Fixed bug that would show a different character name than your own in the "character column"
Fixed a bug, where the "Render Demo" button would not stay in the bottom right corner on resizes
We got a shiny toolbar!
Replicates button for
Refresh
Play demo
Render demo
Visit this forum thread
New features
Open demo folder with file browser
Open screen shot folder with file browser
"About" window with version number, credits, and disclaimers.
Also, the underlying source code got some love
Tell me what you think about it. I could remove the buttons at the bottom of the window, since the tool bar is feature complete, but Fit's Law suggests to give the most important features more screen estate space.
Another option for the app, whether it does it automatically or as an option, might be to remove any on-screen messages from the demo before rendering.
Maybe you should PM him a link to this thread as I'm sure he will like your app!
Also, if you ask nicely he will PM you his DemoRecorder "Manual".
(NB: DemoRecorder is provided "as-is" by Cryptic and there is no official support)
1.8.1.0 is having problems.
...
Latest builds pop up an error on launch, "can not parse directory". Clicking out of PopUp lets the app continue as normal.
Cryptic's DemoRecord, (CDR from now on), itself will play .demo files as usual.
However if I attempt anything, even a simple Rewind, CDR will crash.
This has been tested on multiple .demo files both from before and after today's patch.
The popup might occur, if you do not have a Tribble account. I'll make sure there is no error, if there is only a regular installation with Holodeck-only access.
What exactly is this for? Is it only good for the Demo version of the game? Whats its purpose?
In STO you can record gameplay to so-called "demo"-files (enter "/demorecord [filename]" in chat window to start, type "/demorecordstop" to stop). This tool helps you to manage these files.
and create some awesome machnima, if you are good at video editing.
Scans for NotifySend and NotifySendWithData messages
Allows you to select which messages to remove
Allows for preview of the filtered file, so you do not have to destroy your original demo with an untested result.
Caution! Please use the "Backup demo" and "Preview" functionality extensively. I've tested this hack with only one demo file. It worked fine, but there is no guarantee, that there isn't a bug in there, I have overlooked.
Next, I'll spending some more time on the UI before I implement a second or third filter. I'm not happy with the flow of "select demo -> edit -> filter -> remove notification --> ok --> close --> play". That should be doable with half the amount of clicks.
But something is better than nothing. Again: Backup often!
Added keyboard shortcuts for all commands (see OP for list)
The "classic" buttons at the bottom of the window will be gone in 2.2.0. Also, I want to reduce the file size. Currently each icon is included once per menu item that uses it, but there is no reason, why the context menu "Play Demo", tool bar "Play Demo", and menu "Play Demo" should need three different icon resources, when it is the same picture.
I get a corrupt file that crashes my client if I try to remove notifications such as "@XYZ has logged off". Could you have a look if there have been any changes in the format the demos are saved?
Completely redone filtering engine (preparations for batch processing)
Better error detection, handling and communication
Revamped editor
No changes are written to the demo file on disk, until you save it
New save as... command in editor
New launcher commands:
Delete
Rename
Replaced bottom UI elements in launcher with status bar
@gaius: send you a pm with my mail address, so you can send me a demo file that gets corrupted by the demo launcher and I can start debugging the filter.
Latest version of your app is looking very sexy. Congrats on improving a project so regularly.
I missed your ingame mail from a few weeks ago, (Busy on a RL Video Project), but you didnt need my help on that one really.
Great to see you on the Live STOked tonight, no comment on the difference between your avatar and your live Skype video :P
Best wishes to the hospital,
Joho
/EDIT: Now that you are famous maybe the Jupiter Team will let you suggest that Chris's mic sounds bloody awful and is the only thumbs-down to the whole JB portfolio
/EDIT: Now that you are famous maybe the Jupiter Team will let you suggest that Chris's mic sounds bloody awful and is the only thumbs-down to the whole JB portfolio
Comments
Tell me what you think about it. I could remove the buttons at the bottom of the window, since the tool bar is feature complete, but Fit's Law suggests to give the most important features more screen estate space.
Regards,
Rachel
That is exactly, what is next on my Todo list.
Regards,
Rachel
h2orat
http://forums.startrekonline.com/member.php?u=120581
Maybe you should PM him a link to this thread as I'm sure he will like your app!
Also, if you ask nicely he will PM you his DemoRecorder "Manual".
