the tailor.
    The KHG cape should now appear.
    Rank pips and combadges have also returned.

    Not to mention the patch hasn't been applied yet.

    The usual "PWE SUX CUZ THEY DO MAINTENACE DURING THE MORNING US TIME" and/or "CRYPTIC HATES THURSDAYS" will begin in about four hours.

    Perhaps the OP would like to instead, complain about the Camera settings not sticking, or the various issues with key binds and torpedoes/mines. I don't see mention of those in the release notes, and IMHO are a bit more game-breaking than the tailor bugs. Not that I didn't find the tailor screwup annoying . . .
    __________________________________________________
    [SIGPIC][/SIGPIC] "I weary of the chase. Wait for me. I shall be merciful and quick."
  • usscapitalusscapital Member Posts: 985 Arc User
    edited August 2012
    when did these patches start taking 4 hours instead of 2 hours for so little content ?
    NERF NERF NERF ONLINE

    DELTA PRICE RISING
  • defcon1776defcon1776 Member Posts: 313 Arc User
    edited August 2012
    Or the damage indicator that disappeared from my ship's status window...
    "If you can't take a little bloody nose, maybe you ought to go back home and crawl under your bed. It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid." Q
    Join the 44th Fleet. [FED and KDF] Apply Online: startrek.44thfleet.com
  • sjclark1981sjclark1981 Member Posts: 0 Arc User
    edited August 2012
    beezle23 wrote: »
    Not to mention the patch hasn't been applied yet.

    The usual "PWE SUX CUZ THEY DO MAINTENACE DURING THE MORNING US TIME" and/or "CRYPTIC HATES THURSDAYS" will begin in about four hours.

    Perhaps the OP would like to instead, complain about the Camera settings not sticking, or the various issues with key binds and torpedoes/mines. I don't see mention of those in the release notes, and IMHO are a bit more game-breaking than the tailor bugs. Not that I didn't find the tailor screwup annoying . . .

    This is about many outstanding issues no just ones currently floating about the forums, bugs from day 1 still kick about in the code, their lack of fixing is frustrating to say the least.

    Thee most annoying for me presently is the 1 hit wipe the whole team out weapon some npcs are having.. its crazy.

    I'm sure they look at all the bugs and go "meh oh well"

    so its a general whole of bugs, maybe someone should make a list of all the present bugs to really point out to cryptic where they are failing, this community has a strong backbone and proven time an time again it can be done.

    We've essentially done the work for them yet they sit on it.
  • elandarkskyelandarksky Member Posts: 1,013 Arc User
    edited August 2012
    Seeing how it is after all.. a game

    I wish people wouldn't 'scream' over things ^^, have some dignity :p.

    I mean the KDF had countless bugs, their response was an angry grumble..
    The feds lose a few tailor options? Hell is loosed.

    Relax... It is a game.. and they are working.

    (hearing a Fed complain always reminds me of that video on youtube of a Kid screaming and destroying his keyboard, cant remember its name, meh )
    [Combat (Self)] Your Bite deals 2378 (1475) Physical Damage(Critical) to Spawnmother.
  • candralacandrala Member Posts: 1 Arc User
    edited August 2012
    When are you going to fix the STF bugs. My group have done several STF's lately and got the optional but did not get the drop for that. How about fixing the one shot kills that the Klingons have in the STF's. How about making it were you can stay on your Starbase when doing STF's and come back to it after the STF without having enter the Starbase area again. Those are the kind of things I think you should be fixin.
  • linyivelinyive Member Posts: 1,086 Arc User
    edited August 2012
    Resolved many issues with the tailor:
    ~The KHG cape should now appear.
    ~Rank pips and combadges have also returned.
    Great!

    Only one problem with your list, you only mentioned two of the many issues.

    ~ Did they take care of the disappearing torso issue?
    ~ Did they take care of the disappearing legs issue?
    ~ Did they take care of the disappearing panty hose options?
    ~ Did they take care of the disappearing earrings options?
    ~ Did they take care of the issue where your character's torso and head would switch to default settings upon choosing between: Uniform, Off Duty, Omega, and Maco?
    ~ Did they take care of the weird glitch that displayed clouds prior to opening the customization box?
    ~ Did they resolve the various pauses that occur when the tailor opens?
  • usscapitalusscapital Member Posts: 985 Arc User
    edited August 2012
    reyan01 wrote: »
    The Foundry isn't 'little content'.

    i do not use that so it is ;)
    NERF NERF NERF ONLINE

    DELTA PRICE RISING
  • mysharon4mysharon4 Member Posts: 0 Arc User
    edited August 2012
    .. still in game
  • thibashthibash Member Posts: 506 Arc User
    edited August 2012
    I for one would be happy if they'd make the Mk XII phased tetryon weapons I have to actually have the second proc. As it stands now, it's clearly an item skill ID typo...

    ...such fixes are so easy, yet with video game companies they always seem to take months to actually get fixed.
  • hunterkiller64hunterkiller64 Member Posts: 94 Arc User
    edited August 2012
    still no fix for the mission "second wave":(
  • revenisrevenis Member Posts: 37 Arc User
    edited August 2012
    Something that stops people being able to play is as major as it gets, even if it is only affecting 30% of players - that's 30% of your playerbase that can't enjoy any space mission in the whole game!

    Maybe I'm missing something here, but where are you pulling 30% from?

    I don't remember seeing those numbers being published by cryptic/pwe...
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  • dingabingdingabing Member Posts: 0 Arc User
    edited August 2012
    Wonder if they are going to fix the mail bug. Inbox is getting kinda full with expired junk.
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  • grtiggygrtiggy Member Posts: 444 Arc User
    edited August 2012
    wait... folks actually ******** more about some ****ing pips and comm badges as well as capes but not actually care about actual game play bugs.... WTF IS WRONG WITH THE STO CUMMUNITY?!?!?!
  • getafix101getafix101 Member Posts: 0 Arc User
    edited August 2012
    OK whats with all this long time offline stuff. 3 times in a few weeks, not looking good. i don't know what all these people are complaining about, most stuff works fine. PvP mode is stupid anyway PvE is much better. I am just tired of STO been offline for 3-5hours for maintanance ...AGAIN!!
  • empireofsteveempireofsteve Member Posts: 665 Arc User
    edited August 2012
    grtiggy wrote: »
    wait... folks actually ******** more about some ****ing pips and comm badges as well as capes but not actually care about actual game play bugs.... WTF IS WRONG WITH THE STO CUMMUNITY?!?!?!

    People want everything fixed right away without compromise and when only some or a little gets fixed at a time. You can never please everyone.
    NERF CANNONS - THEY NEED A 50% NERF
    CRUISERS NEED A 206% HULL BUFF
  • andomiindandomiind Member Posts: 0 Arc User
    edited August 2012
    Wonder if dev team would clear out some points

    First, I bought foundry slot just before season 6,
    will foudry creator come back soon ?

    Second thing I was wondering, its causing scammers to trive
    and making many have a very unpleasent experiance and making
    a ridicule of them self, its the " ALL " search on exchange
    Is this now working as you intended,
    Searching without quality will never show lowest price,
    thus creating a false current price image for unexperianced players.
    They either make a fool of them self using zone chat trying to sell an item
    for more than x1000 its value or they set it up on exchange for midrange
    and wonder why nothing ever getting sold.
    Many have to constently help these players to make them aware how exchange
    currently work, most take it very well and is glad we helped.
    But one to many quit in shame and leaves with a very bad impression of the game.
This discussion has been closed.