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Analysis of the debris shows signs of tetryon and proton damage...

fulleatherjacketfulleatherjacket Member Posts: 980 Arc User
Consistent with Tholian weapons.

Unless we get some new armor that resists proton damage, I fear that I'll get my ship thoroughly ruined by the Tholians. Of course anyone regularly using the subspace field modulator thinking it's useful in all situations will be in for a nasty surprise.

Will neutronium cut the mustard against proton weapons? I sure hope we'll be given alternatives.

Speaking of alternatives, will we be getting a seventh weapon type? Proton beam arrays and dual heavy cannons please!
Post edited by fulleatherjacket on
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Comments

  • sollvaxsollvax Member Posts: 4 Arc User
    edited June 2012
    just hire a half dozen escorts to tank for you
    Live long and Prosper
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited June 2012
    sollvax wrote: »
    just hire a half dozen escorts to tank for you

    Woudln a Galaxy R be better for that?
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • edited June 2012
    This content has been removed.
  • sollvaxsollvax Member Posts: 4 Arc User
    edited June 2012
    A galaxy (any model) will wipe the tholians from the sky

    But Escorts are after all cheap , cheerful and utterly expendable
    Live long and Prosper
  • anazondaanazonda Member Posts: 8,399 Arc User
    edited June 2012
    sollvax wrote: »
    A galaxy (any model) will wipe the tholians from the sky

    But Escorts are after all cheap , cheerful and utterly expendable

    I accept your challenge ^^
    Don't look silly... Don't call it the "Z-Store/Zen Store"...
    Let me put the rumors to rest: it's definitely still the C-Store (Cryptic Store) It just takes ZEN.
    Like Duty Officers? Support effords to gather ideas
  • edited June 2012
    This content has been removed.
  • skhcskhc Member Posts: 355 Arc User
    edited June 2012
    I faced them on Tribble, they seemed to be firing tetryon beams, from the looks of them.

    Maybe their "disruption torpedoes" are proton, I dunno?
  • edited June 2012
    This content has been removed.
  • skhcskhc Member Posts: 355 Arc User
    edited June 2012
    If you remember, the Synchronic Proton Distortion Rifle fires a blue energy beam. The Tholians very well could be using proton beams if they're blue like tetryon.

    I was about to retort by saying I didn't notice any abnormal damage from them. But, I don't run a specific energy resist apart from a plasma one from my MACO shield. So they could be using proton beams and the general energy resists have already been programmed to cover them.
  • fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    edited June 2012
    Run with /combatlog 1, fight some tholians, set it to 0, open the resulting log in ACT. It will tell you what weapons they're chucking at you under Skill/Ability (Out)
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited June 2012
    Their standard energy weapons are Tetryon. Proton damage is only dealt by their webs. And the "All Energy" resistance you see on many pieces of equipment also affects Proton damage.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • playhard88playhard88 Member Posts: 733 Arc User
    edited June 2012
    proton damage is not the same that antiproton?
    Subspace field Generator have a proton damage debuff but that don't affect the antiproton damage resistance according to my ships stats.
    John Sheridan@playhard88 - FED Tactical
    Vin Naftero@playhard88 - FED Sciencie
    K'tan@playhard88 - KDF Tactical
    Argento@playhard88 - RRF Tactical (FED)
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited June 2012
    playhard88 wrote: »
    proton damage is not the same that antiproton?

    One might even assume that Proton and ANTI-Proton are, in fact, complete opposites...
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited June 2012
    One might even assume that Proton and ANTI-Proton are, in fact, complete opposites...

    Or the exact opposite of opposites?!?!!?

    Yeah...I know
    Should I start posting again after all this time?
  • chalpenchalpen Member Posts: 2,207 Arc User
    edited June 2012
    Come to think of it, don't I have something that is a proton resisting item? A mulator or something. Got it a few years ago
    Should I start posting again after all this time?
  • vonbonvonbon Member Posts: 126 Arc User
    edited June 2012
    Holy cow, a Dev!!! Jump on him!!
  • fiberteksyfirfiberteksyfir Member Posts: 1,207 Arc User
    edited June 2012
    vonbon wrote: »
    Holy cow, a Dev!!! Jump on him!!

    LOL.

    Thanks for clearing that up Borticus.
  • zadamazadama Member Posts: 78 Arc User
    edited June 2012
    chalpen wrote: »
    Come to think of it, don't I have something that is a proton resisting item? A mulator or something. Got it a few years ago

    The "Subspace Field Modulator" from Skirmish, the first Devidian arc mission. It actually lowers your proton resistance, though.

    http://www.stowiki.org/Subspace_Field_Modulator
  • drudgydrudgy Member Posts: 367 Arc User
    edited June 2012
    anazonda wrote: »
    Woudln a Galaxy R be better for that?

    Just use a single Galaxy-X, with it's phaser lance of doomz! :biggrin:
    f3wrLS.jpg
  • lilchibiclarililchibiclari Member Posts: 1,193 Arc User
    edited June 2012
    Yeah, but the proton resistance debuff was irrelevant until now because there was no proton-based damage in space combat. Now that there is (the Tholian webs), players will have to decide when to use or not use the field modulator.
  • vminkvmink Member Posts: 17 Arc User
    edited June 2012
    chalpen wrote: »
    or The Exact Opposite Of Opposites?!?!!?

