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Nebula Class (cloak detection)?????

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited September 2010 in Klingon Discussion
Nebula Class (cloak detection)

So the feds have cloaks now and soon will have cloak detection does anyone know if they will be able to stack this ability?

Will the Nebula Class come out before we even get any retrofits?


Will we even get cloak detection or are we just getting that shaft?

What the hell is wrong with cryptic?
Post edited by Unknown User on
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Comments

  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    The Nebula comes out this month and we have no idea when the Klingon refits will be available.

    I don't think the Tachyon Grid is stackable, but it is shareable with any ship in the team, which means that Klingon players have to be more cautious in ambushing with a Nebula around. (Really going to change PvP).



    So basically, yes. Klingons got the shaft, unless the K'Vort or one of the new ships also gets it to counter the Galaxy-X and the Defiant.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    If anyone has link to most current info on this ship please let me know thanks?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    I don't think they have said anything at all about how effective the cloak detecting power actually is, or whether it is even useful in a secondary role outside cloak detection.

    But don't mistake the fact cloak detection already exists in game. It just sucks and experienced KDF have long ago learned how to avoid it.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Nebula Class (cloak detection)

    So the feds have cloaks now and soon will have cloak detection does anyone know if they will be able to stack this ability?

    Will the Nebula Class come out before we even get any retrofits?


    Will we even get cloak detection or are we just getting that shaft?

    What the hell is wrong with cryptic?

    You forgot the best part, not only do we not have cloak detection, we don't have ships with special powers, we don't have cruisers with Lt. Com slots, we still don't have science ships, and on top of that we still don't have enough ships to choose from.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Serpieri wrote: »
    You forgot the best part, not only do we not have cloak detection, we don't have ships with special powers, we don't have cruisers with Lt. Com slots, we still don't have science ships, and on top of that we still don't have enough ships to choose from.

    But you have a BoP, which offers 54? possible layouts, with superior turn rate and battlecloak. Im all for klingons getting new ships with lt.cmd layouts, but klingon players have to be prepared, that the universal slots will not be their exclusiveness.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    If anyone has link to most current info on this ship please let me know thanks?

    Dstahl's post about it


    The relevant part to your topic:
    Unique Ability:
    Tachyon Detection Grid: PBAoE buff that increases your, and allies w/in 10k, Starship Sensor Stat and Cloak Detection. Each buffed ally in turn will buff more allies within 10k of them - thus extending the grid.

    Will it stack? It's designed to stack. By creating a grid between allies.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    superchum wrote: »

    Dstahl's post about it


    The relevant part to your topic:



    Will it stack? It's designed to stack. By creating a grid between allies.

    tahnk you........
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    dstahl wrote: »
    THIS IS ALL SUBJECT TO CHANGE!!! (unless you forgot what happened with the Excelsior) but better to start talking about it now than weeks from now.

    Also keep in mind this ship has been in development for some time (pre-dates the new KDF ships being worked on)

    Ok... here it is

    Nebula
    A StarCruiser variant (Its not a Retrofit. It utilizes the StarCruiser Skill).

    Requires:
    Rear Admiral

    Weapons:
    4 Fore
    4 Aft

    Boff seats (4 Boffs, 11 Powers):
    1 Lt Tact
    1 Cm Eng
    1 LC Science
    1 Lt Universal

    Mods:
    4 Eng
    3 Sci
    2 Tact

    3 Device Slots

    750 Crew

    Unique Ability:
    Tachyon Detection Grid: PBAoE buff that increases your, and allies w/in 10k, Starship Sensor Stat and Cloak Detection. Each buffed ally in turn will buff more allies within 10k of them - thus extending the grid.

    Turn Rate = Galaxy
    Any other stats not mentioned are the same as a Star Cruiser.

    Screenshots attached - the second is one of the mission pod swap out configuration options

    Here is what I was looking for, for anyone else that want the info

    so they can chain it 5 x 10 across the map.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Dalnar wrote:
    But you have a BoP, which offers 54? possible layouts, with superior turn rate and battlecloak. Im all for klingons getting new ships with lt.cmd layouts, but klingon players have to be prepared, that the universal slots will not be their exclusiveness.

    You forgot the part where it buckles easily under phaser fire, torpoedos that track you 10 seconds after you cloaked, and the most defining feature of the BoP, jack of trades, master of none.

    We are quite aware that your getting universal slots, and you have gotten cloaks. Let's see what have Klingons recieved in return.

    ........
    ........
    ,,,,,,,,
    ,,,,,,,,

    Um, anybody want to hazard a guess what we have gotten because I have no idea.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Serpieri wrote: »
    You forgot the part where it buckles easily under phaser fire, torpoedos that track you 10 seconds after you cloaked, and the most defining feature of the BoP, jack of trades, master of none.

