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Escorts need Cloak

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  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    I don't think they need cloak, I think they need better defense. It says they're heavily armored, but I did not feel heavily armored when I was flying one.

    I think they should be slightly faster and have a mechanic that increases defense with more power dumped into Engines (i.e. The faster you're moving, the less accurate the enemy can be. And Accuracy is a damage boost in Cryptic games.)
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    Ceryk wrote: »
    I don't think they need cloak, I think they need better defense. It says they're heavily armored, but I did not feel heavily armored when I was flying one.

    I think they should be slightly faster and have a mechanic that increases defense with more power dumped into Engines (i.e. The faster you're moving, the less accurate the enemy can be. And Accuracy is a damage boost in Cryptic games.)

    Personally, i truly think that all ships should have that. Sitting still and acting like a turret with engines is simply the worst thing i've seen. Of course my way to do it would be a heavy defense lowering across the board which only reaches it's current levels when you're going fast as your ship can.

    Then again, i'm a bit of a TRIBBLE and like watching others suffer.
  • Archived PostArchived Post Member Posts: 2,264,498 Arc User
    edited February 2010
    This thread is full of fail. ROLL A KLINGON!!!

    Or, GO BACK TO WOW, AND ROLL A ROGUE!!!
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