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Sniper Weapon Bug - Still Around, but New Form?

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited June 2010 in PC Gameplay Bug Reports
With 1.2, seems the Overpowered Elite Mobs and the Beam Overload Bug was fixed, but not the Sniper Weapon Bug.

I just had to go to my Task Manager to close STO, because of a new Sniper Weapon lock. The Laser Beam for the Sniper Shot was stuck on a dead mob that was transported under the world. And in the process it totally disabled the STO UI, including the Beam Out and Log Out Buttons.
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