    Only poorly designed BoPs drop like flies, not everyone is flying poorly speced BoPs. My BoP is cloaking/decloaking in middle of fedballs as soon as the timer is ready, and i count the times i died to it on one my hand. There are skills, there are consoles, BoP can be very tough little ship. I have seen BoPs outtank fed cruisers, i have seen BoPs being destroyed in seconds. All of that because resistances and turn rate is what dictates the survivability of the ship, not the base hps/shield values and of course the capability of the player.

    Second, since BoPs can overfocus on certain area same as any other ships, its hardly "jack of trades, master of none".

    As i said, i hope klingons will get more specialized ships in near future, im playing klingon myself, but they should also realize, universal slots will not be klingon exclusive forever.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    First it was cannons, then it was cloak, then it was cloak on cruiser, then it was cruiser with lt. cmd tac slot. Excelsior has 47k hull points. Negh'var has 44k. Where are the weaknesses? Oh right, on KDF side.

    Now nebula with cloak detection?

    Righttttttt ......

    Why not just drive KDF to the ground and say it. I just had to, cause it really annoying! Getting old as well.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Soon the Klingons will get a BoP that can fire Torpedos cloaked so what :p

    Apart from that, the Cloak Detection isnt coming from some mad idea one of the dev's had. It was always part of the Star Trek Lore. Watch TNG ;)

    I wonder why they havent made that any ability for sciences before...
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Dalnar wrote:
    Only poorly designed BoPs drop like flies, not everyone is flying poorly speced BoPs. My BoP is cloaking/decloaking in middle of fedballs as soon as the timer is ready, and i count the times i died to it on one my hand. There are skills, there are consoles, BoP can be very tough little ship. I have seen BoPs outtank fed cruisers, i have seen BoPs being destroyed in seconds. All of that because resistances and turn rate is what dictates the survivability of the ship, not the base hps/shield values and of course the capability of the player.

    Second, since BoPs can overfocus on certain area same as any other ships, its hardly "jack of trades, master of none".

    As i said, i hope klingons will get more specialized ships in near future, im playing klingon myself, but they should also realize, universal slots will not be klingon exclusive forever.

    You didn't answer the second part of my post?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    NCC-94699 wrote:
    It was always part of the Star Trek Lore. Watch TNG ;)
    It was, I have countless times.

    On that subject, we all seen what negh'var did in DS9. While they are at nebula, they can give that negh'var.

    No?
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Serpieri wrote: »
    You didn't answer the second part of my post?

    There was no question mark..so which question you speak of ??
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    NCC-94699 wrote:
    Soon the Klingons will get a BoP that can fire Torpedos cloaked so what :p

    QUOTE]

    October, the earliest date, but I believe we will again be delayed as the as the Feds want to get the NX, JJ-Prise, Enterprise J and Andoiran and Vulcan ships and the Devs clearly favour them. :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Hawks wrote: »
    October, the earliest date, but I believe we will again be delayed as the as the Feds want to get the NX, JJ-Prise, Enterprise J and Andoiran and Vulcan ships and the Devs clearly favour them. :(

    You mean all that is coming before my negh'var gets that special power from DS9 (because it's lore, as ppl would say)? Which will never have anyway :D

    /sarcasm off
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    i was going to rant but thought not carry on
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Hawks wrote: »
    NCC-94699 wrote:
    Soon the Klingons will get a BoP that can fire Torpedos cloaked so what :p

    QUOTE]

    October, the earliest date, but I believe we will again be delayed as the as the Feds want to get the NX, JJ-Prise, Enterprise J and Andoiran and Vulcan ships and the Devs clearly favour them. :(

    As far as I know, the Nebula is the last Federation ship for now. It's development started with season 2, it seems. (The model has been in the game since then, I think, on Earth Space dock. I think only the Excelsior made it into Klingon storyline episodes.) I suppose Klingon ship development started some time after that.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Here is what I was looking for, for anyone else that want the info

    so they can chain it 5 x 10 across the map.


    i don't think this is as bad for the klingons as it sounds, imagine the feds spreading, to try and detect cloaked ships, by doing this they lose there greatest advantage of the fed ball, they become spread out and easy to pick off, and bops can battle cloak away before the other ships can reach the one under attack. And even if they stay in the fed ball, the klinks just need to hold at 10km, then move in quick, the feds shouldnt be able to detect the klinks fast enough. Plus it does say only boosts anti cloak scanning, if you run with higher aux going in, then switch to more weapons power just before decloaking, you should be able to mitigate the effects of this in theory.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    ah208 wrote: »
    i don't think this is as bad for the klingons as it sounds, imagine the feds spreading, to try and detect cloaked ships, by doing this they lose there greatest advantage of the fed ball, they become spread out and easy to pick off, and bops can battle cloak away before the other ships can reach the one under attack. And even if they stay in the fed ball, the klinks just need to hold at 10km, then move in quick, the feds shouldnt be able to detect the klinks fast enough. Plus it does say only boosts anti cloak scanning, if you run with higher aux going in, then switch to more weapons power just before decloaking, you should be able to mitigate the effects of this in theory.