(NB: DemoRecorder is provided "as-is" by Cryptic and there is no official support)
EDIT: Thanks for the mention in the About Screen
-
All builds have worked perfectly so far. (Win7 Ult X64)
Latest builds pop up an error on launch, "can not parse directory". Clicking out of PopUp lets the app continue as normal.
Cryptic's DemoRecord, (CDR from now on), itself will play .demo files as usual.
However if I attempt anything, even a simple Rewind, CDR will crash.
This has been tested on multiple .demo files both from before and after today's patch.
That's very cool!
I've been looking for a demo file editor of sorts, but never been able to find anything. Do you have any other features like this on your Todo list?
BTW, this till is very awesome and makes working with demo files soooo much easier! Thank you so much for making it!!
There seems to be, for me at least, a problem with CDR after today's patch.
It is totally unusable and crashes if any user input is offered.
Shame :mad:
Would seem odd that this only happens to me.
Any -demo_play filename people who can still edit in CDR should shout out!
I'll do that. Should make life easier.
The popup might occur, if you do not have a Tribble account. I'll make sure there is no error, if there is only a regular installation with Holodeck-only access.
In STO you can record gameplay to so-called "demo"-files (enter "/demorecord [filename]" in chat window to start, type "/demorecordstop" to stop). This tool helps you to manage these files.
and create some awesome machnima, if you are good at video editing.
My "Engineering Report"
It was already broken once two weeks ago and got fixed last thursday... Thanks for the warning, I'll backup my hogg's before applying the update.
Regards,
Rachel
Can confirm, that the "Rewind" button causes a crash. However, pause, play and keyboard navigation did not.
Regards,
Rachel
Regards,
Rachel
The editor obviously does not do anything useful, yet. Next, I'll be adding a backup feature and a simple filter to remove HUD messages.
Regards,
Rachel
Was nice to see an up to date version being used on today's Live edition of STOked.
The command line to grab the audio from your .demo file is:
-demo_play_60fps yourdemofilename -audiooutput "\yourfilename.wav" -noInactive 1
This will open CDR and record a .wav to the root of your STO installation drive. [eg, in my case
For synching reasons this would be the last step in CDR before passing your unedited footage to your NLE.
--
NotifySendWithData and NotifySend are the two bad boys re: OnScreen messages.
--
I cannot for the life of me remember how to remove Player/BOF abilty graphics from the Demo. :eek:
Next for today: Backup option in Demo Editor and Message removal filter.
Regards,
Rachel
Regards,
Rachel
Caution! Please use the "Backup demo" and "Preview" functionality extensively. I've tested this hack with only one demo file. It worked fine, but there is no guarantee, that there isn't a bug in there, I have overlooked.
Next, I'll spending some more time on the UI before I implement a second or third filter. I'm not happy with the flow of "select demo -> edit -> filter -> remove notification --> ok --> close --> play". That should be doable with half the amount of clicks.
But something is better than nothing. Again: Backup often!
Regards,
Rachel
The "classic" buttons at the bottom of the window will be gone in 2.2.0. Also, I want to reduce the file size. Currently each icon is included once per menu item that uses it, but there is no reason, why the context menu "Play Demo", tool bar "Play Demo", and menu "Play Demo" should need three different icon resources, when it is the same picture.
Regards,
Rachel
There is also a tutorial at starbaseugc.com.
Regards,
Rachel
@gaius: send you a pm with my mail address, so you can send me a demo file that gets corrupted by the demo launcher and I can start debugging the filter.
Regards,
Rachel
2.4.2
Regards,
Rachel
Thanks to gaius for reporting the bug and providing me with a demo file for debugging.
Regards,
Rachel
Regards,
Rachel
Backup your demos before using the new Remove Scan Cone FX. I only tested it with on (in word: ONE) demo file. Report any bugs you find.
Regards,
Rachel
BIG update!
Regards,
Rachel
What about adding in a function to remove loot drops from demos?
Latest version of your app is looking very sexy. Congrats on improving a project so regularly.
I missed your ingame mail from a few weeks ago, (Busy on a RL Video Project), but you didnt need my help on that one really.
Great to see you on the Live STOked tonight, no comment on the difference between your avatar and your live Skype video :P
Best wishes to the hospital,
Joho
/EDIT: Now that you are famous maybe the Jupiter Team will let you suggest that Chris's mic sounds bloody awful and is the only thumbs-down to the whole JB portfolio
Hmmm? Had no problems with it...
Regards,
Rachel
Good idea! Will take a look at it.
Only minor, straight forward stuff in this update. Check out the new rendering options though:
Regards,
Rachel