/Sarcasm on
So because OP have no work or life to attend to currently or so? (could be temp ofcourse or instance hopping, which is actually closer to exploit)
Everyone else should "pay" for his life style?
You sure do have a winning point there and there is going to be lots of supporters of this idea.
/sarcasm off
Truth to be told i think it is a bit early to start adjust xp income as i do believe they need to focus on more content for the higher level before starting to brake it or increase it.
Or should we all just hit lvl 35ish and from that point on run around in large swarms hunting for DE or pvp queue, sure that is going to keep people around knowing that life is just a grind with no real reward and those that advocate for this kind of system are the ones that exploited the previous version of the system to get there.
If i did not know better this feels more like "i wanna be admiral and be OP for as long as i can because i can or want to etc" I might be wrong, but then again.
Come on.. I am level 32 and there are exactly 32 captain + 1 Rear Admiral.. At this rate we will have 40 Admirals tomorrow night(PST).
It is all we are doing is a few quests for break time
Make it so the end boss drops some blue gear. ***Gives people a reason to stay and fight.
Make it so the limit is 10 again. 5 is allowing for too many instance switching especially at these higher levels. The 5 was to limit afkers in these instances but that made leveling even faster even after the nerf to exp.
Reduce exp gain by 30%
Don't make it so we have to kill 40 squads unless you up the amount of people inside to 15 or 20.
Dont kill the exp too much or this will be nothing but a waste of space.
All of this should make this zone less exploitable as it is. Keep the 5 minute timmer and make larger zones. Up the difficulty a bit and should be good to go.
Im sorry those of you who are using this place, but both you and I know it needs the hammer.
I think the best thing would be to cap how much you can level each day. That way we don't have to listen to this TRIBBLE. We all don't have 24/7 to play.
Come on.. I am level 32 and there are exactly 32 captain + 1 Rear Admiral.. At this rate we will have 40 Admirals tomorrow night(PST).
It is all we are doing is a few quests for break time
Make it so the end boss drops some blue gear. ***Gives people a reason to stay and fight.
Make it so the limit is 10 again. 5 is allowing for too many instance switching especially at these higher levels. The 5 was to limit afkers in these instances but that made leveling even faster even after the nerf to exp.
Reduce exp gain by 30%
Don't make it so we have to kill 40 squads unless you up the amount of people inside to 15 or 20.
Dont kill the exp too much or this will be nothing but a waste of space.
All of this should make this zone less exploitable as it is. Keep the 5 minute timmer and make larger zones. Up the difficulty a bit and should be good to go.
Im sorry those of you who are using this place, but both you and I know it needs the hammer.
Yeah nerf it NOW..... now this guy has got to level 32 and wants to be one of the few elite whilst the rest of us get slowed right down
I think the best thing would be to cap how much you can level each day. That way we don't have to listen to this TRIBBLE. We all don't have 24/7 to play.
But what of the people who only have 24/1 to play? Six days they can't play at all, but one day they can play heavily. A level/day cap is unfair to them.
I think the only valid strategy is for everyone to level up only when the OP does as his method of playing is the only valid one.
Comments
Or 2 hours so even if they go secure every sector there is to secure they still have to wait for a cool off
Right now you have a 5min timer thats so borked its useless since you can jump instances every and finish all three every 10 to 20 mins
So because OP have no work or life to attend to currently or so? (could be temp ofcourse or instance hopping, which is actually closer to exploit)
Everyone else should "pay" for his life style?
You sure do have a winning point there and there is going to be lots of supporters of this idea.
/sarcasm off
Truth to be told i think it is a bit early to start adjust xp income as i do believe they need to focus on more content for the higher level before starting to brake it or increase it.
Or should we all just hit lvl 35ish and from that point on run around in large swarms hunting for DE or pvp queue, sure that is going to keep people around knowing that life is just a grind with no real reward and those that advocate for this kind of system are the ones that exploited the previous version of the system to get there.
If i did not know better this feels more like "i wanna be admiral and be OP for as long as i can because i can or want to etc" I might be wrong, but then again.
That way those that want to fly the best ships invest some time to get them, but those that want to grind for bragging rights to be top dog can do so.
I for one am lucky to play 8 hours a week.... those that are Admiral already must not work for a living (or are on vacation).
I think the best thing would be to cap how much you can level each day. That way we don't have to listen to this TRIBBLE. We all don't have 24/7 to play.
Yeah nerf it NOW..... now this guy has got to level 32 and wants to be one of the few elite whilst the rest of us get slowed right down
XD
But what of the people who only have 24/1 to play? Six days they can't play at all, but one day they can play heavily. A level/day cap is unfair to them.
I think the only valid strategy is for everyone to level up only when the OP does as his method of playing is the only valid one.