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Big Dig - Little Bug

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in PC Gameplay Bug Reports
We just had a dozen people run around in circles looking for the 20th Archaeologist, and he/she was not able to be found.

Bug 1
Players 0
Post edited by Unknown User on

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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Yup we went round and round. Was stsrting to get a little motion sickness.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    We've seen a few reports of this and are looking at the map to see what's happening.

    -Continuum
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Continuum wrote:
    We've seen a few reports of this and are looking at the map to see what's happening.

    -Continuum

    You need some way to give an idea where to go to find the archaeologists.

    Additionally, like so many other fleet encounters people coming in late are cut off from the main group by swarms of fast-respawning mobs. This is not an issue unique to this encounter but given it seems to be a theme with you guys, someone should be questioning the design of said encounters for the future.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Saw this bug also yesterday. Scanner showed last archaeologist in hillside by triangulation. I finally just selected a new instance. First new instance was empty, second one was still finding the archaeologists but all were found (the last one wasnt in a hillside in this instance) and we completed the Dig.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Advice for Big Diggers until this is fixed: If the game remains at 19/20 for more than 10 minutes, switch to a different instance. You will not find the 20th one even if you search for over an hour.
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