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Engines all show the same turn rate.

SystemSystem Member, NoReporting Posts: 178,019 Arc User
edited March 2010 in PC Gameplay Bug Reports
For some reason all engines show the same turn rate on my RA Engineering Captain. I couldn't figure out why my assualt cruised wouldn't move or turn much at all. I went and looked up all the engines I could and they all show 6 or 6.4 turn rate. No matter the level MK III (lowest I looked up) or MK 10, they all have the same turn rate.

In sector space it turns and slides like some fast and the furious drift car but in missions, it almost doesn't move, full speed only goes at 5. And yes, I have engines equiped. They worked fine before patch.

For now, this is has made my Admiral unplayable.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    Took another look at my ship, it's just my Combat Impulse Engines MK IX [Spd] [Turn] that are broke and do not work.
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    bherr wrote:
    Took another look at my ship, it's just my Combat Impulse Engines MK IX [Spd] [Turn] that are broke and do not work.

    I can confirm this bug. I have a badge bought Combat Impulse Engine Mk VIII [Full] [Spd]. Noticed after S1 release that I could barely turn my T4 science vessel.

    I tracked the bug down to this badge vendor engine. After switching my engine out to a common Impulse Engine Mk VII my turn rate is normal. Both engines show +14 Turn Rate.

    Also note I did not update my space skills whatsoever and also confirmed this bug on test server.

    Ticket ID #772,201
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    Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited March 2010
    I put put in a ticket but got an auto response. I'm not sure what to do now. Is this being looked at?

    Another issue I am having is frequent d/c's only on my RA.
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