    Yeah...i Know

    Protonception.
    ---
    Gowron Simmons is pleased to see you, yes!
    Join Date: January 2010
    Post Count: Who cares?
  • hroothvitnirhroothvitnir Member Posts: 322
    edited June 2012
    Hmm, I'll have to test it out on my ship next time I see them. I've only fought them once but I remember that the webs are nasty. I'll turn the modulator on and poke a web and see if my ship combusts, - 400 resist should be fun.
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited June 2012
    Their standard energy weapons are Tetryon. Proton damage is only dealt by their webs. And the "All Energy" resistance you see on many pieces of equipment also affects Proton damage.

    whats the story on their torpedo thing? i think we saw them use something like that on enterprise and it disabled the ships power, iirc
  • sparkle84sparkle84 Member Posts: 6 Arc User
    edited June 2012
    chalpen wrote: »
    Come to think of it, don't I have something that is a proton resisting item? A mulator or something. Got it a few years ago

    That would be the subspace modulator thing from the Devidian Arc - and I believe it was the opposite, you took EXTRA damage from Proton :-/
  • borticuscrypticborticuscryptic Member Posts: 2,478 Cryptic Developer
    edited June 2012
    whats the story on their torpedo thing? i think we saw them use something like that on enterprise and it disabled the ships power, iirc

    It is based on that weapon (ENT 2x16: "Future Tense"), but obviously we couldn't give Tholians a weapon that completely knocks your systems offline so easily. Lore-wise, we'll just say that it's the same weapon, but the technology that players have access to have advanced sufficiently to dampen the effects.

    These torpedoes deal about the same damage as a Chroniton, but also have a chance to drain your Weapons and Engines subsystems. Multiple procs of this debuff can stack. Their High Yield versions (targetable) are almost guaranteed to drain, and at a higher amount than their standard torpedoes.
    Jeremy Randall
    Cryptic - Lead Systems Designer
    "Play smart!"
  • darkstarkiriandarkstarkirian Member Posts: 1 Arc User
    edited June 2012
    It is based on that weapon (ENT 2x16: "Future Tense"), but obviously we couldn't give Tholians a weapon that completely knocks your systems offline so easily. Lore-wise, we'll just say that it's the same weapon, but the technology that players have access to have advanced sufficiently to dampen the effects.

    These torpedoes deal about the same damage as a Chroniton, but also have a chance to drain your Weapons and Engines subsystems. Multiple procs of this debuff can stack. Their High Yield versions (targetable) are almost guaranteed to drain, and at a higher amount than their standard torpedoes.

    ... Can their Torpedo Launchers be an Ultra rare drop?...
    I want them for my Drain Carrier.
    [SIGPIC]Handle: @kirian_darkstar
    Registered: Oct/2009 , LTS : Feb/2011
    Fleets: Warriors of the Phoenix, Kirian Industries[/SIGPIC]
    Three years and still no Captain Klaa hair...
  • amosov78amosov78 Member Posts: 1,495 Arc User
    edited June 2012
    ... Can their Torpedo Launchers be an Ultra rare drop?...
    I want them for my Drain Carrier.

    So the Tholians have an energy dampening torpedo? Is there a chance a similar version could make its way over to the Breen cruisers and dreadnoughts instead of Energy Siphon?
    U.S.S. Endeavour NCC-71895 - Nebula-class
    Commanding Officer: Captain Pyotr Ramonovich Amosov
    Dedication Plaque: "Nil Intentatum Reliquit"
  • captainbaldycaptainbaldy Member Posts: 3 Arc User
    edited June 2012
    drudgy wrote: »
    Just use a single Galaxy-X, with it's phaser lance of doomz! :biggrin:

    Yep, the field modulator is a great item and I use it all the time in concert with Brace for Impact. However, it looks as if it may make you more vulnerable to Tholian weapons.

    I always had a feeling some sneaky devil of an enemy would come rolling in with Proton-based weapons :cool:
  • dontdrunkimshootdontdrunkimshoot Member Posts: 0 Arc User
    edited June 2012
    It is based on that weapon (ENT 2x16: "Future Tense"), but obviously we couldn't give Tholians a weapon that completely knocks your systems offline so easily. Lore-wise, we'll just say that it's the same weapon, but the technology that players have access to have advanced sufficiently to dampen the effects.

    These torpedoes deal about the same damage as a Chroniton, but also have a chance to drain your Weapons and Engines subsystems. Multiple procs of this debuff can stack. Their High Yield versions (targetable) are almost guaranteed to drain, and at a higher amount than their standard torpedoes.

    that nx class enterprise seemed like it had -9 skill points in power insulators, every other episode their power was drained to nothing at the drop of a hat. by 2409 ships should be much more resistant, its also a good explanation for the breen not being able to energy dampen as well as they used too.

    doesn't sound too over the top, just keep them off fighter pets!!! does it drain the same way that a poloran proc drains? if so i doubt it will destabilize pvp like some of the past additions have, assuming one of these torps will be a mission reward...

    a promising show of restraint, if it doesn't need to be nerfed then a good deal of complaining can be avoided.
  • skhcskhc Member Posts: 355 Arc User
    edited June 2012
    ... Can their Torpedo Launchers be an Ultra rare drop?...
    I want them for my Drain Carrier.

    Tholian STF / FE reward.

    Collect 1000... I dunno what we'll call the currency, eh... "Spider Shards", that'll do, to get one. :D
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