The console “Micro-Quantum Torpedoes Phalanx Array” that comes with the Achilles Miracle Worker Heavy Destroyer is correctly enhanced by consoles with the [Torpedo] modifier but not affected at all by those with the [Quantum] modifier.
I've filed a bug report; just posting here as well.
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I've been asked to provide steps to reproduce the bug:
Equip the console on a ship in space.
Note the damage while mousing over the console's activation icon in the UI tray normally at the bottom of the screen.
Add a console that buffs [Torpedo] damage -- such as the Isomagnetic Plasma Distribution Manifold [Torpedo] -- and note the increase in damage to weapons of that type including the console in question.
Remove the console that buffs [Torpedo] damage and note the return to prior lower damage level of the console in question.
Add a console that buffs [Quantum] damage -- such as the Isomagnetic Plasma Distribution Manifold [Quantum] -- and note the increase in damage to weapons of that type *EXCEPT* that of the console in question.
Let me just throw something into the mix here:
This console is about "Micro-Quantum Torpedoes" and not regular "Quantum Torpedoes" - this could be why the [Torpedo] modifier buffs it but the [Quantum] modifier doesn't.
- - - - I n f e r i o r i t y - C o m p l e x - - - - - - - - - - - - - - - - - - - - - - - - - -
Let me just throw something into the mix here:
This console is about "Micro-Quantum Torpedoes" and not regular "Quantum Torpedoes" - this could be why the [Torpedo] modifier buffs it but the [Quantum] modifier doesn't.
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This console is about "Micro-Quantum Torpedoes" and not regular "Quantum Torpedoes" - this could be why the [Torpedo] modifier buffs it but the [Quantum] modifier doesn't.
Damage type Quantum is what's pertinent.