    My thoughts exactly.

    Setting power fully to aux, I've been able to sit cloaked directly beside fed science ships and gone totaly un-detected.

    Generaly speaking I think this will have little effect to PVP since cloaks are usualy only used to prepare for the initial attack - and its unlikely that feds will split up to hunt cloaked ships simply because they know they don't need too - they know staying in a fed ball brings us to them.

    So its really only BoP's that are going to be hit hard by this since it will completly negate battle cloak unless the player manages his aux settings first (which in the heat of battle is somewhat difficult). Though how much effect that will have on an average PVP session I have no idea since I am a Battlecruiser captain.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    wrote:
    You forgot the best part, not only do we not have cloak detection, we don't have ships with special powers, we don't have cruisers with Lt. Com slots, we still don't have science ships, and on top of that we still don't have enough ships to choose from.
    Why do you need science ships?! You're a Klingon... wanting to do anything but fight is very dishonourable of you!
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    The thing that worries me about this is it has the potential (note i said potential, we cant know for sure untill its released) to completely invalidate the cloak and as Klingon ships sacrifice hull and shields for a cloak it could drastically affect Klingons in PvP, if the advantage of cloak is removed we basically turn into weaker versions of the feds, also as its a C Store ship the chances of it actually getting tested on tribble is slim to none so its unlikely that it will even undergo any form of heavy testing before release. A ship with such a potentially game changing ability needs serious testing BY THE PLAYERS before its even considered for live release.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    specter22 wrote:
    The thing that worries me about this is it has the potential (note i said potential, we cant know for sure untill its released) to completely invalidate the cloak and as Klingon ships sacrifice hull and shields for a cloak it could drastically affect Klingons in PvP, if the advantage of cloak is removed we basically turn into weaker versions of the feds, also as its a C Store ship the chances of it actually getting tested on tribble is slim to none so its unlikely that it will even undergo any form of heavy testing before release. A ship with such a potentially game changing ability needs serious testing BY THE PLAYERS before its even considered for live release.

    It may not be a C-Store ship.

    Their current intent is to add a lvl3 and lvl41 version, with the level 41 version being a type of starcruiser and NOT a refit - so it therefore costs in-game currency and, right now, doesn't look to be heading to the C-Store at all, so hopefuly it will be on tribble - though this has the obvious side effect of increasing the potential usage of the vessel.

    Also, keep in mind that the Excesior was a C-Store ship and did get Tribble testing which prompted it to recieve Boff changes, so it isn't like existing c-store ships haven't had test times.

    As for how game breaking it will be, well as I said above, the only KDF ship I can really see this effecting is the BoP - its highly unlikely that this will in anyway change the cloak play for Cruisers and Escorts. Generaly speaking all but BoP's already decloak and fire when feds are within 10k, and feds splitting up to double their radious works to our advantage, not theirs.

    Obviously as I have said this does have the potential to kill off the benefits of battlecloak (and thereby negate the use of a BoP that can fire while cloaked) but an obvious work around for that is for BoP's to gain a greater innate bonus to cloaking detection to counter it.

    There is also the potential for a KDF-specific science console to be added to give us bonuses to cloak detection, we just have to whine load enough if its required.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010

    As far as I know, the Nebula is the last Federation ship for now.

    Engi report states that the Ent-J (whatever it is becoming) and the TOS Ent Refit are being worked on.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    Dalnar wrote:
    There was no question mark..so which question you speak of ??

    The part where you or anybody can hazaard a guess as what Klingons recieved from the Feds since they now have our cloaks and universal slots.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    superchum wrote: »
    Engi report states that the Ent-J (whatever it is becoming) and the TOS Ent Refit are being worked on.
    But won't come out before the Klingon ships. (That's not in the Engineering Report, I think, but another post.)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    The Vor'Cha retrofit got set back until October, the earlist. The Devs have already announced the NX and Andorian andVulcan ship designs :(
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    But won't come out before the Klingon ships. (That's not in the Engineering Report, I think, but another post.)

    True. Because those KDF ships are slated to come out in ...

    late August. (That was another post).

    ;)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited September 2010
    superchum wrote: »
    True. Because those KDF ships are slated to come out in ...

    late August. (That was another post).

    ;)

    Yes, but that post predates even the Engineering Post, IIRC. So I take my chances with the newest infos. :)

    I am also reasonably certain that the Nebula will be a C-Store ship. The Tier 3 version might not be (just like the Excelsior), but the Tier 5 will be. But like the refits, it will also get an in-game method of acquiring them.
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